Grasscutter_Resources/Resources/Scripts/Scene/20019/scene20019_group220019004.lua
2022-04-29 16:40:51 +02:00

1706 lines
32 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1
L0_1 = {}
L0_1.group_id = 220019004
L1_1 = {}
L2_1 = {}
L2_1.config_id = 4001
L2_1.monster_id = 21010901
L3_1 = {}
L3_1.x = 6.188
L3_1.y = 13.016
L3_1.z = 70.593
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.894
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.pose_id = 32
L3_1 = {}
L3_1.config_id = 4002
L3_1.monster_id = 21011001
L4_1 = {}
L4_1.x = 16.992
L4_1.y = 13.016
L4_1.z = 70.242
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 356.762
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.pose_id = 32
L4_1 = {}
L4_1.config_id = 4003
L4_1.monster_id = 21020101
L5_1 = {}
L5_1.x = 32.067
L5_1.y = 13.12
L5_1.z = 87.74
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.disableWander = true
L5_1 = {}
L5_1.config_id = 4004
L5_1.monster_id = 21010401
L6_1 = {}
L6_1.x = 28.73
L6_1.y = 13.017
L6_1.z = 94.58
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.pose_id = 402
L6_1 = {}
L6_1.config_id = 4005
L6_1.monster_id = 21010401
L7_1 = {}
L7_1.x = 34.796
L7_1.y = 13.016
L7_1.z = 94.605
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.pose_id = 402
L7_1 = {}
L7_1.config_id = 4006
L7_1.monster_id = 21010301
L8_1 = {}
L8_1.x = 33.578
L8_1.y = 13.016
L8_1.z = 85.628
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 348.64
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.disableWander = true
L8_1 = {}
L8_1.config_id = 4007
L8_1.monster_id = 21010201
L9_1 = {}
L9_1.x = 28.233
L9_1.y = 13.016
L9_1.z = 104.536
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 95.454
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L9_1 = {}
L9_1.config_id = 4008
L9_1.monster_id = 21010201
L10_1 = {}
L10_1.x = 35.52
L10_1.y = 13.016
L10_1.z = 104.528
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 267.973
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L10_1 = {}
L10_1.config_id = 4009
L10_1.monster_id = 21010301
L11_1 = {}
L11_1.x = 29.883
L11_1.y = 12.931
L11_1.z = 85.806
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L10_1.disableWander = true
L11_1 = {}
L11_1.config_id = 4010
L11_1.monster_id = 20010601
L12_1 = {}
L12_1.x = 17.203
L12_1.y = 13.017
L12_1.z = 72.909
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 0.0
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L12_1 = {}
L12_1.config_id = 4011
L12_1.monster_id = 20010901
L13_1 = {}
L13_1.x = 6.975
L13_1.y = 13.016
L13_1.z = 73.455
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 0.0
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 1
L13_1 = {}
L13_1.config_id = 4012
L13_1.monster_id = 20010801
L14_1 = {}
L14_1.x = 8.098
L14_1.y = 13.016
L14_1.z = 74.549
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 0.0
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 1
L14_1 = {}
L14_1.config_id = 4013
L14_1.monster_id = 20010801
L15_1 = {}
L15_1.x = 6.22
L15_1.y = 13.016
L15_1.z = 74.486
L14_1.pos = L15_1
L15_1 = {}
L15_1.x = 0.0
L15_1.y = 0.0
L15_1.z = 0.0
L14_1.rot = L15_1
L14_1.level = 1
L15_1 = {}
L15_1.config_id = 4014
L15_1.monster_id = 20010501
L16_1 = {}
L16_1.x = 18.081
L16_1.y = 13.017
L16_1.z = 73.963
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 0.0
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L16_1 = {}
L16_1.config_id = 4015
L16_1.monster_id = 20010501
L17_1 = {}
L17_1.x = 15.988
L17_1.y = 13.017
L17_1.z = 74.058
L16_1.pos = L17_1
L17_1 = {}
L17_1.x = 0.0
L17_1.y = 0.0
L17_1.z = 0.0
L16_1.rot = L17_1
L16_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
L1_1[15] = L16_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 4016
L2_1.gadget_id = 70220007
