mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
1270 lines
28 KiB
Lua
1270 lines
28 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
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L0_1 = require
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L1_1 = "Actor/ActorCommon"
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L0_1(L1_1)
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L0_1 = require
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L1_1 = "Actor/Quest/QuestActorProxy"
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L0_1 = L0_1(L1_1)
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L1_1 = class
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L2_1 = "Quest22001"
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L3_1 = L0_1
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L1_1 = L1_1(L2_1, L3_1)
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L1_1.defaultAlias = "Quest22001"
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L2_1 = nil
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L3_1 = nil
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L4_1 = nil
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L5_1 = nil
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L6_1 = nil
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L7_1 = nil
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function L8_1(A0_2)
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local L1_2
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L1_2 = A0_2.clientData
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L2_1 = L1_2
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L1_2 = L2_1.MainID
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L3_1 = L1_2
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L1_2 = L2_1.SubIDs
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L4_1 = L1_2
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L1_2 = L2_1.ActorAlias
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L5_1 = L1_2
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L1_2 = L2_1.Actors
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L6_1 = L1_2
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L1_2 = L2_1.Datas
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L7_1 = L1_2
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end
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L1_1.OnDataLoaded = L8_1
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function L8_1(A0_2)
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local L1_2, L2_2
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L1_2 = {}
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L2_2 = A0_2.OnSubStart2200101
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L1_2["2200101"] = L2_2
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L2_2 = A0_2.OnSubStart2200102
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L1_2["2200102"] = L2_2
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L2_2 = A0_2.OnSubStart2200103
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L1_2["2200103"] = L2_2
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L2_2 = A0_2.OnSubStart2200106
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L1_2["2200106"] = L2_2
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L2_2 = A0_2.OnSubStart2200104
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L1_2["2200104"] = L2_2
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L2_2 = A0_2.OnSubStart2200105
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L1_2["2200105"] = L2_2
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A0_2.subStartHandlers = L1_2
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end
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L1_1.OnSubStartHandlerBuild = L8_1
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function L8_1(A0_2)
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local L1_2, L2_2
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L1_2 = {}
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L2_2 = A0_2.OnSubFinish2200101
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L1_2["2200101"] = L2_2
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L2_2 = A0_2.OnSubFinish2200102
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L1_2["2200102"] = L2_2
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L2_2 = A0_2.OnSubFinish2200103
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L1_2["2200103"] = L2_2
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L2_2 = A0_2.OnSubFinish2200106
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L1_2["2200106"] = L2_2
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L2_2 = A0_2.OnSubFinish2200104
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L1_2["2200104"] = L2_2
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L2_2 = A0_2.OnSubFinish2200105
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L1_2["2200105"] = L2_2
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A0_2.subFinishHandlers = L1_2
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end
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L1_1.OnSubFinishHandlerBuild = L8_1
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function L8_1(A0_2)
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local L1_2, L2_2
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L1_2 = {}
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L2_2 = A0_2.OnSubFailed2200101
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L1_2["2200101"] = L2_2
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L2_2 = A0_2.OnSubFailed2200102
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L1_2["2200102"] = L2_2
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L2_2 = A0_2.OnSubFailed2200103
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L1_2["2200103"] = L2_2
