mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
* added lua context to ScriptLib function calls where missing * fixed parameters for some calls
332 lines
6.7 KiB
Lua
332 lines
6.7 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
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L0_1 = {}
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L0_1.group_id = 111101034
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L1_1 = {}
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L1_1.maxPathNode = 6
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L1_1.pointarray_route = 110100026
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L1_1.gadget_bubble = 34002
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L1_1.group_id = 111101034
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L1_1.gadget_reward = 34001
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function L2_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
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L1_2 = ScriptLib
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L1_2 = L1_2.PrintLog
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L2_2 = "platform to move"
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L1_2(A0_2, L2_2)
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L1_2 = ScriptLib
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L1_2 = L1_2.GetGroupVariableValue
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L2_2 = A0_2
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L3_2 = "currentPathNode"
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L1_2 = L1_2(L2_2, L3_2)
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L1_2 = L1_2 + 1
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L2_2 = L1_1.maxPathNode
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if L1_2 > L2_2 then
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L1_2 = L1_1.maxPathNode
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetPlatformPointArray
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L3_2 = A0_2
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L4_2 = L1_1.gadget_bubble
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L5_2 = L1_1.pointarray_route
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L6_2 = {}
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L7_2 = L1_2
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L6_2[1] = L7_2
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L7_2 = {}
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L7_2.route_type = 0
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L2_2(L3_2, L4_2, L5_2, L6_2, L7_2)
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintLog
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L3_2 = "platform to move : start platform"
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L2_2(A0_2, L3_2)
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L2_2 = 0
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return L2_2
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end
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MovePlatform = L2_1
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L2_1 = {}
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monsters = L2_1
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L2_1 = {}
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npcs = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 34001
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L3_1.gadget_id = 70210101
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L4_1 = {}
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L4_1.x = 2752.856
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L4_1.y = 194.6
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L4_1.z = -1902.653
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 235.625
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L3_1.chest_drop_id = 1000100
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L3_1.drop_count = 1
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L3_1.isOneoff = true
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L3_1.persistent = true
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L4_1 = {}
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L4_1.config_id = 34002
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L4_1.gadget_id = 70950081
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L5_1 = {}
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L5_1.x = 2700.452
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L5_1.y = 194.6
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L5_1.z = -1809.702
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 235.625
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 1
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L4_1.route_id = 110100055
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L4_1.start_route = false
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L4_1.is_use_point_array = true
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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gadgets = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 34007
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L4_1 = RegionShape
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L4_1 = L4_1.SPHERE
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L3_1.shape = L4_1
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L3_1.radius = 5
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L4_1 = {}
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L4_1.x = 2700.452
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L4_1.y = 194.6
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L4_1.z = -1809.702
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L3_1.pos = L4_1
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L2_1[1] = L3_1
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regions = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 1034003
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L3_1.name = "PLATFORM_REACH_POINT_34003"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_PLATFORM_REACH_POINT
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_PLATFORM_REACH_POINT_34003"
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L3_1.action = "action_EVENT_PLATFORM_REACH_POINT_34003"
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L3_1.trigger_count = 0
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L4_1 = {}
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L4_1.config_id = 1034006
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L4_1.name = "AVATAR_NEAR_PLATFORM_34006"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_AVATAR_NEAR_PLATFORM
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L4_1.event = L5_1
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L4_1.source = ""
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L4_1.condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_34006"
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L4_1.action = "action_EVENT_AVATAR_NEAR_PLATFORM_34006"
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L4_1.trigger_count = 0
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L5_1 = {}
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L5_1.config_id = 1034007
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L5_1.name = "ENTER_REGION_34007"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_ENTER_REGION
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L5_1.event = L6_1
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L5_1.source = ""
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L5_1.condition = "condition_EVENT_ENTER_REGION_34007"
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L5_1.action = "action_EVENT_ENTER_REGION_34007"
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L5_1.trigger_count = 0
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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triggers = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.configId = 1
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L3_1.name = "currentPathNode"
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L3_1.value = 0
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L3_1.no_refresh = false
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L4_1 = {}
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L4_1.configId = 2
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L4_1.name = "isReachGoal"
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L4_1.value = 0
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L4_1.no_refresh = false
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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variables = L2_1
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L2_1 = {}
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L2_1.suite = 1
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L2_1.end_suite = 2
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L2_1.rand_suite = false
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init_config = L2_1
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L2_1 = {}
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L3_1 = {}
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L4_1 = {}
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L3_1.monsters = L4_1
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L4_1 = {}
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L5_1 = 34002
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L4_1[1] = L5_1
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L3_1.gadgets = L4_1
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L4_1 = {}
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L5_1 = 34007
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L4_1[1] = L5_1
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "PLATFORM_REACH_POINT_34003"
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L6_1 = "AVATAR_NEAR_PLATFORM_34006"
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L7_1 = "ENTER_REGION_34007"
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L4_1 = {}
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L5_1 = {}
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L4_1.monsters = L5_1
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L5_1 = {}
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L6_1 = 34001
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L5_1[1] = L6_1
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L4_1.gadgets = L5_1
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L5_1 = {}
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L4_1.regions = L5_1
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L5_1 = {}
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L4_1.triggers = L5_1
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L4_1.rand_weight = 100
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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suites = L2_1
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function L2_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = L1_1.gadget_bubble
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L3_2 = A1_2.param1
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if L2_2 ~= L3_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_PLATFORM_REACH_POINT_34003 = L2_1
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function L2_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "currentPathNode"
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L5_2 = A1_2.param3
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = ScriptLib
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L2_2 = L2_2.StopPlatform
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L3_2 = A0_2
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L4_2 = L1_1.gadget_bubble
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L2_2(L3_2, L4_2)
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L2_2 = A1_2.param3
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L3_2 = L1_1.maxPathNode
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if L2_2 == L3_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "isReachGoal"
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L5_2 = 1
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L2_2(L3_2, L4_2, L5_2)
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = L1_1.gadget_bubble
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L5_2 = GadgetState
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L5_2 = L5_2.Default
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = 0
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return L2_2
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end
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action_EVENT_PLATFORM_REACH_POINT_34003 = L2_1
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function L2_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = L1_1.gadget_bubble
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L3_2 = A1_2.param1
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if L2_2 ~= L3_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_AVATAR_NEAR_PLATFORM_34006 = L2_1
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function L2_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupVariableValue
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L3_2 = A0_2
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L4_2 = "isReachGoal"
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 == 1 then
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = L1_1.gadget_bubble
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L5_2 = GadgetState
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L5_2 = L5_2.GearStart
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = ScriptLib
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L2_2 = L2_2.KillEntityByConfigId
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = L1_1.gadget_bubble
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L4_2.config_id = L5_2
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L2_2(L3_2, L4_2)
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateGadget
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = L1_1.gadget_reward
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L4_2.config_id = L5_2
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L2_2(L3_2, L4_2)
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L2_2 = ScriptLib
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L2_2 = L2_2.GoToGroupSuite
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L3_2 = A0_2
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L4_2 = L1_1.group_id
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L5_2 = 2
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L2_2(L3_2, L4_2, L5_2)
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else
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = L1_1.gadget_bubble
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L5_2 = GadgetState
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L5_2 = L5_2.GearStart
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = MovePlatform
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L3_2 = A0_2
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L2_2(L3_2)
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_AVATAR_NEAR_PLATFORM_34006 = L2_1
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function L2_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 34007 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ENTER_REGION_34007 = L2_1
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function L2_1(A0_2, A1_2)
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local L2_2
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ENTER_REGION_34007 = L2_1
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