L3_1 = {}
L3_1.x = 10.638
L3_1.y = 13.12
L3_1.z = 90.414
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 2.735
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 4017
L3_1.gadget_id = 70220007
L4_1 = {}
L4_1.x = 14.153
L4_1.y = 13.12
L4_1.z = 90.461
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 186.298
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 4018
L4_1.gadget_id = 70211001
L5_1 = {}
L5_1.x = 12.591
L5_1.y = 12.987
L5_1.z = 96.947
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 180.26
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 6
L4_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\232\146\153\229\190\183"
L4_1.isOneoff = true
L5_1 = {}
L5_1.config_id = 4019
L5_1.gadget_id = 70211001
L6_1 = {}
L6_1.x = 43.624
L6_1.y = 26.549
L6_1.z = 168.697
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 177.615
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 6
L5_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\232\146\153\229\190\183"
L5_1.isOneoff = true
L6_1 = {}
L6_1.config_id = 4020
L6_1.gadget_id = 70350002
L7_1 = {}
L7_1.x = 11.538
L7_1.y = 12.957
L7_1.z = 64.427
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 4021
L7_1.gadget_id = 70360002
L8_1 = {}
L8_1.x = 13.761
L8_1.y = 13.016
L8_1.z = 71.74
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 2.6
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = GadgetState
L8_1 = L8_1.GearStop
L7_1.state = L8_1
L8_1 = {}
L8_1.config_id = 4022
L8_1.gadget_id = 70350004
L9_1 = {}
L9_1.x = 31.817
L9_1.y = 13.377
L9_1.z = 89.081
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L9_1 = {}
L9_1.config_id = 4023
L9_1.gadget_id = 70310001
L10_1 = {}
L10_1.x = 36.887
L10_1.y = 13.016
L10_1.z = 104.396
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 279.976
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L10_1 = GadgetState
L10_1 = L10_1.GearStart
L9_1.state = L10_1
L10_1 = {}
L10_1.config_id = 4024
L10_1.gadget_id = 70310001
L11_1 = {}
L11_1.x = 26.862
L11_1.y = 13.017
L11_1.z = 104.506
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 257.227
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L11_1 = GadgetState
L11_1 = L11_1.GearStart
L10_1.state = L11_1
L11_1 = {}
L11_1.config_id = 4025
L11_1.gadget_id = 70211001
L12_1 = {}
L12_1.x = 31.207
L12_1.y = 13.515
L12_1.z = 66.984
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 338.525
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 6
L11_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\232\146\153\229\190\183"
L11_1.isOneoff = true
L12_1 = {}
L12_1.config_id = 4026
L12_1.gadget_id = 70220007
L13_1 = {}
L13_1.x = 29.158
L13_1.y = 13.34
L13_1.z = 69.996
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 0.0
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 1
L13_1 = {}
L13_1.config_id = 4027
L13_1.gadget_id = 70220007
L14_1 = {}
L14_1.x = 26.955
L14_1.y = 13.537
L14_1.z = 67.219
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 90.0
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 1
L14_1 = {}
L14_1.config_id = 4028
L14_1.gadget_id = 70220007
L15_1 = {}
L15_1.x = 33.742
L15_1.y = 13.266
L15_1.z = 70.174
L14_1.pos = L15_1
L15_1 = {}
L15_1.x = 0.0
L15_1.y = 0.0
L15_1.z = 0.0
L14_1.rot = L15_1
L14_1.level = 1
L15_1 = {}
L15_1.config_id = 4029
L15_1.gadget_id = 70900201
L16_1 = {}
L16_1.x = 11.247
L16_1.y = 17.167
L16_1.z = 64.663
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 180.736
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L16_1 = {}
L16_1.config_id = 4030
L16_1.gadget_id = 70310002
L17_1 = {}
L17_1.x = 28.139
L17_1.y = 14.857
L17_1.z = 90.389
L16_1.pos = L17_1
L17_1 = {}
L17_1.x = 0.0
L17_1.y = 0.0
L17_1.z = 0.0
L16_1.rot = L17_1
L16_1.level = 1
L17_1 = GadgetState
