local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1 L0_1 = {} L0_1.group_id = 220019004 L1_1 = {} L2_1 = {} L2_1.config_id = 4001 L2_1.monster_id = 21010901 L3_1 = {} L3_1.x = 6.188 L3_1.y = 13.016 L3_1.z = 70.593 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.894 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.pose_id = 32 L3_1 = {} L3_1.config_id = 4002 L3_1.monster_id = 21011001 L4_1 = {} L4_1.x = 16.992 L4_1.y = 13.016 L4_1.z = 70.242 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 356.762 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.pose_id = 32 L4_1 = {} L4_1.config_id = 4003 L4_1.monster_id = 21020101 L5_1 = {} L5_1.x = 32.067 L5_1.y = 13.12 L5_1.z = 87.74 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.disableWander = true L5_1 = {} L5_1.config_id = 4004 L5_1.monster_id = 21010401 L6_1 = {} L6_1.x = 28.73 L6_1.y = 13.017 L6_1.z = 94.58 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.pose_id = 402 L6_1 = {} L6_1.config_id = 4005 L6_1.monster_id = 21010401 L7_1 = {} L7_1.x = 34.796 L7_1.y = 13.016 L7_1.z = 94.605 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.pose_id = 402 L7_1 = {} L7_1.config_id = 4006 L7_1.monster_id = 21010301 L8_1 = {} L8_1.x = 33.578 L8_1.y = 13.016 L8_1.z = 85.628 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 348.64 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.disableWander = true L8_1 = {} L8_1.config_id = 4007 L8_1.monster_id = 21010201 L9_1 = {} L9_1.x = 28.233 L9_1.y = 13.016 L9_1.z = 104.536 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 95.454 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = {} L9_1.config_id = 4008 L9_1.monster_id = 21010201 L10_1 = {} L10_1.x = 35.52 L10_1.y = 13.016 L10_1.z = 104.528 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 267.973 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L10_1 = {} L10_1.config_id = 4009 L10_1.monster_id = 21010301 L11_1 = {} L11_1.x = 29.883 L11_1.y = 12.931 L11_1.z = 85.806 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L10_1.disableWander = true L11_1 = {} L11_1.config_id = 4010 L11_1.monster_id = 20010601 L12_1 = {} L12_1.x = 17.203 L12_1.y = 13.017 L12_1.z = 72.909 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 0.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L12_1 = {} L12_1.config_id = 4011 L12_1.monster_id = 20010901 L13_1 = {} L13_1.x = 6.975 L13_1.y = 13.016 L13_1.z = 73.455 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 0.0 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L13_1 = {} L13_1.config_id = 4012 L13_1.monster_id = 20010801 L14_1 = {} L14_1.x = 8.098 L14_1.y = 13.016 L14_1.z = 74.549 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 0.0 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 1 L14_1 = {} L14_1.config_id = 4013 L14_1.monster_id = 20010801 L15_1 = {} L15_1.x = 6.22 L15_1.y = 13.016 L15_1.z = 74.486 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 0.0 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 1 L15_1 = {} L15_1.config_id = 4014 L15_1.monster_id = 20010501 L16_1 = {} L16_1.x = 18.081 L16_1.y = 13.017 L16_1.z = 73.963 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 0.0 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L16_1 = {} L16_1.config_id = 4015 L16_1.monster_id = 20010501 L17_1 = {} L17_1.x = 15.988 L17_1.y = 13.017 L17_1.z = 74.058 L16_1.pos = L17_1 L17_1 = {} L17_1.x = 0.0 L17_1.y = 0.0 L17_1.z = 0.0 L16_1.rot = L17_1 L16_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 4016 L2_1.gadget_id = 70220007 L3_1 = {} L3_1.x = 10.638 L3_1.y = 13.12 L3_1.z = 90.414 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 