local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Quest/QuestActorProxy" L0_1 = L0_1(L1_1) L1_1 = class L2_1 = "Quest41114" L3_1 = L0_1 L1_1 = L1_1(L2_1, L3_1) L1_1.defaultAlias = "Quest41114" L2_1 = nil L3_1 = nil L4_1 = nil L5_1 = nil L6_1 = nil L7_1 = nil L8_1 = nil function L9_1(A0_2) local L1_2 L1_2 = A0_2.clientData L2_1 = L1_2 L1_2 = L2_1.MainID L3_1 = L1_2 L1_2 = L2_1.ActorAlias L4_1 = L1_2 L1_2 = L2_1.SubIDs L5_1 = L1_2 L1_2 = L2_1.Npcs L6_1 = L1_2 L1_2 = L2_1.Gadgets L7_1 = L1_2 L1_2 = L2_1.Datas L8_1 = L1_2 end L1_1.OnDataLoaded = L9_1 function L9_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubStart4111401 L1_2["4111401"] = L2_2 L2_2 = A0_2.OnSubStart4111407 L1_2["4111407"] = L2_2 L2_2 = A0_2.OnSubStart4111408 L1_2["4111408"] = L2_2 L2_2 = A0_2.OnSubStart4111403 L1_2["4111403"] = L2_2 L2_2 = A0_2.OnSubStart4111414 L1_2["4111414"] = L2_2 L2_2 = A0_2.OnSubStart4111404 L1_2["4111404"] = L2_2 L2_2 = A0_2.OnSubStart4111405 L1_2["4111405"] = L2_2 L2_2 = A0_2.OnSubStart4111409 L1_2["4111409"] = L2_2 L2_2 = A0_2.OnSubStart4111410 L1_2["4111410"] = L2_2 L2_2 = A0_2.OnSubStart4111411 L1_2["4111411"] = L2_2 L2_2 = A0_2.OnSubStart4111412 L1_2["4111412"] = L2_2 L2_2 = A0_2.OnSubStart4111415 L1_2["4111415"] = L2_2 L2_2 = A0_2.OnSubStart4111413 L1_2["4111413"] = L2_2 L2_2 = A0_2.OnSubStart4111416 L1_2["4111416"] = L2_2 L2_2 = A0_2.OnSubStart4111402 L1_2["4111402"] = L2_2 L2_2 = A0_2.OnSubStart4111406 L1_2["4111406"] = L2_2 A0_2.subStartHandlers = L1_2 end L1_1.OnSubStartHandlerBuild = L9_1 function L9_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFinish4111401 L1_2["4111401"] = L2_2 L2_2 = A0_2.OnSubFinish4111407 L1_2["4111407"] = L2_2 L2_2 = A0_2.OnSubFinish4111408 L1_2["4111408"] = L2_2 L2_2 = A0_2.OnSubFinish4111403 L1_2["4111403"] = L2_2 L2_2 = A0_2.OnSubFinish4111414 L1_2["4111414"] = L2_2 L2_2 = A0_2.OnSubFinish4111404 L1_2["4111404"] = L2_2 L2_2 = A0_2.OnSubFinish4111405 L1_2["4111405"] = L2_2 L2_2 = A0_2.OnSubFinish4111409 L1_2["4111409"] = L2_2 L2_2 = A0_2.OnSubFinish4111410 L1_2["4111410"] = L2_2 L2_2 = A0_2.OnSubFinish4111411 L1_2["4111411"] = L2_2 L2_2 = A0_2.OnSubFinish4111412 L1_2["4111412"] = L2_2 L2_2 = A0_2.OnSubFinish4111415 L1_2["4111415"] = L2_2 L2_2 = A0_2.OnSubFinish4111413 L1_2["4111413"] = L2_2 L2_2 = A0_2.OnSubFinish4111416 L1_2["4111416"] = L2_2 L2_2 = A0_2.OnSubFinish4111402 L1_2["4111402"] = L2_2 L2_2 = A0_2.OnSubFinish4111406 L1_2["4111406"] = L2_2 A0_2.subFinishHandlers = L1_2 end L1_1.OnSubFinishHandlerBuild = L9_1 function L9_1(A0_2) local L1_2, L2_2 L1_2 = {} L2_2 = A0_2.OnSubFailed4111401 L1_2["4111401"] = L2_2 L2_2 = A0_2.OnSubFailed4111407 L1_2["4111407"] = L2_2 L2_2 = A0_2.OnSubFailed4111408 L1_2["4111408"] = L2_2 L2_2 = A0_2.OnSubFailed4111403 L1_2["4111403"] = L2_2 L2_2 = A0_2.OnSubFailed4111414 L1_2["4111414"] = L2_2 L2_2 = A0_2.OnSubFailed4111404 L1_2["4111404"] = L2_2 L2_2 = A0_2.OnSubFailed4111405 L1_2["4111405"] = L2_2 L2_2 = A0_2.OnSubFailed4111409 L1_2["4111409"] = L2_2 L2_2 = A0_2.OnSubFailed4111410 L1_2["4111410"] = L2_2 L2_2 = A0_2.OnSubFailed4111411 L1_2["4111411"] = L2_2 L2_2 = A0_2.OnSubFailed4111412 L1_2["4111412"] = L2_2 L2_2 = A0_2.OnSubFailed4111415 L1_2["4111415"] = L2_2 L2_2 = A0_2.OnSubFailed4111413 L1_2["4111413"] = L2_2 L2_2 = A0_2.OnSubFailed4111416 L1_2["4111416"] = L2_2 L2_2 = A0_2.OnSubFailed4111402 L1_2["4111402"] = L2_2 L2_2 = A0_2.OnSubFailed4111406 L1_2["4111406"] = L2_2 A0_2.subFailedHandlers = L1_2 end L1_1.OnSubFailedHandlerBuild = L9_1 function L9_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "Start" L1_2(L2_2) end L1_1.Start = L9_1 function L9_1(A0_2) local L1_2, L2_2 L1_2 = print L2_2 = "OnDestroy" L1_2(L2_2) end L1_1.OnDestroy = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFinished" L2_2(L3_2) end L1_1.OnMainFinished = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnMainFailed" L2_2(L3_2) end L1_1.OnMainFailed = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall function L4_2() local L0_3, L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.GetQuestNpcActor L2_3 = L6_1.Npc10095Data L2_3 = L2_3.alias L0_3 = L0_3(L1_3, L2_3) L2_3 = L0_3 L1_3 = L0_3.Destroy L3_3 = false L1_3(L2_3, L3_3) L1_3 = A0_2 L2_3 = L1_3 L1_3 = L1_3.GetQuestNpcActor L3_3 = L6_1.Npc10011Data L3_3 = L3_3.alias L1_3 = L1_3(L2_3, L3_3) L3_3 = L1_3 L2_3 = L1_3.Destroy L4_3 = false L2_3(L3_3, L4_3) L2_3 = A0_2 L3_3 = L2_3 L2_3 = L2_3.GetQuestNpcActor L4_3 = L6_1.Npc10013Data L4_3 = L4_3.alias L2_3 = L2_3(L3_3, L4_3) L4_3 = L2_3 L3_3 = L2_3.Destroy L5_3 = false L3_3(L4_3, L5_3) L3_3 = A0_2 L4_3 = L3_3 L3_3 = L3_3.GetQuestNpcActor L5_3 = L6_1.PaimonData L5_3 = L5_3.alias L3_3 = L3_3(L4_3, L5_3) L5_3 = L3_3 L4_3 = L3_3.DestroyWithDisappear L6_3 = false L4_3(L5_3, L6_3) L4_3 = A0_2 L5_3 = L4_3 L4_3 = L4_3.GetQuestNpcActor L6_3 = L6_1.Npc10012Data L6_3 = L6_3.alias L4_3 = L4_3(L5_3, L6_3) L6_3 = L4_3 L5_3 = L4_3.DestroyWithDisappear L7_3 = false L5_3(L6_3, L7_3) L5_3 = A0_2 L6_3 = L5_3 L5_3 = L5_3.UnSpawn L7_3 = L7_1.BookInteraction L7_3 = L7_3.alias L5_3(L6_3, L7_3) L5_3 = A0_2 L6_3 = L5_3 L5_3 = L5_3.UnSpawn L7_3 = L7_1.Q4111403Target L7_3 = L7_3.alias L5_3(L6_3, L7_3) L5_3 = A0_2 L6_3 = L5_3 L5_3 = L5_3.UnSpawn L7_3 = L7_1.Q4111404Target L7_3 = L7_3.alias L5_3(L6_3, L7_3) L5_3 = A0_2 L6_3 = L5_3 L5_3 = L5_3.UnSpawn L7_3 = L7_1.Q4111413Target L7_3 = L7_3.alias L5_3(L6_3, L7_3) L5_3 = A0_2 L6_3 = L5_3 L5_3 = L5_3.UnSpawn L7_3 = L8_1.Q41114Trigger_ L7_3 = L7_3.alias L5_3(L6_3, L7_3) L5_3 = A0_2 L6_3 = L5_3 L5_3 = L5_3.UnSpawn L7_3 = L8_1.Q41114Trigger2_ L7_3 = L7_3.alias L5_3(L6_3, L7_3) end L2_2(L3_2, L4_2) end L1_1.OnMainCanceled = L9_1 function L9_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L1_2 = print L2_2 = "DestroyAllNpc" L1_2(L2_2) L2_2 = A0_2 L1_2 = A0_2.GetQuestNpcActor L3_2 = L6_1.Npc10095Data L3_2 = L3_2.alias L1_2 = L1_2(L2_2, L3_2) L3_2 = L1_2 L2_2 = L1_2.Destroy L4_2 = false L2_2(L3_2, L4_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = L6_1.Npc10011Data L4_2 = L4_2.alias L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.Destroy L5_2 = false L3_2(L4_2, L5_2) L4_2 = A0_2 L3_2 = A0_2.GetQuestNpcActor L5_2 = L6_1.Npc10013Data L5_2 = L5_2.alias L3_2 = L3_2(L4_2, L5_2) L5_2 = L3_2 L4_2 = L3_2.Destroy L6_2 = false L4_2(L5_2, L6_2) L5_2 = A0_2 L4_2 = A0_2.GetQuestNpcActor L6_2 = L6_1.PaimonData L6_2 = L6_2.alias L4_2 = L4_2(L5_2, L6_2) L6_2 = L4_2 L5_2 = L4_2.DestroyWithDisappear L7_2 = false