Grasscutter_Resources/Resources/Scripts/Scene/1/scene1_group111101135.lua
2022-04-29 16:40:51 +02:00

69 lines
1.1 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1
L0_1 = {}
L0_1.group_id = 111101135
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 135001
L2_1.gadget_id = 70900380
L3_1 = {}
L3_1.x = 2760.521
L3_1.y = 267.185
L3_1.z = -1365.811
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 135002
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 15.5
L3_1 = {}
L3_1.x = 2760.521
L3_1.y = 267.185
L3_1.z = -1365.811
L2_1.pos = L3_1
L3_1 = {}
L4_1 = "Fly_Electric_Core_Play"
L3_1[1] = L4_1
L2_1.ability_group_list = L3_1
L1_1[1] = L2_1
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 135001
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 135002
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1