L17_1 = L17_1.GearStart
L16_1.state = L17_1
L17_1 = {}
L17_1.config_id = 4031
L17_1.gadget_id = 70310002
L18_1 = {}
L18_1.x = 35.526
L18_1.y = 14.828
L18_1.z = 90.082
L17_1.pos = L18_1
L18_1 = {}
L18_1.x = 0.0
L18_1.y = 0.0
L18_1.z = 0.0
L17_1.rot = L18_1
L17_1.level = 1
L18_1 = GadgetState
L18_1 = L18_1.GearStart
L17_1.state = L18_1
L18_1 = {}
L18_1.config_id = 4032
L18_1.gadget_id = 70310002
L19_1 = {}
L19_1.x = 34.959
L19_1.y = 15.648
L19_1.z = 128.448
L18_1.pos = L19_1
L19_1 = {}
L19_1.x = 0.0
L19_1.y = 0.0
L19_1.z = 0.0
L18_1.rot = L19_1
L18_1.level = 1
L19_1 = GadgetState
L19_1 = L19_1.GearStart
L18_1.state = L19_1
L19_1 = {}
L19_1.config_id = 4033
L19_1.gadget_id = 70310002
L20_1 = {}
L20_1.x = 28.082
L20_1.y = 15.648
L20_1.z = 128.448
L19_1.pos = L20_1
L20_1 = {}
L20_1.x = 0.0
L20_1.y = 0.0
L20_1.z = 0.0
L19_1.rot = L20_1
L19_1.level = 1
L20_1 = GadgetState
L20_1 = L20_1.GearStart
L19_1.state = L20_1
L20_1 = {}
L20_1.config_id = 4034
L20_1.gadget_id = 70310001
L21_1 = {}
L21_1.x = 15.657
L21_1.y = 13.048
L21_1.z = 69.086
L20_1.pos = L21_1
L21_1 = {}
L21_1.x = 0.0
L21_1.y = 0.0
L21_1.z = 0.0
L20_1.rot = L21_1
L20_1.level = 1
L21_1 = GadgetState
L21_1 = L21_1.GearStart
L20_1.state = L21_1
L21_1 = {}
L21_1.config_id = 4035
L21_1.gadget_id = 70310001
L22_1 = {}
L22_1.x = 7.496
L22_1.y = 13.048
L22_1.z = 69.314
L21_1.pos = L22_1
L22_1 = {}
L22_1.x = 0.0
L22_1.y = 0.0
L22_1.z = 0.0
L21_1.rot = L22_1
L21_1.level = 1
L22_1 = GadgetState
L22_1 = L22_1.GearStart
L21_1.state = L22_1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
L1_1[15] = L16_1
L1_1[16] = L17_1
L1_1[17] = L18_1
L1_1[18] = L19_1
L1_1[19] = L20_1
L1_1[20] = L21_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 73
L3_1 = RegionShape
L3_1 = L3_1.CUBIC
L2_1.shape = L3_1
L3_1 = {}
L3_1.x = 12.0
L3_1.y = 5.0
L3_1.z = 5.0
L2_1.size = L3_1
L3_1 = {}
L3_1.x = 31.694
L3_1.y = 15.001
L3_1.z = 86.183
L2_1.pos = L3_1
L3_1 = {}
L3_1.config_id = 74
L4_1 = RegionShape
L4_1 = L4_1.CUBIC
L3_1.shape = L4_1
L4_1 = {}
L4_1.x = 12.0
L4_1.y = 5.0
L4_1.z = 5.0
L3_1.size = L4_1
L4_1 = {}
L4_1.x = 11.77
L4_1.y = 15.354
L4_1.z = 61.6
L3_1.pos = L4_1
L1_1[1] = L2_1
L1_1[2] = L3_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000016
L2_1.name = "ANY_MONSTER_DIE_16"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_16"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_16"
L3_1 = {}
L3_1.config_id = 1000017
L3_1.name = "SELECT_OPTION_17"
L4_1 = EventType
L4_1 = L4_1.EVENT_SELECT_OPTION
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_SELECT_OPTION_17"
L3_1.action = "action_EVENT_SELECT_OPTION_17"
L3_1.forbid_guest = false
L4_1 = {}
L4_1.config_id = 1000036
L4_1.name = "ANY_MONSTER_DIE_36"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_36"
L4_1.action = "action_EVENT_ANY_MONSTER_DIE_36"
L5_1 = {}
L5_1.config_id = 1000037
L5_1.name = "ANY_MONSTER_DIE_37"
L6_1 = EventType
L6_1 = L6_1.EVENT_ANY_MONSTER_DIE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_37"
L5_1.action = "action_EVENT_ANY_MONSTER_DIE_37"
L6_1 = {}
L6_1.config_id = 1000038
L6_1.name = "VARIABLE_CHANGE_38"
L7_1 = EventType
L7_1 = L7_1.EVENT_VARIABLE_CHANGE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_VARIABLE_CHANGE_38"
L6_1.action = "action_EVENT_VARIABLE_CHANGE_38"
L7_1 = {}
L7_1.config_id = 1000039
L7_1.name = "ANY_MONSTER_DIE_39"
L8_1 = EventType
L8_1 = L8_1.EVENT_ANY_MONSTER_DIE
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = "condition_EVENT_ANY_MONSTER_DIE_39"
L7_1.action = "action_EVENT_ANY_MONSTER_DIE_39"
L8_1 = {}
L8_1.config_id = 1000040
L8_1.name = "ANY_MONSTER_DIE_40"
L9_1 = EventType
L9_1 = L9_1.EVENT_ANY_MONSTER_DIE
L8_1.event = L9_1
L8_1.source = ""
L8_1.condition = "condition_EVENT_ANY_MONSTER_DIE_40"
