mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
1588 lines
40 KiB
JSON
1588 lines
40 KiB
JSON
{
|
|
"common": {
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"effectAttachShape": {
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"$type": "MoleMole.Config.ConfigEffectAttachSkinnedMesh",
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"mesh": "EffectMesh"
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},
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"mass": 10000.0,
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"height": 1.8,
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"modelHeight": 2.7,
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"viewSize": 1.6,
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"affectedByWorld": true,
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"checkInSurface": true,
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"scale": 0.9,
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"shouldPauseAnimatorBeforeReady": true,
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"useGrassDisplacement": true,
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"hasAfterImage": true,
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"clearAnimatorOnSetLightDeactive": true,
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"clearAIOnSetLightDeactive": true
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},
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"headControl": {
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"$type": "MoleMole.Config.ConfigHeadControl",
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"useHeadControl": true,
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"maxYawDegree": 20.0,
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"maxPitchDegree": 5.0,
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"animStates": [
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"NormalIdle/Standby",
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"NormalMove/WalkForward",
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"NormalMove/WalkBack",
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"NormalMove/WalkRight",
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"NormalMove/WalkLeft",
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"TurnLeft/TurnLeft",
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"TurnRight/TurnRight"
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]
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},
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"model": {
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"bornEffect": "Eff_Monster_Common_Born",
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"attachEffect": ""
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},
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"dither": {
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"showDitherDuration": 2.0
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},
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"combat": {
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"property": {
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"endureType": "Monster_Grunt_Humanoid",
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"weight": 110.0
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},
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"beHit": {
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"hitBloodEffect": ""
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"lockType": "Avatar&Monster_Lv4"
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},
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"die": {
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"hasAnimatorDie": true,
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"dieEndTime": 2.5,
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"dieForceDisappearTime": 3.0,
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"dieDisappearEffect": "Eff_Death_Avatar_Common",
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"dieShaderData": "AvatarDie",
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"JIEMJMIBGIP": true,
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"GAFFCFHICFH": true,
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"GDFEBBNDMOA": true,
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"JELOILMDPDM": true,
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"GFECLGIFADA": true
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},
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"animEvents": {
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"MeleeAtk1": {
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"attackPattern": {
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"$type": "MoleMole.Config.ConfigAttackBox",
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"triggerType": "TriggerNoRepeat",
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"ignoreMassive": true,
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"born": {
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"$type": "MoleMole.Config.ConfigBornBySelf",
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"offset": {
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"x": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 0.0
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},
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"y": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 1.5
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},
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"z": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 0.0
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}
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}
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},
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"size": {
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"x": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 2.0
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},
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"y": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 2.5
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},
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"z": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 2.5
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}
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}
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},
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"attackInfo": {
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"attackTag": "",
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"attenuationTag": "",