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L2_2 = A0_2.OnSubFailed2200106
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L1_2["2200106"] = L2_2
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L2_2 = A0_2.OnSubFailed2200104
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L1_2["2200104"] = L2_2
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L2_2 = A0_2.OnSubFailed2200105
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L1_2["2200105"] = L2_2
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A0_2.subFailedHandlers = L1_2
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end
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L1_1.OnSubFailedHandlerBuild = L8_1
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function L8_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
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L3_2 = A0_2
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L2_2 = A0_2.GetQuestVar
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L4_2 = A1_2.QuestConfigId
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L5_2 = 1
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if L2_2 == 1 then
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L4_2 = A0_2
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L3_2 = A0_2.GetQuestNpcActorNoDummy
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L5_2 = L6_1.Fei
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L5_2 = L5_2.alias
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L3_2 = L3_2(L4_2, L5_2)
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if L3_2 == nil then
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L5_2 = A0_2
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L4_2 = A0_2.CreateQuestNpc
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L6_2 = A1_2
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L7_2 = L6_1.Fei
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L7_2 = L7_2.id
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L8_2 = 1
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L4_2(L5_2, L6_2, L7_2, L8_2)
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end
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L5_2 = A0_2
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L4_2 = A0_2.GetQuestNpcActorNoDummy
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L6_2 = L6_1.Meng
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L6_2 = L6_2.alias
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L4_2 = L4_2(L5_2, L6_2)
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if L4_2 == nil then
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L6_2 = A0_2
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L5_2 = A0_2.CreateQuestNpc
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L7_2 = A1_2
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L8_2 = L6_1.Meng
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L8_2 = L8_2.id
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L9_2 = 2
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L5_2(L6_2, L7_2, L8_2, L9_2)
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end
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L6_2 = A0_2
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L5_2 = A0_2.GetQuestNpcActorNoDummy
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L7_2 = L6_1.Lulu
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L7_2 = L7_2.alias
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L5_2 = L5_2(L6_2, L7_2)
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if L5_2 == nil then
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L7_2 = A0_2
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L6_2 = A0_2.CreateQuestNpc
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L8_2 = A1_2
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L9_2 = L6_1.Lulu
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L9_2 = L9_2.id
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L10_2 = 3
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L6_2(L7_2, L8_2, L9_2, L10_2)
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end
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elseif L2_2 == 2 then
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L4_2 = A0_2
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L3_2 = A0_2.GetQuestNpcActorNoDummy
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L5_2 = L6_1.Fei
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L5_2 = L5_2.alias
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L3_2 = L3_2(L4_2, L5_2)
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if L3_2 == nil then
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L5_2 = A0_2
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L4_2 = A0_2.CreateQuestNpc
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L6_2 = A1_2
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L7_2 = L6_1.Fei
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L7_2 = L7_2.id
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L8_2 = 4
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L4_2(L5_2, L6_2, L7_2, L8_2)
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end
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L5_2 = A0_2
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L4_2 = A0_2.GetQuestNpcActorNoDummy
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L6_2 = L6_1.Meng
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L6_2 = L6_2.alias
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L4_2 = L4_2(L5_2, L6_2)
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if L4_2 == nil then
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L6_2 = A0_2
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L5_2 = A0_2.CreateQuestNpc
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L7_2 = A1_2
