2022-04-29 16:40:51 +02:00

1052 lines
22 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = require
L1_1 = "Actor/ActorCommon"
L0_1(L1_1)
L0_1 = require
L1_1 = "Actor/Quest/QuestActorProxy"
L0_1 = L0_1(L1_1)
L1_1 = class
L2_1 = "Quest41114"
L3_1 = L0_1
L1_1 = L1_1(L2_1, L3_1)
L1_1.defaultAlias = "Quest41114"
L2_1 = nil
L3_1 = nil
L4_1 = nil
L5_1 = nil
L6_1 = nil
L7_1 = nil
L8_1 = nil
function L9_1(A0_2)
local L1_2
L1_2 = A0_2.clientData
L2_1 = L1_2
L1_2 = L2_1.MainID
L3_1 = L1_2
L1_2 = L2_1.ActorAlias
L4_1 = L1_2
L1_2 = L2_1.SubIDs
L5_1 = L1_2
L1_2 = L2_1.Npcs
L6_1 = L1_2
L1_2 = L2_1.Gadgets
L7_1 = L1_2
L1_2 = L2_1.Datas
L8_1 = L1_2
end
L1_1.OnDataLoaded = L9_1
function L9_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubStart4111401
L1_2["4111401"] = L2_2
L2_2 = A0_2.OnSubStart4111407
L1_2["4111407"] = L2_2
L2_2 = A0_2.OnSubStart4111408
L1_2["4111408"] = L2_2
L2_2 = A0_2.OnSubStart4111403
L1_2["4111403"] = L2_2
L2_2 = A0_2.OnSubStart4111414
L1_2["4111414"] = L2_2
L2_2 = A0_2.OnSubStart4111404
L1_2["4111404"] = L2_2
L2_2 = A0_2.OnSubStart4111405
L1_2["4111405"] = L2_2
L2_2 = A0_2.OnSubStart4111409
L1_2["4111409"] = L2_2
L2_2 = A0_2.OnSubStart4111410
L1_2["4111410"] = L2_2
L2_2 = A0_2.OnSubStart4111411
L1_2["4111411"] = L2_2
L2_2 = A0_2.OnSubStart4111412
L1_2["4111412"] = L2_2
L2_2 = A0_2.OnSubStart4111415
L1_2["4111415"] = L2_2
L2_2 = A0_2.OnSubStart4111413
L1_2["4111413"] = L2_2
L2_2 = A0_2.OnSubStart4111416
L1_2["4111416"] = L2_2
L2_2 = A0_2.OnSubStart4111402
L1_2["4111402"] = L2_2
L2_2 = A0_2.OnSubStart4111406
L1_2["4111406"] = L2_2
A0_2.subStartHandlers = L1_2
end
L1_1.OnSubStartHandlerBuild = L9_1
function L9_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubFinish4111401
L1_2["4111401"] = L2_2
L2_2 = A0_2.OnSubFinish4111407
L1_2["4111407"] = L2_2
L2_2 = A0_2.OnSubFinish4111408
L1_2["4111408"] = L2_2
L2_2 = A0_2.OnSubFinish4111403
L1_2["4111403"] = L2_2
L2_2 = A0_2.OnSubFinish4111414
L1_2["4111414"] = L2_2
L2_2 = A0_2.OnSubFinish4111404
L1_2["4111404"] = L2_2
L2_2 = A0_2.OnSubFinish4111405
L1_2["4111405"] = L2_2
L2_2 = A0_2.OnSubFinish4111409
L1_2["4111409"] = L2_2
L2_2 = A0_2.OnSubFinish4111410
L1_2["4111410"] = L2_2
L2_2 = A0_2.OnSubFinish4111411
L1_2["4111411"] = L2_2
L2_2 = A0_2.OnSubFinish4111412
L1_2["4111412"] = L2_2
L2_2 = A0_2.OnSubFinish4111415
L1_2["4111415"] = L2_2
L2_2 = A0_2.OnSubFinish4111413
L1_2["4111413"] = L2_2
L2_2 = A0_2.OnSubFinish4111416
L1_2["4111416"] = L2_2
L2_2 = A0_2.OnSubFinish4111402
L1_2["4111402"] = L2_2
L2_2 = A0_2.OnSubFinish4111406
L1_2["4111406"] = L2_2
A0_2.subFinishHandlers = L1_2
end
L1_1.OnSubFinishHandlerBuild = L9_1
function L9_1(A0_2)
local L1_2, L2_2
L1_2 = {}
L2_2 = A0_2.OnSubFailed4111401
L1_2["4111401"] = L2_2
L2_2 = A0_2.OnSubFailed4111407
L1_2["4111407"] = L2_2
L2_2 = A0_2.OnSubFailed4111408
L1_2["4111408"] = L2_2
L2_2 = A0_2.OnSubFailed4111403