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"attenuationGroup": "default",
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"attackProperty": {
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"damagePercentage": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 0.8
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},
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"damagePercentageRatio": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 0.0
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},
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"elementDurability": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 100.0
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},
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"strikeType": "Slash",
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"enBreak": 50.0,
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"attackType": "Melee"
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},
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"hitPattern": {
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"onHitEffectName": "default",
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"hitImpulseType": "LV2",
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"canBeDefenceHalt": true
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}
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}
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},
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"MeleeAtk2": {
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"attackPattern": {
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"$type": "MoleMole.Config.ConfigAttackBox",
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"triggerType": "TriggerNoRepeat",
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"ignoreMassive": true,
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"born": {
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"$type": "MoleMole.Config.ConfigBornBySelf",
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"offset": {
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"x": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 0.0
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},
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"y": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 1.5
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},
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"z": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 0.0
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}
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}
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},
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"size": {
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"x": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 2.0
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},
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"y": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 2.5
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},
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"z": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 2.5
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}
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}
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},
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"attackInfo": {
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"attackTag": "",
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"attenuationTag": "",
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"attenuationGroup": "default",
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"attackProperty": {
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"damagePercentage": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 0.8
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},
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"damagePercentageRatio": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 0.0
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},
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"elementDurability": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 100.0
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},
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"strikeType": "Slash",
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|
"enBreak": 50.0,
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"attackType": "Melee"
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},
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"hitPattern": {
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"onHitEffectName": "default",
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"hitImpulseType": "LV3",
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"canBeDefenceHalt": true
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|
}
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}
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},
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"RushAtk": {
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"attackPattern": {
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"$type": "MoleMole.Config.ConfigAttackBox",
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"triggerType": "TriggerNoRepeat",
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"ignoreMassive": true,
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"born": {
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"$type": "MoleMole.Config.ConfigBornBySelf",
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"offset": {
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"x": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 0.0
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},
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"y": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 1.5
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},
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"z": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": -3.0
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}
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}
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},
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"size": {
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"x": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 2.0
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},
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"y": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 2.5
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},