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L8_2 = L6_1.Meng
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L8_2 = L8_2.id
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L9_2 = 5
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L5_2(L6_2, L7_2, L8_2, L9_2)
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end
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L6_2 = A0_2
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L5_2 = A0_2.GetQuestNpcActorNoDummy
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L7_2 = L6_1.Lulu
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L7_2 = L7_2.alias
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L5_2 = L5_2(L6_2, L7_2)
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if L5_2 == nil then
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L7_2 = A0_2
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L6_2 = A0_2.CreateQuestNpc
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L8_2 = A1_2
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L9_2 = L6_1.Lulu
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L9_2 = L9_2.id
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L10_2 = 6
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L6_2(L7_2, L8_2, L9_2, L10_2)
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end
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elseif L2_2 == 3 then
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L4_2 = A0_2
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L3_2 = A0_2.GetQuestNpcActorNoDummy
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L5_2 = L6_1.Fei
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L5_2 = L5_2.alias
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L3_2 = L3_2(L4_2, L5_2)
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if L3_2 == nil then
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L5_2 = A0_2
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L4_2 = A0_2.CreateQuestNpc
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L6_2 = A1_2
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L7_2 = L6_1.Fei
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L7_2 = L7_2.id
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L8_2 = 7
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L4_2(L5_2, L6_2, L7_2, L8_2)
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end
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L5_2 = A0_2
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L4_2 = A0_2.GetQuestNpcActorNoDummy
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L6_2 = L6_1.Meng
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L6_2 = L6_2.alias
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L4_2 = L4_2(L5_2, L6_2)
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if L4_2 == nil then
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L6_2 = A0_2
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L5_2 = A0_2.CreateQuestNpc
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L7_2 = A1_2
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L8_2 = L6_1.Meng
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L8_2 = L8_2.id
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L9_2 = 8
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L5_2(L6_2, L7_2, L8_2, L9_2)
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end
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L6_2 = A0_2
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L5_2 = A0_2.GetQuestNpcActorNoDummy
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L7_2 = L6_1.Lulu
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L7_2 = L7_2.alias
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L5_2 = L5_2(L6_2, L7_2)
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if L5_2 == nil then
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L7_2 = A0_2
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L6_2 = A0_2.CreateQuestNpc
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L8_2 = A1_2
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L9_2 = L6_1.Lulu
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L9_2 = L9_2.id
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L10_2 = 9
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L6_2(L7_2, L8_2, L9_2, L10_2)
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end
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end
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end
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L1_1.RewindNPC = L8_1
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function L8_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2
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L1_2 = print
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L2_2 = "Blackscreen"
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L1_2(L2_2)
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L2_2 = A0_2
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L1_2 = A0_2.ShowBlackScreen
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L3_2 = 0.5
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L4_2 = 1
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L5_2 = 0.5
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L6_2 = A0_2.Cleardata
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L1_2(L2_2, L3_2, L4_2, L5_2, L6_2)
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end
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L1_1.Blackscreen = L8_1
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function L8_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2, L5_2
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L1_2 = print
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L2_2 = "Cleardata"
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L1_2(L2_2)
