Grasscutter_Resources/Resources/Scripts/Scene/20130/scene20130_group220130004.lua
2022-04-29 16:40:51 +02:00

81 lines
1.2 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.group_id = 220130004
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 4001
L2_1.gadget_id = 70710736
L3_1 = {}
L3_1.x = 7.167
L3_1.y = 4.73
L3_1.z = -9.269
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 359.888
L3_1.y = 115.558
L3_1.z = 337.659
L2_1.rot = L3_1
L2_1.level = 1
L2_1.room = 1
L3_1 = {}
L3_1.config_id = 4002
L3_1.gadget_id = 70710772
L4_1 = {}
L4_1.x = 7.504
L4_1.y = 3.86
L4_1.z = -9.074
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.289
L4_1.y = 356.539
L4_1.z = 4.766
L3_1.rot = L4_1
L3_1.level = 1
L3_1.room = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 4001
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 4002
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1