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"z": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 12.0
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}
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}
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},
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"attackInfo": {
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"attackTag": "",
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"attenuationTag": "",
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"attenuationGroup": "Regisvine_Common",
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"attackProperty": {
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"damagePercentage": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 1.2
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},
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"damagePercentageRatio": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 0.0
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},
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"elementDurability": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 100.0
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},
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"strikeType": "Slash",
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"enBreak": 100.0,
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"attackType": "Melee"
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},
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"hitPattern": {
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|
"onHitEffectName": "default",
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|
"hitImpulseType": "LV4",
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|
"retreatType": "ByHitDirection",
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|
"canBeDefenceHalt": true
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|
}
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|
}
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},
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"ChargeAttack": {
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"attackPattern": {
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|
"$type": "MoleMole.Config.ConfigAttackBox",
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"triggerType": "TriggerNoRepeat",
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"ignoreMassive": true,
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"born": {
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"$type": "MoleMole.Config.ConfigBornBySelf",
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"offset": {
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"x": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 0.0
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},
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"y": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 1.5
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},
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"z": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": -0.5
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}
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}
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},
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"size": {
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"x": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 4.0
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},
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"y": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 3.0
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},
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"z": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 4.0
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}
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}
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},
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"attackInfo": {
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"attackTag": "",
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"attenuationTag": "",
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"attenuationGroup": "default",
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"attackProperty": {
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"damagePercentage": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 0.85
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},
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"damagePercentageRatio": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 0.0
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},
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"elementDurability": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 50.0
|
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},
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"strikeType": "Slash",
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"enBreak": 100.0,
|
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"attackType": "Melee"
|
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},
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"hitPattern": {
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"onHitEffectName": "default",
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"hitImpulseType": "LV3",
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|
"retreatType": "ByHitDirection",
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"canBeDefenceHalt": true
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}
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}
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},
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"PowerAtk1_1": {
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"attackPattern": {
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"$type": "MoleMole.Config.ConfigAttackBox",
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"triggerType": "TriggerNoRepeat",
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"ignoreMassive": true,
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"born": {
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"$type": "MoleMole.Config.ConfigBornBySelf",
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"offset": {
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"x": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 0.0
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},
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"y": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 1.25
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},