2.735 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 4017 L3_1.gadget_id = 70220007 L4_1 = {} L4_1.x = 14.153 L4_1.y = 13.12 L4_1.z = 90.461 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 186.298 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 4018 L4_1.gadget_id = 70211001 L5_1 = {} L5_1.x = 12.591 L5_1.y = 12.987 L5_1.z = 96.947 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 180.26 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 6 L4_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\232\146\153\229\190\183" L4_1.isOneoff = true L5_1 = {} L5_1.config_id = 4019 L5_1.gadget_id = 70211001 L6_1 = {} L6_1.x = 43.624 L6_1.y = 26.549 L6_1.z = 168.697 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 177.615 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 6 L5_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\232\146\153\229\190\183" L5_1.isOneoff = true L6_1 = {} L6_1.config_id = 4020 L6_1.gadget_id = 70350002 L7_1 = {} L7_1.x = 11.538 L7_1.y = 12.957 L7_1.z = 64.427 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 4021 L7_1.gadget_id = 70360002 L8_1 = {} L8_1.x = 13.761 L8_1.y = 13.016 L8_1.z = 71.74 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 2.6 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = GadgetState L8_1 = L8_1.GearStop L7_1.state = L8_1 L8_1 = {} L8_1.config_id = 4022 L8_1.gadget_id = 70350004 L9_1 = {} L9_1.x = 31.817 L9_1.y = 13.377 L9_1.z = 89.081 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = {} L9_1.config_id = 4023 L9_1.gadget_id = 70310001 L10_1 = {} L10_1.x = 36.887 L10_1.y = 13.016 L10_1.z = 104.396 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 279.976 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L10_1 = GadgetState L10_1 = L10_1.GearStart L9_1.state = L10_1 L10_1 = {} L10_1.config_id = 4024 L10_1.gadget_id = 70310001 L11_1 = {} L11_1.x = 26.862 L11_1.y = 13.017 L11_1.z = 104.506 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 257.227 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L11_1 = GadgetState L11_1 = L11_1.GearStart L10_1.state = L11_1 L11_1 = {} L11_1.config_id = 4025 L11_1.gadget_id = 70211001 L12_1 = {} L12_1.x = 31.207 L12_1.y = 13.515 L12_1.z = 66.984 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 338.525 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 6 L11_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\232\146\153\229\190\183" L11_1.isOneoff = true L12_1 = {} L12_1.config_id = 4026 L12_1.gadget_id = 70220007 L13_1 = {} L13_1.x = 29.158 L13_1.y = 13.34 L13_1.z = 69.996 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 0.0 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L13_1 = {} L13_1.config_id = 4027 L13_1.gadget_id = 70220007 L14_1 = {} L14_1.x = 26.955 L14_1.y = 13.537 L14_1.z = 67.219 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 90.0 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 1 L14_1 = {} L14_1.config_id = 4028 L14_1.gadget_id = 70220007 L15_1 = {} L15_1.x = 33.742 L15_1.y = 13.266 L15_1.z = 70.174 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 0.0 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 1 L15_1 = {} L15_1.config_id = 4029 L15_1.gadget_id = 70900201 L16_1 = {} L16_1.x = 11.247 L16_1.y = 17.167 L16_1.z = 64.663 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 180.736 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L16_1 = {} L16_1.config_id = 4030 L16_1.gadget_id = 70310002 L17_1 = {} L17_1.x = 28.139 L17_1.y = 14.857 L17_1.z = 90.389 L16_1.pos = L17_1 L17_1 = {} L17_1.x = 0.0 L17_1.y = 0.0 L17_1.z = 0.0 L16_1.rot = L17_1 