Grasscutter_Resources/Resources/Scripts/Scene/1/scene1_group111101042.lua
2022-04-29 16:40:51 +02:00

332 lines
5.8 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
L0_1 = {}
L0_1.group_id = 111101042
L1_1 = {}
L2_1 = {}
L2_1.config_id = 42001
L2_1.monster_id = 21010201
L3_1 = {}
L3_1.x = 2278.105
L3_1.y = 246.6
L3_1.z = -1416.197
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 272.1
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L3_1 = {}
L3_1.config_id = 42012
L3_1.monster_id = 21010401
L4_1 = {}
L4_1.x = 2276.693
L4_1.y = 246.301
L4_1.z = -1417.906
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L4_1 = {}
L4_1.config_id = 42013
L4_1.monster_id = 21010201
L5_1 = {}
L5_1.x = 2275.357
L5_1.y = 246.041
L5_1.z = -1416.621
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 93.06
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L5_1 = {}
L5_1.config_id = 42014
L5_1.monster_id = 21010301
L6_1 = {}
L6_1.x = 2281.496
L6_1.y = 247.36
L6_1.z = -1416.709
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 42002
L2_1.gadget_id = 70211012
L3_1 = {}
L3_1.x = 2276.014
L3_1.y = 246.049
L3_1.z = -1420.748
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 6
L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.config_id = 42004
L3_1.gadget_id = 70220013
L4_1 = {}
L4_1.x = 2277.929
L4_1.y = 246.417
L4_1.z = -1420.744
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 42005
L4_1.gadget_id = 70220013
L5_1 = {}
L5_1.x = 2279.715
L5_1.y = 246.926
L5_1.z = -1419.415
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 42006
L5_1.gadget_id = 70220005
L6_1 = {}
L6_1.x = 2278.173
L6_1.y = 246.568
L6_1.z = -1419.014
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = {}
L6_1.config_id = 42007
L6_1.gadget_id = 70220014
L7_1 = {}
L7_1.x = 2274.53
L7_1.y = 245.771
L7_1.z = -1421.569
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 42008
L7_1.gadget_id = 70220014
L8_1 = {}
L8_1.x = 2274.162
L8_1.y = 245.681
L8_1.z = -1420.496
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = {}
L8_1.config_id = 42009
L8_1.gadget_id = 70220014
L9_1 = {}
L9_1.x = 2272.895
L9_1.y = 245.314
L9_1.z = -1421.217
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.89
L9_1.y = 356.64
L9_1.z = 320.14
L8_1.rot = L9_1
L8_1.level = 1
L9_1 = {}
L9_1.config_id = 42010
L9_1.gadget_id = 70310004
L10_1 = {}
L10_1.x = 2276.784
L10_1.y = 246.337
L10_1.z = -1416.408
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L10_1 = {}
L10_1.config_id = 42011
L10_1.gadget_id = 70220017
L11_1 = {}
L11_1.x = 2273.74
L11_1.y = 245.628
L11_1.z = -1417.88
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1042003
L2_1.name = "ANY_MONSTER_DIE_42003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_42003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_42003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 42001
L5_1 = 42012
L6_1 = 42013
L7_1 = 42014
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 42002
L5_1 = 42004
L6_1 = 42005
L7_1 = 42006
L8_1 = 42007
L9_1 = 42008
L10_1 = 42009
L11_1 = 42010
L12_1 = 42011
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_42003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCount
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_42003 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 42002
L5_2 = GadgetState
L5_2 = L5_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.MarkPlayerAction
L3_2 = A0_2
L4_2 = 4000
L5_2 = 3
L6_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : mark_playerAction"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_42003 = L1_1