local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 111101042 L1_1 = {} L2_1 = {} L2_1.config_id = 42001 L2_1.monster_id = 21010201 L3_1 = {} L3_1.x = 2278.105 L3_1.y = 246.6 L3_1.z = -1416.197 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 272.1 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L2_1.disableWander = true L3_1 = {} L3_1.config_id = 42012 L3_1.monster_id = 21010401 L4_1 = {} L4_1.x = 2276.693 L4_1.y = 246.301 L4_1.z = -1417.906 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L4_1 = {} L4_1.config_id = 42013 L4_1.monster_id = 21010201 L5_1 = {} L5_1.x = 2275.357 L5_1.y = 246.041 L5_1.z = -1416.621 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 93.06 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L5_1 = {} L5_1.config_id = 42014 L5_1.monster_id = 21010301 L6_1 = {} L6_1.x = 2281.496 L6_1.y = 247.36 L6_1.z = -1416.709 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 42002 L2_1.gadget_id = 70211012 L3_1 = {} L3_1.x = 2276.014 L3_1.y = 246.049 L3_1.z = -1420.748 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 6 L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.config_id = 42004 L3_1.gadget_id = 70220013 L4_1 = {} L4_1.x = 2277.929 L4_1.y = 246.417 L4_1.z = -1420.744 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 42005 L4_1.gadget_id = 70220013 L5_1 = {} L5_1.x = 2279.715 L5_1.y = 246.926 L5_1.z = -1419.415 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 42006 L5_1.gadget_id = 70220005 L6_1 = {} L6_1.x = 2278.173 L6_1.y = 246.568 L6_1.z = -1419.014 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L6_1.config_id = 42007 L6_1.gadget_id = 70220014 L7_1 = {} L7_1.x = 2274.53 L7_1.y = 245.771 L7_1.z = -1421.569 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 42008 L7_1.gadget_id = 70220014 L8_1 = {} L8_1.x = 2274.162 L8_1.y = 245.681 L8_1.z = -1420.496 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = {} L8_1.config_id = 42009 L8_1.gadget_id = 70220014 L9_1 = {} L9_1.x = 2272.895 L9_1.y = 245.314 L9_1.z = -1421.217 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.89 L9_1.y = 356.64 L9_1.z = 320.14 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = {} L9_1.config_id = 42010 L9_1.gadget_id = 70310004 L10_1 = {} L10_1.x = 2276.784 L10_1.y = 246.337 L10_1.z = -1416.408 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L10_1 = {} L10_1.config_id = 42011 L10_1.gadget_id = 70220017 L11_1 = {} L11_1.x = 2273.74 L11_1.y = 245.628 L11_1.z = -1417.88 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1042003 L2_1.name = "ANY_MONSTER_DIE_42003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_42003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_42003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 42001 L5_1 = 42012 L6_1 = 42013 L7_1 = 42014 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 42002 L5_1 = 42004 L6_1 = 42005 L7_1 = 42006 L8_1 = 42007 L9_1 = 42008 L10_1 = 42009 L11_1 = 42010 L12_1 = 42011 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_42003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_42003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 42002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_42003 = L1_1