local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1 L0_1 = {} L0_1.group_id = 133001004 L1_1 = {} L1_1.point_sum = 11 L1_1.route_2 = 300100377 L1_1.gadget_seelie = 4002 L2_1 = L1_1.point_sum L2_1 = L2_1 - 1 L1_1.final_point = L2_1 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 4001 L3_1.gadget_id = 70710006 L4_1 = {} L4_1.x = 1949.434 L4_1.y = 208.261 L4_1.z = -1524.373 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 258.824 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.persistent = true L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 4002 L4_1.gadget_id = 70710010 L5_1 = {} L5_1.x = 1986.899 L5_1.y = 222.629 L5_1.z = -1561.357 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 32 L4_1.area_id = 1 L5_1 = {} L5_1.config_id = 4003 L5_1.gadget_id = 70710007 L6_1 = {} L6_1.x = 1988.144 L6_1.y = 219.898 L6_1.z = -1563.753 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 148.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 32 L5_1.area_id = 1 L6_1 = {} L6_1.config_id = 4004 L6_1.gadget_id = 70211131 L7_1 = {} L7_1.x = 1943.072 L7_1.y = 206.447 L7_1.z = -1526.152 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 267.569 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_tag = "\232\167\163\232\176\156\232\182\133\231\186\167\232\146\153\229\190\183" L6_1.showcutscene = true L6_1.isOneoff = true L6_1.persistent = true L7_1 = {} L7_1.name = "chest" L7_1.exp = 1 L6_1.explore = L7_1 L6_1.area_id = 1 L7_1 = {} L7_1.config_id = 4011 L7_1.gadget_id = 70360001 L8_1 = {} L8_1.x = 1942.901 L8_1.y = 206.553 L8_1.z = -1527.887 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.area_id = 1 L8_1 = {} L8_1.config_id = 4015 L8_1.gadget_id = 70220021 L9_1 = {} L9_1.x = 1948.099 L9_1.y = 207.022 L9_1.z = -1526.045 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 20.743 L9_1.y = 44.914 L9_1.z = 355.684 L8_1.rot = L9_1 L8_1.level = 1 L8_1.isOneoff = true L8_1.area_id = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 4007 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 10 L4_1 = {} L4_1.x = 1988.595 L4_1.y = 221.444 L4_1.z = -1564.204 L3_1.pos = L4_1 L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 4018 L5_1 = RegionShape L5_1 = L5_1.SPHERE L4_1.shape = L5_1 L4_1.radius = 10 L5_1 = {} L5_1.x = 1988.595 L5_1.y = 221.444 L5_1.z = -1564.204 L4_1.pos = L5_1 L4_1.area_id = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1004005 L3_1.name = "PLATFORM_REACH_POINT_4005" L4_1 = EventType L4_1 = L4_1.EVENT_PLATFORM_REACH_POINT L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_PLATFORM_REACH_POINT_4005" L3_1.action = "action_EVENT_PLATFORM_REACH_POINT_4005" L4_1 = {} L4_1.config_id = 1004006 L4_1.name = "AVATAR_NEAR_PLATFORM_4006" L5_1 = EventType L5_1 = L5_1.EVENT_AVATAR_NEAR_PLATFORM L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_4006" L4_1.action = "action_EVENT_AVATAR_NEAR_PLATFORM_4006" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1004007 L5_1.name = "ENTER_REGION_4007" L6_1 = EventType L6_1 = L6_1.EVENT_ENTER_REGION L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ENTER_REGION_4007" L5_1.action = "action_EVENT_ENTER_REGION_4007" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1004008 L6_1.name = "GADGET_STATE_CHANGE_4008" L7_1 = EventType L7_1 = L7_1.EVENT_GADGET_STATE_CHANGE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_4008" L6_1.action = "action_EVENT_GADGET_STATE_CHANGE_4008" L7_1 = {} L7_1.config_id = 1004009 L7_1.name = "GADGET_CREATE_4009" L8_1 = EventType L8_1 = L8_1.EVENT_GADGET_CREATE L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_GADGET_CREATE_4009" L7_1.action = "action_EVENT_GADGET_CREATE_4009" L7_1.trigger_count = 0 L8_1 = {} L8_1.config_id = 1004010 L8_1.name = "ANY_GADGET_DIE_4010" L9_1 = EventType L9_1 = L9_1.EVENT_ANY_GADGET_DIE L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_ANY_GADGET_DIE_4010" L8_1.action = "action_EVENT_ANY_GADGET_DIE_4010" L9_1 = {} L9_1.config_id = 1004012 L9_1.name = "PLATFORM_REACH_POINT_4012" L10_1 = EventType L10_1 = L10_1.EVENT_PLATFORM_REACH_POINT L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_PLATFORM_REACH_POINT_4012" L9_1.action = "action_EVENT_PLATFORM_REACH_POINT_4012" L9_1.trigger_count = 0 L10_1 = {} L10_1.config_id = 1004013 L10_1.name = "PLATFORM_REACH_POINT_4013" L11_1 = EventType L11_1 = L11_1.EVENT_PLATFORM_REACH_POINT L10_1.event = L11_1 L10_1.source = "" L10_1.condition = "condition_EVENT_PLATFORM_REACH_POINT_4013" L10_1.action = "action_EVENT_PLATFORM_REACH_POINT_4013" L11_1 = {} L11_1.config_id = 1004014 L11_1.name = "ANY_GADGET_DIE_4014" L12_1 = EventType L12_1 = L12_1.EVENT_ANY_GADGET_DIE L11_1.event = L12_1 L11_1.source = "" L11_1.condition = "condition_EVENT_ANY_GADGET_DIE_4014" L11_1.action = "action_EVENT_ANY_GADGET_DIE_4014" L12_1 = {} L12_1.config_id = 1004016 L12_1.name = "QUEST_START_4016" L13_1 = EventType L13_1 = L13_1.EVENT_QUEST_START L12_1.event = L13_1 L12_1.source = "7900107" L12_1.condition = "condition_EVENT_QUEST_START_4016" L12_1.action = "action_EVENT_QUEST_START_4016" L12_1.trigger_count = 0 L13_1 = {} L13_1.config_id = 1004017 L13_1.name = "GROUP_LOAD_4017" L14_1 = EventType L14_1 = L14_1.EVENT_GROUP_LOAD L13_1.event = L14_1 L13_1.source = "" L13_1.condition = "condition_EVENT_GROUP_LOAD_4017" L13_1.action = "action_EVENT_GROUP_LOAD_4017" L13_1.trigger_count = 0 L14_1 = {} L14_1.config_id = 1004018 L14_1.name = "ENTER_REGION_4018" L15_1 = EventType L15_1 = L15_1.EVENT_ENTER_REGION L14_1.event = L15_1 L14_1.source = "" L14_1.condition = "condition_EVENT_ENTER_REGION_4018" L14_1.action = "action_EVENT_ENTER_REGION_4018" L15_1 = {} L15_1.config_id = 1004019 L15_1.name = "PLATFORM_REACH_POINT_4019" L16_1 = EventType L16_1 = L16_1.EVENT_PLATFORM_REACH_POINT L15_1.event = L16_1 L15_1.source = "" L15_1.condition = "condition_EVENT_PLATFORM_REACH_POINT_4019" L15_1.action = "action_EVENT_PLATFORM_REACH_POINT_4019" L16_1 = {} L16_1.config_id = 1004020 L16_1.name = "GROUP_LOAD_4020" L17_1 = EventType L17_1 = L17_1.EVENT_GROUP_LOAD L16_1.event = L17_1 L16_1.source = "" L16_1.condition = "" L16_1.action = "action_EVENT_GROUP_LOAD_4020" L16_1.trigger_count = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L2_1[11] = L13_1 L2_1[12] = L14_1 L2_1[13] = L15_1 L2_1[14] = L16_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "destroyed" L3_1.value = 0 L3_1.no_refresh = true L4_1 = {} L4_1.configId = 2 L4_1.name = "reached" L4_1.value = 0 L4_1.no_refresh = false L2_1[1] = L3_1 L2_1[2] = L4_1 variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 2 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 4001 L6_1 = 4002 L7_1 = 4003 L8_1 = 4011 L9_1 = 4015 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 4007 L6_1 = 4018 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.regions = L4_1 L4_1 = {} L5_1 = "PLATFORM_REACH_POINT_4005" L6_1 = "AVATAR_NEAR_PLATFORM_4006" L7_1 = "ENTER_REGION_4007" L8_1 = "GADGET_STATE_CHANGE_4008" L9_1 = "ANY_GADGET_DIE_4010" L10_1 = "PLATFORM_REACH_POINT_4012" L11_1 = "PLATFORM_REACH_POINT_4013" L12_1 = "QUEST_START_4016" L13_1 = "GROUP_LOAD_4017" L14_1 = "ENTER_REGION_4018" L15_1 = "PLATFORM_REACH_POINT_4019" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L4_1[9] = L13_1 L4_1[10] = L14_1 L4_1[11] = L15_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L3_1.ban_refresh = true L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 4001 L7_1 = 4004 L5_1[1] = L6_1 L5_1[2] = L7_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "GADGET_CREATE_4009" L7_1 = "GROUP_LOAD_4020" L5_1[1] = L6_1 L5_1[2] = L7_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L4_1.ban_refresh = true L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L7_1 = "ANY_GADGET_DIE_4014" L6_1[1] = L7_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 if 4002 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param2 if 300100377 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param3 if 8 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "destroyed" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_PLATFORM_REACH_POINT_4005 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "7900106finish" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 1110246 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.StopPlatform L3_2 = A0_2 L4_2 = 4002 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : stop_platform" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133001004 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "reached" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_PLATFORM_REACH_POINT_4005 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = L1_1.gadget_seelie L3_2 = A1_2.param1 if L2_2 ~= L3_2 then L2_2 = false return L2_2 end L2_2 = L1_1.route_2 L3_2 = A1_2.param2 if L2_2 ~= L3_2 then L2_2 = false return L2_2 end L2_2 = L1_1.final_point L3_2 = A1_2.param3 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "reached" L2_2 = L2_2(L3_2, L4_2) if L2_2 == 1 then L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "destroyed" L2_2 = L2_2(L3_2, L4_2) if L2_2 == 1 then L2_2 = true return L2_2 end L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_AVATAR_NEAR_PLATFORM_4006 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.StartPlatform L3_2 = A0_2 L4_2 = 4002 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = A1_2.param3 if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 2005 L5_2 = 2 L6_2 = A1_2.param3 L6_2 = L6_2 + 1 L2_2(L3_2, L4_2, L5_2, L6_2) end L2_2 = 0 return L2_2 end action_EVENT_AVATAR_NEAR_PLATFORM_4006 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 4007 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_4007 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetPlatformRouteId L3_2 = A0_2 L4_2 = 4002 L5_2 = 300100377 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_platform_routeId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 4003 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 