L5_2(L6_2, L7_2) L6_2 = A0_2 L5_2 = A0_2.GetQuestNpcActor L7_2 = L6_1.Npc10012Data L7_2 = L7_2.alias L5_2 = L5_2(L6_2, L7_2) L7_2 = L5_2 L6_2 = L5_2.DestroyWithDisappear L8_2 = false L6_2(L7_2, L8_2) end L1_1.DestroyAllNpc = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 if A1_2 == 1 then L3_2 = A0_2 L2_2 = A0_2.ShowReadingDialog L4_2 = 100245 L2_2(L3_2, L4_2) elseif A1_2 == 2 then L3_2 = A0_2 L2_2 = A0_2.FinishQuestID L4_2 = false L5_2 = 4111402 L2_2(L3_2, L4_2, L5_2) end end L1_1.InvokeOnInteraction = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = print L3_2 = "OnSubStart4111401" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc10095Data L5_2 = L5_2.id L6_2 = 0 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc10011Data L5_2 = L5_2.id L6_2 = 0 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc10012Data L5_2 = L5_2.id L6_2 = 0 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = L6_1.Npc30015Data L4_2 = L4_2.alias L5_2 = 1 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = L6_1.Npc10095Data L4_2 = L4_2.alias L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.DoFreeStyle L5_2 = 1170 L6_2 = true L7_2 = nil L8_2 = true L9_2 = true L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) L4_2 = A0_2 L3_2 = A0_2.GetQuestNpcActor L5_2 = L6_1.Npc10011Data L5_2 = L5_2.alias L3_2 = L3_2(L4_2, L5_2) L5_2 = L3_2 L4_2 = L3_2.DoFreeStyle L6_2 = 1130 L7_2 = true L8_2 = nil L9_2 = true L10_2 = true L4_2(L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) L5_2 = L2_2 L4_2 = L2_2.EnableHeadCtrl L6_2 = false L4_2(L5_2, L6_2) L5_2 = L3_2 L4_2 = L3_2.EnableHeadCtrl L6_2 = false L4_2(L5_2, L6_2) end L1_1.OnSubStart4111401 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish4111401" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall function L4_2() local L0_3, L1_3, L2_3, L3_3, L4_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.DestroyAllNpc L0_3(L1_3) L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.NotifyTo L2_3 = L6_1.Npc30015Data L2_3 = L2_3.alias L3_3 = 0 L4_3 = true L0_3(L1_3, L2_3, L3_3, L4_3) end L2_2(L3_2, L4_2) end L1_1.OnSubFinish4111401 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4111401" L2_2(L3_2) end L1_1.OnSubFailed4111401 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4111407" L2_2(L3_2) end L1_1.OnSubStart4111407 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish4111407" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.DestroyAllNpc L2_2(L3_2, L4_2) end L1_1.OnSubFinish4111407 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4111407" L2_2(L3_2) end L1_1.OnSubFailed4111407 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4111408" L2_2(L3_2) end L1_1.OnSubStart4111408 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4111408" L2_2(L3_2) end L1_1.OnSubFinish4111408 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4111408" L2_2(L3_2) end L1_1.OnSubFailed4111408 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart4111403" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.SpawnGadget L4_2 = A1_2 L5_2 = L7_1.BookInteraction L5_2 = L5_2.id L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.SpawnGadget L4_2 = A1_2 L5_2 = L7_1.Q4111403Target L5_2 = L5_2.id L6_2 = 2 