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"z": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 0.0
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}
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}
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},
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"size": {
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"x": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 1.2
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},
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"y": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 2.5
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},
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"z": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 2.5
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}
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}
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},
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"attackInfo": {
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"attackTag": "",
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"attenuationTag": "",
|
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"attenuationGroup": "default",
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"attackProperty": {
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"damagePercentage": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 0.4
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},
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"damagePercentageRatio": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 0.0
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},
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"elementDurability": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 50.0
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},
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"strikeType": "Slash",
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"enBreak": 100.0,
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"attackType": "Melee"
|
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},
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"hitPattern": {
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"onHitEffectName": "default",
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"hitImpulseType": "LV3",
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"retreatType": "ByHitDirection",
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"canBeDefenceHalt": true
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}
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}
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},
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"PowerAtk1_2": {
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"attackPattern": {
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"$type": "MoleMole.Config.ConfigAttackBox",
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"triggerType": "TriggerNoRepeat",
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"ignoreMassive": true,
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"born": {
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"$type": "MoleMole.Config.ConfigBornBySelf",
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"offset": {
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"x": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 0.0
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},
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"y": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 1.25
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},
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"z": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 0.0
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}
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}
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},
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"size": {
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"x": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 2.5
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},
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"y": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 2.5
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},
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"z": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 2.7
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}
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}
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},
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"attackInfo": {
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"attackTag": "",
|
|
"attenuationTag": "",
|
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"attenuationGroup": "default",
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|
"attackProperty": {
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|
"damagePercentage": {
|
|
"isFormula": false,
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|
"isDynamic": false,
|
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"fixedValue": 0.8
|
|
},
|
|
"damagePercentageRatio": {
|
|
"isFormula": false,
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|
"isDynamic": false,
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"fixedValue": 0.0
|
|
},
|
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"elementDurability": {
|
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"isFormula": false,
|
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"isDynamic": false,
|
|
"fixedValue": 50.0
|
|
},
|
|
"strikeType": "Slash",
|
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"enBreak": 100.0,
|
|
"attackType": "Melee"
|
|
},
|
|
"hitPattern": {
|
|
"onHitEffectName": "default",
|
|
"hitImpulseType": "LV3",
|
|
"retreatType": "ByHitDirection",
|
|
"canBeDefenceHalt": true
|
|
}
|
|
}
|
|
},
|
|
"PowerAtk2": {
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|
"attackPattern": {
|
|
"$type": "MoleMole.Config.ConfigAttackBox",
|
|
"triggerType": "TriggerNoRepeat",
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|
"ignoreMassive": true,
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|
"born": {
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|
"$type": "MoleMole.Config.ConfigBornBySelf",
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"offset": {
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"x": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 0.0
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},
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"y": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 1.25