L1_2["4111403"] = L2_2
L2_2 = A0_2.OnSubFailed4111414
L1_2["4111414"] = L2_2
L2_2 = A0_2.OnSubFailed4111404
L1_2["4111404"] = L2_2
L2_2 = A0_2.OnSubFailed4111405
L1_2["4111405"] = L2_2
L2_2 = A0_2.OnSubFailed4111409
L1_2["4111409"] = L2_2
L2_2 = A0_2.OnSubFailed4111410
L1_2["4111410"] = L2_2
L2_2 = A0_2.OnSubFailed4111411
L1_2["4111411"] = L2_2
L2_2 = A0_2.OnSubFailed4111412
L1_2["4111412"] = L2_2
L2_2 = A0_2.OnSubFailed4111415
L1_2["4111415"] = L2_2
L2_2 = A0_2.OnSubFailed4111413
L1_2["4111413"] = L2_2
L2_2 = A0_2.OnSubFailed4111416
L1_2["4111416"] = L2_2
L2_2 = A0_2.OnSubFailed4111402
L1_2["4111402"] = L2_2
L2_2 = A0_2.OnSubFailed4111406
L1_2["4111406"] = L2_2
A0_2.subFailedHandlers = L1_2
end
L1_1.OnSubFailedHandlerBuild = L9_1
function L9_1(A0_2)
local L1_2, L2_2
L1_2 = print
L2_2 = "Start"
L1_2(L2_2)
end
L1_1.Start = L9_1
function L9_1(A0_2)
local L1_2, L2_2
L1_2 = print
L2_2 = "OnDestroy"
L1_2(L2_2)
end
L1_1.OnDestroy = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnMainFinished"
L2_2(L3_2)
end
L1_1.OnMainFinished = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnMainFailed"
L2_2(L3_2)
end
L1_1.OnMainFailed = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L3_2 = A0_2
L2_2 = A0_2.ActionSafeCall
function L4_2()
local L0_3, L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.GetQuestNpcActor
L2_3 = L6_1.Npc10095Data
L2_3 = L2_3.alias
L0_3 = L0_3(L1_3, L2_3)
L2_3 = L0_3
L1_3 = L0_3.Destroy
L3_3 = false
L1_3(L2_3, L3_3)
L1_3 = A0_2
L2_3 = L1_3
L1_3 = L1_3.GetQuestNpcActor
L3_3 = L6_1.Npc10011Data
L3_3 = L3_3.alias
L1_3 = L1_3(L2_3, L3_3)
L3_3 = L1_3
L2_3 = L1_3.Destroy
L4_3 = false
L2_3(L3_3, L4_3)
L2_3 = A0_2
L3_3 = L2_3
L2_3 = L2_3.GetQuestNpcActor
L4_3 = L6_1.Npc10013Data
L4_3 = L4_3.alias
L2_3 = L2_3(L3_3, L4_3)
L4_3 = L2_3
L3_3 = L2_3.Destroy
L5_3 = false
L3_3(L4_3, L5_3)
L3_3 = A0_2
L4_3 = L3_3
L3_3 = L3_3.GetQuestNpcActor
L5_3 = L6_1.PaimonData
L5_3 = L5_3.alias
L3_3 = L3_3(L4_3, L5_3)
L5_3 = L3_3
L4_3 = L3_3.DestroyWithDisappear
L6_3 = false
L4_3(L5_3, L6_3)
L4_3 = A0_2
L5_3 = L4_3
L4_3 = L4_3.GetQuestNpcActor
L6_3 = L6_1.Npc10012Data
L6_3 = L6_3.alias
L4_3 = L4_3(L5_3, L6_3)
L6_3 = L4_3
L5_3 = L4_3.DestroyWithDisappear
L7_3 = false
L5_3(L6_3, L7_3)
L5_3 = A0_2
L6_3 = L5_3
L5_3 = L5_3.UnSpawn
L7_3 = L7_1.BookInteraction
L7_3 = L7_3.alias
L5_3(L6_3, L7_3)
L5_3 = A0_2
L6_3 = L5_3
L5_3 = L5_3.UnSpawn
L7_3 = L7_1.Q4111403Target
L7_3 = L7_3.alias
L5_3(L6_3, L7_3)
L5_3 = A0_2
L6_3 = L5_3
L5_3 = L5_3.UnSpawn
L7_3 = L7_1.Q4111404Target
L7_3 = L7_3.alias
L5_3(L6_3, L7_3)
L5_3 = A0_2
L6_3 = L5_3
L5_3 = L5_3.UnSpawn
L7_3 = L7_1.Q4111413Target
L7_3 = L7_3.alias
L5_3(L6_3, L7_3)
L5_3 = A0_2
L6_3 = L5_3
L5_3 = L5_3.UnSpawn
L7_3 = L8_1.Q41114Trigger_
L7_3 = L7_3.alias
L5_3(L6_3, L7_3)
L5_3 = A0_2
L6_3 = L5_3
L5_3 = L5_3.UnSpawn
L7_3 = L8_1.Q41114Trigger2_
L7_3 = L7_3.alias
L5_3(L6_3, L7_3)
end
L2_2(L3_2, L4_2)