L8_1.action = "action_EVENT_ANY_MONSTER_DIE_40"
L9_1 = {}
L9_1.config_id = 1000042
L9_1.name = "MONSTER_BATTLE_42"
L10_1 = EventType
L10_1 = L10_1.EVENT_MONSTER_BATTLE
L9_1.event = L10_1
L9_1.source = ""
L9_1.condition = "condition_EVENT_MONSTER_BATTLE_42"
L9_1.action = "action_EVENT_MONSTER_BATTLE_42"
L10_1 = {}
L10_1.config_id = 1000044
L10_1.name = "MONSTER_BATTLE_44"
L11_1 = EventType
L11_1 = L11_1.EVENT_MONSTER_BATTLE
L10_1.event = L11_1
L10_1.source = ""
L10_1.condition = "condition_EVENT_MONSTER_BATTLE_44"
L10_1.action = "action_EVENT_MONSTER_BATTLE_44"
L11_1 = {}
L11_1.config_id = 1000045
L11_1.name = "ANY_MONSTER_DIE_45"
L12_1 = EventType
L12_1 = L12_1.EVENT_ANY_MONSTER_DIE
L11_1.event = L12_1
L11_1.source = ""
L11_1.condition = "condition_EVENT_ANY_MONSTER_DIE_45"
L11_1.action = "action_EVENT_ANY_MONSTER_DIE_45"
L12_1 = {}
L12_1.config_id = 1000046
L12_1.name = "ANY_MONSTER_DIE_46"
L13_1 = EventType
L13_1 = L13_1.EVENT_ANY_MONSTER_DIE
L12_1.event = L13_1
L12_1.source = ""
L12_1.condition = "condition_EVENT_ANY_MONSTER_DIE_46"
L12_1.action = "action_EVENT_ANY_MONSTER_DIE_46"
L13_1 = {}
L14_1 = 1000047
L13_1.config_id = L14_1
L14_1 = "ANY_MONSTER_DIE_47"
L13_1.name = L14_1
L14_1 = EventType
L14_1 = L14_1.EVENT_ANY_MONSTER_DIE
L13_1.event = L14_1
L13_1.source = ""
L14_1 = "condition_EVENT_ANY_MONSTER_DIE_47"
L13_1.condition = L14_1
L14_1 = "action_EVENT_ANY_MONSTER_DIE_47"
L13_1.action = L14_1
L14_1 = {}
L15_1 = 1000048
L14_1.config_id = L15_1
L15_1 = "ANY_MONSTER_DIE_48"
L14_1.name = L15_1
L15_1 = EventType
L15_1 = L15_1.EVENT_ANY_MONSTER_DIE
L14_1.event = L15_1
L14_1.source = ""
L15_1 = "condition_EVENT_ANY_MONSTER_DIE_48"
L14_1.condition = L15_1
L15_1 = "action_EVENT_ANY_MONSTER_DIE_48"
L14_1.action = L15_1
L15_1 = {}
L16_1 = 1000073
L15_1.config_id = L16_1
L16_1 = "ENTER_REGION_73"
L15_1.name = L16_1
L16_1 = EventType
L17_1 = "EVENT_ENTER_REGION"
L16_1 = L16_1[L17_1]
L15_1.event = L16_1
L15_1.source = ""
L16_1 = "condition_EVENT_ENTER_REGION_73"
L15_1.condition = L16_1
L16_1 = "action_EVENT_ENTER_REGION_73"
L15_1.action = L16_1
L16_1 = {}
L17_1 = 1000074
L16_1.config_id = L17_1
L17_1 = "ENTER_REGION_74"
L16_1.name = L17_1
L17_1 = EventType
L18_1 = "EVENT_ENTER_REGION"
L17_1 = L17_1[L18_1]
L16_1.event = L17_1
L16_1.source = ""
L17_1 = "condition_EVENT_ENTER_REGION_74"
L16_1.condition = L17_1
L17_1 = "action_EVENT_ENTER_REGION_74"
L16_1.action = L17_1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
L1_1[15] = L16_1
triggers = L1_1
L1_1 = "variables"
L2_1 = {}
L3_1 = {}
L4_1 = "configId"
L3_1[L4_1] = 1
L4_1 = "2ndWave"
L3_1.name = L4_1
L4_1 = "value"
L5_1 = 0
L3_1[L4_1] = L5_1
L4_1 = "no_refresh"
L3_1[L4_1] = false
L4_1 = {}
L5_1 = "configId"
L6_1 = 2
L4_1[L5_1] = L6_1
L5_1 = "Badass_Lighting"
L4_1.name = L5_1
L5_1 = "value"
L6_1 = 0
L4_1[L5_1] = L6_1
L5_1 = "no_refresh"
L4_1[L5_1] = false
L5_1 = {}
L6_1 = "configId"
L7_1 = 3
L5_1[L6_1] = L7_1
L6_1 = "Badass_Ice"
L5_1.name = L6_1
L6_1 = "value"
L7_1 = 0
L5_1[L6_1] = L7_1
L6_1 = "no_refresh"
L5_1[L6_1] = false
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
_ENV[L1_1] = L2_1
L1_1 = "init_config"
L2_1 = {}
L3_1 = "suite"
L2_1[L3_1] = 1
L3_1 = "end_suite"
L4_1 = 0
L2_1[L3_1] = L4_1
L3_1 = "rand_suite"
L2_1[L3_1] = true
_ENV[L1_1] = L2_1
L1_1 = "suites"
L2_1 = {}
L3_1 = {}
L4_1 = {}
L5_1 = 4001
L6_1 = 4002
L7_1 = 4004
L8_1 = 4005
L9_1 = 4007
L10_1 = 4008
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 4016
L6_1 = 4017
L7_1 = 4018
L8_1 = 4019
L9_1 = 4020
L10_1 = 4021
L11_1 = 4022
L12_1 = 4023
L13_1 = 4024
L14_1 = 4025
L15_1 = 4026
L16_1 = 4027
L17_1 = 4028
L18_1 = 4030
L19_1 = 4031
L20_1 = 4032
L21_1 = 4033
L22_1 = 4034
L23_1 = 4035
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L4_1[8] = L12_1