L16_1.level = 1 L17_1 = GadgetState L17_1 = L17_1.GearStart L16_1.state = L17_1 L17_1 = {} L17_1.config_id = 4031 L17_1.gadget_id = 70310002 L18_1 = {} L18_1.x = 35.526 L18_1.y = 14.828 L18_1.z = 90.082 L17_1.pos = L18_1 L18_1 = {} L18_1.x = 0.0 L18_1.y = 0.0 L18_1.z = 0.0 L17_1.rot = L18_1 L17_1.level = 1 L18_1 = GadgetState L18_1 = L18_1.GearStart L17_1.state = L18_1 L18_1 = {} L18_1.config_id = 4032 L18_1.gadget_id = 70310002 L19_1 = {} L19_1.x = 34.959 L19_1.y = 15.648 L19_1.z = 128.448 L18_1.pos = L19_1 L19_1 = {} L19_1.x = 0.0 L19_1.y = 0.0 L19_1.z = 0.0 L18_1.rot = L19_1 L18_1.level = 1 L19_1 = GadgetState L19_1 = L19_1.GearStart L18_1.state = L19_1 L19_1 = {} L19_1.config_id = 4033 L19_1.gadget_id = 70310002 L20_1 = {} L20_1.x = 28.082 L20_1.y = 15.648 L20_1.z = 128.448 L19_1.pos = L20_1 L20_1 = {} L20_1.x = 0.0 L20_1.y = 0.0 L20_1.z = 0.0 L19_1.rot = L20_1 L19_1.level = 1 L20_1 = GadgetState L20_1 = L20_1.GearStart L19_1.state = L20_1 L20_1 = {} L20_1.config_id = 4034 L20_1.gadget_id = 70310001 L21_1 = {} L21_1.x = 15.657 L21_1.y = 13.048 L21_1.z = 69.086 L20_1.pos = L21_1 L21_1 = {} L21_1.x = 0.0 L21_1.y = 0.0 L21_1.z = 0.0 L20_1.rot = L21_1 L20_1.level = 1 L21_1 = GadgetState L21_1 = L21_1.GearStart L20_1.state = L21_1 L21_1 = {} L21_1.config_id = 4035 L21_1.gadget_id = 70310001 L22_1 = {} L22_1.x = 7.496 L22_1.y = 13.048 L22_1.z = 69.314 L21_1.pos = L22_1 L22_1 = {} L22_1.x = 0.0 L22_1.y = 0.0 L22_1.z = 0.0 L21_1.rot = L22_1 L21_1.level = 1 L22_1 = GadgetState L22_1 = L22_1.GearStart L21_1.state = L22_1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 L1_1[16] = L17_1 L1_1[17] = L18_1 L1_1[18] = L19_1 L1_1[19] = L20_1 L1_1[20] = L21_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 73 L3_1 = RegionShape L3_1 = L3_1.CUBIC L2_1.shape = L3_1 L3_1 = {} L3_1.x = 12.0 L3_1.y = 5.0 L3_1.z = 5.0 L2_1.size = L3_1 L3_1 = {} L3_1.x = 31.694 L3_1.y = 15.001 L3_1.z = 86.183 L2_1.pos = L3_1 L3_1 = {} L3_1.config_id = 74 L4_1 = RegionShape L4_1 = L4_1.CUBIC L3_1.shape = L4_1 L4_1 = {} L4_1.x = 12.0 L4_1.y = 5.0 L4_1.z = 5.0 L3_1.size = L4_1 L4_1 = {} L4_1.x = 11.77 L4_1.y = 15.354 L4_1.z = 61.6 L3_1.pos = L4_1 L1_1[1] = L2_1 L1_1[2] = L3_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000016 L2_1.name = "ANY_MONSTER_DIE_16" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_16" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_16" L3_1 = {} L3_1.config_id = 1000017 L3_1.name = "SELECT_OPTION_17" L4_1 = EventType L4_1 = L4_1.EVENT_SELECT_OPTION L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_SELECT_OPTION_17" L3_1.action = "action_EVENT_SELECT_OPTION_17" L3_1.forbid_guest = false L4_1 = {} L4_1.config_id = 1000036 L4_1.name = "ANY_MONSTER_DIE_36" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_36" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_36" L5_1 = {} L5_1.config_id = 1000037 L5_1.name = "ANY_MONSTER_DIE_37" L6_1 = EventType L6_1 = L6_1.EVENT_ANY_MONSTER_DIE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_37" L5_1.action = "action_EVENT_ANY_MONSTER_DIE_37" L6_1 = {} L6_1.config_id = 1000038 L6_1.name = "VARIABLE_CHANGE_38" L7_1 = EventType L7_1 = L7_1.EVENT_VARIABLE_CHANGE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_VARIABLE_CHANGE_38" L6_1.action = "action_EVENT_VARIABLE_CHANGE_38" L7_1 = {} L7_1.config_id = 1000039 L7_1.name = "ANY_MONSTER_DIE_39" L8_1 = EventType L8_1 = L8_1.EVENT_ANY_MONSTER_DIE L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_ANY_MONSTER_DIE_39" L7_1.action = "action_EVENT_ANY_MONSTER_DIE_39" L8_1 = {} L8_1.config_id = 1000040 L8_1.name = "ANY_MONSTER_DIE_40" L9_1 = EventType L9_1 = L9_1.EVENT_ANY_MONSTER_DIE L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_ANY_MONSTER_DIE_40" L8_1.action = "action_EVENT_ANY_MONSTER_DIE_40" L9_1 = {} L9_1.config_id = 1000042 L9_1.name = "MONSTER_BATTLE_42" L10_1 = EventType L10_1 = L10_1.EVENT_MONSTER_BATTLE L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_MONSTER_BATTLE_42" L9_1.action = "action_EVENT_MONSTER_BATTLE_42" L10_1 = {} L10_1.config_id = 1000044 L10_1.name = "MONSTER_BATTLE_44" L11_1 = EventType L11_1 = L11_1.EVENT_MONSTER_BATTLE L10_1.event = L11_1 L10_1.source = "" L10_1.condition = "condition_EVENT_MONSTER_BATTLE_44" L10_1.action = "action_EVENT_MONSTER_BATTLE_44" L11_1 = {} L11_1.config_id = 1000045 L11_1.name = "ANY_MONSTER_DIE_45" L12_1 = EventType L12_1 = L12_1.EVENT_ANY_MONSTER_DIE L11_1.event = L12_1 L11_1.source = "" L11_1.condition = "condition_EVENT_ANY_MONSTER_DIE_45" L11_1.action = "action_EVENT_ANY_MONSTER_DIE_45" L12_1 = {} L12_1.config_id = 1000046 L12_1.name = "ANY_MONSTER_DIE_46" L13_1 = EventType L13_1 = L13_1.EVENT_ANY_MONSTER_DIE L12_1.event = L13_1 L12_1.source = "" L12_1.condition = "condition_EVENT_ANY_MONSTER_DIE_46" L12_1.action = "action_EVENT_ANY_MONSTER_DIE_46" L13_1 = {} L14_1 = 1000047 L13_1.config_id = L14_1 L14_1 = "ANY_MONSTER_DIE_47" L13_1.name = L14_1 L14_1 = EventType L14_1 = L14_1.EVENT_ANY_MONSTER_DIE L13_1.event = L14_1 L13_1.source = "" L14_1 = "condition_EVENT_ANY_MONSTER_DIE_47" L13_1.condition = L14_1 L14_1 = "action_EVENT_ANY_MONSTER_DIE_47" L13_1.action = L14_1 L14_1 = {} L15_1 = 1000048 L14_1.config_id = L15_1 L15_1 = "ANY_MONSTER_DIE_48" L14_1.name = L15_1 L15_1 = EventType L15_1 = L15_1.EVENT_ANY_MONSTER_DIE L14_1.event = L15_1 L14_1.source = "" L15_1 = "condition_EVENT_ANY_MONSTER_DIE_48" L14_1.condition = L15_1 L15_1 = "action_EVENT_ANY_MONSTER_DIE_48" L14_1.action = L15_1 L15_1 = {} L16_1 = 1000073 L15_1.config_id = L16_1 L16_1 = "ENTER_REGION_73" L15_1.name = L16_1 L16_1 = EventType L17_1 = "EVENT_ENTER_REGION" L16_1 = L16_1[L17_1] L15_1.event = L16_1 L15_1.source = "" L16_1 = "condition_EVENT_ENTER_REGION_73" L15_1.condition = L16_1 L16_1 = "action_EVENT_ENTER_REGION_73" L15_1.action = L16_1 L16_1 = {} L17_1 = 1000074 L16_1.config_id = L17_1 L17_1 = "ENTER_REGION_74" L16_1.name = L17_1 L17_1 = EventType L18_1 = "EVENT_ENTER_REGION" L17_1 = L17_1[L18_1] L16_1.event = L17_1 L16_1.source = "" L17_1 = "condition_EVENT_ENTER_REGION_74" L16_1.condition = L17_1 L17_1 = "action_EVENT_ENTER_REGION_74" L16_1.action = L17_1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 triggers = L1_1 L1_1 = "variables" L2_1 = {} L3_1 = {} L4_1 = "configId" L3_1[L4_1] = 1 L4_1 = "2ndWave" L3_1.name = L4_1 L4_1 = "value" L5_1 = 0 L3_1[L4_1] = L5_1 L4_1 = "no_refresh" L3_1[L4_1] = false L4_1 = {} L5_1 = "configId" L6_1 = 2 L4_1[L5_1] = L6_1 L5_1 = "Badass_Lighting" L4_1.name = L5_1 L5_1 = "value" L6_1 = 0 L4_1[L5_1] = L6_1 L5_1 = "no_refresh" L4_1[L5_1] = false L5_1 = {} L6_1 = "configId" L7_1 = 3 L5_1[L6_1] = L7_1 L6_1 = "Badass_Ice" L5_1.name = L6_1 L6_1 = "value" L7_1 = 0 L5_1[L6_1] = L7_1 L6_1 = "no_refresh" L5_1[L6_1] = false L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 _ENV[L1_1] = L2_1 L1_1 = "init_config" L2_1 = {} L3_1 = "suite" L2_1[L3_1] = 1 L3_1 = "end_suite" L4_1 = 0 L2_1[L3_1] = L4_1 L3_1 = "rand_suite" L2_1[L3_1] = true _ENV[L1_1] = L2_1 L1_1 = "suites" L2_1 = {} L3_1 = {} L4_1 = {} L5_1 = 4001 L6_1 = 4002 L7_1 = 4004 L8_1 = 4005 L9_1 = 4007 L10_1 = 4008 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 4016 L6_1 = 4017 L7_1 = 4018 L8_1 = 4019 L9_1 = 4020 L10_1 = 4021 L11_1 = 4022 L12_1 = 4023 L13_1 = 4024 L14_1 = 4025 L15_1 = 4026 L16_1 = 