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L2_2 = A0_2
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L1_2 = A0_2.NotifyTo
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L3_2 = "Npc2074"
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L4_2 = 0
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L5_2 = true
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L1_2(L2_2, L3_2, L4_2, L5_2)
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L2_2 = A0_2
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L1_2 = A0_2.NotifyTo
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L3_2 = "Npc2030"
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L4_2 = 0
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L5_2 = true
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L1_2(L2_2, L3_2, L4_2, L5_2)
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L2_2 = A0_2
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L1_2 = A0_2.NotifyTo
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L3_2 = "Npc2031"
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L4_2 = 0
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L5_2 = true
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L1_2(L2_2, L3_2, L4_2, L5_2)
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L2_2 = A0_2
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L1_2 = A0_2.DestroyQuestNpcActor
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L3_2 = L6_1.Lulu
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L3_2 = L3_2.alias
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L4_2 = 3
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L1_2(L2_2, L3_2, L4_2)
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L2_2 = A0_2
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L1_2 = A0_2.DestroyQuestNpcActor
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L3_2 = L6_1.Meng
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L3_2 = L3_2.alias
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L4_2 = 3
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L1_2(L2_2, L3_2, L4_2)
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L2_2 = A0_2
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L1_2 = A0_2.DestroyQuestNpcActor
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L3_2 = L6_1.Fei
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L3_2 = L3_2.alias
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L4_2 = 3
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L1_2(L2_2, L3_2, L4_2)
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end
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L1_1.Cleardata = L8_1
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function L8_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2, L5_2
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L1_2 = print
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L2_2 = "FailQuest2200103"
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L1_2(L2_2)
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L1_2 = actorMgr
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L2_2 = L1_2
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L1_2 = L1_2.GetActor
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L3_2 = L2_1.ActorAlias
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L1_2 = L1_2(L2_2, L3_2)
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if L1_2 ~= nil then
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L3_2 = L1_2
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L2_2 = L1_2.FinishQuestID
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L4_2 = true
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L5_2 = 2200103
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L2_2(L3_2, L4_2, L5_2)
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L3_2 = L1_2
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L2_2 = L1_2.NarratorOnlyTask
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L4_2 = L7_1.NarratorTable2
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L2_2(L3_2, L4_2)
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end
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end
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L1_1.FailQuest22001 = L8_1
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function L8_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2
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L1_2 = print
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L2_2 = "PauseReminder2200103"
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L1_2(L2_2)
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L1_2 = actorMgr
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L2_2 = L1_2
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L1_2 = L1_2.GetActor
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L3_2 = L2_1.ActorAlias
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L1_2 = L1_2(L2_2, L3_2)
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L3_2 = L1_2
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L2_2 = L1_2.NarratorOnlyTask
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L4_2 = L7_1.NarratorTable3
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L2_2(L3_2, L4_2)
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end
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L1_1.PauseReminder22001 = L8_1
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function L8_1(A0_2)
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local L1_2, L2_2, L3_2, L4_2, L5_2
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L1_2 = print
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L2_2 = "FinishQuest2200103"
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L1_2(L2_2)
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L1_2 = actorMgr