L4_1[9] = L13_1
L4_1[10] = L14_1
L4_1[11] = L15_1
L4_1[12] = L16_1
L4_1[13] = L17_1
L4_1[14] = L18_1
L4_1[15] = L19_1
L4_1[16] = L20_1
L4_1[17] = L21_1
L4_1[18] = L22_1
L4_1[19] = L23_1
L3_1.gadgets = L4_1
L4_1 = {}
L5_1 = 73
L6_1 = 74
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_16"
L6_1 = "SELECT_OPTION_17"
L7_1 = "ANY_MONSTER_DIE_36"
L8_1 = "ANY_MONSTER_DIE_37"
L9_1 = "VARIABLE_CHANGE_38"
L10_1 = "ANY_MONSTER_DIE_39"
L11_1 = "ANY_MONSTER_DIE_40"
L12_1 = "MONSTER_BATTLE_42"
L13_1 = "MONSTER_BATTLE_44"
L14_1 = "ANY_MONSTER_DIE_45"
L15_1 = "ANY_MONSTER_DIE_46"
L16_1 = "ANY_MONSTER_DIE_47"
L17_1 = "ANY_MONSTER_DIE_48"
L18_1 = "ENTER_REGION_73"
L19_1 = "ENTER_REGION_74"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L4_1[8] = L12_1
L4_1[9] = L13_1
L4_1[10] = L14_1
L4_1[11] = L15_1
L4_1[12] = L16_1
L4_1[13] = L17_1
L4_1[14] = L18_1
L4_1[15] = L19_1
L3_1.triggers = L4_1
L4_1 = "rand_weight"
L5_1 = 100
L3_1[L4_1] = L5_1
L2_1[1] = L3_1
_ENV[L1_1] = L2_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 220019004
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_16 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 4021
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 220019004
L5_2 = 4021
L6_2 = {}
L7_2 = 1
L6_2[1] = L7_2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_16 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 4021 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = A1_2.param2
if 1 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_SELECT_OPTION_17 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
L2_2 = {}
L2_2.x = 12
L2_2.y = 17
L2_2.z = 65
L3_2 = {}
L3_2.x = 0
L3_2.y = 0
L3_2.z = 0
L4_2 = ScriptLib
L4_2 = L4_2.BeginCameraSceneLook
L5_2 = A0_2
L6_2 = {}
L6_2.look_pos = L2_2
L6_2.is_allow_input = false
L6_2.duration = 2
L6_2.is_force = true
L6_2.is_broadcast = false
L6_2.is_recover_keep_current = true
L6_2.delay = 0
L6_2.is_set_follow_pos = false
L6_2.follow_pos = L3_2
L6_2.is_force_walk = false
L6_2.is_change_play_mode = false
L6_2.is_set_screen_XY = false
L6_2.screen_x = 0
L6_2.screen_y = 0
L4_2 = L4_2(L5_2, L6_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
end
L4_2 = ScriptLib
L4_2 = L4_2.SetGadgetStateByConfigId
L5_2 = A0_2
L6_2 = 4020
L7_2 = GadgetState
L7_2 = L7_2.GearStart
L4_2 = L4_2(L5_2, L6_2, L7_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
end
L4_2 = ScriptLib
L4_2 = L4_2.DelWorktopOptionByGroupId
L5_2 = A0_2
L6_2 = 220019004
L7_2 = 4021
L8_2 = 1
L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : del_work_options_by_group_configId"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
end
L4_2 = ScriptLib
L4_2 = L4_2.SetGadgetStateByConfigId
L5_2 = A0_2
L6_2 = 4021
L7_2 = GadgetState
L7_2 = L7_2.GearStart
L4_2 = L4_2(L5_2, L6_2, L7_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
end
L4_2 = 0
return L4_2
end
action_EVENT_SELECT_OPTION_17 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 4007 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_36 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "2ndWave"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_36 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 4008 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_37 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "2ndWave"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_37 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "2ndWave"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 4 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_38 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 4022
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 4006
L4_2.delay_time = 2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 4009