L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart4111403 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish4111403" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.UnSpawn L4_2 = L7_1.Q4111403Target L4_2 = L4_2.alias L2_2(L3_2, L4_2) end L1_1.OnSubFinish4111403 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4111403" L2_2(L3_2) end L1_1.OnSubFailed4111403 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = print L3_2 = "OnSubStart4111414" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpcCreateTask L4_2 = {} L5_2 = L6_1.PaimonData L5_2 = L5_2.alias L4_2[1] = L5_2 L2_2 = L2_2(L3_2, L4_2) L4_2 = A0_2 L3_2 = A0_2.ShowBlackScreen L5_2 = 0.5 L6_2 = 1 L7_2 = 0.5 function L8_2() local L0_3, L1_3, L2_3, L3_3, L4_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.CreateQuestNpc L2_3 = A1_2 L3_3 = L6_1.PaimonData L3_3 = L3_3.id L4_3 = 0 L0_3(L1_3, L2_3, L3_3, L4_3) L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.RequestInteraction L2_3 = L6_1.PaimonData L2_3 = L2_3.alias L0_3(L1_3, L2_3) end L9_2 = nil L10_2 = L2_2 L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) end L1_1.OnSubStart4111414 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish4111414" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.DestroyAllNpc L2_2(L3_2, L4_2) end L1_1.OnSubFinish4111414 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4111414" L2_2(L3_2) end L1_1.OnSubFailed4111414 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4111404" L2_2(L3_2) end L1_1.OnSubStart4111404 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4111404" L2_2(L3_2) end L1_1.OnSubFinish4111404 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4111404" L2_2(L3_2) end L1_1.OnSubFailed4111404 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = print L3_2 = "OnSubStart4111405" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpcCreateTask L4_2 = {} L5_2 = L6_1.PaimonData L5_2 = L5_2.alias L4_2[1] = L5_2 L2_2 = L2_2(L3_2, L4_2) L4_2 = A0_2 L3_2 = A0_2.ShowBlackScreen L5_2 = 0.5 L6_2 = 1 L7_2 = 0.5 function L8_2() local L0_3, L1_3, L2_3, L3_3, L4_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.CreateQuestNpc L2_3 = A1_2 L3_3 = L6_1.PaimonData L3_3 = L3_3.id L4_3 = 0 L0_3(L1_3, L2_3, L3_3, L4_3) L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.RequestInteraction L2_3 = L6_1.PaimonData L2_3 = L2_3.alias L0_3(L1_3, L2_3) end L9_2 = nil L10_2 = L2_2 L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) end L1_1.OnSubStart4111405 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish4111405" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.DestroyAllNpc L2_2(L3_2, L4_2) end L1_1.OnSubFinish4111405 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4111405" L2_2(L3_2) end L1_1.OnSubFailed4111405 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart4111409" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc10095Data L5_2 = L5_2.id L6_2 = 0 L2_2(L3_2, L4_2, L5_2, L6_2) L3_2 = A0_2 L2_2 = A0_2.NotifyTo L4_2 = L6_1.Npc30015Data L4_2 = L4_2.alias L5_2 = 1 L6_2 = true L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart4111409 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish4111409" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall function L4_2() local L0_3, L1_3, L2_3, L3_3, L4_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.DestroyAllNpc L0_3(L1_3) L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.NotifyTo L2_3 = L6_1.Npc30015Data L2_3 = L2_3.alias L3_3 = 0 L4_3 = true L0_3(L1_3, L2_3, L3_3, L4_3) end L2_2(L3_2, L4_2) end L1_1.OnSubFinish4111409 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4111409" L2_2(L3_2) end L1_1.OnSubFailed4111409 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2 L2_2 = print L3_2 = "OnSubStart4111410" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpc L4_2 = A1_2 L5_2 = L6_1.Npc10013Data L5_2 = L5_2.id L6_2 = 0 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.CreateActorWithPos L4_2 = L8_1.Q41114Trigger_ L4_2 = L4_2.alias L5_2 = L8_1.Q41114Trigger_ L5_2 = L5_2.script L6_2 = L8_1.Q41114Trigger_ L6_2 = L6_2.id L7_2 = 0 L8_2 = L8_1.Q41114Trigger_ L8_2 = L8_2.point L8_2 = L8_2.pos L9_2 = L8_1.Q41114Trigger_ L9_2 = L9_2.point L9_2 = L9_2.rot L10_2 = true L11_2 = false L12_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2) L3_2 = A0_2 L2_2 = A0_2.GetQuestNpcActor L4_2 = L6_1.Npc10013Data L4_2 = L4_2.alias L2_2 = L2_2(L3_2, L4_2) L4_2 = L2_2 L3_2 = L2_2.DoFreeStyle L5_2 = 1120 L6_2 = true L7_2 = nil L8_2 = true L9_2 = true L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) end L1_1.OnSubStart4111410 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4111410" L2_2(L3_2) end L1_1.OnSubFinish4111410 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4111410" L2_2(L3_2) end L1_1.OnSubFailed4111410 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubStart4111411" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.RequestInteraction L4_2 = L6_1.Npc10013Data L4_2 = L4_2.alias L2_2(L3_2, L4_2) end L1_1.OnSubStart4111411 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish4111411" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.DestroyAllNpc L2_2(L3_2, L4_2) end L1_1.OnSubFinish4111411 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4111411" L2_2(L3_2) end L1_1.OnSubFailed4111411 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2 L2_2 = print L3_2 = "OnSubStart4111412" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.NarratorOnlyTaskByData L4_2 = L8_1.NarratorWithId L5_2 = nil L6_2 = 41114 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = actorMgr L3_2 = L2_2 L2_2 = L2_2.CreateActorWithPos L4_2 = L8_1.Q41114Trigger2_ L4_2 = L4_2.alias L5_2 = L8_1.Q41114Trigger2_ L5_2 = L5_2.script L6_2 = L8_1.Q41114Trigger2_ L6_2 = L6_2.id L7_2 = 0 L8_2 = L8_1.Q41114Trigger2_ L8_2 = L8_2.point L8_2 = L8_2.pos L9_2 = L8_1.Q41114Trigger2_ L9_2 = L9_2.point L9_2 = L9_2.rot L10_2 = true L11_2 = false L12_2 = 3 L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2) end L1_1.OnSubStart4111412 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4111412" L2_2(L3_2) end L1_1.OnSubFinish4111412 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4111412" L2_2(L3_2) end L1_1.OnSubFailed4111412 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart4111415" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpcCreateTask L4_2 = {} L5_2 = L6_1.Npc10095Data L5_2 = L5_2.alias L4_2[1] = L5_2 L2_2 = L2_2(L3_2, L4_2) L4_2 = A0_2 L3_2 = A0_2.CallDelay L5_2 = 2 function L6_2() local L0_3, L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.ShowBlackScreen L2_3 = 0.5 L3_3 = 1 L4_3 = 0.5 function L5_3(A0_4) local L1_4, L2_4, L3_4, L4_4 L2_4 = A0_4 L1_4 = A0_4.CreateQuestNpc L3_4 = A1_2 L4_4 = L6_1.Npc10095Data L4_4 = L4_4.id L1_4(L2_4, L3_4, L4_4) L2_4 = A0_4 L1_4 = A0_4.RequestInteraction L3_4 = L6_1.Npc10095Data L3_4 = L3_4.alias L1_4(L2_4, L3_4) end L6_3 = nil L7_3 = L2_2 L0_3(L1_3, L2_3, L3_3, L4_3, L5_3, L6_3, L7_3) end L3_2(L4_2, L5_2, L6_2) end L1_1.OnSubStart4111415 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish4111415" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.DestroyAllNpc L2_2(L3_2, L4_2) end L1_1.OnSubFinish4111415 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4111415" L2_2(L3_2) end L1_1.OnSubFailed4111415 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = print L3_2 = "OnSubStart4111413" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.SpawnGadget L4_2 = A1_2 L5_2 = L7_1.Q4111413Target L5_2 = L5_2.id L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) end L1_1.OnSubStart4111413 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish4111413" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.UnSpawn L4_2 = L7_1.Q4111413Target L4_2 = L4_2.alias L2_2(L3_2, L4_2) end L1_1.OnSubFinish4111413 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4111413" L2_2(L3_2) end L1_1.OnSubFailed4111413 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = print L3_2 = "OnSubStart4111416" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.CreateQuestNpcCreateTask L4_2 = {} L5_2 = L6_1.Npc10095Data L5_2 = L5_2.alias L4_2[1] = L5_2 L2_2 = L2_2(L3_2, L4_2) L4_2 = A0_2 L3_2 = A0_2.ShowBlackScreen L5_2 = 0.5 L6_2 = 1 L7_2 = 0.5 function L8_2() local L0_3, L1_3, L2_3, L3_3, L4_3 L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.CreateQuestNpc L2_3 = A1_2 L3_3 = L6_1.Npc10095Data L3_3 = L3_3.id L4_3 = 0 L0_3(L1_3, L2_3, L3_3, L4_3) L0_3 = A0_2 L1_3 = L0_3 L0_3 = L0_3.RequestInteraction L2_3 = L6_1.Npc10095Data L2_3 = L2_3.alias L0_3(L1_3, L2_3) end L9_2 = nil L10_2 = L2_2 L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) end L1_1.OnSubStart4111416 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = print L3_2 = "OnSubFinish4111416" L2_2(L3_2) L3_2 = A0_2 L2_2 = A0_2.ActionSafeCall L4_2 = A0_2.DestroyAllNpc L2_2(L3_2, L4_2) end L1_1.OnSubFinish4111416 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4111416" L2_2(L3_2) end L1_1.OnSubFailed4111416 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4111402" L2_2(L3_2) end L1_1.OnSubStart4111402 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4111402" L2_2(L3_2) end L1_1.OnSubFinish4111402 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4111402" L2_2(L3_2) end L1_1.OnSubFailed4111402 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubStart4111406" L2_2(L3_2) end L1_1.OnSubStart4111406 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFinish4111406" L2_2(L3_2) end L1_1.OnSubFinish4111406 = L9_1 function L9_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = print L3_2 = "OnSubFailed4111406" L2_2(L3_2) end L1_1.OnSubFailed4111406 = L9_1 return L1_1