local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1 L0_1 = {} L0_1.group_id = 133001073 L1_1 = {} L2_1 = {} L2_1.config_id = 277 L2_1.monster_id = 21010101 L3_1 = {} L3_1.x = 1955.873 L3_1.y = 196.846 L3_1.z = -1171.144 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 15 L2_1.drop_id = 1000100 L2_1.area_id = 2 L3_1 = {} L3_1.config_id = 278 L3_1.monster_id = 21010101 L4_1 = {} L4_1.x = 1958.839 L4_1.y = 196.961 L4_1.z = -1171.912 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 198.198 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 4 L3_1.drop_id = 1000100 L3_1.pose_id = 9002 L3_1.area_id = 2 L4_1 = {} L4_1.config_id = 279 L4_1.monster_id = 21010101 L5_1 = {} L5_1.x = 1950.363 L5_1.y = 196.924 L5_1.z = -1162.774 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 15 L4_1.drop_id = 1000100 L4_1.disableWander = true L4_1.area_id = 2 L5_1 = {} L5_1.config_id = 443 L5_1.monster_id = 21010101 L6_1 = {} L6_1.x = 1955.681 L6_1.y = 196.822 L6_1.z = -1169.066 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 4 L5_1.drop_id = 1000100 L5_1.disableWander = true L5_1.pose_id = 9003 L5_1.area_id = 2 L6_1 = {} L6_1.config_id = 713 L6_1.monster_id = 21010401 L7_1 = {} L7_1.x = 1953.378 L7_1.y = 196.196 L7_1.z = -1175.057 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 217.875 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 4 L6_1.drop_id = 1000100 L6_1.disableWander = true L6_1.area_id = 2 L7_1 = {} L7_1.config_id = 714 L7_1.monster_id = 21010401 L8_1 = {} L8_1.x = 1950.178 L8_1.y = 196.93 L8_1.z = -1162.769 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 357.278 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 4 L7_1.drop_id = 1000100 L7_1.disableWander = true L7_1.area_id = 2 L8_1 = {} L8_1.config_id = 715 L8_1.monster_id = 21010201 L9_1 = {} L9_1.x = 1957.876 L9_1.y = 196.825 L9_1.z = -1169.243 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 15 L8_1.drop_id = 1000100 L8_1.disableWander = true L8_1.pose_id = 9003 L8_1.area_id = 2 L9_1 = {} L9_1.config_id = 1087 L9_1.monster_id = 21010201 L10_1 = {} L10_1.x = 1955.748 L10_1.y = 196.761 L10_1.z = -1168.469 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 15 L9_1.drop_id = 1000100 L9_1.disableWander = true L9_1.pose_id = 9003 L9_1.area_id = 2 L10_1 = {} L10_1.config_id = 1308 L10_1.monster_id = 21020101 L11_1 = {} L11_1.x = 1958.102 L11_1.y = 196.791 L11_1.z = -1171.89 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 285.349 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 15 L10_1.drop_id = 1000100 L10_1.disableWander = true L10_1.pose_id = 401 L10_1.area_id = 2 L11_1 = {} L11_1.config_id = 1309 L11_1.monster_id = 21010501 L12_1 = {} L12_1.x = 1956.92 L12_1.y = 196.793 L12_1.z = -1163.801 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 240.961 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 15 L11_1.drop_id = 1000100 L11_1.disableWander = true L11_1.pose_id = 9002 L11_1.area_id = 2 L12_1 = {} L12_1.config_id = 1310 L12_1.monster_id = 21010401 L13_1 = {} L13_1.x = 1952.371 L13_1.y = 196.405 L13_1.z = -1174.709 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 309.785 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 15 L12_1.drop_id = 1000100 L12_1.disableWander = true L12_1.pose_id = 9002 L12_1.area_id = 2 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1761 L2_1.gadget_id = 70211012 L3_1 = {} L3_1.x = 1960.777 L3_1.y = 196.78 L3_1.z = -1169.664 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 292.048 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 2 L3_1 = {} L3_1.config_id = 1762 L3_1.gadget_id = 70310001 L4_1 = {} L4_1.x = 1959.586 L4_1.y = 196.337 L4_1.z = -1177.27 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 189.287 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 5 L3_1.area_id = 2 L4_1 = {} L4_1.config_id = 1763 L4_1.gadget_id = 70310001 L5_1 = {} L5_1.x = 1951.654 L5_1.y = 196.894 L5_1.z = -1163.138 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 189.287 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 5 L4_1.area_id = 2 L5_1 = {} L5_1.config_id = 1991 L5_1.gadget_id = 70220005 L6_1 = {} L6_1.x = 1955.321 L6_1.y = 196.539 L6_1.z = -1175.043 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 252.205 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 5 L5_1.area_id = 2 L6_1 = {} L6_1.config_id = 1992 L6_1.gadget_id = 70220005 L7_1 = {} L7_1.x = 1959.197 L7_1.y = 196.436 L7_1.z = -1176.127 