end
L1_1.OnMainCanceled = L9_1
function L9_1(A0_2)
local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2
L1_2 = print
L2_2 = "DestroyAllNpc"
L1_2(L2_2)
L2_2 = A0_2
L1_2 = A0_2.GetQuestNpcActor
L3_2 = L6_1.Npc10095Data
L3_2 = L3_2.alias
L1_2 = L1_2(L2_2, L3_2)
L3_2 = L1_2
L2_2 = L1_2.Destroy
L4_2 = false
L2_2(L3_2, L4_2)
L3_2 = A0_2
L2_2 = A0_2.GetQuestNpcActor
L4_2 = L6_1.Npc10011Data
L4_2 = L4_2.alias
L2_2 = L2_2(L3_2, L4_2)
L4_2 = L2_2
L3_2 = L2_2.Destroy
L5_2 = false
L3_2(L4_2, L5_2)
L4_2 = A0_2
L3_2 = A0_2.GetQuestNpcActor
L5_2 = L6_1.Npc10013Data
L5_2 = L5_2.alias
L3_2 = L3_2(L4_2, L5_2)
L5_2 = L3_2
L4_2 = L3_2.Destroy
L6_2 = false
L4_2(L5_2, L6_2)
L5_2 = A0_2
L4_2 = A0_2.GetQuestNpcActor
L6_2 = L6_1.PaimonData
L6_2 = L6_2.alias
L4_2 = L4_2(L5_2, L6_2)
L6_2 = L4_2
L5_2 = L4_2.DestroyWithDisappear
L7_2 = false
L5_2(L6_2, L7_2)
L6_2 = A0_2
L5_2 = A0_2.GetQuestNpcActor
L7_2 = L6_1.Npc10012Data
L7_2 = L7_2.alias
L5_2 = L5_2(L6_2, L7_2)
L7_2 = L5_2
L6_2 = L5_2.DestroyWithDisappear
L8_2 = false
L6_2(L7_2, L8_2)
end
L1_1.DestroyAllNpc = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
if A1_2 == 1 then
L3_2 = A0_2
L2_2 = A0_2.ShowReadingDialog
L4_2 = 100245
L2_2(L3_2, L4_2)
elseif A1_2 == 2 then
L3_2 = A0_2
L2_2 = A0_2.FinishQuestID
L4_2 = false
L5_2 = 4111402
L2_2(L3_2, L4_2, L5_2)
end
end
L1_1.InvokeOnInteraction = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = print
L3_2 = "OnSubStart4111401"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpc
L4_2 = A1_2
L5_2 = L6_1.Npc10095Data
L5_2 = L5_2.id
L6_2 = 0
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpc
L4_2 = A1_2
L5_2 = L6_1.Npc10011Data
L5_2 = L5_2.id
L6_2 = 0
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpc
L4_2 = A1_2
L5_2 = L6_1.Npc10012Data
L5_2 = L5_2.id
L6_2 = 0
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.NotifyTo
L4_2 = L6_1.Npc30015Data
L4_2 = L4_2.alias
L5_2 = 1
L6_2 = true
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.GetQuestNpcActor
L4_2 = L6_1.Npc10095Data
L4_2 = L4_2.alias
L2_2 = L2_2(L3_2, L4_2)
L4_2 = L2_2
L3_2 = L2_2.DoFreeStyle
L5_2 = 1170
L6_2 = true
L7_2 = nil
L8_2 = true
L9_2 = true
L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
L4_2 = A0_2
L3_2 = A0_2.GetQuestNpcActor
L5_2 = L6_1.Npc10011Data
L5_2 = L5_2.alias
L3_2 = L3_2(L4_2, L5_2)
L5_2 = L3_2
L4_2 = L3_2.DoFreeStyle
L6_2 = 1130
L7_2 = true
L8_2 = nil
L9_2 = true
L10_2 = true
L4_2(L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
L5_2 = L2_2
L4_2 = L2_2.EnableHeadCtrl
L6_2 = false
L4_2(L5_2, L6_2)
L5_2 = L3_2
L4_2 = L3_2.EnableHeadCtrl
L6_2 = false
L4_2(L5_2, L6_2)
end
L1_1.OnSubStart4111401 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = print
L3_2 = "OnSubFinish4111401"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ActionSafeCall
function L4_2()
local L0_3, L1_3, L2_3, L3_3, L4_3
