mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
201 lines
3.5 KiB
Lua
201 lines
3.5 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
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L0_1 = {}
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L0_1.group_id = 133001006
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 6004
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L2_1.monster_id = 21010301
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L3_1 = {}
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L3_1.x = 1434.95
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L3_1.y = 239.135
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L3_1.z = -1432.683
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 180.83
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 26
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L2_1.drop_id = 1000100
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L2_1.area_id = 2
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L3_1 = {}
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L3_1.config_id = 6006
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L3_1.monster_id = 21010101
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L4_1 = {}
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L4_1.x = 1429.854
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L4_1.y = 238.397
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L4_1.z = -1443.809
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 327.6
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 26
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L3_1.drop_id = 1000100
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L3_1.disableWander = true
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L3_1.pose_id = 9012
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L3_1.area_id = 2
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L4_1 = {}
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L4_1.config_id = 6007
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L4_1.monster_id = 21010901
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L5_1 = {}
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L5_1.x = 1446.826
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L5_1.y = 257.115
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L5_1.z = -1445.275
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 300.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 26
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L4_1.drop_id = 1000100
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L4_1.disableWander = true
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L4_1.pose_id = 32
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L4_1.area_id = 2
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L5_1 = {}
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L5_1.config_id = 6008
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L5_1.monster_id = 21010901
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L6_1 = {}
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L6_1.x = 1430.855
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L6_1.y = 241.713
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L6_1.z = -1429.425
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 150.9
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 26
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L5_1.drop_id = 1000100
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L5_1.disableWander = true
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L5_1.pose_id = 32
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L5_1.area_id = 2
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 6002
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L2_1.gadget_id = 70300091
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L3_1 = {}
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L3_1.x = 1438.032
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L3_1.y = 239.275
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L3_1.z = -1443.304
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 0.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 1
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L2_1.area_id = 2
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L1_1[1] = L2_1
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gadgets = L1_1
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L1_1 = {}
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1006003
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L2_1.name = "ANY_GADGET_DIE_6003"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ANY_GADGET_DIE
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = ""
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L2_1.action = "action_EVENT_ANY_GADGET_DIE_6003"
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L2_1.trigger_count = 0
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L3_1 = {}
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L3_1.config_id = 1006020
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L3_1.name = "MONSTER_BATTLE_6020"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_MONSTER_BATTLE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = ""
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L3_1.action = "action_EVENT_MONSTER_BATTLE_6020"
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L3_1.trigger_count = 0
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 0
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L1_1.rand_suite = false
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 6004
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L5_1 = 6006
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L6_1 = 6007
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L7_1 = 6008
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 6002
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L3_1[1] = L4_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ANY_GADGET_DIE_6003"
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L5_1 = "MONSTER_BATTLE_6020"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L2_1.ban_refresh = true
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "133001006"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_GADGET_DIE_6003 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddQuestProgress
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L3_2 = A0_2
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L4_2 = "133001006"
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : add_quest_progress"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_MONSTER_BATTLE_6020 = L1_1
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