Grasscutter_Resources/Resources/Scripts/Scene/3/scene3_group133001004.lua
2022-04-29 16:40:51 +02:00

1250 lines
26 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1
L0_1 = {}
L0_1.group_id = 133001004
L1_1 = {}
L1_1.point_sum = 11
L1_1.route_2 = 300100377
L1_1.gadget_seelie = 4002
L2_1 = L1_1.point_sum
L2_1 = L2_1 - 1
L1_1.final_point = L2_1
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 4001
L3_1.gadget_id = 70710006
L4_1 = {}
L4_1.x = 1949.434
L4_1.y = 208.261
L4_1.z = -1524.373
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 258.824
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.persistent = true
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 4002
L4_1.gadget_id = 70710010
L5_1 = {}
L5_1.x = 1986.899
L5_1.y = 222.629
L5_1.z = -1561.357
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 32
L4_1.area_id = 1
L5_1 = {}
L5_1.config_id = 4003
L5_1.gadget_id = 70710007
L6_1 = {}
L6_1.x = 1988.144
L6_1.y = 219.898
L6_1.z = -1563.753
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 148.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 32
L5_1.area_id = 1
L6_1 = {}
L6_1.config_id = 4004
L6_1.gadget_id = 70211131
L7_1 = {}
L7_1.x = 1943.072
L7_1.y = 206.447
L7_1.z = -1526.152
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 267.569
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_tag = "\232\167\163\232\176\156\232\182\133\231\186\167\232\146\153\229\190\183"
L6_1.showcutscene = true
L6_1.isOneoff = true
L6_1.persistent = true
L7_1 = {}
L7_1.name = "chest"
L7_1.exp = 1
L6_1.explore = L7_1
L6_1.area_id = 1
L7_1 = {}
L7_1.config_id = 4011
L7_1.gadget_id = 70360001
L8_1 = {}
L8_1.x = 1942.901
L8_1.y = 206.553
L8_1.z = -1527.887
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.area_id = 1
L8_1 = {}
L8_1.config_id = 4015
L8_1.gadget_id = 70220021
L9_1 = {}
L9_1.x = 1948.099
L9_1.y = 207.022
L9_1.z = -1526.045
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 20.743
L9_1.y = 44.914
L9_1.z = 355.684
L8_1.rot = L9_1
L8_1.level = 1
L8_1.isOneoff = true
L8_1.area_id = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 4007
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 10
L4_1 = {}
L4_1.x = 1988.595
L4_1.y = 221.444
L4_1.z = -1564.204
L3_1.pos = L4_1
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 4018
L5_1 = RegionShape
L5_1 = L5_1.SPHERE
L4_1.shape = L5_1
L4_1.radius = 10
L5_1 = {}
L5_1.x = 1988.595
L5_1.y = 221.444
L5_1.z = -1564.204
L4_1.pos = L5_1
L4_1.area_id = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1004005
L3_1.name = "PLATFORM_REACH_POINT_4005"
L4_1 = EventType
L4_1 = L4_1.EVENT_PLATFORM_REACH_POINT
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_PLATFORM_REACH_POINT_4005"
L3_1.action = "action_EVENT_PLATFORM_REACH_POINT_4005"
L4_1 = {}
L4_1.config_id = 1004006
L4_1.name = "AVATAR_NEAR_PLATFORM_4006"
L5_1 = EventType
L5_1 = L5_1.EVENT_AVATAR_NEAR_PLATFORM
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_4006"
L4_1.action = "action_EVENT_AVATAR_NEAR_PLATFORM_4006"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1004007
L5_1.name = "ENTER_REGION_4007"
L6_1 = EventType
L6_1 = L6_1.EVENT_ENTER_REGION
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_ENTER_REGION_4007"
L5_1.action = "action_EVENT_ENTER_REGION_4007"
L5_1.trigger_count = 0
L6_1 = {}
L6_1.config_id = 1004008
L6_1.name = "GADGET_STATE_CHANGE_4008"
L7_1 = EventType
L7_1 = L7_1.EVENT_GADGET_STATE_CHANGE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_4008"
L6_1.action = "action_EVENT_GADGET_STATE_CHANGE_4008"
L7_1 = {}
L7_1.config_id = 1004009
L7_1.name = "GADGET_CREATE_4009"
L8_1 = EventType
L8_1 = L8_1.EVENT_GADGET_CREATE
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = "condition_EVENT_GADGET_CREATE_4009"
L7_1.action = "action_EVENT_GADGET_CREATE_4009"
L7_1.trigger_count = 0
L8_1 = {}
L8_1.config_id = 1004010
L8_1.name = "ANY_GADGET_DIE_4010"
L9_1 = EventType
L9_1 = L9_1.EVENT_ANY_GADGET_DIE
L8_1.event = L9_1
L8_1.source = ""
L8_1.condition = "condition_EVENT_ANY_GADGET_DIE_4010"
L8_1.action = "action_EVENT_ANY_GADGET_DIE_4010"
L9_1 = {}
L9_1.config_id = 1004012
L9_1.name = "PLATFORM_REACH_POINT_4012"
L10_1 = EventType
L10_1 = L10_1.EVENT_PLATFORM_REACH_POINT
L9_1.event = L10_1
L9_1.source = ""
L9_1.condition = "condition_EVENT_PLATFORM_REACH_POINT_4012"
L9_1.action = "action_EVENT_PLATFORM_REACH_POINT_4012"
L9_1.trigger_count = 0
L10_1 = {}
L10_1.config_id = 1004013
L10_1.name = "PLATFORM_REACH_POINT_4013"
L11_1 = EventType
L11_1 = L11_1.EVENT_PLATFORM_REACH_POINT
L10_1.event = L11_1
L10_1.source = ""
L10_1.condition = "condition_EVENT_PLATFORM_REACH_POINT_4013"
L10_1.action = "action_EVENT_PLATFORM_REACH_POINT_4013"
L11_1 = {}
L11_1.config_id = 1004014
L11_1.name = "ANY_GADGET_DIE_4014"
L12_1 = EventType
L12_1 = L12_1.EVENT_ANY_GADGET_DIE
L11_1.event = L12_1
L11_1.source = ""
L11_1.condition = "condition_EVENT_ANY_GADGET_DIE_4014"
L11_1.action = "action_EVENT_ANY_GADGET_DIE_4014"
L12_1 = {}
L12_1.config_id = 1004016
L12_1.name = "QUEST_START_4016"
L13_1 = EventType
L13_1 = L13_1.EVENT_QUEST_START
L12_1.event = L13_1
L12_1.source = "7900107"
