local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1 L0_1 = {} L0_1.group_id = 133001010 L1_1 = {} L2_1 = {} L2_1.config_id = 10003 L2_1.monster_id = 21010501 L3_1 = {} L3_1.x = 1429.788 L3_1.y = 245.429 L3_1.z = -1516.402 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 231.34 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_id = 1000100 L2_1.disableWander = true L2_1.pose_id = 32 L2_1.area_id = 2 L3_1 = {} L3_1.config_id = 10004 L3_1.monster_id = 21010501 L4_1 = {} L4_1.x = 1431.705 L4_1.y = 248.424 L4_1.z = -1555.897 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 26 L3_1.drop_id = 1000100 L3_1.pose_id = 32 L3_1.area_id = 2 L4_1 = {} L4_1.config_id = 10006 L4_1.monster_id = 21020201 L5_1 = {} L5_1.x = 1441.645 L5_1.y = 242.42 L5_1.z = -1518.844 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 286.07 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 26 L4_1.drop_id = 1000100 L4_1.disableWander = true L4_1.pose_id = 401 L4_1.area_id = 2 L5_1 = {} L5_1.config_id = 10008 L5_1.monster_id = 21030101 L6_1 = {} L6_1.x = 1439.985 L6_1.y = 242.314 L6_1.z = -1516.666 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 203.77 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 26 L5_1.drop_id = 1000100 L5_1.disableWander = true L5_1.pose_id = 9012 L5_1.area_id = 2 L6_1 = {} L6_1.config_id = 10017 L6_1.monster_id = 21010101 L7_1 = {} L7_1.x = 1448.669 L7_1.y = 243.051 L7_1.z = -1557.467 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 198.9 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 26 L6_1.drop_id = 1000100 L6_1.area_id = 2 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 10001 L2_1.gadget_id = 70300084 L3_1 = {} L3_1.x = 1428.443 L3_1.y = 238.931 L3_1.z = -1510.765 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 220.45 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 15 L2_1.area_id = 2 L3_1 = {} L3_1.config_id = 10002 L3_1.gadget_id = 70300090 L4_1 = {} L4_1.x = 1429.957 L4_1.y = 239.949 L4_1.z = -1515.513 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 15 L3_1.area_id = 2 L4_1 = {} L4_1.config_id = 10007 L4_1.gadget_id = 70310009 L5_1 = {} L5_1.x = 1439.329 L5_1.y = 242.242 L5_1.z = -1519.355 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 289.14 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 15 L5_1 = GadgetState L5_1 = L5_1.GearStart L4_1.state = L5_1 L4_1.area_id = 2 L5_1 = {} L5_1.config_id = 10009 L5_1.gadget_id = 70300084 L6_1 = {} L6_1.x = 1432.074 L6_1.y = 240.218 L6_1.z = -1562.72 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 145.87 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.area_id = 2 L6_1 = {} L6_1.config_id = 10010 L6_1.gadget_id = 70220066 L7_1 = {} L7_1.x = 1440.927 L7_1.y = 242.384 L7_1.z = -1516.229 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.area_id = 2 L7_1 = {} L7_1.config_id = 10011 L7_1.gadget_id = 70220066 L8_1 = {} L8_1.x = 1441.906 L8_1.y = 242.481 L8_1.z = -1516.6 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.area_id = 2 L8_1 = {} L8_1.config_id = 10014 L8_1.gadget_id = 70300084 L9_1 = {} L9_1.x = 1426.122 L9_1.y = 237.896 L9_1.z = -1543.979 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 165.68 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.area_id = 2 L9_1 = {} L9_1.config_id = 10015 L9_1.gadget_id = 70300084 L10_1 = {} L10_1.x = 1441.964 L10_1.y = 240.645 L10_1.z = -1569.29 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 104.21 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.area_id = 2 L10_1 = {} L10_1.config_id = 10018 L10_1.gadget_id = 70220067 L11_1 = {} L11_1.x = 1441.124 L11_1.y = 241.413 L11_1.z = -1548.188 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 15 L10_1.drop_id = 1000100 L10_1.drop_count = 1 L10_1.area_id = 2 L11_1 = {} L11_1.config_id = 10019 L11_1.gadget_id = 70220066 L12_1 = {} L12_1.x = 1441.817 L12_1.y = 241.628 L12_1.z = -1549.12 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 0.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 15 L11_1.drop_id = 1000100 L11_1.drop_count = 1 L11_1.area_id = 2 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1010012 L2_1.name = "ANY_GADGET_DIE_10012" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_GADGET_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "" L2_1.action = "action_EVENT_ANY_GADGET_DIE_10012" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1010013 L3_1.name = "MONSTER_BATTLE_10013" L4_1 = EventType L4_1 = L4_1.EVENT_MONSTER_BATTLE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "" L3_1.action = "action_EVENT_MONSTER_BATTLE_10013" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 10003 L5_1 = 10004 L6_1 = 10006 L7_1 = 10008 L8_1 = 10017 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 10001 L5_1 = 10002 L6_1 = 10007 L7_1 = 10009 L8_1 = 10010 L9_1 = 10011 L10_1 = 10014 L11_1 = 10015 L12_1 = 10018 L13_1 = 10019 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L3_1[10] = L13_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_GADGET_DIE_10012" L5_1 = "MONSTER_BATTLE_10013" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "133001006" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_GADGET_DIE_10012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "133001006" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_BATTLE_10013 = L1_1