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 315.72 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 5 L6_1.area_id = 2 L7_1 = {} L7_1.config_id = 2234 L7_1.gadget_id = 70220005 L8_1 = {} L8_1.x = 1951.327 L8_1.y = 196.976 L8_1.z = -1164.562 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 252.205 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 5 L7_1.area_id = 2 L8_1 = {} L8_1.config_id = 2235 L8_1.gadget_id = 70220005 L9_1 = {} L9_1.x = 1950.238 L9_1.y = 197.007 L9_1.z = -1164.132 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 252.205 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 5 L8_1.area_id = 2 L9_1 = {} L9_1.config_id = 2273 L9_1.gadget_id = 70220005 L10_1 = {} L10_1.x = 1961.006 L10_1.y = 196.53 L10_1.z = -1174.566 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 252.205 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 5 L9_1.area_id = 2 L10_1 = {} L10_1.config_id = 3228 L10_1.gadget_id = 70220005 L11_1 = {} L11_1.x = 1954.719 L11_1.y = 196.519 L11_1.z = -1175.154 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 5 L10_1.area_id = 2 L11_1 = {} L11_1.config_id = 3229 L11_1.gadget_id = 70220005 L12_1 = {} L12_1.x = 1958.478 L12_1.y = 196.448 L12_1.z = -1176.016 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 126.014 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 5 L11_1.area_id = 2 L12_1 = {} L12_1.config_id = 3230 L12_1.gadget_id = 70220005 L13_1 = {} L13_1.x = 1961.423 L13_1.y = 196.557 L13_1.z = -1174.054 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 62.478 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 5 L12_1.area_id = 2 L13_1 = {} L13_1.config_id = 3231 L13_1.gadget_id = 70220005 L14_1 = {} L14_1.x = 1950.879 L14_1.y = 197.029 L14_1.z = -1165.242 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 31.453 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 5 L13_1.area_id = 2 L14_1 = {} L14_1.config_id = 3232 L14_1.gadget_id = 70220005 L15_1 = {} L15_1.x = 1949.822 L15_1.y = 197.058 L15_1.z = -1164.91 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 169.147 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 5 L14_1.area_id = 2 L15_1 = {} L15_1.config_id = 3233 L15_1.gadget_id = 70310001 L16_1 = {} L16_1.x = 1951.559 L16_1.y = 196.908 L16_1.z = -1163.335 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 359.869 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 5 L15_1.area_id = 2 L16_1 = {} L16_1.config_id = 3234 L16_1.gadget_id = 70310001 L17_1 = {} L17_1.x = 1960.065 L17_1.y = 196.342 L17_1.z = -1177.363 L16_1.pos = L17_1 L17_1 = {} L17_1.x = 0.0 L17_1.y = 129.521 L17_1.z = 0.0 L16_1.rot = L17_1 L16_1.level = 5 L16_1.area_id = 2 L17_1 = {} L17_1.config_id = 3235 L17_1.gadget_id = 70220014 L18_1 = {} L18_1.x = 1960.459 L18_1.y = 196.825 L18_1.z = -1164.351 L17_1.pos = L18_1 L18_1 = {} L18_1.x = 0.0 L18_1.y = 92.34 L18_1.z = 0.0 L17_1.rot = L18_1 L17_1.level = 5 L17_1.area_id = 2 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 L1_1[16] = L17_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000081 L2_1.name = "ANY_MONSTER_DIE_81" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_81" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_81" L2_1.trigger_count = 0 L2_1.tlog_tag = "\229\176\143\229\185\179\229\142\159_\232\144\165\229\156\176_g73_\231\187\147\230\157\159" L3_1 = {} L3_1.config_id = 1000461 L3_1.name = "MONSTER_BATTLE_461" L4_1 = EventType L4_1 = L4_1.EVENT_MONSTER_BATTLE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_MONSTER_BATTLE_461" L3_1.action = "action_EVENT_MONSTER_BATTLE_461" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1000462 L4_1.name = "MONSTER_BATTLE_462" L5_1 = EventType L5_1 = L5_1.EVENT_MONSTER_BATTLE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_MONSTER_BATTLE_462" L4_1.action = "action_EVENT_MONSTER_BATTLE_462" L5_1 = {} L5_1.config_id = 1000463 L5_1.name = "MONSTER_BATTLE_463" L6_1 = EventType L6_1 = L6_1.EVENT_MONSTER_BATTLE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_MONSTER_BATTLE_463" L5_1.action = "action_EVENT_MONSTER_BATTLE_463" L6_1 = {} L6_1.config_id = 1000464 L6_1.name = "ANY_MONSTER_DIE_464" L7_1 = EventType L7_1 = L7_1.EVENT_ANY_MONSTER_DIE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_ANY_MONSTER_DIE_464" L6_1.action = "action_EVENT_ANY_MONSTER_DIE_464" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1000465 L7_1.name = "QUEST_FINISH_465" L8_1 = EventType L8_1 = L8_1.EVENT_QUEST_FINISH