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L2_2 = L1_2
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L1_2 = L1_2.GetActor
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L3_2 = L2_1.ActorAlias
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L1_2 = L1_2(L2_2, L3_2)
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if L1_2 ~= nil then
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L3_2 = L1_2
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L2_2 = L1_2.FinishQuestID
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L4_2 = false
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L5_2 = 2200103
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L2_2(L3_2, L4_2, L5_2)
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end
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end
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L1_1.FinishQuest22001 = L8_1
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function L8_1(A0_2)
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local L1_2, L2_2
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L1_2 = print
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L2_2 = "Start"
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L1_2(L2_2)
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end
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L1_1.Start = L8_1
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function L8_1(A0_2)
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local L1_2, L2_2
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L1_2 = print
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L2_2 = "OnDestroy"
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L1_2(L2_2)
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end
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L1_1.OnDestroy = L8_1
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function L8_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = print
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L3_2 = "OnSubStart2200101"
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L2_2(L3_2)
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L3_2 = A0_2
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L2_2 = A0_2.CreateQuestNpc
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L4_2 = A1_2
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L5_2 = L6_1.Fei
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L5_2 = L5_2.id
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L6_2 = 1
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L2_2(L3_2, L4_2, L5_2, L6_2)
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L3_2 = A0_2
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L2_2 = A0_2.CreateQuestNpc
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L4_2 = A1_2
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L5_2 = L6_1.Meng
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L5_2 = L5_2.id
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L6_2 = 2
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L2_2(L3_2, L4_2, L5_2, L6_2)
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L3_2 = A0_2
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L2_2 = A0_2.CreateQuestNpc
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L4_2 = A1_2
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L5_2 = L6_1.Lulu
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L5_2 = L5_2.id
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L6_2 = 3
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L2_2(L3_2, L4_2, L5_2, L6_2)
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L3_2 = A0_2
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L2_2 = A0_2.NotifyTo
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L4_2 = "Npc2074"
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L5_2 = 1
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L6_2 = true
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L2_2(L3_2, L4_2, L5_2, L6_2)
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L3_2 = A0_2
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L2_2 = A0_2.NotifyTo
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L4_2 = "Npc2030"
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L5_2 = 1
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L6_2 = true
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L2_2(L3_2, L4_2, L5_2, L6_2)
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L3_2 = A0_2
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L2_2 = A0_2.NotifyTo
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L4_2 = "Npc2031"
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L5_2 = 1
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L6_2 = true
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L2_2(L3_2, L4_2, L5_2, L6_2)
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end
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L1_1.OnSubStart2200101 = L8_1
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function L8_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = print
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L3_2 = "OnSubFinish2200101"
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L2_2(L3_2)
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end
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L1_1.OnSubFinish2200101 = L8_1
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function L8_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = print
|
|
L3_2 = "OnSubFailed2200101"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFailed2200101 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.SetQuestVarWithInterval
|
|
L4_2 = A1_2.QuestConfigId
|
|
L5_2 = 1
|
|
L6_2 = 1
|
|
L7_2 = 3
|
|
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2)
|
|
L2_2 = print
|
|
L3_2 = "OnSubStart2200102"
