Grasscutter_Resources/Resources/Scripts/Scene/1/scene1_group111101088.lua
2022-04-29 16:40:51 +02:00

985 lines
19 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1
L0_1 = {}
L0_1.group_id = 111101088
L1_1 = {}
L2_1 = {}
L2_1.config_id = 88001
L2_1.monster_id = 21010401
L3_1 = {}
L3_1.x = 2665.291
L3_1.y = 198.333
L3_1.z = -1757.222
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 20.037
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_id = 1000100
L2_1.disableWander = true
L3_1 = {}
L3_1.config_id = 88002
L3_1.monster_id = 21010901
L4_1 = {}
L4_1.x = 2687.421
L4_1.y = 198.354
L4_1.z = -1755.963
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 353.81
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_id = 1000100
L3_1.disableWander = true
L4_1 = {}
L4_1.config_id = 88004
L4_1.monster_id = 22010201
L5_1 = {}
L5_1.x = 2676.483
L5_1.y = 200.767
L5_1.z = -1744.958
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 323.584
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_id = 1000100
L4_1.disableWander = true
L5_1 = {}
L5_1.config_id = 88006
L5_1.monster_id = 21020101
L6_1 = {}
L6_1.x = 2676.594
L6_1.y = 200.804
L6_1.z = -1745.978
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 323.584
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_id = 1000100
L5_1.disableWander = true
L6_1 = {}
L6_1.config_id = 88008
L6_1.monster_id = 21030301
L7_1 = {}
L7_1.x = 2676.267
L7_1.y = 200.799
L7_1.z = -1745.486
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 27.558
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.drop_id = 1000100
L6_1.disableWander = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 88005
L2_1.gadget_id = 70950087
L3_1 = {}
L3_1.x = 2664.044
L3_1.y = 194.988
L3_1.z = -1753.513
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 49.032
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 88007
L3_1.gadget_id = 70950087
L4_1 = {}
L4_1.x = 2690.216
L4_1.y = 194.6
L4_1.z = -1751.76
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 196.466
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 88009
L4_1.gadget_id = 70360128
L5_1 = {}
L5_1.x = 2677.279
L5_1.y = 194.305
L5_1.z = -1745.781
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.persistent = true
L5_1 = {}
L5_1.config_id = 88010
L5_1.gadget_id = 70210113
L6_1 = {}
L6_1.x = 2677.279
L6_1.y = 194.305
L6_1.z = -1745.781
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.chest_drop_id = 1000100
L5_1.drop_count = 1
L5_1.showcutscene = true
L5_1.persistent = true
L5_1.is_blossom_chest = true
L6_1 = {}
L6_1.config_id = 88011
L6_1.gadget_id = 70290058
L7_1 = {}
L7_1.x = 2665.609
L7_1.y = 194.6
L7_1.z = -1757.164
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 88012
L7_1.gadget_id = 70950092
L8_1 = {}
L8_1.x = 2665.609
L8_1.y = 194.6
L8_1.z = -1757.164
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 314.149
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = GadgetState
L8_1 = L8_1.GearStart
L7_1.state = L8_1
L8_1 = {}
L8_1.config_id = 88013
L8_1.gadget_id = 70950092
L9_1 = {}
L9_1.x = 2688.205
L9_1.y = 194.631
L9_1.z = -1756.378
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 311.327
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L9_1 = GadgetState
L9_1 = L9_1.GearStart
L8_1.state = L9_1
L9_1 = {}
L9_1.config_id = 88015
L9_1.gadget_id = 70290058
L10_1 = {}
L10_1.x = 2688.205
L10_1.y = 197.285
L10_1.z = -1756.378
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L10_1 = GadgetState
L10_1 = L10_1.GearStart
L9_1.state = L10_1
L10_1 = {}
L10_1.config_id = 88032
L10_1.gadget_id = 70290059
L11_1 = {}
L11_1.x = 2677.042
L11_1.y = 194.6
L11_1.z = -1745.282
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L11_1 = GadgetState
L11_1 = L11_1.GearStart
L10_1.state = L11_1
L11_1 = {}
L11_1.config_id = 88035
L11_1.gadget_id = 70290060
L12_1 = {}
L12_1.x = 2670.29
L12_1.y = 198.882
L12_1.z = -1751.972
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 313.734
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L12_1 = {}
L12_1.config_id = 88036
L12_1.gadget_id = 70290060
L13_1 = {}
L13_1.x = 2683.347
L13_1.y = 198.8
L13_1.z = -1752.045
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 221.702
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1088003
L2_1.name = "ANY_MONSTER_DIE_88003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_88003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_88003"
