Grasscutter_Resources/Resources/Scripts/Scene/20008/scene20008_group220008001.lua
2022-04-29 16:40:51 +02:00

1530 lines
29 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1
L0_1 = {}
L0_1.group_id = 220008001
L1_1 = {}
L2_1 = {}
L2_1.config_id = 39
L2_1.monster_id = 21010201
L3_1 = {}
L3_1.x = 547.612
L3_1.y = -68.483
L3_1.z = 202.914
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 357.802
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.disableWander = true
L3_1 = {}
L3_1.config_id = 43
L3_1.monster_id = 21010201
L4_1 = {}
L4_1.x = 543.223
L4_1.y = -68.404
L4_1.z = 208.892
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 90.27
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.disableWander = true
L4_1 = {}
L4_1.config_id = 44
L4_1.monster_id = 21010201
L5_1 = {}
L5_1.x = 543.264
L5_1.y = -68.404
L5_1.z = 203.683
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 78.7
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.disableWander = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 180
L2_1.gadget_id = 70350003
L3_1 = {}
L3_1.x = 538.393
L3_1.y = -68.045
L3_1.z = 206.569
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 90.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 187
L3_1.gadget_id = 70211101
L4_1 = {}
L4_1.x = 576.714
L4_1.y = -68.447
L4_1.z = 189.314
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 359.946
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\232\146\153\229\190\183"
L3_1.isOneoff = true
L4_1 = {}
L4_1.config_id = 367
L4_1.gadget_id = 70900202
L5_1 = {}
L5_1.x = 390.015
L5_1.y = -19.073
L5_1.z = 173.541
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 83.628
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 368
L5_1.gadget_id = 70900201
L6_1 = {}
L6_1.x = 517.293
L6_1.y = -65.009
L6_1.z = 219.024
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 180.406
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = {}
L6_1.config_id = 370
L6_1.gadget_id = 70900202
L7_1 = {}
L7_1.x = 488.785
L7_1.y = -27.033
L7_1.z = 269.645
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 118.147
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 374
L7_1.gadget_id = 70900201
L8_1 = {}
L8_1.x = 537.528
L8_1.y = -66.271
L8_1.z = 206.626
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 292.645
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = {}
L8_1.config_id = 375
L8_1.gadget_id = 70220013
L9_1 = {}
L9_1.x = 571.459
L9_1.y = -68.585
L9_1.z = 199.498
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 42.799
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L9_1 = {}
L9_1.config_id = 376
L9_1.gadget_id = 70220013
L10_1 = {}
L10_1.x = 572.863
L10_1.y = -68.512
L10_1.z = 200.835
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 61.247
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L10_1 = {}
L10_1.config_id = 377
L10_1.gadget_id = 70220013
L11_1 = {}
L11_1.x = 568.689
L11_1.y = -68.474
L11_1.z = 187.23
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 357.805
L11_1.y = 61.247
L11_1.z = 5.036
L10_1.rot = L11_1
L10_1.level = 1
L11_1 = {}
L11_1.config_id = 378
L11_1.gadget_id = 70220013
L12_1 = {}
L12_1.x = 580.63
L12_1.y = -58.782
L12_1.z = 200.22
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 358.807
L12_1.y = 50.27
L12_1.z = 5.362
L11_1.rot = L12_1
L11_1.level = 1
L12_1 = {}
L12_1.config_id = 379
L12_1.gadget_id = 70220014
L13_1 = {}
L13_1.x = 582.312
L13_1.y = -58.739
L13_1.z = 200.097
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 347.237
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 1
L13_1 = {}
L13_1.config_id = 380
L13_1.gadget_id = 70220014
L14_1 = {}
L14_1.x = 569.533
L14_1.y = -68.483
L14_1.z = 228.157
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 347.237
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 1