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.GetQuestVar
|
|
L4_2 = A1_2.QuestConfigId
|
|
L5_2 = 1
|
|
L2_2 = L2_2(L3_2, L4_2, L5_2)
|
|
L4_2 = A0_2
|
|
L3_2 = A0_2.CreateQuestNpcCreateTask
|
|
L5_2 = {}
|
|
L6_2 = L6_1.Fei
|
|
L6_2 = L6_2.alias
|
|
L7_2 = L6_1.Meng
|
|
L7_2 = L7_2.alias
|
|
L8_2 = L6_1.Lulu
|
|
L8_2 = L8_2.alias
|
|
L5_2[1] = L6_2
|
|
L5_2[2] = L7_2
|
|
L5_2[3] = L8_2
|
|
L3_2 = L3_2(L4_2, L5_2)
|
|
L4_2 = globalActor
|
|
L5_2 = L4_2
|
|
L4_2 = L4_2.EnablePlayerInput
|
|
L6_2 = false
|
|
L4_2(L5_2, L6_2)
|
|
if L2_2 == 1 then
|
|
L5_2 = A0_2
|
|
L4_2 = A0_2.CallDelay
|
|
L6_2 = 2
|
|
function L7_2(A0_3)
|
|
local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3
|
|
L1_3 = globalActor
|
|
L2_3 = L1_3
|
|
L1_3 = L1_3.EnablePlayerInput
|
|
L3_3 = true
|
|
L1_3(L2_3, L3_3)
|
|
L2_3 = A0_3
|
|
L1_3 = A0_3.TransmitPlayerById
|
|
L3_3 = A1_2
|
|
L4_3 = 1
|
|
function L5_3(A0_4)
|
|
local L1_4, L2_4, L3_4, L4_4, L5_4
|
|
L2_4 = A0_4
|
|
L1_4 = A0_4.CreateQuestNpc
|
|
L3_4 = A1_2
|
|
L4_4 = L6_1.Fei
|
|
L4_4 = L4_4.id
|
|
L5_4 = 1
|
|
L1_4(L2_4, L3_4, L4_4, L5_4)
|
|
L2_4 = A0_4
|
|
L1_4 = A0_4.CreateQuestNpc
|
|
L3_4 = A1_2
|
|
L4_4 = L6_1.Meng
|
|
L4_4 = L4_4.id
|
|
L5_4 = 2
|
|
L1_4(L2_4, L3_4, L4_4, L5_4)
|
|
L2_4 = A0_4
|
|
L1_4 = A0_4.CreateQuestNpc
|
|
L3_4 = A1_2
|
|
L4_4 = L6_1.Lulu
|
|
L4_4 = L4_4.id
|
|
L5_4 = 3
|
|
L1_4(L2_4, L3_4, L4_4, L5_4)
|
|
L2_4 = A0_4
|
|
L1_4 = A0_4.RequestInteraction
|
|
L3_4 = L6_1.Fei
|
|
L3_4 = L3_4.alias
|
|
L1_4(L2_4, L3_4)
|
|
end
|
|
L6_3 = nil
|
|
L7_3 = L3_2
|
|
L1_3(L2_3, L3_3, L4_3, L5_3, L6_3, L7_3)
|
|
end
|
|
L4_2(L5_2, L6_2, L7_2)
|
|
elseif L2_2 == 2 then
|
|
L5_2 = A0_2
|
|
L4_2 = A0_2.CallDelay
|
|
L6_2 = 2
|
|
function L7_2(A0_3)
|
|
local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3
|
|
L1_3 = globalActor
|
|
L2_3 = L1_3
|
|
L1_3 = L1_3.EnablePlayerInput
|
|
L3_3 = true
|
|
L1_3(L2_3, L3_3)
|
|
L2_3 = A0_3
|
|
L1_3 = A0_3.TransmitPlayerById
|
|
L3_3 = A1_2
|
|
L4_3 = 2
|
|
function L5_3(A0_4)
|
|
local L1_4, L2_4, L3_4, L4_4, L5_4
|
|
L2_4 = A0_4
|
|
L1_4 = A0_4.CreateQuestNpc
|
|
L3_4 = A1_2
|
|
L4_4 = L6_1.Fei
|
|
L4_4 = L4_4.id
|
|
L5_4 = 4
|
|
L1_4(L2_4, L3_4, L4_4, L5_4)
|
|
L2_4 = A0_4
|
|
L1_4 = A0_4.CreateQuestNpc
|
|
L3_4 = A1_2
|
|
L4_4 = L6_1.Meng
|
|
L4_4 = L4_4.id
|
|
L5_4 = 5
|
|
L1_4(L2_4, L3_4, L4_4, L5_4)
|
|
L2_4 = A0_4
|
|
L1_4 = A0_4.CreateQuestNpc
|
|
L3_4 = A1_2
|
|
L4_4 = L6_1.Lulu
|
|
L4_4 = L4_4.id
|
|
L5_4 = 6
|
|
L1_4(L2_4, L3_4, L4_4, L5_4)
|
|
L2_4 = A0_4
|
|
L1_4 = A0_4.RequestInteraction
|
|
L3_4 = L6_1.Fei
|
|
L3_4 = L3_4.alias
|
|
L1_4(L2_4, L3_4)
|
|
end
|
|
L6_3 = nil
|
|
L7_3 = L3_2
|
|
L1_3(L2_3, L3_3, L4_3, L5_3, L6_3, L7_3)
|
|
end
|
|
L4_2(L5_2, L6_2, L7_2)
|
|
elseif L2_2 == 3 then
|
|
L5_2 = A0_2
|
|
L4_2 = A0_2.CallDelay
|
|
L6_2 = 2
|
|
function L7_2(A0_3)
|
|
local L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3
|
|
L1_3 = globalActor
|
|
L2_3 = L1_3
|
|
L1_3 = L1_3.EnablePlayerInput
|
|
L3_3 = true
|
|
L1_3(L2_3, L3_3)
|
|
L2_3 = A0_3
|
|
L1_3 = A0_3.TransmitPlayerById
|
|
L3_3 = A1_2
|
|
L4_3 = 3
|
|
function L5_3(A0_4)
|
|
local L1_4, L2_4, L3_4, L4_4, L5_4
|
|
L2_4 = A0_4
|
|
L1_4 = A0_4.CreateQuestNpc
|
|
L3_4 = A1_2
|
|
L4_4 = L6_1.Fei
|
|
L4_4 = L4_4.id
|
|
L5_4 = 7
|
|
L1_4(L2_4, L3_4, L4_4, L5_4)
|
|
L2_4 = A0_4
|
|
L1_4 = A0_4.CreateQuestNpc
|
|
L3_4 = A1_2
|
|
L4_4 = L6_1.Meng
|
|
L4_4 = L4_4.id
|
|
L5_4 = 8
|
|
L1_4(L2_4, L3_4, L4_4, L5_4)
|
|
L2_4 = A0_4
|
|
L1_4 = A0_4.CreateQuestNpc
|
|
L3_4 = A1_2
|
|
L4_4 = L6_1.Lulu
|
|
L4_4 = L4_4.id
|
|
L5_4 = 9
|
|
L1_4(L2_4, L3_4, L4_4, L5_4)
|
|
L2_4 = A0_4
|
|
L1_4 = A0_4.RequestInteraction
|
|
L3_4 = L6_1.Fei
|
|
L3_4 = L3_4.alias
|
|
L1_4(L2_4, L3_4)
|
|
end
|
|
L6_3 = nil
|
|
L7_3 = L3_2
|
|
L1_3(L2_3, L3_3, L4_3, L5_3, L6_3, L7_3)
|
|
end
|
|
L4_2(L5_2, L6_2, L7_2)
|
|
end
|
|
L5_2 = A0_2
|
|
L4_2 = A0_2.NotifyTo
|
|
L6_2 = "Npc2074"
|
|
L7_2 = 1
|
|
L8_2 = true
|
|
L4_2(L5_2, L6_2, L7_2, L8_2)
|
|
L5_2 = A0_2
|
|
L4_2 = A0_2.NotifyTo
|
|
L6_2 = "Npc2030"
|
|
L7_2 = 1
|
|
L8_2 = true
|
|
L4_2(L5_2, L6_2, L7_2, L8_2)
|
|
L5_2 = A0_2
|
|
L4_2 = A0_2.NotifyTo
|
|
L6_2 = "Npc2031"
|
|
L7_2 = 1
|
|
L8_2 = true
|
|
L4_2(L5_2, L6_2, L7_2, L8_2)
|
|
end
|
|
L1_1.OnSubStart2200102 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFinish2200102"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFinish2200102 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFailed2200102"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFailed2200102 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc2074"
|
|
L5_2 = 1
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc2030"
|
|
L5_2 = 1
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc2031"
|
|
L5_2 = 1
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NarratorOnlyTask
|
|
L4_2 = L7_1.NarratorTable1
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = print
|
|
L3_2 = "OnSubStart2200103"
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.GetQuestVar
|
|
L4_2 = A1_2.QuestConfigId
|
|
L5_2 = 1
|
|
L2_2 = L2_2(L3_2, L4_2, L5_2)
|
|
L4_2 = A0_2
|
|
L3_2 = A0_2.RewindNPC
|
|
L5_2 = A1_2
|
|
L3_2(L4_2, L5_2)
|
|
L4_2 = A0_2
|
|
L3_2 = A0_2.GetQuestNpcActor
|
|
L5_2 = L6_1.Fei
|
|
L5_2 = L5_2.alias
|
|
L3_2 = L3_2(L4_2, L5_2)
|
|
if L2_2 == 1 then
|
|
L5_2 = L3_2
|
|
L4_2 = L3_2.BeFollowTaskByRoutePoints
|
|
L6_2 = L7_1.RoutePointsData1
|
|
L7_2 = L7_1.beFollowLen
|
|
L8_2 = L7_1.beFollowFailed
|
|
function L9_2(A0_3, A1_3)
|
|
local L2_3, L3_3, L4_3, L5_3, L6_3
|
|
L2_3 = print
|
|
L3_3 = "AFinishQuest2200103"
|
|
L2_3(L3_3)
|
|
L2_3 = A0_3.BeFollowState
|
|
L3_3 = BeFollowState
|
|
L3_3 = L3_3.SUCCESS
|
|
if L2_3 == L3_3 then
|
|
L2_3 = actorMgr
|
|
L3_3 = L2_3
|
|
L2_3 = L2_3.GetActor
|
|
L4_3 = L2_1.ActorAlias
|
|
L2_3 = L2_3(L3_3, L4_3)
|
|
if L2_3 ~= nil then
|
|
L4_3 = L2_3
|
|
L3_3 = L2_3.FinishQuestID
|
|
L5_3 = false
|
|
L6_3 = 2200103
|
|