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.DestroyAllNpc
L0_3(L1_3)
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.NotifyTo
L2_3 = L6_1.Npc30015Data
L2_3 = L2_3.alias
L3_3 = 0
L4_3 = true
L0_3(L1_3, L2_3, L3_3, L4_3)
end
L2_2(L3_2, L4_2)
end
L1_1.OnSubFinish4111401 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed4111401"
L2_2(L3_2)
end
L1_1.OnSubFailed4111401 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart4111407"
L2_2(L3_2)
end
L1_1.OnSubStart4111407 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = print
L3_2 = "OnSubFinish4111407"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ActionSafeCall
L4_2 = A0_2.DestroyAllNpc
L2_2(L3_2, L4_2)
end
L1_1.OnSubFinish4111407 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed4111407"
L2_2(L3_2)
end
L1_1.OnSubFailed4111407 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart4111408"
L2_2(L3_2)
end
L1_1.OnSubStart4111408 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish4111408"
L2_2(L3_2)
end
L1_1.OnSubFinish4111408 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed4111408"
L2_2(L3_2)
end
L1_1.OnSubFailed4111408 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubStart4111403"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.SpawnGadget
L4_2 = A1_2
L5_2 = L7_1.BookInteraction
L5_2 = L5_2.id
L6_2 = 1
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.SpawnGadget
L4_2 = A1_2
L5_2 = L7_1.Q4111403Target
L5_2 = L5_2.id
L6_2 = 2
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L1_1.OnSubStart4111403 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = print
L3_2 = "OnSubFinish4111403"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.UnSpawn
L4_2 = L7_1.Q4111403Target
L4_2 = L4_2.alias
L2_2(L3_2, L4_2)
end
L1_1.OnSubFinish4111403 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed4111403"
L2_2(L3_2)
end
L1_1.OnSubFailed4111403 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = print
L3_2 = "OnSubStart4111414"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpcCreateTask
L4_2 = {}
L5_2 = L6_1.PaimonData
L5_2 = L5_2.alias
L4_2[1] = L5_2
L2_2 = L2_2(L3_2, L4_2)
L4_2 = A0_2
L3_2 = A0_2.ShowBlackScreen
L5_2 = 0.5
L6_2 = 1
L7_2 = 0.5
function L8_2()
local L0_3, L1_3, L2_3, L3_3, L4_3
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.CreateQuestNpc
L2_3 = A1_2
L3_3 = L6_1.PaimonData
L3_3 = L3_3.id
L4_3 = 0
L0_3(L1_3, L2_3, L3_3, L4_3)
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.RequestInteraction
L2_3 = L6_1.PaimonData
L2_3 = L2_3.alias
L0_3(L1_3, L2_3)
end
L9_2 = nil
L10_2 = L2_2
L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
end
L1_1.OnSubStart4111414 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = print
L3_2 = "OnSubFinish4111414"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ActionSafeCall
L4_2 = A0_2.DestroyAllNpc
L2_2(L3_2, L4_2)
end
L1_1.OnSubFinish4111414 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed4111414"
