local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 111101116 L1_1 = {} L1_1.point_sum = 11 L1_1.route_2 = 110100051 L1_1.gadget_seelie = 116002 L2_1 = L1_1.point_sum L2_1 = L2_1 - 1 L1_1.final_point = L2_1 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 116001 L3_1.gadget_id = 70710006 L4_1 = {} L4_1.x = 2641.969 L4_1.y = 249.163 L4_1.z = -1249.489 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 116002 L4_1.gadget_id = 70710010 L5_1 = {} L5_1.x = 2656.969 L5_1.y = 247.88 L5_1.z = -1263.791 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.route_id = 110100052 L5_1 = {} L5_1.config_id = 116003 L5_1.gadget_id = 70710007 L6_1 = {} L6_1.x = 2642.669 L6_1.y = 248.994 L6_1.z = -1250.59 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 148.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L6_1.config_id = 116004 L6_1.gadget_id = 70211111 L7_1 = {} L7_1.x = 2641.853 L7_1.y = 247.996 L7_1.z = -1248.133 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 26 L6_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\232\146\153\229\190\183" L6_1.showcutscene = true L6_1.isOneoff = true L6_1.persistent = true L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 116007 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 5 L4_1 = {} L4_1.x = 2658.469 L4_1.y = 247.996 L4_1.z = -1263.691 L3_1.pos = L4_1 L2_1[1] = L3_1 regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1116005 L3_1.name = "PLATFORM_REACH_POINT_116005" L4_1 = EventType L4_1 = L4_1.EVENT_PLATFORM_REACH_POINT L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_PLATFORM_REACH_POINT_116005" L3_1.action = "action_EVENT_PLATFORM_REACH_POINT_116005" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1116006 L4_1.name = "AVATAR_NEAR_PLATFORM_116006" L5_1 = EventType L5_1 = L5_1.EVENT_AVATAR_NEAR_PLATFORM L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_116006" L4_1.action = "action_EVENT_AVATAR_NEAR_PLATFORM_116006" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1116007 L5_1.name = "ENTER_REGION_116007" L6_1 = EventType L6_1 = L6_1.EVENT_ENTER_REGION L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ENTER_REGION_116007" L5_1.action = "action_EVENT_ENTER_REGION_116007" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1116008 L6_1.name = "GADGET_STATE_CHANGE_116008" L7_1 = EventType L7_1 = L7_1.EVENT_GADGET_STATE_CHANGE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_116008" L6_1.action = "action_EVENT_GADGET_STATE_CHANGE_116008" L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "isFinish" L3_1.value = 0 L3_1.no_refresh = true L2_1[1] = L3_1 variables = L2_1 L2_1 = {} L2_1.io_type = 1 L2_1.suite = 1 L2_1.end_suite = 2 L2_1.rand_suite = false L3_1 = {} L4_1 = {} L5_1 = {} L4_1[1] = L5_1 L3_1[0] = L4_1 L2_1.quest_config = L3_1 init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L5_1 = {} L5_1.config_id = 116001 L5_1.state = 0 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L4_1 = {} L3_1.npcs = L4_1 L4_1 = {} L5_1 = {} L5_1.configId = 1 L5_1.name = "isFinish" L5_1.value = 0 L5_1.no_refresh = true L4_1[1] = L5_1 L3_1.variables = L4_1 L2_1[1] = L3_1 L3_1 = {} L4_1 = {} L5_1 = {} L5_1.config_id = 116001 L5_1.state = 0 L6_1 = {} L6_1.config_id = 116002 L6_1.state = 0 L7_1 = {} L7_1.config_id = 116003 L7_1.state = 0 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 116007 L4_1[1] = L5_1 L3_1.regions = L4_1 L4_1 = {} L5_1 = "PLATFORM_REACH_POINT_116005" L6_1 = "AVATAR_NEAR_PLATFORM_116006" L7_1 = "ENTER_REGION_116007" L8_1 = "GADGET_STATE_CHANGE_116008" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.triggers = L4_1 L4_1 = {} L3_1.npcs = L4_1 L4_1 = {} L5_1 = {} L5_1.configId = 1 L5_1.name = "isFinish" L5_1.value = 0 L5_1.no_refresh = true L4_1[1] = L5_1 L3_1.variables = L4_1 L2_1[2] = L3_1 L3_1 = {} L4_1 = {} L5_1 = {} L5_1.config_id = 116001 L5_1.state = 203 L6_1 = {} L6_1.config_id = 116004 L6_1.state = 0 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L4_1 = {} L3_1.npcs = L4_1 L4_1 = {} L5_1 = {} L5_1.configId = 1 L5_1.name = "isFinish" L5_1.value = 1 L5_1.no_refresh = true L4_1[1] = L5_1 L3_1.variables = L4_1 L2_1[3] = L3_1 suite_disk = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 116001 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 116001 L7_1 = 116002 L8_1 = 116003 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.gadgets = L5_1 L5_1 = {} L6_1 = 116007 L5_1[1] = L6_1 L4_1.regions = L5_1 L5_1 = {} L6_1 = "PLATFORM_REACH_POINT_116005" L7_1 = "AVATAR_NEAR_PLATFORM_116006" L8_1 = "ENTER_REGION_116007" L9_1 = "GADGET_STATE_CHANGE_116008" L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L7_1 = 116001 L8_1 = 116004 L6_1[1] = L7_1 L6_1[2] = L8_1 L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = L1_1.gadget_seelie L3_2 = A1_2.param1 if L2_2 ~= L3_2 then L2_2 = false return L2_2 end L2_2 = L1_1.route_2 L3_2 = A1_2.param2 if L2_2 ~= L3_2 then L2_2 = false return L2_2 end L2_2 = L1_1.final_point L3_2 = A1_2.param3 if L2_2 ~= L3_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_PLATFORM_REACH_POINT_116005 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 116001 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.StopPlatform L3_2 = A0_2 L4_2 = 116002 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : stop_platform" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 116002 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 2005 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_PLATFORM_REACH_POINT_116005 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = L1_1.gadget_seelie L3_2 = A1_2.param1 if L2_2 ~= L3_2 then L2_2 = false return L2_2 end L2_2 = L1_1.route_2 L3_2 = A1_2.param2 if L2_2 ~= L3_2 then L2_2 = false return L2_2 end L2_2 = L1_1.final_point L3_2 = A1_2.param3 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_AVATAR_NEAR_PLATFORM_116006 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.StartPlatform L3_2 = A0_2 L4_2 = 116002 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = A1_2.param3 if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 2005 L5_2 = 2 L6_2 = A1_2.param3 L6_2 = L6_2 + 1 L2_2(L3_2, L4_2, L5_2, L6_2) end L2_2 = 0 return L2_2 end action_EVENT_AVATAR_NEAR_PLATFORM_116006 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 116007 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_116007 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetPlatformRouteId L3_2 = A0_2 L4_2 = 116002 L5_2 = 110100051 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_platform_routeId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 116003 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 2005 L5_2 = 1 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_116007 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 116001 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearAction1 L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_116008 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.GoToFlowSuite L3_2 = A0_2 L4_2 = 111101116 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 111101114 L5_2 = 114002 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_116008 = L2_1