L3_1 = {}
L3_1.config_id = 1088019
L3_1.name = "CHALLENGE_SUCCESS_88019"
L4_1 = EventType
L4_1 = L4_1.EVENT_CHALLENGE_SUCCESS
L3_1.event = L4_1
L3_1.source = "1"
L3_1.condition = ""
L3_1.action = "action_EVENT_CHALLENGE_SUCCESS_88019"
L4_1 = {}
L4_1.config_id = 1088020
L4_1.name = "CHALLENGE_FAIL_88020"
L5_1 = EventType
L5_1 = L5_1.EVENT_CHALLENGE_FAIL
L4_1.event = L5_1
L4_1.source = "1"
L4_1.condition = ""
L4_1.action = "action_EVENT_CHALLENGE_FAIL_88020"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1088022
L5_1.name = "GROUP_REFRESH_88022"
L6_1 = EventType
L6_1 = L6_1.EVENT_GROUP_REFRESH
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = ""
L5_1.action = "action_EVENT_GROUP_REFRESH_88022"
L6_1 = {}
L6_1.config_id = 1088023
L6_1.name = "BLOSSOM_CHEST_DIE_88023"
L7_1 = EventType
L7_1 = L7_1.EVENT_BLOSSOM_CHEST_DIE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_BLOSSOM_CHEST_DIE_88023"
L6_1.action = "action_EVENT_BLOSSOM_CHEST_DIE_88023"
L6_1.trigger_count = 0
L7_1 = {}
L7_1.config_id = 1088025
L7_1.name = "BLOSSOM_PROGRESS_FINISH_88025"
L8_1 = EventType
L8_1 = L8_1.EVENT_BLOSSOM_PROGRESS_FINISH
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = ""
L7_1.action = "action_EVENT_BLOSSOM_PROGRESS_FINISH_88025"
L8_1 = {}
L8_1.config_id = 1088026
L8_1.name = "GROUP_LOAD_88026"
L9_1 = EventType
L9_1 = L9_1.EVENT_GROUP_LOAD
L8_1.event = L9_1
L8_1.source = ""
L8_1.condition = ""
L8_1.action = "action_EVENT_GROUP_LOAD_88026"
L9_1 = {}
L9_1.config_id = 1088027
L9_1.name = "ANY_GADGET_DIE_88027"
L10_1 = EventType
L10_1 = L10_1.EVENT_ANY_GADGET_DIE
L9_1.event = L10_1
L9_1.source = ""
L9_1.condition = "condition_EVENT_ANY_GADGET_DIE_88027"
L9_1.action = "action_EVENT_ANY_GADGET_DIE_88027"
L10_1 = {}
L10_1.config_id = 1088028
L10_1.name = "ANY_GADGET_DIE_88028"
L11_1 = EventType
L11_1 = L11_1.EVENT_ANY_GADGET_DIE
L10_1.event = L11_1
L10_1.source = ""
L10_1.condition = "condition_EVENT_ANY_GADGET_DIE_88028"
L10_1.action = "action_EVENT_ANY_GADGET_DIE_88028"
L11_1 = {}
L11_1.config_id = 1088030
L11_1.name = "ANY_MONSTER_DIE_88030"
L12_1 = EventType
L12_1 = L12_1.EVENT_ANY_MONSTER_DIE
L11_1.event = L12_1
L11_1.source = ""
L11_1.condition = "condition_EVENT_ANY_MONSTER_DIE_88030"
L11_1.action = "action_EVENT_ANY_MONSTER_DIE_88030"
L12_1 = {}
L12_1.config_id = 1088031
L12_1.name = "ANY_MONSTER_DIE_88031"
L13_1 = EventType
L13_1 = L13_1.EVENT_ANY_MONSTER_DIE
L12_1.event = L13_1
L12_1.source = ""
L12_1.condition = "condition_EVENT_ANY_MONSTER_DIE_88031"
L12_1.action = "action_EVENT_ANY_MONSTER_DIE_88031"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "GroupCompletion"
L2_1.value = 0
L2_1.no_refresh = false
L3_1 = {}
L3_1.configId = 2
L3_1.name = "remainingHeat"
L3_1.value = 3
L3_1.no_refresh = false
L4_1 = {}
L4_1.configId = 3
L4_1.name = "wave"
L4_1.value = 0
L4_1.no_refresh = false
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1088021
L3_1.name = "GADGET_CREATE_88021"
L4_1 = EventType
L4_1 = L4_1.EVENT_GADGET_CREATE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_GADGET_CREATE_88021"
L3_1.action = "action_EVENT_GADGET_CREATE_88021"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1088024
L4_1.name = "SELECT_OPTION_88024"
L5_1 = EventType
L5_1 = L5_1.EVENT_SELECT_OPTION
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_SELECT_OPTION_88024"
L4_1.action = "action_EVENT_SELECT_OPTION_88024"
L4_1.trigger_count = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.triggers = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 2
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "GROUP_LOAD_88026"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 88001
L6_1 = 88002
L7_1 = 88008
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 88005
L6_1 = 88007
L7_1 = 88011
L8_1 = 88012
L9_1 = 88013
L10_1 = 88015
L11_1 = 88032
L12_1 = 88035
L13_1 = 88036
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L4_1[8] = L12_1
L4_1[9] = L13_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_88003"
L6_1 = "CHALLENGE_SUCCESS_88019"
L7_1 = "CHALLENGE_FAIL_88020"
L8_1 = "GROUP_REFRESH_88022"
L9_1 = "BLOSSOM_CHEST_DIE_88023"
L10_1 = "BLOSSOM_PROGRESS_FINISH_88025"
L11_1 = "ANY_GADGET_DIE_88027"
L12_1 = "ANY_GADGET_DIE_88028"
L13_1 = "ANY_MONSTER_DIE_88030"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L4_1[8] = L12_1
L4_1[9] = L13_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 88006