L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_QUEST_FINISH_465" L7_1.action = "action_EVENT_QUEST_FINISH_465" L7_1.trigger_count = 0 L8_1 = {} L8_1.config_id = 1000486 L8_1.name = "QUEST_FINISH_486" L9_1 = EventType L9_1 = L9_1.EVENT_QUEST_FINISH L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_QUEST_FINISH_486" L8_1.action = "action_EVENT_QUEST_FINISH_486" L8_1.trigger_count = 0 L9_1 = {} L9_1.config_id = 1000487 L9_1.name = "QUEST_FINISH_487" L10_1 = EventType L10_1 = L10_1.EVENT_QUEST_FINISH L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_QUEST_FINISH_487" L9_1.action = "action_EVENT_QUEST_FINISH_487" L9_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "allow_spawn_mon" L2_1.value = 0 L2_1.no_refresh = false L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 278 L5_1 = 443 L6_1 = 713 L7_1 = 714 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 1761 L5_1 = 1762 L6_1 = 1763 L7_1 = 1991 L8_1 = 1992 L9_1 = 2234 L10_1 = 2235 L11_1 = 2273 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_81" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 1308 L6_1 = 1309 L7_1 = 1310 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 3228 L6_1 = 3229 L7_1 = 3230 L8_1 = 3231 L9_1 = 3232 L10_1 = 3233 L11_1 = 3234 L12_1 = 3235 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "MONSTER_BATTLE_461" L6_1 = "MONSTER_BATTLE_462" L7_1 = "MONSTER_BATTLE_463" L8_1 = "ANY_MONSTER_DIE_464" L9_1 = "QUEST_FINISH_465" L10_1 = "QUEST_FINISH_486" L11_1 = "QUEST_FINISH_487" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_81 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 1761 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_81 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1308 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_BATTLE_461 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1330010732" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_BATTLE_461 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1309 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_BATTLE_462 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1330010732" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_BATTLE_462 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1310 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_BATTLE_463 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1330010732" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_BATTLE_463 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_464 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "1330010731" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_464 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2000907 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param2 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_QUEST_FINISH_465 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 279 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetMonsterBattleByGroup L3_2 = A0_2 L4_2 = 1308 L5_2 = 133001073 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetMonsterBattleByGroup L3_2 = A0_2 L4_2 = 1309 L5_2 = 133001073 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetMonsterBattleByGroup L3_2 = A0_2 L4_2 = 1310 L5_2 = 133001073 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetMonsterBattleByGroup L3_2 = A0_2 L4_2 = 279 L5_2 = 133001073 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_FINISH_465 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2001010 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param2 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_QUEST_FINISH_486 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 279 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetMonsterBattleByGroup L3_2 = A0_2 L4_2 = 1308 L5_2 = 133001073 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetMonsterBattleByGroup L3_2 = A0_2 L4_2 = 1309 L5_2 = 133001073 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetMonsterBattleByGroup L3_2 = A0_2 L4_2 = 1310 L5_2 = 133001073 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetMonsterBattleByGroup L3_2 = A0_2 L4_2 = 279 L5_2 = 133001073 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_FINISH_486 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2000910 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param2 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_QUEST_FINISH_487 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 279 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_FINISH_487 = L1_1