L2_2(L3_2)
end
L1_1.OnSubFailed4111414 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart4111404"
L2_2(L3_2)
end
L1_1.OnSubStart4111404 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish4111404"
L2_2(L3_2)
end
L1_1.OnSubFinish4111404 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed4111404"
L2_2(L3_2)
end
L1_1.OnSubFailed4111404 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = print
L3_2 = "OnSubStart4111405"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpcCreateTask
L4_2 = {}
L5_2 = L6_1.PaimonData
L5_2 = L5_2.alias
L4_2[1] = L5_2
L2_2 = L2_2(L3_2, L4_2)
L4_2 = A0_2
L3_2 = A0_2.ShowBlackScreen
L5_2 = 0.5
L6_2 = 1
L7_2 = 0.5
function L8_2()
local L0_3, L1_3, L2_3, L3_3, L4_3
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.CreateQuestNpc
L2_3 = A1_2
L3_3 = L6_1.PaimonData
L3_3 = L3_3.id
L4_3 = 0
L0_3(L1_3, L2_3, L3_3, L4_3)
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.RequestInteraction
L2_3 = L6_1.PaimonData
L2_3 = L2_3.alias
L0_3(L1_3, L2_3)
end
L9_2 = nil
L10_2 = L2_2
L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
end
L1_1.OnSubStart4111405 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = print
L3_2 = "OnSubFinish4111405"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ActionSafeCall
L4_2 = A0_2.DestroyAllNpc
L2_2(L3_2, L4_2)
end
L1_1.OnSubFinish4111405 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed4111405"
L2_2(L3_2)
end
L1_1.OnSubFailed4111405 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubStart4111409"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpc
L4_2 = A1_2
L5_2 = L6_1.Npc10095Data
L5_2 = L5_2.id
L6_2 = 0
L2_2(L3_2, L4_2, L5_2, L6_2)
L3_2 = A0_2
L2_2 = A0_2.NotifyTo
L4_2 = L6_1.Npc30015Data
L4_2 = L4_2.alias
L5_2 = 1
L6_2 = true
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L1_1.OnSubStart4111409 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = print
L3_2 = "OnSubFinish4111409"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ActionSafeCall
function L4_2()
local L0_3, L1_3, L2_3, L3_3, L4_3
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.DestroyAllNpc
L0_3(L1_3)
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.NotifyTo
L2_3 = L6_1.Npc30015Data
L2_3 = L2_3.alias
L3_3 = 0
L4_3 = true
L0_3(L1_3, L2_3, L3_3, L4_3)
end
L2_2(L3_2, L4_2)
end
L1_1.OnSubFinish4111409 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed4111409"
L2_2(L3_2)
end
L1_1.OnSubFailed4111409 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2
L2_2 = print
L3_2 = "OnSubStart4111410"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpc
L4_2 = A1_2
L5_2 = L6_1.Npc10013Data
L5_2 = L5_2.id
L6_2 = 0
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = actorMgr
L3_2 = L2_2
L2_2 = L2_2.CreateActorWithPos
L4_2 = L8_1.Q41114Trigger_
L4_2 = L4_2.alias
L5_2 = L8_1.Q41114Trigger_
L5_2 = L5_2.script