L12_1.condition = "condition_EVENT_QUEST_START_4016"
L12_1.action = "action_EVENT_QUEST_START_4016"
L12_1.trigger_count = 0
L13_1 = {}
L13_1.config_id = 1004017
L13_1.name = "GROUP_LOAD_4017"
L14_1 = EventType
L14_1 = L14_1.EVENT_GROUP_LOAD
L13_1.event = L14_1
L13_1.source = ""
L13_1.condition = "condition_EVENT_GROUP_LOAD_4017"
L13_1.action = "action_EVENT_GROUP_LOAD_4017"
L13_1.trigger_count = 0
L14_1 = {}
L14_1.config_id = 1004018
L14_1.name = "ENTER_REGION_4018"
L15_1 = EventType
L15_1 = L15_1.EVENT_ENTER_REGION
L14_1.event = L15_1
L14_1.source = ""
L14_1.condition = "condition_EVENT_ENTER_REGION_4018"
L14_1.action = "action_EVENT_ENTER_REGION_4018"
L15_1 = {}
L15_1.config_id = 1004019
L15_1.name = "PLATFORM_REACH_POINT_4019"
L16_1 = EventType
L16_1 = L16_1.EVENT_PLATFORM_REACH_POINT
L15_1.event = L16_1
L15_1.source = ""
L15_1.condition = "condition_EVENT_PLATFORM_REACH_POINT_4019"
L15_1.action = "action_EVENT_PLATFORM_REACH_POINT_4019"
L16_1 = {}
L16_1.config_id = 1004020
L16_1.name = "GROUP_LOAD_4020"
L17_1 = EventType
L17_1 = L17_1.EVENT_GROUP_LOAD
L16_1.event = L17_1
L16_1.source = ""
L16_1.condition = ""
L16_1.action = "action_EVENT_GROUP_LOAD_4020"
L16_1.trigger_count = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L2_1[11] = L13_1
L2_1[12] = L14_1
L2_1[13] = L15_1
L2_1[14] = L16_1
triggers = L2_1
L2_1 = {}
L3_1 = {}
L3_1.configId = 1
L3_1.name = "destroyed"
L3_1.value = 0
L3_1.no_refresh = true
L4_1 = {}
L4_1.configId = 2
L4_1.name = "reached"
L4_1.value = 0
L4_1.no_refresh = false
L2_1[1] = L3_1
L2_1[2] = L4_1
variables = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 2
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 4001
L6_1 = 4002
L7_1 = 4003
L8_1 = 4011
L9_1 = 4015
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.gadgets = L4_1
L4_1 = {}
L5_1 = 4007
L6_1 = 4018
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "PLATFORM_REACH_POINT_4005"
L6_1 = "AVATAR_NEAR_PLATFORM_4006"
L7_1 = "ENTER_REGION_4007"
L8_1 = "GADGET_STATE_CHANGE_4008"
L9_1 = "ANY_GADGET_DIE_4010"
L10_1 = "PLATFORM_REACH_POINT_4012"
L11_1 = "PLATFORM_REACH_POINT_4013"
L12_1 = "QUEST_START_4016"
L13_1 = "GROUP_LOAD_4017"
L14_1 = "ENTER_REGION_4018"
L15_1 = "PLATFORM_REACH_POINT_4019"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L4_1[8] = L12_1
L4_1[9] = L13_1
L4_1[10] = L14_1
L4_1[11] = L15_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L3_1.ban_refresh = true
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 4001
L7_1 = 4004
L5_1[1] = L6_1
L5_1[2] = L7_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "GADGET_CREATE_4009"
L7_1 = "GROUP_LOAD_4020"
L5_1[1] = L6_1
L5_1[2] = L7_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L4_1.ban_refresh = true
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L7_1 = "ANY_GADGET_DIE_4014"
L6_1[1] = L7_1
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
suites = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
if 4002 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = A1_2.param2
if 300100377 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = A1_2.param3
if 8 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "destroyed"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_PLATFORM_REACH_POINT_4005 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "7900106finish"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 1110246
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.StopPlatform
L3_2 = A0_2
L4_2 = 4002
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : stop_platform"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 133001004
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "reached"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_PLATFORM_REACH_POINT_4005 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = L1_1.gadget_seelie
L3_2 = A1_2.param1
if L2_2 ~= L3_2 then
L2_2 = false
return L2_2
end
L2_2 = L1_1.route_2
L3_2 = A1_2.param2
if L2_2 ~= L3_2 then
L2_2 = false
return L2_2
end
L2_2 = L1_1.final_point
L3_2 = A1_2.param3
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "reached"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 == 1 then
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "destroyed"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 == 1 then
L2_2 = true
return L2_2
end
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_AVATAR_NEAR_PLATFORM_4006 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.StartPlatform
L3_2 = A0_2
L4_2 = 4002
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = A1_2.param3
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 2005
L5_2 = 2
L6_2 = A1_2.param3
L6_2 = L6_2 + 1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L2_2 = 0
return L2_2
end
action_EVENT_AVATAR_NEAR_PLATFORM_4006 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 4007 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_4007 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetPlatformRouteId
L3_2 = A0_2
L4_2 = 4002
L5_2 = 300100377
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_platform_routeId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 4003
