mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
266 lines
4.7 KiB
Lua
266 lines
4.7 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
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L0_1 = {}
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L0_1.group_id = 201016005
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 6
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L2_1.monster_id = 25020101
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L3_1 = {}
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L3_1.x = -74.462
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L3_1.y = 10.597
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L3_1.z = -13.661
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 96.7
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 1
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L2_1.disableWander = true
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L2_1.isElite = true
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L2_1.title_id = 7006
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L2_1.special_name_id = 10012
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L3_1 = {}
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L3_1.config_id = 12
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L3_1.monster_id = 25010601
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L4_1 = {}
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L4_1.x = -79.207
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L4_1.y = 10.28
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L4_1.z = -3.727
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 121.154
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L3_1.disableWander = true
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L4_1 = {}
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L4_1.config_id = 13
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L4_1.monster_id = 25010201
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L5_1 = {}
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L5_1.x = -78.776
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L5_1.y = 10.383
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L5_1.z = -22.189
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 63.765
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 1
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L4_1.disableWander = true
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L5_1 = {}
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L5_1.config_id = 5003
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L5_1.monster_id = 25030201
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L6_1 = {}
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L6_1.x = -71.314
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L6_1.y = 10.597
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L6_1.z = -18.515
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 57.299
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 1
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L5_1.disableWander = true
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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L1_1[3] = L4_1
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L1_1[4] = L5_1
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monsters = L1_1
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L1_1 = {}
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npcs = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 47
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L2_1.gadget_id = 70350002
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L3_1 = {}
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L3_1.x = -48.633
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L3_1.y = 11.628
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L3_1.z = -13.849
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L2_1.pos = L3_1
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L3_1 = {}
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L3_1.x = 0.0
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L3_1.y = 90.0
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L3_1.z = 0.0
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L2_1.rot = L3_1
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L2_1.level = 1
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L3_1 = {}
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L3_1.config_id = 5001
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L3_1.gadget_id = 70211021
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L4_1 = {}
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L4_1.x = -78.712
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L4_1.y = 10.476
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L4_1.z = -13.473
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 90.822
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L3_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\232\146\153\229\190\183"
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L3_1.showcutscene = true
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L3_1.isOneoff = true
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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gadgets = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 20
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L3_1 = RegionShape
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L3_1 = L3_1.CUBIC
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L2_1.shape = L3_1
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L3_1 = {}
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L3_1.x = 12.0
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L3_1.y = 5.0
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L3_1.z = 7.0
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L2_1.size = L3_1
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L3_1 = {}
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L3_1.x = -41.726
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L3_1.y = 14.491
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L3_1.z = -13.702
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L2_1.pos = L3_1
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L1_1[1] = L2_1
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regions = L1_1
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L1_1 = {}
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L2_1 = {}
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L2_1.config_id = 1000020
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L2_1.name = "ENTER_REGION_20"
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L3_1 = EventType
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L3_1 = L3_1.EVENT_ENTER_REGION
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L2_1.event = L3_1
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L2_1.source = ""
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L2_1.condition = "condition_EVENT_ENTER_REGION_20"
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L2_1.action = "action_EVENT_ENTER_REGION_20"
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L2_1.forbid_guest = false
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L3_1 = {}
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L3_1.config_id = 1005002
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L3_1.name = "DUNGEON_SETTLE_5002"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_DUNGEON_SETTLE
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_DUNGEON_SETTLE_5002"
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L3_1.action = "action_EVENT_DUNGEON_SETTLE_5002"
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L1_1[1] = L2_1
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L1_1[2] = L3_1
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triggers = L1_1
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L1_1 = {}
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variables = L1_1
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L1_1 = {}
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L1_1.suite = 1
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L1_1.end_suite = 1
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L1_1.rand_suite = true
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init_config = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L4_1 = 6
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L5_1 = 12
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L6_1 = 13
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L7_1 = 5003
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L3_1[3] = L6_1
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L3_1[4] = L7_1
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L2_1.monsters = L3_1
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L3_1 = {}
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L4_1 = 47
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L3_1[1] = L4_1
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L2_1.gadgets = L3_1
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L3_1 = {}
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L4_1 = 20
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L3_1[1] = L4_1
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L2_1.regions = L3_1
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L3_1 = {}
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L4_1 = "ENTER_REGION_20"
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L5_1 = "DUNGEON_SETTLE_5002"
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L3_1[1] = L4_1
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L3_1[2] = L5_1
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L2_1.triggers = L3_1
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L2_1.rand_weight = 100
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L1_1[1] = L2_1
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suites = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 20 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ENTER_REGION_20 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 47
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L5_2 = GadgetState
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L5_2 = L5_2.GearStart
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ENTER_REGION_20 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.param1
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if 1 ~= L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_DUNGEON_SETTLE_5002 = L1_1
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateGadget
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L3_2 = A0_2
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L4_2 = {}
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L4_2.config_id = 5001
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : dungeon_settle"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_DUNGEON_SETTLE_5002 = L1_1
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