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},
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"z": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 0.0
|
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}
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}
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},
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"size": {
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"x": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 2.5
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},
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"y": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 2.5
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},
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"z": {
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"isFormula": false,
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"isDynamic": false,
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"fixedValue": 2.5
|
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}
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}
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},
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"attackInfo": {
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|
"attackTag": "",
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"attenuationTag": "",
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"attenuationGroup": "default",
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|
"attackProperty": {
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|
"damagePercentage": {
|
|
"isFormula": false,
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|
"isDynamic": false,
|
|
"fixedValue": 0.6
|
|
},
|
|
"damagePercentageRatio": {
|
|
"isFormula": false,
|
|
"isDynamic": false,
|
|
"fixedValue": 0.0
|
|
},
|
|
"elementDurability": {
|
|
"isFormula": false,
|
|
"isDynamic": false,
|
|
"fixedValue": 50.0
|
|
},
|
|
"strikeType": "Slash",
|
|
"enBreak": 100.0,
|
|
"attackType": "Melee"
|
|
},
|
|
"hitPattern": {
|
|
"onHitEffectName": "default",
|
|
"hitImpulseType": "LV3",
|
|
"retreatType": "ByHitDirection",
|
|
"canBeDefenceHalt": true
|
|
}
|
|
}
|
|
},
|
|
"BurstAttack": {
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|
"attackPattern": {
|
|
"$type": "MoleMole.Config.ConfigAttackBox",
|
|
"triggerType": "TriggerNoRepeat",
|
|
"ignoreMassive": true,
|
|
"born": {
|
|
"$type": "MoleMole.Config.ConfigBornBySelf",
|
|
"offset": {
|
|
"x": {
|
|
"isFormula": false,
|
|
"isDynamic": false,
|
|
"fixedValue": 0.0
|
|
},
|
|
"y": {
|
|
"isFormula": false,
|
|
"isDynamic": false,
|
|
"fixedValue": 1.5
|
|
},
|
|
"z": {
|
|
"isFormula": false,
|
|
"isDynamic": false,
|
|
"fixedValue": -0.5
|
|
}
|
|
}
|
|
},
|
|
"size": {
|
|
"x": {
|
|
"isFormula": false,
|
|
"isDynamic": false,
|
|
"fixedValue": 2.0
|
|
},
|
|
"y": {
|
|
"isFormula": false,
|
|
"isDynamic": false,
|
|
"fixedValue": 2.5
|
|
},
|
|
"z": {
|
|
"isFormula": false,
|
|
"isDynamic": false,
|
|
"fixedValue": 3.0
|
|
}
|
|
}
|
|
},
|
|
"attackInfo": {
|
|
"attackTag": "",
|
|
"attenuationTag": "",
|
|
"attenuationGroup": "default",
|
|
"attackProperty": {
|
|
"damagePercentage": {
|
|
"isFormula": false,
|
|
"isDynamic": false,
|
|
"fixedValue": 1.5
|
|
},
|
|
"damagePercentageRatio": {
|
|
"isFormula": false,
|
|
"isDynamic": false,
|
|
"fixedValue": 0.0
|
|
},
|
|
"elementDurability": {
|
|
"isFormula": false,
|
|
"isDynamic": false,
|
|
"fixedValue": 50.0
|
|
},
|
|
"strikeType": "Slash",
|
|
"enBreak": 100.0,
|
|
"attackType": "Melee"
|
|
},
|
|
"hitPattern": {
|
|
"onHitEffectName": "default",
|
|
"hitImpulseType": "LV5",
|
|
"retreatType": "ByHitDirection",
|
|
"canBeDefenceHalt": true
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"equipController": {
|
|
"sheathPoint": "",
|
|
"attachPoints": {
|
|
"equip01": "WeaponR",
|
|
"equip02": "WeaponL"
|
|
}
|
|
},
|
|
"abilities": [
|
|
{
|
|
"abilityID": "",
|
|
"abilityName": "Monster_Samurai_Ronin_Alert",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "",
|
|
"abilityName": "Monster_Samurai_Ronin_01_Steer",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "",
|
|
"abilityName": "Monster_Samurai_Ronin_01_RushAttack",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "",
|
|
"abilityName": "Monster_Samurai_Ronin_ForceDodge",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "",
|
|
"abilityName": "Monster_Samurai_Ronin_OutOfBattle",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "",
|
|
"abilityName": "Monster_Samurai_Ronin_PowderAttack",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "",
|
|
"abilityName": "Monster_Samurai_Ronin_Shoot",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "",
|
|
"abilityName": "Monster_Samurai_EnsureVisible",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "",
|
|
"abilityName": "Monster_Samurai_Ronin_SevenBlade_Affix",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "MoleMole.Config.ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"NormalIdle": {
|
|
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"Standby": [],
|
|
"Born": []
|
|
},
|
|
"canDoSkill": true,
|
|
"canSyncMove": true,
|
|
"resetAnimatorTriggerOnExit": [
|
|
"DoSkill"
|
|
]
|
|
},
|
|
"Practice": {
|
|
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"Practice": []
|
|
},
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": [
|
|
"DoSkill"
|
|
]
|
|
},
|
|
"Turn": {
|
|
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"TurnLeft": [],
|
|
"TurnRight": []
|
|
},
|
|
"canDoSkill": true,
|
|
"canSyncMove": true,
|
|
"resetAnimatorTriggerOnExit": [
|
|
"DoSkill"
|
|
]
|
|
},
|
|
"NormalMove": {
|
|
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"WalkForward": [
|
|
"Audio_Samurai_Ronin_Wlak"
|
|
],
|
|
"WalkBack": [
|
|
"Audio_Samurai_Ronin_Wlak"
|
|
],
|
|
"WalkRight": [
|
|
"Audio_Samurai_Ronin_Wlak"
|
|
],
|
|
"WalkLeft": [
|
|
"Audio_Samurai_Ronin_Wlak"
|
|
],
|
|
"WalkFree": [
|
|
"Audio_Samurai_Ronin_Wlak"
|
|
]
|
|
},
|
|
"canDoSkill": true,
|
|
"canSyncMove": true,
|
|
"resetAnimatorTriggerOnExit": [
|
|
"DoSkill"
|
|
],
|
|
"canSteer": true
|
|
},
|
|
"BeHit": {
|
|
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"Hit_L": [
|
|
"Audio_Samurai_Ronin_Hit_L_VO"
|
|
],
|
|
"Hit_H": [
|
|
"Audio_Samurai_Ronin_Hit_H_VO"
|
|
]
|
|
},
|
|
"resetAnimatorTriggerOnEnter": [
|
|
"BeHit"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [
|
|
"DoSkill"
|
|
]
|
|
},
|
|
"Run": {
|
|
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"Run": [
|
|
"Monster_Samurai_Ronin_FootStep",
|
|
"Audio_Samurai_Ronin_Run"
|
|
]
|
|
},
|
|
"canDoSkill": true,
|
|
"canSyncMove": true,
|
|
"resetAnimatorTriggerOnExit": [
|
|
"DoSkill"
|
|
],
|
|
"canSteer": true
|
|
},
|
|