L4_2.delay_time = 2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 4003
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetMonsterBattleByGroup
L3_2 = A0_2
L4_2 = 4006
L5_2 = 220019004
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetMonsterBattleByGroup
L3_2 = A0_2
L4_2 = 4009
L5_2 = 220019004
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetMonsterBattleByGroup
L3_2 = A0_2
L4_2 = 4003
L5_2 = 220019004
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_38 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 4004 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_39 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "2ndWave"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_39 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 4005 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_40 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "2ndWave"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_40 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 4001 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_BATTLE_42 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 4012
L4_2.delay_time = 2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 4013
L4_2.delay_time = 2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_BATTLE_42 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 4002 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_MONSTER_BATTLE_44 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 4014
L4_2.delay_time = 2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 4015
L4_2.delay_time = 2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_MONSTER_BATTLE_44 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 4014 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_45 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "Badass_Lighting"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_45 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 4015 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_46 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "Badass_Lighting"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_46 = L1_1
L1_1 = "condition_EVENT_ANY_MONSTER_DIE_47"
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 4012 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "action_EVENT_ANY_MONSTER_DIE_47"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "Badass_Ice"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "condition_EVENT_ANY_MONSTER_DIE_48"
function L2_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 4013 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "action_EVENT_ANY_MONSTER_DIE_48"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "Badass_Ice"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "condition_EVENT_ENTER_REGION_73"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 73 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "action_EVENT_ENTER_REGION_73"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.KillGroupEntity
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 220019008
L5_2 = {}
L4_2.monsters = L5_2
L5_2 = {}
L6_2 = 8047
L5_2[1] = L6_2
L4_2.gadgets = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 4029
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "condition_EVENT_ENTER_REGION_74"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 74 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
_ENV[L1_1] = L2_1
L1_1 = "action_EVENT_ENTER_REGION_74"
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.KillGroupEntity
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 220019004
L5_2 = {}
L4_2.monsters = L5_2
L5_2 = {}
L6_2 = 4029
L5_2[1] = L6_2
L4_2.gadgets = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
_ENV[L1_1] = L2_1