mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
29 lines
478 B
Lua
29 lines
478 B
Lua
local L0_1, L1_1, L2_1
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L0_1 = require
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L1_1 = "Base/Class"
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L0_1(L1_1)
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L0_1 = class
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L1_1 = "BaseActorMode"
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L2_1 = nil
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L0_1 = L0_1(L1_1, L2_1)
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function L1_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = actorMgr
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L3_2 = L2_2
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L2_2 = L2_2.GetActorInternal
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L4_2 = A1_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 == nil then
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return
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end
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L3_2 = A0_2[A1_2]
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if L3_2 == nil then
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return
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end
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L4_2 = L3_2
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L5_2 = L2_2
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L4_2(L5_2)
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end
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L0_1.SwitchMode = L1_1
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return L0_1
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