Grasscutter_Resources/Resources/Scripts/Scene/1/scene1_group111101116.lua
2022-04-29 16:40:51 +02:00

570 lines
11 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 111101116
L1_1 = {}
L1_1.point_sum = 11
L1_1.route_2 = 110100051
L1_1.gadget_seelie = 116002
L2_1 = L1_1.point_sum
L2_1 = L2_1 - 1
L1_1.final_point = L2_1
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 116001
L3_1.gadget_id = 70710006
L4_1 = {}
L4_1.x = 2641.969
L4_1.y = 249.163
L4_1.z = -1249.489
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 116002
L4_1.gadget_id = 70710010
L5_1 = {}
L5_1.x = 2656.969
L5_1.y = 247.88
L5_1.z = -1263.791
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.route_id = 110100052
L5_1 = {}
L5_1.config_id = 116003
L5_1.gadget_id = 70710007
L6_1 = {}
L6_1.x = 2642.669
L6_1.y = 248.994
L6_1.z = -1250.59
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 148.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = {}
L6_1.config_id = 116004
L6_1.gadget_id = 70211111
L7_1 = {}
L7_1.x = 2641.853
L7_1.y = 247.996
L7_1.z = -1248.133
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 26
L6_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\232\146\153\229\190\183"
L6_1.showcutscene = true
L6_1.isOneoff = true
L6_1.persistent = true
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 116007
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 5
L4_1 = {}
L4_1.x = 2658.469
L4_1.y = 247.996
L4_1.z = -1263.691
L3_1.pos = L4_1
L2_1[1] = L3_1
regions = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1116005
L3_1.name = "PLATFORM_REACH_POINT_116005"
L4_1 = EventType
L4_1 = L4_1.EVENT_PLATFORM_REACH_POINT
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_PLATFORM_REACH_POINT_116005"
L3_1.action = "action_EVENT_PLATFORM_REACH_POINT_116005"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1116006
L4_1.name = "AVATAR_NEAR_PLATFORM_116006"
L5_1 = EventType
L5_1 = L5_1.EVENT_AVATAR_NEAR_PLATFORM
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_116006"
L4_1.action = "action_EVENT_AVATAR_NEAR_PLATFORM_116006"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1116007
L5_1.name = "ENTER_REGION_116007"
L6_1 = EventType
L6_1 = L6_1.EVENT_ENTER_REGION
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_ENTER_REGION_116007"
L5_1.action = "action_EVENT_ENTER_REGION_116007"
L5_1.trigger_count = 0
L6_1 = {}
L6_1.config_id = 1116008
L6_1.name = "GADGET_STATE_CHANGE_116008"
L7_1 = EventType
L7_1 = L7_1.EVENT_GADGET_STATE_CHANGE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_116008"
L6_1.action = "action_EVENT_GADGET_STATE_CHANGE_116008"
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
triggers = L2_1
L2_1 = {}
L3_1 = {}
L3_1.configId = 1
L3_1.name = "isFinish"
L3_1.value = 0
L3_1.no_refresh = true
L2_1[1] = L3_1
variables = L2_1
L2_1 = {}
L2_1.io_type = 1
L2_1.suite = 1
L2_1.end_suite = 2
L2_1.rand_suite = false
L3_1 = {}
L4_1 = {}
L5_1 = {}
L4_1[1] = L5_1
L3_1[0] = L4_1
L2_1.quest_config = L3_1
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L5_1 = {}
L5_1.config_id = 116001
L5_1.state = 0
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L4_1 = {}
L3_1.npcs = L4_1
L4_1 = {}
L5_1 = {}
L5_1.configId = 1
L5_1.name = "isFinish"
L5_1.value = 0
L5_1.no_refresh = true
L4_1[1] = L5_1
L3_1.variables = L4_1
L2_1[1] = L3_1
L3_1 = {}
L4_1 = {}
L5_1 = {}
L5_1.config_id = 116001
L5_1.state = 0
L6_1 = {}
L6_1.config_id = 116002
L6_1.state = 0
L7_1 = {}
L7_1.config_id = 116003
L7_1.state = 0
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 116007
L4_1[1] = L5_1
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "PLATFORM_REACH_POINT_116005"
L6_1 = "AVATAR_NEAR_PLATFORM_116006"
L7_1 = "ENTER_REGION_116007"
L8_1 = "GADGET_STATE_CHANGE_116008"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.triggers = L4_1
L4_1 = {}