"RunFree": {
|
|
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"RunFree": [
|
|
"Monster_Samurai_Ronin_FootStep",
|
|
"Audio_Samurai_Ronin_RunFree"
|
|
]
|
|
},
|
|
"canDoSkill": true,
|
|
"canSyncMove": true,
|
|
"resetAnimatorTriggerOnExit": [
|
|
"DoSkill"
|
|
],
|
|
"canSteer": true
|
|
},
|
|
"BeHitThrow": {
|
|
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"HitThrow": [],
|
|
"HitThrowDrop": [],
|
|
"HitThrowToGround": [
|
|
"Audio_Samurai_Ronin_HitThrowToGround"
|
|
]
|
|
},
|
|
"resetAnimatorTriggerOnEnter": [
|
|
"BeHit",
|
|
"HitAir2HitDrop"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [
|
|
"DoSkill"
|
|
]
|
|
},
|
|
"Struggle": {
|
|
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"Struggle": []
|
|
},
|
|
"resetAnimatorTriggerOnEnter": [
|
|
"BeHit",
|
|
"HitAir2HitDrop"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [
|
|
"DoSkill"
|
|
]
|
|
},
|
|
"Die": {
|
|
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"Die": [
|
|
"Monster_Samurai_Ronin_Die",
|
|
"Audio_Samurai_Ronin_Die"
|
|
],
|
|
"SwimDie": [],
|
|
"SwimDie_AS": []
|
|
}
|
|
},
|
|
"Die_RagDoll": {
|
|
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"AirDie": [
|
|
"Monster_Skirmisher_Male_Strong_Gloves_Wind_Die"
|
|
]
|
|
},
|
|
"enableRagDoll": true
|
|
},
|
|
"Alert": {
|
|
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"Alert": [
|
|
"Monster_Samurai_Ronin_Alert",
|
|
"Audio_Samurai_Ronin_Alert"
|
|
]
|
|
},
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
],
|
|
"canSteer": true
|
|
},
|
|
"MeleeAtk1": {
|
|
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"MeleeAttack1": [
|
|
"Monster_Samurai_Ronin_MeleeAttack01",
|
|
"Audio_Samurai_Ronin_MeleeAtk1"
|
|
]
|
|
},
|
|
"resetAnimatorTriggerOnEnter": [
|
|
"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
],
|
|
"canSteer": true
|
|
},
|
|
"MeleeAtk2": {
|
|
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"MeleeAttack2": [
|
|
"Monster_Samurai_Ronin_MeleeAttack02",
|
|
"Audio_Samurai_Ronin_MeleeAtk2"
|
|
]
|
|
},
|
|
"resetAnimatorTriggerOnEnter": [
|
|
"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
],
|
|
"canSteer": true
|
|
},
|
|
"RushAtk": {
|
|
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"RushAtk": [
|
|
"Monster_Samurai_Ronin_RushAtk",
|
|
"Audio_Samurai_Ronin_DodgeAtk"
|
|
],
|
|
"DodgeAttack": [
|
|
"Monster_Samurai_Ronin_RushAtk",
|
|
"Audio_Samurai_Ronin_DodgeAtk"
|
|
]
|
|
},
|
|
"addEndure": 0.0,
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
],
|
|
"enableCCD": true,
|
|
"canSteer": true
|
|
},
|
|
"BurstAttack": {
|
|
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"BurstAttack": [
|
|
"Audio_Samurai_Ronin_BurstAtk"
|
|
]
|
|
},
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
],
|
|
"canSteer": true
|
|
},
|
|
"Shoot": {
|
|
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"Shoot": [
|
|
"Monster_Samurai_Ronin_Shoot",
|
|
"Audio_Samurai_Ronin_Shoot"
|
|
]
|
|
},
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
],
|
|
"canSteer": true
|
|
},
|
|
"ChargeAttack": {
|
|
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"ChargeAttack": [
|
|
"Audio_Samurai_Ronin_ChargeAtk"
|
|
]
|
|
},
|
|
"addEndure": 0.0,
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
],
|
|
"canSteer": true
|
|
},
|
|
"PowerAtk1": {
|
|
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"PowerAtk1": [
|
|
"Audio_Samurai_Ronin_PowerAtk1"
|
|
]
|
|
},
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
],
|
|
"canSteer": true
|
|
},
|
|
"PowerAtk2": {
|
|
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"PowerAtk2": [
|
|
"Audio_Samurai_Ronin_PowerAtk2"
|
|
]
|
|
},
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
],
|
|
"canSteer": true
|
|
},
|
|
"PowderAttack": {
|
|
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"PowderAttack": [
|
|
"Monster_Samurai_Ronin_PowderAttack",
|
|
"Audio_Samurai_Ronin_powderAtk"
|
|
]
|
|
},
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
],
|
|
"canSteer": true
|
|
},
|
|
"Dodge": {
|
|
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"Dodge": [
|
|
"Audio_Samurai_Ronin_Dodge"
|
|
],
|
|
"ForceDodge": [
|
|
"Audio_Samurai_Ronin_Dodge"
|
|
]
|
|
},
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
],
|
|
"canSteer": true
|
|
},
|
|
"Provoke": {
|
|
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"Provoke": [
|
|
"Audio_Samurai_Ronin_Provoke"
|
|
]
|
|
},
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
],
|
|
"canSteer": true
|
|
},
|
|
"OutOfBattle": {
|
|
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"OutOfBattle": [
|
|
"Audio_Samurai_Ronin_OutOfBattle"
|
|
]
|
|
},
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
]
|
|
},
|
|
"SitDrink": {
|
|
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"SitDrink": []
|
|
},
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
]
|
|
},
|
|
"SitSleep": {
|
|
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
|
|
"animatorStates": {
|
|
"SitSleep": []
|
|
},
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnExit": [
|
|
"BeHit",
|
|
"DoSkill"
|
|
]
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"billboard": {
|
|
"$type": "MoleMole.Config.ConfigCombatBillboard",
|
|
"attachPoint": "BillboardAttach",
|
|
"offsetType": "Character",
|
|
"showHPBar": true,
|
|
"forceShowDistance": 50.0
|
|
},
|
|
"initialPoses": {
|
|
"Default": {
|
|
"initialPoseID": 1
|
|
},
|
|
"Lie": {
|
|
"initialPoseID": 1001,
|
|
"initialPoseParams": {
|
|
"boolParams": {
|
|
"Lie": "true"
|
|
}
|
|
}
|
|
},
|
|
"Sit": {
|
|
"initialPoseID": 1003,
|
|
"initialPoseParams": {
|
|
"boolParams": {
|
|
"Sit": "true"
|
|
}
|
|
}
|
|
},
|
|
"SitDrink": {
|
|
"initialPoseID": 1004,
|
|
"initialPoseParams": {
|
|
"boolParams": {
|
|
"SitDrink": "true"
|
|
}
|
|
}
|
|
},
|
|
"SitSleep": {
|
|
"initialPoseID": 1005,
|
|
"initialPoseParams": {
|
|
"boolParams": {
|
|
"SitSleep": "true"
|
|
}
|
|
}
|
|
},
|
|
"Practice": {
|
|
"initialPoseID": 1006,
|
|
"initialPoseParams": {
|
|
"boolParams": {
|
|
"Practice": "true"
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"aibeta": {
|
|
"enable": true,
|
|
"sensing": {
|
|
"settings": {
|
|
"DefaultSetting": {
|
|
"viewRange": 25.0,
|
|
"feelRange": 10.0
|
|
},
|
|
"NeverCombat": {
|
|
"enableVision": false,
|
|
"hearAttractionRange": 0.0,
|
|
"feelRange": 0.0
|
|
},
|
|
"LowAlert": {
|
|
"viewRange": 5.0
|
|
}
|
|
},
|
|
"templates": {
|
|
"DefaultTemplate": {
|
|
"DefaultPoses": "DefaultSetting",
|
|
"1001": "DefaultSetting",
|
|
"1003": "DefaultSetting",
|
|
"1004": "LowAlert",
|
|
"1005": "LowAlert",
|
|
"1006": "DefaultSetting"
|
|
},
|
|
"NeverCombatTemplate": {
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"DefaultPoses": "NeverCombat"
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}