L14_1 = {}
L14_1.config_id = 381
L14_1.gadget_id = 70220014
L15_1 = {}
L15_1.x = 568.353
L15_1.y = -68.483
L15_1.z = 228.284
L14_1.pos = L15_1
L15_1 = {}
L15_1.x = 0.0
L15_1.y = 102.227
L15_1.z = 0.0
L14_1.rot = L15_1
L14_1.level = 1
L15_1 = {}
L15_1.config_id = 383
L15_1.gadget_id = 70900201
L16_1 = {}
L16_1.x = 517.472
L16_1.y = -63.158
L16_1.z = 249.971
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 292.645
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L16_1 = {}
L16_1.config_id = 384
L16_1.gadget_id = 70900201
L17_1 = {}
L17_1.x = 500.284
L17_1.y = -26.896
L17_1.z = 266.196
L16_1.pos = L17_1
L17_1 = {}
L17_1.x = 0.0
L17_1.y = 292.645
L17_1.z = 0.0
L16_1.rot = L17_1
L16_1.level = 1
L17_1 = {}
L17_1.config_id = 385
L17_1.gadget_id = 70900201
L18_1 = {}
L18_1.x = 440.278
L18_1.y = -23.496
L18_1.z = 246.387
L17_1.pos = L18_1
L18_1 = {}
L18_1.x = 0.0
L18_1.y = 1.673
L18_1.z = 0.0
L17_1.rot = L18_1
L17_1.level = 1
L18_1 = {}
L18_1.config_id = 387
L18_1.gadget_id = 70900201
L19_1 = {}
L19_1.x = 440.437
L19_1.y = -23.717
L19_1.z = 198.742
L18_1.pos = L19_1
L19_1 = {}
L19_1.x = 0.0
L19_1.y = 1.673
L19_1.z = 0.0
L18_1.rot = L19_1
L18_1.level = 1
L19_1 = {}
L19_1.config_id = 388
L19_1.gadget_id = 70900201
L20_1 = {}
L20_1.x = 419.648
L20_1.y = -19.533
L20_1.z = 173.522
L19_1.pos = L20_1
L20_1 = {}
L20_1.x = 0.0
L20_1.y = 89.241
L20_1.z = 0.0
L19_1.rot = L20_1
L19_1.level = 1
L20_1 = {}
L20_1.config_id = 400
L20_1.gadget_id = 70900201
L21_1 = {}
L21_1.x = 422.615
L21_1.y = -10.155
L21_1.z = 173.732
L20_1.pos = L21_1
L21_1 = {}
L21_1.x = 0.0
L21_1.y = 83.628
L21_1.z = 0.0
L20_1.rot = L21_1
L20_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
L1_1[15] = L16_1
L1_1[16] = L17_1
L1_1[17] = L18_1
L1_1[18] = L19_1
L1_1[19] = L20_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 26
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 5
L3_1 = {}
L3_1.x = 583.122
L3_1.y = -58.738
L3_1.z = 207.036
L2_1.pos = L3_1
L3_1 = {}
L3_1.config_id = 48
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 5
L4_1 = {}
L4_1.x = 532.808
L4_1.y = -67.848
L4_1.z = 206.054
L3_1.pos = L4_1
L4_1 = {}
L4_1.config_id = 49
L5_1 = RegionShape
L5_1 = L5_1.SPHERE
L4_1.shape = L5_1
L4_1.radius = 5
L5_1 = {}
L5_1.x = 517.489
L5_1.y = -66.393
L5_1.z = 222.918
L4_1.pos = L5_1
L5_1 = {}
L5_1.config_id = 50
L6_1 = RegionShape
L6_1 = L6_1.SPHERE
L5_1.shape = L6_1
L5_1.radius = 5
L6_1 = {}
L6_1.x = 517.124
L6_1.y = -65.92
L6_1.z = 252.976
L5_1.pos = L6_1
L6_1 = {}
L6_1.config_id = 51
L7_1 = RegionShape
L7_1 = L7_1.SPHERE
L6_1.shape = L7_1
L6_1.radius = 6.3
L7_1 = {}
L7_1.x = 501.371
L7_1.y = -25.943
L7_1.z = 266.823
L6_1.pos = L7_1
L7_1 = {}
L7_1.config_id = 52
L8_1 = RegionShape
L8_1 = L8_1.SPHERE
L7_1.shape = L8_1
L7_1.radius = 5
L8_1 = {}
L8_1.x = 478.639
L8_1.y = -28.637
L8_1.z = 265.797
L7_1.pos = L8_1
L8_1 = {}
L8_1.config_id = 53
L9_1 = RegionShape
L9_1 = L9_1.SPHERE
L8_1.shape = L9_1
L8_1.radius = 5
L9_1 = {}
L9_1.x = 440.497
L9_1.y = -25.464
L9_1.z = 240.413
L8_1.pos = L9_1
L9_1 = {}
L9_1.config_id = 55
L10_1 = RegionShape
L10_1 = L10_1.SPHERE
L9_1.shape = L10_1
L9_1.radius = 5
L10_1 = {}
L10_1.x = 440.277
L10_1.y = -24.404
L10_1.z = 220.377
L9_1.pos = L10_1
L10_1 = {}
L10_1.config_id = 56
L11_1 = RegionShape
L11_1 = L11_1.SPHERE
L10_1.shape = L11_1
L10_1.radius = 5
L11_1 = {}
L11_1.x = 413.944
L11_1.y = -21.45
L11_1.z = 174.554
L10_1.pos = L11_1
L11_1 = {}
L11_1.config_id = 58
L12_1 = RegionShape
L12_1 = L12_1.SPHERE
L11_1.shape = L12_1
L11_1.radius = 19
L12_1 = {}
L12_1.x = 555.134
L12_1.y = -67.817
L12_1.z = 204.583
L11_1.pos = L12_1
L12_1 = {}
L12_1.config_id = 66
L13_1 = RegionShape
L13_1 = L13_1.CUBIC
L12_1.shape = L13_1
L13_1 = {}
L13_1.x = 10.85
L13_1.y = 7.53
L13_1.z = 3.82
L12_1.size = L13_1
L13_1 = {}
L13_1.x = 440.449