L6_2 = L8_1.Q41114Trigger_
L6_2 = L6_2.id
L7_2 = 0
L8_2 = L8_1.Q41114Trigger_
L8_2 = L8_2.point
L8_2 = L8_2.pos
L9_2 = L8_1.Q41114Trigger_
L9_2 = L9_2.point
L9_2 = L9_2.rot
L10_2 = true
L11_2 = false
L12_2 = 3
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2)
L3_2 = A0_2
L2_2 = A0_2.GetQuestNpcActor
L4_2 = L6_1.Npc10013Data
L4_2 = L4_2.alias
L2_2 = L2_2(L3_2, L4_2)
L4_2 = L2_2
L3_2 = L2_2.DoFreeStyle
L5_2 = 1120
L6_2 = true
L7_2 = nil
L8_2 = true
L9_2 = true
L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
end
L1_1.OnSubStart4111410 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish4111410"
L2_2(L3_2)
end
L1_1.OnSubFinish4111410 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed4111410"
L2_2(L3_2)
end
L1_1.OnSubFailed4111410 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = print
L3_2 = "OnSubStart4111411"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.RequestInteraction
L4_2 = L6_1.Npc10013Data
L4_2 = L4_2.alias
L2_2(L3_2, L4_2)
end
L1_1.OnSubStart4111411 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = print
L3_2 = "OnSubFinish4111411"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ActionSafeCall
L4_2 = A0_2.DestroyAllNpc
L2_2(L3_2, L4_2)
end
L1_1.OnSubFinish4111411 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed4111411"
L2_2(L3_2)
end
L1_1.OnSubFailed4111411 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2
L2_2 = print
L3_2 = "OnSubStart4111412"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.NarratorOnlyTaskByData
L4_2 = L8_1.NarratorWithId
L5_2 = nil
L6_2 = 41114
L2_2(L3_2, L4_2, L5_2, L6_2)
L2_2 = actorMgr
L3_2 = L2_2
L2_2 = L2_2.CreateActorWithPos
L4_2 = L8_1.Q41114Trigger2_
L4_2 = L4_2.alias
L5_2 = L8_1.Q41114Trigger2_
L5_2 = L5_2.script
L6_2 = L8_1.Q41114Trigger2_
L6_2 = L6_2.id
L7_2 = 0
L8_2 = L8_1.Q41114Trigger2_
L8_2 = L8_2.point
L8_2 = L8_2.pos
L9_2 = L8_1.Q41114Trigger2_
L9_2 = L9_2.point
L9_2 = L9_2.rot
L10_2 = true
L11_2 = false
L12_2 = 3
L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2)
end
L1_1.OnSubStart4111412 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish4111412"
L2_2(L3_2)
end
L1_1.OnSubFinish4111412 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed4111412"
L2_2(L3_2)
end
L1_1.OnSubFailed4111412 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubStart4111415"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpcCreateTask
L4_2 = {}
L5_2 = L6_1.Npc10095Data
L5_2 = L5_2.alias
L4_2[1] = L5_2
L2_2 = L2_2(L3_2, L4_2)
L4_2 = A0_2
L3_2 = A0_2.CallDelay
L5_2 = 2
function L6_2()
local L0_3, L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.ShowBlackScreen
L2_3 = 0.5
L3_3 = 1
L4_3 = 0.5
function L5_3(A0_4)
local L1_4, L2_4, L3_4, L4_4
L2_4 = A0_4
L1_4 = A0_4.CreateQuestNpc
L3_4 = A1_2
L4_4 = L6_1.Npc10095Data
L4_4 = L4_4.id
L1_4(L2_4, L3_4, L4_4)
L2_4 = A0_4
L1_4 = A0_4.RequestInteraction
L3_4 = L6_1.Npc10095Data