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}
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},
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"neurons": {
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"DefaultSetting": [
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"HIT"
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],
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"NeverCombat": []
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},
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"threat": {
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"clearThreatByLostPath": true,
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"clearThreatTimerByLostPath": 11.0,
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{
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"x": 10.0,
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"y": 2.0
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},
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{
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"x": 15.0,
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},
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{
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"x": 20.0,
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"y": 0.5
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},
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{
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"x": 25.0,
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},
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{
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"x": 30.0,
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"y": 0.2
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}
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],
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"resistTauntLevel": "Monster_TauntLevel_2"
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},
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"defendArea": {
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"defendRange": 30.0
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},
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{
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},
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{
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{
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}
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],
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"name": "OnAlert",
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"skillType": "OnAlert",
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"faceTarget": true,
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"publicCDGroup": "",
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"triggerGCD": false,
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"Alert"
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],
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"flagSelfOnTemplateCollider": "01",
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"flagSelfInZone": "10",
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"flagTargetInZone": "11"
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},
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"2": {
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"name": "SitDrink",
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"skillType": "Free",
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"castCondition": {
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"pose": [
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1004
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]
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},
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"SitDrink"
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],
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"flagSelfInZone": "10",
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"flagTargetInZone": "11"
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},
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"3": {
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"name": "SitSleep",
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"skillType": "Free",
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"castCondition": {
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"pose": [
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1005
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]
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},
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"stateIDs": [
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"SitSleep"
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],
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"flagTargetReachable": "10",
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"flagSelfOnTemplateCollider": "01",
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"flagSelfInZone": "10",
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"flagTargetInZone": "11"
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},
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"101": {
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"name": "MeleeAtk1",
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"priority": 2,
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"enableSkillPrepare": true,
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"castCondition": {
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"pose": [
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101
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],
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"publicCDGroup": "Samurai_Kairagi_PowerAttack",
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"stateIDs": [
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"MeleeAtk1"
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],
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"flagSelfOnTemplateCollider": "01",
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"flagSelfInZone": "10",
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"flagTargetInZone": "11"
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},
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"201": {
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"name": "MeleeAtk2",
|
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"priority": 2,
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"castCondition": {
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"pose": [
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101