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 2005
L5_2 = 1
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_4007 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 4001 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearAction1
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_4008 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.GoToGroupSuite
L3_2 = A0_2
L4_2 = 133001004
L5_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : goto_groupSuite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_4008 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = A1_2.param1
if 4001 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.Default
L3_2 = ScriptLib
L3_2 = L3_2.GetGadgetStateByConfigId
L4_2 = A0_2
L5_2 = 0
L6_2 = A1_2.param1
L3_2 = L3_2(L4_2, L5_2, L6_2)
if L2_2 == L3_2 then
goto lbl_16
end
end
L2_2 = false
do return L2_2 end
::lbl_16::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_CREATE_4009 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 4001
L5_2 = GadgetState
L5_2 = L5_2.GearAction1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_CREATE_4009 = L2_1
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 4015 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_GADGET_DIE_4010 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "destroyed"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_GADGET_DIE_4010 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
if 4002 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = A1_2.param2
if 300100377 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = A1_2.param3
if 8 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "destroyed"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_PLATFORM_REACH_POINT_4012 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.StartPlatform
L3_2 = A0_2
L4_2 = 4002
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : start_platform"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "7900106finish"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "reached"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_PLATFORM_REACH_POINT_4012 = L2_1
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 4002 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = A1_2.param2
if 300100378 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = A1_2.param3
if 10 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_PLATFORM_REACH_POINT_4013 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "7900108finish"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 4002
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 4001
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 1110248
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_PLATFORM_REACH_POINT_4013 = L2_1
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 4015 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_GADGET_DIE_4014 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetPlatformRouteId
L3_2 = A0_2
L4_2 = 4002
L5_2 = 300100378
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_platform_routeId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.StartPlatform
L3_2 = A0_2
L4_2 = 4002
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : start_platform"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "7900107finish"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_GADGET_DIE_4014 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "destroyed"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_QUEST_START_4016 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "7900107finish"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 1110247
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_QUEST_START_4016 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "reached"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_GROUP_LOAD_4017 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "7900106finish"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GROUP_LOAD_4017 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 4018 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_4018 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 1110244
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_4018 = L2_1
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 4002 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = A1_2.param2
if 300100377 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = A1_2.param3
if 17 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_PLATFORM_REACH_POINT_4019 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "7900108finish"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 4002
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 4001
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 1110248
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_PLATFORM_REACH_POINT_4019 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "7900106finish"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "7900107finish"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "7900108finish"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GROUP_LOAD_4020 = L2_1