L13_1.y = -25.5
L13_1.z = 233.64
L12_1.pos = L13_1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000018
L2_1.name = "ANY_MONSTER_DIE_18"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_18"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_18"
L3_1 = {}
L3_1.config_id = 1000026
L3_1.name = "ENTER_REGION_26"
L4_1 = EventType
L4_1 = L4_1.EVENT_ENTER_REGION
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ENTER_REGION_26"
L3_1.action = "action_EVENT_ENTER_REGION_26"
L3_1.forbid_guest = false
L4_1 = {}
L4_1.config_id = 1000048
L4_1.name = "ENTER_REGION_48"
L5_1 = EventType
L5_1 = L5_1.EVENT_ENTER_REGION
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ENTER_REGION_48"
L4_1.action = "action_EVENT_ENTER_REGION_48"
L4_1.forbid_guest = false
L5_1 = {}
L5_1.config_id = 1000049
L5_1.name = "ENTER_REGION_49"
L6_1 = EventType
L6_1 = L6_1.EVENT_ENTER_REGION
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_ENTER_REGION_49"
L5_1.action = "action_EVENT_ENTER_REGION_49"
L5_1.forbid_guest = false
L6_1 = {}
L6_1.config_id = 1000050
L6_1.name = "ENTER_REGION_50"
L7_1 = EventType
L7_1 = L7_1.EVENT_ENTER_REGION
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_ENTER_REGION_50"
L6_1.action = "action_EVENT_ENTER_REGION_50"
L6_1.forbid_guest = false
L7_1 = {}
L7_1.config_id = 1000051
L7_1.name = "ENTER_REGION_51"
L8_1 = EventType
L8_1 = L8_1.EVENT_ENTER_REGION
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = "condition_EVENT_ENTER_REGION_51"
L7_1.action = "action_EVENT_ENTER_REGION_51"
L7_1.forbid_guest = false
L8_1 = {}
L8_1.config_id = 1000052
L8_1.name = "ENTER_REGION_52"
L9_1 = EventType
L9_1 = L9_1.EVENT_ENTER_REGION
L8_1.event = L9_1
L8_1.source = ""
L8_1.condition = "condition_EVENT_ENTER_REGION_52"
L8_1.action = "action_EVENT_ENTER_REGION_52"
L8_1.forbid_guest = false
L9_1 = {}
L9_1.config_id = 1000053
L9_1.name = "ENTER_REGION_53"
L10_1 = EventType
L10_1 = L10_1.EVENT_ENTER_REGION
L9_1.event = L10_1
L9_1.source = ""
L9_1.condition = "condition_EVENT_ENTER_REGION_53"
L9_1.action = "action_EVENT_ENTER_REGION_53"
L9_1.forbid_guest = false
L10_1 = {}
L10_1.config_id = 1000055
L10_1.name = "ENTER_REGION_55"
L11_1 = EventType
L11_1 = L11_1.EVENT_ENTER_REGION
L10_1.event = L11_1
L10_1.source = ""
L10_1.condition = "condition_EVENT_ENTER_REGION_55"
L10_1.action = "action_EVENT_ENTER_REGION_55"
L10_1.forbid_guest = false
L11_1 = {}
L11_1.config_id = 1000056
L11_1.name = "ENTER_REGION_56"
L12_1 = EventType
L12_1 = L12_1.EVENT_ENTER_REGION
L11_1.event = L12_1
L11_1.source = ""
L11_1.condition = "condition_EVENT_ENTER_REGION_56"
L11_1.action = "action_EVENT_ENTER_REGION_56"
L11_1.forbid_guest = false
L12_1 = {}
L12_1.config_id = 1000058
L12_1.name = "ENTER_REGION_58"
L13_1 = EventType
L13_1 = L13_1.EVENT_ENTER_REGION
L12_1.event = L13_1
L12_1.source = ""
L12_1.condition = "condition_EVENT_ENTER_REGION_58"
L12_1.action = "action_EVENT_ENTER_REGION_58"
L12_1.forbid_guest = false
L13_1 = {}
L13_1.config_id = 1000066
L13_1.name = "ENTER_REGION_66"
L14_1 = EventType
L14_1 = L14_1.EVENT_ENTER_REGION
L13_1.event = L14_1
L13_1.source = ""
L13_1.condition = "condition_EVENT_ENTER_REGION_66"
L13_1.action = "action_EVENT_ENTER_REGION_66"
L13_1.forbid_guest = false
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "MonsterDie43"
L2_1.value = 0
L2_1.no_refresh = false
L3_1 = {}
L4_1 = 2
L3_1.configId = L4_1
L4_1 = "MonsterDie44"
L3_1.name = L4_1
L3_1.value = 0
L3_1.no_refresh = false
L4_1 = {}
L5_1 = 3
L4_1.configId = L5_1
L5_1 = "MonsterDie55"
L4_1.name = L5_1
L4_1.value = 0
L4_1.no_refresh = false
L5_1 = {}
L6_1 = 4
L5_1.configId = L6_1
L6_1 = "MonsterDie56"
L5_1.name = L6_1
L5_1.value = 0
L5_1.no_refresh = false
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
variables = L1_1
L1_1 = "init_config"
L2_1 = {}