2005 L5_2 = 1 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_4007 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 4001 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearAction1 L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_4008 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GoToGroupSuite L3_2 = A0_2 L4_2 = 133001004 L5_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : goto_groupSuite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_4008 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = A1_2.param1 if 4001 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.Default L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = 0 L6_2 = A1_2.param1 L3_2 = L3_2(L4_2, L5_2, L6_2) if L2_2 == L3_2 then goto lbl_16 end end L2_2 = false do return L2_2 end ::lbl_16:: L2_2 = true return L2_2 end condition_EVENT_GADGET_CREATE_4009 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 4001 L5_2 = GadgetState L5_2 = L5_2.GearAction1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_CREATE_4009 = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 4015 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_GADGET_DIE_4010 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "destroyed" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_GADGET_DIE_4010 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 if 4002 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param2 if 300100377 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param3 if 8 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "destroyed" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_PLATFORM_REACH_POINT_4012 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.StartPlatform L3_2 = A0_2 L4_2 = 4002 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : start_platform" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "7900106finish" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "reached" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_PLATFORM_REACH_POINT_4012 = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 4002 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param2 if 300100378 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param3 if 10 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_PLATFORM_REACH_POINT_4013 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "7900108finish" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 4002 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 4001 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 1110248 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_PLATFORM_REACH_POINT_4013 = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 4015 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_GADGET_DIE_4014 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetPlatformRouteId L3_2 = A0_2 L4_2 = 4002 L5_2 = 300100378 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_platform_routeId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.StartPlatform L3_2 = A0_2 L4_2 = 4002 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : start_platform" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "7900107finish" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_GADGET_DIE_4014 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "destroyed" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_QUEST_START_4016 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "7900107finish" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 1110247 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_4016 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "reached" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GROUP_LOAD_4017 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "7900106finish" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_4017 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 4018 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_4018 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 1110244 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_4018 = L2_1 function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 4002 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param2 if 300100377 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param3 if 17 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_PLATFORM_REACH_POINT_4019 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "7900108finish" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 4002 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 4001 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 1110248 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_PLATFORM_REACH_POINT_4019 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "7900106finish" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "7900107finish" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "7900108finish" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_4020 = L2_1