Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133001010.lua
2022-04-29 16:40:51 +02:00

388 lines
6.5 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1
L0_1 = {}
L0_1.group_id = 133001010
L1_1 = {}
L2_1 = {}
L2_1.config_id = 10003
L2_1.monster_id = 21010501
L3_1 = {}
L3_1.x = 1429.788
L3_1.y = 245.429
L3_1.z = -1516.402
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 231.34
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_id = 1000100
L2_1.disableWander = true
L2_1.pose_id = 32
L2_1.area_id = 2
L3_1 = {}
L3_1.config_id = 10004
L3_1.monster_id = 21010501
L4_1 = {}
L4_1.x = 1431.705
L4_1.y = 248.424
L4_1.z = -1555.897
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 26
L3_1.drop_id = 1000100
L3_1.pose_id = 32
L3_1.area_id = 2
L4_1 = {}
L4_1.config_id = 10006
L4_1.monster_id = 21020201
L5_1 = {}
L5_1.x = 1441.645
L5_1.y = 242.42
L5_1.z = -1518.844
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 286.07
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 26
L4_1.drop_id = 1000100
L4_1.disableWander = true
L4_1.pose_id = 401
L4_1.area_id = 2
L5_1 = {}
L5_1.config_id = 10008
L5_1.monster_id = 21030101
L6_1 = {}
L6_1.x = 1439.985
L6_1.y = 242.314
L6_1.z = -1516.666
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 203.77
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 26
L5_1.drop_id = 1000100
L5_1.disableWander = true
L5_1.pose_id = 9012
L5_1.area_id = 2
L6_1 = {}
L6_1.config_id = 10017
L6_1.monster_id = 21010101
L7_1 = {}
L7_1.x = 1448.669
L7_1.y = 243.051
L7_1.z = -1557.467
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 198.9
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 26
L6_1.drop_id = 1000100
L6_1.area_id = 2
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 10001
L2_1.gadget_id = 70300084
L3_1 = {}
L3_1.x = 1428.443
L3_1.y = 238.931
L3_1.z = -1510.765
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 220.45
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 15
L2_1.area_id = 2
L3_1 = {}
L3_1.config_id = 10002
L3_1.gadget_id = 70300090
L4_1 = {}
L4_1.x = 1429.957
L4_1.y = 239.949
L4_1.z = -1515.513
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 15
L3_1.area_id = 2
L4_1 = {}
L4_1.config_id = 10007
L4_1.gadget_id = 70310009
L5_1 = {}
L5_1.x = 1439.329
L5_1.y = 242.242
L5_1.z = -1519.355
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 289.14
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 15
L5_1 = GadgetState
L5_1 = L5_1.GearStart
L4_1.state = L5_1
L4_1.area_id = 2
L5_1 = {}
L5_1.config_id = 10009
L5_1.gadget_id = 70300084
L6_1 = {}
L6_1.x = 1432.074
L6_1.y = 240.218
L6_1.z = -1562.72
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 145.87
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.area_id = 2
L6_1 = {}
L6_1.config_id = 10010
L6_1.gadget_id = 70220066
L7_1 = {}
L7_1.x = 1440.927
L7_1.y = 242.384
L7_1.z = -1516.229
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.area_id = 2
L7_1 = {}
L7_1.config_id = 10011
L7_1.gadget_id = 70220066
L8_1 = {}
L8_1.x = 1441.906
L8_1.y = 242.481
L8_1.z = -1516.6
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.area_id = 2
L8_1 = {}
L8_1.config_id = 10014
L8_1.gadget_id = 70300084
L9_1 = {}
L9_1.x = 1426.122
L9_1.y = 237.896
L9_1.z = -1543.979
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 165.68
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.area_id = 2
L9_1 = {}
L9_1.config_id = 10015
L9_1.gadget_id = 70300084
L10_1 = {}
L10_1.x = 1441.964
L10_1.y = 240.645
L10_1.z = -1569.29
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 104.21
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.area_id = 2
L10_1 = {}
L10_1.config_id = 10018
L10_1.gadget_id = 70220067
L11_1 = {}
L11_1.x = 1441.124
L11_1.y = 241.413
L11_1.z = -1548.188
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 15
L10_1.drop_id = 1000100
L10_1.drop_count = 1
L10_1.area_id = 2
L11_1 = {}
L11_1.config_id = 10019
L11_1.gadget_id = 70220066
L12_1 = {}
L12_1.x = 1441.817
L12_1.y = 241.628
L12_1.z = -1549.12
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 0.0
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 15
L11_1.drop_id = 1000100
L11_1.drop_count = 1
L11_1.area_id = 2
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1010012
L2_1.name = "ANY_GADGET_DIE_10012"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_GADGET_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = ""
L2_1.action = "action_EVENT_ANY_GADGET_DIE_10012"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1010013
L3_1.name = "MONSTER_BATTLE_10013"
L4_1 = EventType
L4_1 = L4_1.EVENT_MONSTER_BATTLE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = ""
L3_1.action = "action_EVENT_MONSTER_BATTLE_10013"
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 10003
L5_1 = 10004
L6_1 = 10006
L7_1 = 10008
L8_1 = 10017
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 10001
L5_1 = 10002
L6_1 = 10007
L7_1 = 10009
L8_1 = 10010
L9_1 = 10011
L10_1 = 10014
L11_1 = 10015
L12_1 = 10018
L13_1 = 10019
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L3_1[10] = L13_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_GADGET_DIE_10012"
L5_1 = "MONSTER_BATTLE_10013"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "133001006"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_GADGET_DIE_10012 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "133001006"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_BATTLE_10013 = L1_1