4027 L17_1 = 4028 L18_1 = 4030 L19_1 = 4031 L20_1 = 4032 L21_1 = 4033 L22_1 = 4034 L23_1 = 4035 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L4_1[9] = L13_1 L4_1[10] = L14_1 L4_1[11] = L15_1 L4_1[12] = L16_1 L4_1[13] = L17_1 L4_1[14] = L18_1 L4_1[15] = L19_1 L4_1[16] = L20_1 L4_1[17] = L21_1 L4_1[18] = L22_1 L4_1[19] = L23_1 L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 73 L6_1 = 74 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_16" L6_1 = "SELECT_OPTION_17" L7_1 = "ANY_MONSTER_DIE_36" L8_1 = "ANY_MONSTER_DIE_37" L9_1 = "VARIABLE_CHANGE_38" L10_1 = "ANY_MONSTER_DIE_39" L11_1 = "ANY_MONSTER_DIE_40" L12_1 = "MONSTER_BATTLE_42" L13_1 = "MONSTER_BATTLE_44" L14_1 = "ANY_MONSTER_DIE_45" L15_1 = "ANY_MONSTER_DIE_46" L16_1 = "ANY_MONSTER_DIE_47" L17_1 = "ANY_MONSTER_DIE_48" L18_1 = "ENTER_REGION_73" L19_1 = "ENTER_REGION_74" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L4_1[9] = L13_1 L4_1[10] = L14_1 L4_1[11] = L15_1 L4_1[12] = L16_1 L4_1[13] = L17_1 L4_1[14] = L18_1 L4_1[15] = L19_1 L3_1.triggers = L4_1 L4_1 = "rand_weight" L5_1 = 100 L3_1[L4_1] = L5_1 L2_1[1] = L3_1 _ENV[L1_1] = L2_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 220019004 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_16 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 4021 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 220019004 L5_2 = 4021 L6_2 = {} L7_2 = 1 L6_2[1] = L7_2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_16 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 4021 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param2 if 1 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_SELECT_OPTION_17 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = {} L2_2.x = 12 L2_2.y = 17 L2_2.z = 65 L3_2 = {} L3_2.x = 0 L3_2.y = 0 L3_2.z = 0 L4_2 = ScriptLib L4_2 = L4_2.BeginCameraSceneLook L5_2 = A0_2 L6_2 = {} L6_2.look_pos = L2_2 L6_2.is_allow_input = false L6_2.duration = 2 L6_2.is_force = true L6_2.is_broadcast = false L6_2.is_recover_keep_current = true L6_2.delay = 0 L6_2.is_set_follow_pos = false L6_2.follow_pos = L3_2 L6_2.is_force_walk = false L6_2.is_change_play_mode = false L6_2.is_set_screen_XY = false L6_2.screen_x = 0 L6_2.screen_y = 0 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.SetGadgetStateByConfigId L5_2 = A0_2 L6_2 = 4020 L7_2 = GadgetState L7_2 = L7_2.GearStart L4_2 = L4_2(L5_2, L6_2, L7_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.DelWorktopOptionByGroupId L5_2 = A0_2 L6_2 = 220019004 L7_2 = 4021 L8_2 = 1 L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : del_work_options_by_group_configId" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.SetGadgetStateByConfigId L5_2 = A0_2 L6_2 = 4021 L7_2 = GadgetState L7_2 = L7_2.GearStart L4_2 = L4_2(L5_2, L6_2, L7_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = 0 return L4_2 end action_EVENT_SELECT_OPTION_17 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 4007 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_36 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "2ndWave" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_36 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 4008 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_37 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "2ndWave" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_37 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "2ndWave" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 4 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_38 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 4022 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 