local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1 L0_1 = {} L0_1.group_id = 111101088 L1_1 = {} L2_1 = {} L2_1.config_id = 88001 L2_1.monster_id = 21010401 L3_1 = {} L3_1.x = 2665.291 L3_1.y = 198.333 L3_1.z = -1757.222 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 20.037 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_id = 1000100 L2_1.disableWander = true L3_1 = {} L3_1.config_id = 88002 L3_1.monster_id = 21010901 L4_1 = {} L4_1.x = 2687.421 L4_1.y = 198.354 L4_1.z = -1755.963 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 353.81 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L3_1.disableWander = true L4_1 = {} L4_1.config_id = 88004 L4_1.monster_id = 22010201 L5_1 = {} L5_1.x = 2676.483 L5_1.y = 200.767 L5_1.z = -1744.958 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 323.584 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_id = 1000100 L4_1.disableWander = true L5_1 = {} L5_1.config_id = 88006 L5_1.monster_id = 21020101 L6_1 = {} L6_1.x = 2676.594 L6_1.y = 200.804 L6_1.z = -1745.978 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 323.584 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_id = 1000100 L5_1.disableWander = true L6_1 = {} L6_1.config_id = 88008 L6_1.monster_id = 21030301 L7_1 = {} L7_1.x = 2676.267 L7_1.y = 200.799 L7_1.z = -1745.486 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 27.558 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_id = 1000100 L6_1.disableWander = true L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 88005 L2_1.gadget_id = 70950087 L3_1 = {} L3_1.x = 2664.044 L3_1.y = 194.988 L3_1.z = -1753.513 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 49.032 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 88007 L3_1.gadget_id = 70950087 L4_1 = {} L4_1.x = 2690.216 L4_1.y = 194.6 L4_1.z = -1751.76 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 196.466 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 88009 L4_1.gadget_id = 70360128 L5_1 = {} L5_1.x = 2677.279 L5_1.y = 194.305 L5_1.z = -1745.781 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.persistent = true L5_1 = {} L5_1.config_id = 88010 L5_1.gadget_id = 70210113 L6_1 = {} L6_1.x = 2677.279 L6_1.y = 194.305 L6_1.z = -1745.781 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.chest_drop_id = 1000100 L5_1.drop_count = 1 L5_1.showcutscene = true L5_1.persistent = true L5_1.is_blossom_chest = true L6_1 = {} L6_1.config_id = 88011 L6_1.gadget_id = 70290058 L7_1 = {} L7_1.x = 2665.609 L7_1.y = 194.6 L7_1.z = -1757.164 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 88012 L7_1.gadget_id = 70950092 L8_1 = {} L8_1.x = 2665.609 L8_1.y = 194.6 L8_1.z = -1757.164 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 314.149 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = GadgetState L8_1 = L8_1.GearStart L7_1.state = L8_1 L8_1 = {} L8_1.config_id = 88013 L8_1.gadget_id = 70950092 L9_1 = {} L9_1.x = 2688.205 L9_1.y = 194.631 L9_1.z = -1756.378 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 311.327 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = GadgetState L9_1 = L9_1.GearStart L8_1.state = L9_1 L9_1 = {} L9_1.config_id = 88015 L9_1.gadget_id = 70290058 L10_1 = {} L10_1.x = 2688.205 L10_1.y = 197.285 L10_1.z = -1756.378 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L10_1 = GadgetState L10_1 = L10_1.GearStart L9_1.state = L10_1 L10_1 = {} L10_1.config_id = 88032 L10_1.gadget_id = 70290059 L11_1 = {} L11_1.x = 2677.042 L11_1.y = 194.6 L11_1.z = -1745.282 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L11_1 = GadgetState L11_1 = L11_1.GearStart L10_1.state = L11_1 L11_1 = {} L11_1.config_id = 88035 L11_1.gadget_id = 70290060 L12_1 = {} L12_1.x = 2670.29 L12_1.y = 198.882 L12_1.z = -1751.972 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 313.734 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L12_1 = {} L12_1.config_id = 88036 L12_1.gadget_id = 70290060 L13_1 = {} L13_1.x = 2683.347 L13_1.y = 198.8 L13_1.z = -1752.045 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 221.702 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1088003 L2_1.name = "ANY_MONSTER_DIE_88003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_88003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_88003" L3_1 = {} L3_1.config_id = 