L3_3(L4_3, L5_3, L6_3)
|
|
end
|
|
end
|
|
end
|
|
L10_2 = nil
|
|
L11_2 = nil
|
|
function L12_2(A0_3, A1_3)
|
|
local L2_3, L3_3, L4_3, L5_3
|
|
L2_3 = print
|
|
L3_3 = "APauseReminder2200103"
|
|
L2_3(L3_3)
|
|
L2_3 = actorMgr
|
|
L3_3 = L2_3
|
|
L2_3 = L2_3.GetActor
|
|
L4_3 = L2_1.ActorAlias
|
|
L2_3 = L2_3(L3_3, L4_3)
|
|
L4_3 = L2_3
|
|
L3_3 = L2_3.NarratorOnlyTask
|
|
L5_3 = L7_1.NarratorTable2
|
|
L3_3(L4_3, L5_3)
|
|
L3_3 = L3_2
|
|
L4_3 = L3_3
|
|
L3_3 = L3_3.Standby
|
|
L3_3(L4_3)
|
|
end
|
|
L13_2 = nil
|
|
function L14_2(A0_3, A1_3)
|
|
local L2_3, L3_3, L4_3, L5_3, L6_3
|
|
L2_3 = print
|
|
L3_3 = "AFailQuest2200103"
|
|
L2_3(L3_3)
|
|
L2_3 = actorMgr
|
|
L3_3 = L2_3
|
|
L2_3 = L2_3.GetActor
|
|
L4_3 = L2_1.ActorAlias
|
|
L2_3 = L2_3(L3_3, L4_3)
|
|
if L2_3 ~= nil then
|
|
L4_3 = L2_3
|
|
L3_3 = L2_3.NarratorOnlyTask
|
|
L5_3 = L7_1.NarratorTable2
|
|
L3_3(L4_3, L5_3)
|
|
L4_3 = A0_3
|
|
L3_3 = A0_3.CallDelay
|
|
L5_3 = 2
|
|
function L6_3()
|
|
local L0_4, L1_4, L2_4, L3_4, L4_4
|
|
L0_4 = actorMgr
|
|
L1_4 = L0_4
|
|
L0_4 = L0_4.GetActor
|
|
L2_4 = L2_1.ActorAlias
|
|
L0_4 = L0_4(L1_4, L2_4)
|
|
L2_4 = L0_4
|
|
L1_4 = L0_4.FinishQuestID
|
|
L3_4 = true
|
|
L4_4 = 2200103
|
|
L1_4(L2_4, L3_4, L4_4)
|
|
end
|
|
L3_3(L4_3, L5_3, L6_3)
|
|
end
|
|
end
|
|
L4_2(L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2)
|
|
elseif L2_2 == 2 then
|
|
L5_2 = L3_2
|
|
L4_2 = L3_2.BeFollowTaskByRoutePoints
|
|
L6_2 = L7_1.RoutePointsData2
|
|
L7_2 = L7_1.beFollowLen
|
|
L8_2 = L7_1.beFollowFailed
|
|
function L9_2(A0_3, A1_3)
|
|
local L2_3, L3_3, L4_3, L5_3, L6_3
|
|
L2_3 = print
|
|
L3_3 = "AFinishQuest2200103"
|
|
L2_3(L3_3)
|
|
L2_3 = A0_3.BeFollowState
|
|
L3_3 = BeFollowState
|
|
L3_3 = L3_3.SUCCESS
|
|
if L2_3 == L3_3 then
|
|
L2_3 = actorMgr
|
|
L3_3 = L2_3
|
|
L2_3 = L2_3.GetActor
|
|
L4_3 = L2_1.ActorAlias
|
|
L2_3 = L2_3(L3_3, L4_3)
|
|
if L2_3 ~= nil then
|
|
L4_3 = L2_3
|
|
L3_3 = L2_3.FinishQuestID
|
|
L5_3 = false
|
|
L6_3 = 2200103
|
|
L3_3(L4_3, L5_3, L6_3)
|
|
end
|
|
end
|
|
end
|
|
L10_2 = nil
|
|
L11_2 = nil
|
|
function L12_2(A0_3, A1_3)
|
|
local L2_3, L3_3, L4_3, L5_3
|
|
L2_3 = print
|
|
L3_3 = "APauseReminder2200103"
|
|
L2_3(L3_3)
|
|
L2_3 = actorMgr
|
|
L3_3 = L2_3
|
|
L2_3 = L2_3.GetActor
|
|
L4_3 = L2_1.ActorAlias
|
|
L2_3 = L2_3(L3_3, L4_3)
|
|
L4_3 = L2_3
|
|
L3_3 = L2_3.NarratorOnlyTask
|
|
L5_3 = L7_1.NarratorTable2
|
|
L3_3(L4_3, L5_3)
|
|
L3_3 = L3_2
|
|
L4_3 = L3_3
|
|
L3_3 = L3_3.Standby
|
|
L3_3(L4_3)
|
|
end
|
|
L13_2 = nil
|
|
function L14_2(A0_3, A1_3)
|
|
local L2_3, L3_3, L4_3, L5_3, L6_3
|
|
L2_3 = print
|
|
L3_3 = "AFailQuest2200103"
|
|
L2_3(L3_3)
|
|
L2_3 = actorMgr
|
|
L3_3 = L2_3
|
|
L2_3 = L2_3.GetActor
|
|
L4_3 = L2_1.ActorAlias
|
|
L2_3 = L2_3(L3_3, L4_3)
|
|
if L2_3 ~= nil then
|
|
L4_3 = L2_3
|
|
L3_3 = L2_3.NarratorOnlyTask
|
|
L5_3 = L7_1.NarratorTable2
|
|
L3_3(L4_3, L5_3)
|
|
L4_3 = A0_3
|
|
L3_3 = A0_3.CallDelay
|
|
L5_3 = 2
|
|
function L6_3()
|
|
local L0_4, L1_4, L2_4, L3_4, L4_4
|
|
L0_4 = actorMgr
|
|
L1_4 = L0_4
|
|
L0_4 = L0_4.GetActor
|
|
L2_4 = L2_1.ActorAlias
|
|
L0_4 = L0_4(L1_4, L2_4)
|
|
L2_4 = L0_4
|
|
L1_4 = L0_4.FinishQuestID
|
|
L3_4 = true
|
|
L4_4 = 2200103
|
|
L1_4(L2_4, L3_4, L4_4)
|
|
end
|
|
L3_3(L4_3, L5_3, L6_3)
|
|
end
|
|
end
|
|
L4_2(L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2)
|
|
elseif L2_2 == 3 then
|
|
L5_2 = L3_2
|
|
L4_2 = L3_2.BeFollowTaskByRoutePoints
|
|
L6_2 = L7_1.RoutePointsData3
|
|
L7_2 = L7_1.beFollowLen
|
|
L8_2 = L7_1.beFollowFailed
|
|
function L9_2(A0_3, A1_3)
|
|
local L2_3, L3_3, L4_3, L5_3, L6_3
|
|
L2_3 = print
|
|
L3_3 = "AFinishQuest2200103"
|
|
L2_3(L3_3)
|
|
L2_3 = A0_3.BeFollowState
|
|
L3_3 = BeFollowState
|
|
L3_3 = L3_3.SUCCESS
|
|
if L2_3 == L3_3 then
|
|
L2_3 = actorMgr
|
|
L3_3 = L2_3
|
|
L2_3 = L2_3.GetActor
|
|
L4_3 = L2_1.ActorAlias
|
|
L2_3 = L2_3(L3_3, L4_3)
|
|
if L2_3 ~= nil then
|
|
L4_3 = L2_3
|
|
L3_3 = L2_3.FinishQuestID
|
|
L5_3 = false
|
|
L6_3 = 2200103
|
|
L3_3(L4_3, L5_3, L6_3)
|
|
end
|
|
end
|
|
end
|
|
L10_2 = nil
|
|
L11_2 = nil
|
|
function L12_2(A0_3, A1_3)
|
|
local L2_3, L3_3, L4_3, L5_3
|
|
L2_3 = print
|
|
L3_3 = "APauseReminder2200103"
|
|
L2_3(L3_3)
|
|
L2_3 = actorMgr
|
|
L3_3 = L2_3
|
|
L2_3 = L2_3.GetActor
|
|
L4_3 = L2_1.ActorAlias
|
|
L2_3 = L2_3(L3_3, L4_3)
|
|
L4_3 = L2_3
|
|
L3_3 = L2_3.NarratorOnlyTask
|
|
L5_3 = L7_1.NarratorTable2
|
|
L3_3(L4_3, L5_3)
|
|
L3_3 = L3_2
|
|
L4_3 = L3_3
|
|
L3_3 = L3_3.Standby
|
|
L3_3(L4_3)
|
|
end
|
|
L13_2 = nil
|
|
function L14_2(A0_3, A1_3)
|
|
local L2_3, L3_3, L4_3, L5_3, L6_3
|
|
L2_3 = print
|
|
L3_3 = "AFailQuest2200103"
|
|
L2_3(L3_3)
|
|
L2_3 = actorMgr
|
|
L3_3 = L2_3
|
|
L2_3 = L2_3.GetActor
|
|
L4_3 = L2_1.ActorAlias
|
|
L2_3 = L2_3(L3_3, L4_3)
|
|
if L2_3 ~= nil then
|
|
L4_3 = L2_3
|
|
L3_3 = L2_3.NarratorOnlyTask
|
|
L5_3 = L7_1.NarratorTable2
|
|
L3_3(L4_3, L5_3)
|
|
L4_3 = A0_3
|
|
L3_3 = A0_3.CallDelay
|
|
L5_3 = 2
|
|
function L6_3()
|
|
local L0_4, L1_4, L2_4, L3_4, L4_4
|
|
L0_4 = actorMgr
|
|
L1_4 = L0_4
|
|
L0_4 = L0_4.GetActor
|
|
L2_4 = L2_1.ActorAlias
|
|
L0_4 = L0_4(L1_4, L2_4)
|
|
L2_4 = L0_4
|
|
L1_4 = L0_4.FinishQuestID
|
|
L3_4 = true
|
|
L4_4 = 2200103
|
|
L1_4(L2_4, L3_4, L4_4)
|
|
end
|
|
L3_3(L4_3, L5_3, L6_3)
|
|
end
|
|
end
|
|
L4_2(L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2)
|
|
end
|
|
end
|
|
L1_1.OnSubStart2200103 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFinish2200103"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFinish2200103 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFailed2200103"
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc2074"
|
|
L5_2 = 0
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc2030"
|
|
L5_2 = 0
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc2031"
|
|
L5_2 = 0
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.DestroyQuestNpcActor
|
|
L4_2 = L6_1.Meng