L3_1.npcs = L4_1
L4_1 = {}
L5_1 = {}
L5_1.configId = 1
L5_1.name = "isFinish"
L5_1.value = 0
L5_1.no_refresh = true
L4_1[1] = L5_1
L3_1.variables = L4_1
L2_1[2] = L3_1
L3_1 = {}
L4_1 = {}
L5_1 = {}
L5_1.config_id = 116001
L5_1.state = 203
L6_1 = {}
L6_1.config_id = 116004
L6_1.state = 0
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L4_1 = {}
L3_1.npcs = L4_1
L4_1 = {}
L5_1 = {}
L5_1.configId = 1
L5_1.name = "isFinish"
L5_1.value = 1
L5_1.no_refresh = true
L4_1[1] = L5_1
L3_1.variables = L4_1
L2_1[3] = L3_1
suite_disk = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 116001
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 116001
L7_1 = 116002
L8_1 = 116003
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.gadgets = L5_1
L5_1 = {}
L6_1 = 116007
L5_1[1] = L6_1
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "PLATFORM_REACH_POINT_116005"
L7_1 = "AVATAR_NEAR_PLATFORM_116006"
L8_1 = "ENTER_REGION_116007"
L9_1 = "GADGET_STATE_CHANGE_116008"
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L7_1 = 116001
L8_1 = 116004
L6_1[1] = L7_1
L6_1[2] = L8_1
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
suites = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = L1_1.gadget_seelie
L3_2 = A1_2.param1
if L2_2 ~= L3_2 then
L2_2 = false
return L2_2
end
L2_2 = L1_1.route_2
L3_2 = A1_2.param2
if L2_2 ~= L3_2 then
L2_2 = false
return L2_2
end
L2_2 = L1_1.final_point
L3_2 = A1_2.param3
if L2_2 ~= L3_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_PLATFORM_REACH_POINT_116005 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 116001
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.StopPlatform
L3_2 = A0_2
L4_2 = 116002
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : stop_platform"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 116002
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 2005
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_PLATFORM_REACH_POINT_116005 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = L1_1.gadget_seelie
L3_2 = A1_2.param1
if L2_2 ~= L3_2 then
L2_2 = false
return L2_2
end
L2_2 = L1_1.route_2
L3_2 = A1_2.param2
if L2_2 ~= L3_2 then
L2_2 = false
return L2_2
end
L2_2 = L1_1.final_point
L3_2 = A1_2.param3
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_AVATAR_NEAR_PLATFORM_116006 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.StartPlatform
L3_2 = A0_2
L4_2 = 116002
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = A1_2.param3
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 2005
L5_2 = 2
L6_2 = A1_2.param3
L6_2 = L6_2 + 1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L2_2 = 0
return L2_2
end
action_EVENT_AVATAR_NEAR_PLATFORM_116006 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 116007 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_116007 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetPlatformRouteId
L3_2 = A0_2
L4_2 = 116002
L5_2 = 110100051
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_platform_routeId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 116003
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 2005
L5_2 = 1
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_116007 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = A1_2.param2
if 116001 == L2_2 then
L2_2 = GadgetState
L2_2 = L2_2.GearAction1
L3_2 = A1_2.param1
if L2_2 == L3_2 then
goto lbl_11
end
end
L2_2 = false
do return L2_2 end
::lbl_11::
L2_2 = true
return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_116008 = L2_1
function L2_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.GoToFlowSuite
L3_2 = A0_2
L4_2 = 111101116
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 111101114
L5_2 = 114002
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = 0
return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_116008 = L2_1