L5_1[1] = L6_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ANY_MONSTER_DIE_88031"
L5_1[1] = L6_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L7_1 = 88004
L6_1[1] = L7_1
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 88008 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_88003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 88011
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 88015
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_88003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.AddBlossomScheduleProgressByGroupId
L3_2 = A0_2
L4_2 = 111101088
L2_2(L3_2, L4_2)
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_SUCCESS_88019 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 111101088
L4_2.suite = 2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_FAIL_88020 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 88009
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_gadget"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetBlossomScheduleStateByGroupId
L3_2 = A0_2
L4_2 = 111101088
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_blossomscehedule_byGroupId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.RefreshBlossomDropRewardByGroupId
L3_2 = A0_2
L4_2 = 111101088
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : remove_gadget_by_configid"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GROUP_REFRESH_88022 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 88010 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_BLOSSOM_CHEST_DIE_88023 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshBlossomGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 0
L4_2.suite = 2
L4_2.exclude_prev = true
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_blossom_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_BLOSSOM_CHEST_DIE_88023 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateBlossomChestByGroupId
L3_2 = A0_2
L4_2 = 111101088
L5_2 = 88010
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_blossomChest_bygroupid"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetBlossomScheduleStateByGroupId
L3_2 = A0_2
L4_2 = 111101088
L5_2 = 3
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_blossomscehedule_byGroupId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValue
L3_2 = A0_2
L4_2 = "GroupCompletion"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_BLOSSOM_PROGRESS_FINISH_88025 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshBlossomGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 0
L4_2.suite = 2
L4_2.exclude_prev = true
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_blossom_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_GROUP_LOAD_88026 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 88012 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_GADGET_DIE_88027 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 88035
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_GADGET_DIE_88027 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 88013 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_GADGET_DIE_88028 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 88036
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_GADGET_DIE_88028 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 111101088
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "wave"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_88030 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "wave"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 111101088
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = {}
L2_2.x = 2677
L2_2.y = 194
L2_2.z = -1745
L3_2 = ScriptLib
L3_2 = L3_2.ShowReminderRadius
L4_2 = A0_2
L5_2 = 400002
L6_2 = L2_2
L7_2 = 25
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = 0
return L3_2
end
action_EVENT_ANY_MONSTER_DIE_88030 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 111101088
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "wave"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_88031 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "wave"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 111101088
L5_2 = 4
L2_2(L3_2, L4_2, L5_2)
L2_2 = {}
L2_2.x = 2677
L2_2.y = 194
L2_2.z = -1745
L3_2 = ScriptLib
L3_2 = L3_2.ShowReminderRadius
L4_2 = A0_2
L5_2 = 400003
L6_2 = L2_2
L7_2 = 25
L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = 0
return L3_2
end
action_EVENT_ANY_MONSTER_DIE_88031 = L1_1