|
|
L4_2 = L4_2.alias
|
|
L5_2 = 3
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.DestroyQuestNpcActor
|
|
L4_2 = L6_1.Fei
|
|
L4_2 = L4_2.alias
|
|
L5_2 = 3
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.DestroyQuestNpcActor
|
|
L4_2 = L6_1.Lulu
|
|
L4_2 = L4_2.alias
|
|
L5_2 = 3
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
end
|
|
L1_1.OnSubFailed2200103 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubStart2200106"
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.RewindNPC
|
|
L4_2 = A1_2
|
|
L2_2(L3_2, L4_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc2074"
|
|
L5_2 = 1
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc2030"
|
|
L5_2 = 1
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc2031"
|
|
L5_2 = 1
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
end
|
|
L1_1.OnSubStart2200106 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFinish2200106"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFinish2200106 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFailed2200106"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFailed2200106 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubStart2200104"
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.RewindNPC
|
|
L4_2 = A1_2
|
|
L2_2(L3_2, L4_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc2074"
|
|
L5_2 = 1
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc2030"
|
|
L5_2 = 1
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc2031"
|
|
L5_2 = 1
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
end
|
|
L1_1.OnSubStart2200104 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFinish2200104"
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NarratorOnlyTask
|
|
L4_2 = L7_1.NarratorTable3
|
|
L2_2(L3_2, L4_2)
|
|
L2_2 = A0_2.clientData
|
|
L2_2 = L2_2.PaimonData
|
|
L3_2 = actorUtils
|
|
L3_2 = L3_2.GetAvatarPos
|
|
L3_2 = L3_2()
|
|
L4_2 = actorUtils
|
|
L4_2 = L4_2.GetAvatarForward
|
|
L4_2 = L4_2()
|
|
L5_2 = 1.5
|
|
L6_2 = L3_2.x
|
|
L7_2 = L4_2.x
|
|
L7_2 = L7_2 * L5_2
|
|
L6_2 = L6_2 + L7_2
|
|
L3_2.x = L6_2
|
|
L6_2 = L3_2.z
|
|
L7_2 = L4_2.z
|
|
L7_2 = L7_2 * L5_2
|
|
L6_2 = L6_2 + L7_2
|
|
L3_2.z = L6_2
|
|
L6_2 = L4_2
|
|
L7_2 = L6_2.x
|
|
L7_2 = L7_2 * -1
|
|
L6_2.x = L7_2
|
|
L7_2 = L6_2.z
|
|
L7_2 = L7_2 * -1
|
|
L6_2.z = L7_2
|
|
L8_2 = A0_2
|
|
L7_2 = A0_2.CreateQuestNpcByIdWithPos
|
|
L9_2 = 2200104
|
|
L10_2 = L6_1.Paimon
|
|
L10_2 = L10_2.id
|
|
L11_2 = 10
|
|
L12_2 = L3_2
|
|
L13_2 = M
|
|
L13_2 = L13_2.Dir2Euler
|
|
L14_2 = L6_2
|
|
L13_2, L14_2 = L13_2(L14_2)
|
|
L7_2(L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2)
|
|
L8_2 = A0_2
|
|
L7_2 = A0_2.CallDelay
|
|
L9_2 = 3
|
|
function L10_2()
|
|
local L0_3, L1_3, L2_3, L3_3
|
|
L0_3 = A0_2
|
|
L1_3 = L0_3
|
|
L0_3 = L0_3.GetQuestNpcActor
|
|
L2_3 = L2_1.Actors
|
|
L2_3 = L2_3.Paimon
|
|
L2_3 = L2_3.alias
|
|
L0_3 = L0_3(L1_3, L2_3)
|
|
if L0_3 ~= nil then
|
|
L2_3 = L0_3
|
|
L1_3 = L0_3.DestroyWithDisappear
|
|
L3_3 = false
|
|
L1_3(L2_3, L3_3)
|
|
end
|
|
end
|
|
L7_2(L8_2, L9_2, L10_2)
|
|
end
|
|
L1_1.OnSubFinish2200104 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFailed2200104"
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnSubFailed2200104 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubStart2200105"
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.RewindNPC
|
|
L4_2 = A1_2
|
|
L2_2(L3_2, L4_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc2074"
|
|
L5_2 = 1
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc2030"
|
|
L5_2 = 1
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc2031"
|
|
L5_2 = 1
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
end
|
|
L1_1.OnSubStart2200105 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFinish2200105"
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.CallDelay
|
|
L4_2 = 2
|
|
L5_2 = A0_2.Blackscreen
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
end
|
|
L1_1.OnSubFinish2200105 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2
|
|
L2_2 = print
|
|
L3_2 = "OnSubFailed2200105"
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc2074"
|
|
L5_2 = 0
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc2030"
|
|
L5_2 = 0
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc2031"
|
|
L5_2 = 0
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
end
|
|
L1_1.OnSubFailed2200105 = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = print
|
|
L3_2 = "main finished "
|
|
L4_2 = tostring
|
|
L5_2 = A1_2.QuestMainId
|
|
L4_2 = L4_2(L5_2)
|
|
L3_2 = L3_2 .. L4_2
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnMainFinished = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2
|
|
L2_2 = print
|
|
L3_2 = "main failed "
|
|
L4_2 = tostring
|
|
L5_2 = A1_2.QuestMainId
|
|
L4_2 = L4_2(L5_2)
|
|
L3_2 = L3_2 .. L4_2
|
|
L2_2(L3_2)
|
|
end
|
|
L1_1.OnMainFailed = L8_1
|
|
function L8_1(A0_2, A1_2)
|
|
local L2_2, L3_2, L4_2, L5_2, L6_2
|
|
L2_2 = print
|
|
L3_2 = "main canceled "
|
|
L4_2 = tostring
|
|
L5_2 = A1_2.QuestMainId
|
|
L4_2 = L4_2(L5_2)
|
|
L3_2 = L3_2 .. L4_2
|
|
L2_2(L3_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.DestroyQuestNpcActor
|
|
L4_2 = L6_1.Meng
|
|
L4_2 = L4_2.alias
|
|
L5_2 = 3
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.DestroyQuestNpcActor
|
|
L4_2 = L6_1.Fei
|
|
L4_2 = L4_2.alias
|
|
L5_2 = 3
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.DestroyQuestNpcActor
|
|
L4_2 = L6_1.Lulu
|
|
L4_2 = L4_2.alias
|
|
L5_2 = 3
|
|
L2_2(L3_2, L4_2, L5_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc2074"
|
|
L5_2 = 0
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc2030"
|
|
L5_2 = 0
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
L3_2 = A0_2
|
|
L2_2 = A0_2.NotifyTo
|
|
L4_2 = "Npc2031"
|
|
L5_2 = 0
|
|
L6_2 = true
|
|
L2_2(L3_2, L4_2, L5_2, L6_2)
|
|
end
|
|
L1_1.OnMainCanceled = L8_1
|
|
return L1_1
|