1088019 L3_1.name = "CHALLENGE_SUCCESS_88019" L4_1 = EventType L4_1 = L4_1.EVENT_CHALLENGE_SUCCESS L3_1.event = L4_1 L3_1.source = "1" L3_1.condition = "" L3_1.action = "action_EVENT_CHALLENGE_SUCCESS_88019" L4_1 = {} L4_1.config_id = 1088020 L4_1.name = "CHALLENGE_FAIL_88020" L5_1 = EventType L5_1 = L5_1.EVENT_CHALLENGE_FAIL L4_1.event = L5_1 L4_1.source = "1" L4_1.condition = "" L4_1.action = "action_EVENT_CHALLENGE_FAIL_88020" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1088022 L5_1.name = "GROUP_REFRESH_88022" L6_1 = EventType L6_1 = L6_1.EVENT_GROUP_REFRESH L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "" L5_1.action = "action_EVENT_GROUP_REFRESH_88022" L6_1 = {} L6_1.config_id = 1088023 L6_1.name = "BLOSSOM_CHEST_DIE_88023" L7_1 = EventType L7_1 = L7_1.EVENT_BLOSSOM_CHEST_DIE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_BLOSSOM_CHEST_DIE_88023" L6_1.action = "action_EVENT_BLOSSOM_CHEST_DIE_88023" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1088025 L7_1.name = "BLOSSOM_PROGRESS_FINISH_88025" L8_1 = EventType L8_1 = L8_1.EVENT_BLOSSOM_PROGRESS_FINISH L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "" L7_1.action = "action_EVENT_BLOSSOM_PROGRESS_FINISH_88025" L8_1 = {} L8_1.config_id = 1088026 L8_1.name = "GROUP_LOAD_88026" L9_1 = EventType L9_1 = L9_1.EVENT_GROUP_LOAD L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "" L8_1.action = "action_EVENT_GROUP_LOAD_88026" L9_1 = {} L9_1.config_id = 1088027 L9_1.name = "ANY_GADGET_DIE_88027" L10_1 = EventType L10_1 = L10_1.EVENT_ANY_GADGET_DIE L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_ANY_GADGET_DIE_88027" L9_1.action = "action_EVENT_ANY_GADGET_DIE_88027" L10_1 = {} L10_1.config_id = 1088028 L10_1.name = "ANY_GADGET_DIE_88028" L11_1 = EventType L11_1 = L11_1.EVENT_ANY_GADGET_DIE L10_1.event = L11_1 L10_1.source = "" L10_1.condition = "condition_EVENT_ANY_GADGET_DIE_88028" L10_1.action = "action_EVENT_ANY_GADGET_DIE_88028" L11_1 = {} L11_1.config_id = 1088030 L11_1.name = "ANY_MONSTER_DIE_88030" L12_1 = EventType L12_1 = L12_1.EVENT_ANY_MONSTER_DIE L11_1.event = L12_1 L11_1.source = "" L11_1.condition = "condition_EVENT_ANY_MONSTER_DIE_88030" L11_1.action = "action_EVENT_ANY_MONSTER_DIE_88030" L12_1 = {} L12_1.config_id = 1088031 L12_1.name = "ANY_MONSTER_DIE_88031" L13_1 = EventType L13_1 = L13_1.EVENT_ANY_MONSTER_DIE L12_1.event = L13_1 L12_1.source = "" L12_1.condition = "condition_EVENT_ANY_MONSTER_DIE_88031" L12_1.action = "action_EVENT_ANY_MONSTER_DIE_88031" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "GroupCompletion" L2_1.value = 0 L2_1.no_refresh = false L3_1 = {} L3_1.configId = 2 L3_1.name = "remainingHeat" L3_1.value = 3 L3_1.no_refresh = false L4_1 = {} L4_1.configId = 3 L4_1.name = "wave" L4_1.value = 0 L4_1.no_refresh = false L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 1088021 L3_1.name = "GADGET_CREATE_88021" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_CREATE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_CREATE_88021" L3_1.action = "action_EVENT_GADGET_CREATE_88021" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1088024 L4_1.name = "SELECT_OPTION_88024" L5_1 = EventType L5_1 = L5_1.EVENT_SELECT_OPTION L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_SELECT_OPTION_88024" L4_1.action = "action_EVENT_SELECT_OPTION_88024" L4_1.trigger_count = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.triggers = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 2 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "GROUP_LOAD_88026" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 88001 L6_1 = 88002 L7_1 = 88008 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 88005 L6_1 = 88007 L7_1 = 88011 L8_1 = 88012 L9_1 = 88013 L10_1 = 88015 L11_1 = 88032 L12_1 = 88035 L13_1 = 88036 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L4_1[9] = L13_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_88003" L6_1 = "CHALLENGE_SUCCESS_88019" L7_1 = "CHALLENGE_FAIL_88020" L8_1 = "GROUP_REFRESH_88022" L9_1 = "BLOSSOM_CHEST_DIE_88023" L10_1 = "BLOSSOM_PROGRESS_FINISH_88025" L11_1 = "ANY_GADGET_DIE_88027" L12_1 = "ANY_GADGET_DIE_88028" L13_1 = "ANY_MONSTER_DIE_88030" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L4_1[9] = L13_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 88006 