L3_1 = "suite"
L2_1[L3_1] = 1
L3_1 = "end_suite"
L2_1[L3_1] = 0
L3_1 = "rand_suite"
L2_1[L3_1] = true
_ENV[L1_1] = L2_1
L1_1 = "suites"
L2_1 = {}
L3_1 = {}
L4_1 = {}
L5_1 = 39
L6_1 = 43
L7_1 = 44
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 180
L6_1 = 187
L7_1 = 375
L8_1 = 376
L9_1 = 377
L10_1 = 378
L11_1 = 379
L12_1 = 380
L13_1 = 381
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L4_1[8] = L12_1
L4_1[9] = L13_1
L3_1.gadgets = L4_1
L4_1 = {}
L5_1 = 26
L6_1 = 48
L7_1 = 49
L8_1 = 50
L9_1 = 51
L10_1 = 52
L11_1 = 53
L12_1 = 55
L13_1 = 56
L14_1 = 58
L15_1 = 66
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L4_1[8] = L12_1
L4_1[9] = L13_1
L4_1[10] = L14_1
L4_1[11] = L15_1
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_18"
L6_1 = "ENTER_REGION_26"
L7_1 = "ENTER_REGION_48"
L8_1 = "ENTER_REGION_49"
L9_1 = "ENTER_REGION_50"
L10_1 = "ENTER_REGION_51"
L11_1 = "ENTER_REGION_52"
L12_1 = "ENTER_REGION_53"
L13_1 = "ENTER_REGION_55"
L14_1 = "ENTER_REGION_56"
L15_1 = "ENTER_REGION_58"
L16_1 = "ENTER_REGION_66"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L4_1[8] = L12_1
L4_1[9] = L13_1
L4_1[10] = L14_1
L4_1[11] = L15_1
L4_1[12] = L16_1
L3_1.triggers = L4_1
L4_1 = "rand_weight"
L5_1 = 100
L3_1[L4_1] = L5_1
L2_1[1] = L3_1
_ENV[L1_1] = L2_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_18 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 180
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 1010004
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_18 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 26 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_26 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 400
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : dungeon_settle"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = {}
L2_2.x = 461
L2_2.y = -11
L2_2.z = 174
L3_2 = {}
L3_2.x = 0
L3_2.y = 0
L3_2.z = 0
L4_2 = ScriptLib
L4_2 = L4_2.BeginCameraSceneLook
L5_2 = A0_2
L6_2 = {}
L6_2.look_pos = L2_2
L6_2.is_allow_input = false
L6_2.duration = 2
L6_2.is_force = true
L6_2.is_broadcast = false
L6_2.is_recover_keep_current = true
L6_2.delay = 0
L6_2.is_set_follow_pos = false
L6_2.follow_pos = L3_2
L6_2.is_force_walk = false
L6_2.is_change_play_mode = false
L6_2.is_set_screen_XY = false
L6_2.screen_x = 0
L6_2.screen_y = 0
L4_2 = L4_2(L5_2, L6_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : active_cameraLook_Begin"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
end
L4_2 = ScriptLib
L4_2 = L4_2.ShowReminder
L5_2 = A0_2
L6_2 = 1039005
L4_2 = L4_2(L5_2, L6_2)
if 0 ~= L4_2 then
L4_2 = ScriptLib
L4_2 = L4_2.PrintContextLog
L5_2 = A0_2
L6_2 = "@@ LUA_WARNING : active_reminder_ui"
L4_2(L5_2, L6_2)
L4_2 = -1
return L4_2
end
L4_2 = 0
return L4_2
end
action_EVENT_ENTER_REGION_26 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 48 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_48 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.KillGroupEntity
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 220008001
L5_2 = {}
L4_2.monsters = L5_2
L5_2 = {}
L6_2 = 374
L5_2[1] = L6_2
L4_2.gadgets = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 368
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : dungeon_settle"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_48 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 49 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_49 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.KillGroupEntity
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 220008001
L5_2 = {}
L4_2.monsters = L5_2
L5_2 = {}
L6_2 = 368
L5_2[1] = L6_2
L4_2.gadgets = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 383