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],
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|
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"ignoreGCD": true,
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"MeleeAtk2"
|
|
],
|
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"flagTargetReachable": "11",
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"flagSelfOnTemplateCollider": "01",
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|
"flagSelfInZone": "11",
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|
"flagTargetInZone": "11"
|
|
},
|
|
"301": {
|
|
"name": "RushAtk",
|
|
"priority": 1,
|
|
"castCondition": {
|
|
"pose": [
|
|
101
|
|
],
|
|
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|
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|
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|
|
},
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"publicCDGroup": "Samurai_Kairagi_PowerAttack",
|
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"ignoreGCD": true,
|
|
"stateIDs": [
|
|
"RushAtk"
|
|
],
|
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"flagTargetReachable": "10",
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"flagSelfOnTemplateCollider": "01",
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"flagSelfInZone": "11",
|
|
"flagTargetInZone": "11"
|
|
},
|
|
"901": {
|
|
"name": "PowderAttack",
|
|
"priority": 2,
|
|
"castCondition": {
|
|
"pose": [
|
|
101
|
|
],
|
|
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|
|
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|
|
},
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|
"cd": 5.0,
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|
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|
|
"publicCDGroup": "",
|
|
"ignoreGCD": true,
|
|
"triggerGCD": false,
|
|
"stateIDs": [
|
|
"PowderAttack"
|
|
],
|
|
"skillQueryingTime": 2.0,
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"flagTargetReachable": "10",
|
|
"flagSelfOnTemplateCollider": "01",
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|
"flagSelfInZone": "10",
|
|
"flagTargetInZone": "11"
|
|
},
|
|
"1002": {
|
|
"name": "Provoke",
|
|
"priority": 4,
|
|
"castCondition": {
|
|
"pose": [
|
|
101
|
|
],
|
|
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|
|
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|
|
},
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"cd": 20.0,
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|
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"initialCD": 5.0,
|
|
"initialCDUpperRange": 10.0,
|
|
"publicCDGroup": "Samurai_Samurai_Provoke",
|
|
"ignoreGCD": true,
|
|
"triggerGCD": false,
|
|
"stateIDs": [
|
|
"Provoke"
|
|
],
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"flagTargetReachable": "11",
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"flagSelfOnTemplateCollider": "01",
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"flagSelfInZone": "11",
|
|
"flagTargetInZone": "11"
|
|
}
|
|
},
|
|
"skillGCD": 3.0,
|
|
"returnToBornTactic": {
|
|
"enable": true,
|
|
"201": {
|
|
"HGLCGNDBNHB": 5.0
|
|
}
|
|
},
|
|
"wanderTactic": {
|
|
"enable": true,
|
|
"condition": {
|
|
"pose": [
|
|
1
|
|
]
|
|
},
|
|
"201": {
|
|
"cdMax": 5.0,
|
|
"cdMin": 2.5,
|
|
"distanceFromBorn": 15.0,
|
|
"distanceFromCurrentMin": 5.0,
|
|
"distanceFromCurrentMax": 7.5
|
|
}
|
|
},
|
|
"meleeChargeTactic": {
|
|
"enable": true,
|
|
"condition": {
|
|
"pose": [
|
|
101
|
|
]
|
|
},
|
|
"201": {
|
|
"startDistanceMin": 10.0,
|
|
"startDistanceMax": 99.0,
|
|
"stopDistance": 5.0,
|
|
"innerDistance": 0.0
|
|
}
|
|
},
|
|
"facingMoveTactic": {
|
|
"enable": true,
|
|
"condition": {
|
|
"pose": [
|
|
101
|
|
]
|
|
},
|
|
"201": {
|
|
"rangeMin": 0.0,
|
|
"rangeMax": 5.0,
|
|
"restTimeMin": 2.0,
|
|
"restTimeMax": 3.0,
|
|
"facingMoveTurnInterval": 1.0,
|
|
"obstacleDetectRange": 1.0,
|
|
"facingMoveWeight": {
|
|
"stop": 0.0,
|
|
"forward": 0.0,
|
|
"back": 0.0
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"inputKeys": [
|
|
{
|
|
"keyID": 101,
|
|
"inputKeyCode": 257,
|
|
"abilityName": ""
|
|
},
|
|
{
|
|
"keyID": 201,
|
|
"inputKeyCode": 258,
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"abilityName": ""
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|
},
|
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{
|
|
"keyID": 301,
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|
"inputKeyCode": 259,
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"abilityName": ""
|
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},
|
|
{
|
|
"keyID": 401,
|
|
"inputKeyCode": 260,
|
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"abilityName": ""
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|
},
|
|
{
|
|
"keyID": 501,
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|
"inputKeyCode": 261,
|
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"abilityName": ""
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|
},
|
|
{
|
|
"keyID": 601,
|
|
"inputKeyCode": 262,
|
|
"abilityName": ""
|
|
},
|
|
{
|
|
"keyID": 701,
|
|
"inputKeyCode": 263,
|
|
"abilityName": ""
|
|
},
|
|
{
|
|
"keyID": 801,
|
|
"inputKeyCode": 264,
|
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"abilityName": ""
|
|
},
|
|
{
|
|
"keyID": 901,
|
|
"inputKeyCode": 265,
|
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"abilityName": ""
|
|
},
|
|
{
|
|
"keyID": 1002,
|
|
"inputKeyCode": 266,
|
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"abilityName": ""
|
|
},
|
|
{
|
|
"keyID": 1003,
|
|
"inputKeyCode": 267,
|
|
"abilityName": ""
|
|
},
|
|
{
|
|
"keyID": 1004,
|
|
"inputKeyCode": 268,
|
|
"abilityName": ""
|
|
},
|
|
{
|
|
"keyID": 1005,
|
|
"inputKeyCode": 269,
|
|
"abilityName": ""
|
|
}
|
|
],
|
|
"move": {
|
|
"$type": "MoleMole.Config.ConfigAnimatorMove",
|
|
"facingMove": "FourDirection",
|
|
"monsterSizeType": "NormalHumanoidType"
|
|
},
|
|
"audio": {
|
|
"animAudio": {
|
|
"onTransitionIn": [
|
|
{
|
|
"currentStateName": "Weak_Loop",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_monster_gloves_wind_weak_Loop"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Block_Loop",
|
|
"audioEvent": {
|
|
"text": "Play_sfx_monster_gloves_wind_block_Loop"
|
|
}
|
|
}
|
|
],
|
|
"onTransitionOut": [
|
|
{
|
|
"currentStateName": "Weak_Loop",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_monster_gloves_wind_weak_Loop"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Block_Loop",
|
|
"audioEvent": {
|
|
"text": "Stop_sfx_monster_gloves_wind_block_Loop"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"disableEvent": {
|
|
"text": ""
|
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},
|
|
"destroyEvent": {
|
|
"text": ""
|
|
}
|
|
}
|
|
} |