L3_4 = L3_4.alias
L1_4(L2_4, L3_4)
end
L6_3 = nil
L7_3 = L2_2
L0_3(L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3)
end
L3_2(L4_2, L5_2, L6_2)
end
L1_1.OnSubStart4111415 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = print
L3_2 = "OnSubFinish4111415"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ActionSafeCall
L4_2 = A0_2.DestroyAllNpc
L2_2(L3_2, L4_2)
end
L1_1.OnSubFinish4111415 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed4111415"
L2_2(L3_2)
end
L1_1.OnSubFailed4111415 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = print
L3_2 = "OnSubStart4111413"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.SpawnGadget
L4_2 = A1_2
L5_2 = L7_1.Q4111413Target
L5_2 = L5_2.id
L6_2 = 1
L2_2(L3_2, L4_2, L5_2, L6_2)
end
L1_1.OnSubStart4111413 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = print
L3_2 = "OnSubFinish4111413"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.UnSpawn
L4_2 = L7_1.Q4111413Target
L4_2 = L4_2.alias
L2_2(L3_2, L4_2)
end
L1_1.OnSubFinish4111413 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed4111413"
L2_2(L3_2)
end
L1_1.OnSubFailed4111413 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = print
L3_2 = "OnSubStart4111416"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.CreateQuestNpcCreateTask
L4_2 = {}
L5_2 = L6_1.Npc10095Data
L5_2 = L5_2.alias
L4_2[1] = L5_2
L2_2 = L2_2(L3_2, L4_2)
L4_2 = A0_2
L3_2 = A0_2.ShowBlackScreen
L5_2 = 0.5
L6_2 = 1
L7_2 = 0.5
function L8_2()
local L0_3, L1_3, L2_3, L3_3, L4_3
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.CreateQuestNpc
L2_3 = A1_2
L3_3 = L6_1.Npc10095Data
L3_3 = L3_3.id
L4_3 = 0
L0_3(L1_3, L2_3, L3_3, L4_3)
L0_3 = A0_2
L1_3 = L0_3
L0_3 = L0_3.RequestInteraction
L2_3 = L6_1.Npc10095Data
L2_3 = L2_3.alias
L0_3(L1_3, L2_3)
end
L9_2 = nil
L10_2 = L2_2
L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
end
L1_1.OnSubStart4111416 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = print
L3_2 = "OnSubFinish4111416"
L2_2(L3_2)
L3_2 = A0_2
L2_2 = A0_2.ActionSafeCall
L4_2 = A0_2.DestroyAllNpc
L2_2(L3_2, L4_2)
end
L1_1.OnSubFinish4111416 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed4111416"
L2_2(L3_2)
end
L1_1.OnSubFailed4111416 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart4111402"
L2_2(L3_2)
end
L1_1.OnSubStart4111402 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish4111402"
L2_2(L3_2)
end
L1_1.OnSubFinish4111402 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed4111402"
L2_2(L3_2)
end
L1_1.OnSubFailed4111402 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubStart4111406"
L2_2(L3_2)
end
L1_1.OnSubStart4111406 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFinish4111406"
L2_2(L3_2)
end
L1_1.OnSubFinish4111406 = L9_1
function L9_1(A0_2, A1_2)
local L2_2, L3_2
L2_2 = print
L3_2 = "OnSubFailed4111406"
L2_2(L3_2)
end
L1_1.OnSubFailed4111406 = L9_1
return L1_1