L5_1[1] = L6_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_DIE_88031" L5_1[1] = L6_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L7_1 = 88004 L6_1[1] = L7_1 L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 88008 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_88003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 88011 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 88015 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_88003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddBlossomScheduleProgressByGroupId L3_2 = A0_2 L4_2 = 111101088 L2_2(L3_2, L4_2) L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_SUCCESS_88019 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 111101088 L4_2.suite = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_88020 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 88009 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetBlossomScheduleStateByGroupId L3_2 = A0_2 L4_2 = 111101088 L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_blossomscehedule_byGroupId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshBlossomDropRewardByGroupId L3_2 = A0_2 L4_2 = 111101088 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : remove_gadget_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_REFRESH_88022 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 88010 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_BLOSSOM_CHEST_DIE_88023 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshBlossomGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 0 L4_2.suite = 2 L4_2.exclude_prev = true L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_blossom_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_BLOSSOM_CHEST_DIE_88023 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.CreateBlossomChestByGroupId L3_2 = A0_2 L4_2 = 111101088 L5_2 = 88010 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_blossomChest_bygroupid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetBlossomScheduleStateByGroupId L3_2 = A0_2 L4_2 = 111101088 L5_2 = 3 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_blossomscehedule_byGroupId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "GroupCompletion" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_BLOSSOM_PROGRESS_FINISH_88025 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshBlossomGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 0 L4_2.suite = 2 L4_2.exclude_prev = true L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_blossom_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_88026 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 88012 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_GADGET_DIE_88027 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 88035 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_GADGET_DIE_88027 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 88013 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_GADGET_DIE_88028 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 88036 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_GADGET_DIE_88028 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 111101088 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "wave" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_88030 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "wave" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 111101088 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = {} L2_2.x = 2677 L2_2.y = 194 L2_2.z = -1745 L3_2 = ScriptLib L3_2 = L3_2.ShowReminderRadius L4_2 = A0_2 L5_2 = 400002 L6_2 = L2_2 L7_2 = 25 L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = 0 return L3_2 end action_EVENT_ANY_MONSTER_DIE_88030 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 111101088 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "wave" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_88031 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "wave" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 111101088 L5_2 = 4 L2_2(L3_2, L4_2, L5_2) L2_2 = {} L2_2.x = 2677 L2_2.y = 194 L2_2.z = -1745 L3_2 = ScriptLib L3_2 = L3_2.ShowReminderRadius L4_2 = A0_2 L5_2 = 400003 L6_2 = L2_2 L7_2 = 25 L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = 0 return L3_2 end action_EVENT_ANY_MONSTER_DIE_88031 = L1_1