4006 L4_2.delay_time = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 4009 L4_2.delay_time = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 4003 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetMonsterBattleByGroup L3_2 = A0_2 L4_2 = 4006 L5_2 = 220019004 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetMonsterBattleByGroup L3_2 = A0_2 L4_2 = 4009 L5_2 = 220019004 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetMonsterBattleByGroup L3_2 = A0_2 L4_2 = 4003 L5_2 = 220019004 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_38 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 4004 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_39 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "2ndWave" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_39 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 4005 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_40 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "2ndWave" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_40 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 4001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_BATTLE_42 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 4012 L4_2.delay_time = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 4013 L4_2.delay_time = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_BATTLE_42 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 4002 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_BATTLE_44 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 4014 L4_2.delay_time = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 4015 L4_2.delay_time = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_BATTLE_44 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 4014 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_45 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "Badass_Lighting" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_45 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 4015 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_46 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "Badass_Lighting" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_46 = L1_1 L1_1 = "condition_EVENT_ANY_MONSTER_DIE_47" function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 4012 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_ANY_MONSTER_DIE_47" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "Badass_Ice" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_ANY_MONSTER_DIE_48" function L2_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 4013 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_ANY_MONSTER_DIE_48" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "Badass_Ice" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_ENTER_REGION_73" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 73 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_ENTER_REGION_73" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 220019008 L5_2 = {} L4_2.monsters = L5_2 L5_2 = {} L6_2 = 8047 L5_2[1] = L6_2 L4_2.gadgets = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 4029 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "condition_EVENT_ENTER_REGION_74" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 74 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end _ENV[L1_1] = L2_1 L1_1 = "action_EVENT_ENTER_REGION_74" function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 220019004 L5_2 = {} L4_2.monsters = L5_2 L5_2 = {} L6_2 = 4029 L5_2[1] = L6_2 L4_2.gadgets = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end _ENV[L1_1] = L2_1