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : dungeon_settle"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_49 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 50 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_50 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.KillGroupEntity
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 220008001
L5_2 = {}
L4_2.monsters = L5_2
L5_2 = {}
L6_2 = 383
L5_2[1] = L6_2
L4_2.gadgets = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 384
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : dungeon_settle"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_50 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 51 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_51 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.KillGroupEntity
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 220008001
L5_2 = {}
L4_2.monsters = L5_2
L5_2 = {}
L6_2 = 384
L5_2[1] = L6_2
L4_2.gadgets = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 370
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : dungeon_settle"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_51 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 52 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_52 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 385
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : dungeon_settle"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_52 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 53 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_53 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.KillGroupEntity
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 220008001
L5_2 = {}
L4_2.monsters = L5_2
L5_2 = {}
L6_2 = 385
L5_2[1] = L6_2
L4_2.gadgets = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 387
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : dungeon_settle"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_53 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 55 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_55 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.KillGroupEntity
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 220008001
L5_2 = {}
L4_2.monsters = L5_2
L5_2 = {}
L6_2 = 387
L5_2[1] = L6_2
L4_2.gadgets = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 388
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : dungeon_settle"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 1010007
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_55 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 56 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_56 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.KillGroupEntity
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 220008001
L5_2 = {}
L4_2.monsters = L5_2
L5_2 = {}
L6_2 = 388
L5_2[1] = L6_2
L4_2.gadgets = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 367
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : dungeon_settle"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_56 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 58 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_58 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.KillGroupEntity
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 220008001
L5_2 = {}
L4_2.monsters = L5_2
L5_2 = {}
L6_2 = 400
L5_2[1] = L6_2
L4_2.gadgets = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 374
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : dungeon_settle"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_58 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 66 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_66 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddQuestProgress
L3_2 = A0_2
L4_2 = "220008001"
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : add_quest_progress"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_66 = L1_1