Grasscutter_Resources/Resources/BinOutput/Monster/ConfigMonster_Brute_None_Shield.json
2022-04-23 07:55:31 +05:30

1911 lines
48 KiB
JSON

{
"common": {
"effectAttachShape": {
"$type": "MoleMole.Config.ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh"
},
"mass": 10000.0,
"height": 2.4,
"modelHeight": 2.4,
"viewSize": 2.0,
"affectedByWorld": true,
"checkInSurface": true,
"scale": 1.2,
"useGrassDisplacement": true
},
"headControl": {
"$type": "MoleMole.Config.ConfigHeadControl",
"useHeadControl": true,
"maxYawDegree": 45.0,
"maxPitchDegree": 30.0,
"animStates": [
"NormalIdle/Standby",
"NormalMove/WalkForward",
"NormalMove/WalkBack",
"NormalMove/WalkRight",
"NormalMove/WalkLeft",
"NormalMove/Run",
"TurnLeft/TurnLeft_BS",
"TurnLeft/TurnLeft_AS",
"TurnRight/TurnRight_BS",
"TurnRight/TurnRight_AS"
]
},
"dither": {
"showDitherDuration": 2.0
},
"combat": {
"property": {
"endureType": "Monster_Demiboss_Humanoid",
"weight": 150.0
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"lockType": "Avatar&Monster_Lv4"
},
"die": {
"hasAnimatorDie": true,
"dieEndTime": 2.0,
"dieForceDisappearTime": 4.0,
"dieDisappearEffect": "Eff_Death_Common",
"dieShaderData": "MonsterDie",
"useRagDoll": true,
"JIEMJMIBGIP": true,
"GAFFCFHICFH": true,
"GDFEBBNDMOA": true,
"DGGFJHAJMMH": true,
"JELOILMDPDM": true,
"GFECLGIFADA": true
},
"animEvents": {
"Smash": {
"attackPattern": {
"$type": "MoleMole.Config.ConfigAttackBox",
"triggerType": "TriggerNoRepeat",
"born": {
"$type": "MoleMole.Config.ConfigBornBySelf",
"offset": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.8
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": -0.8
}
}
},
"size": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 3.0
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 1.0
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 3.2
}
}
},
"attackInfo": {
"attackTag": "",
"attenuationTag": "",
"attenuationGroup": "default",
"attackProperty": {
"damagePercentage": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.75
},
"damagePercentageRatio": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"elementDurability": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 100.0
},
"strikeType": "Blunt",
"enBreak": 100.0,
"attackType": "Melee"
},
"hitPattern": {
"onHitEffectName": "default",
"hitImpulseType": "LV5"
},
"cameraShake": {
"shakeType": "HitVector",
"shakeRange": 0.16,
"shakeTime": 0.09,
"shakeDistance": 25.0,
"shakeDir": {
"x": -1.0,
"z": 1.0
}
}
}
},
"ShieldSmash": {
"attackPattern": {
"$type": "MoleMole.Config.ConfigAttackCircle",
"triggerType": "TriggerNoRepeat",
"born": {
"$type": "MoleMole.Config.ConfigBornBySelf",
"offset": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.5
}
}
},
"fanAngle": 150.0,
"radius": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 2.4
}
},
"attackInfo": {
"attackTag": "",
"attenuationTag": "",
"attenuationGroup": "default",
"attackProperty": {
"damagePercentage": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 1.0
},
"damagePercentageRatio": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"elementDurability": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 100.0
},
"strikeType": "Blunt",
"enBreak": 200.0,
"attackType": "Melee"
},
"hitPattern": {
"onHitEffectName": "default",
"hitImpulseType": "LV5"
},
"cameraShake": {
"shakeType": "HitVector",
"shakeRange": 0.2,
"shakeTime": 0.09,
"shakeDistance": 25.0,
"shakeDir": {
"x": -1.0,
"y": 1.0
}
}
}
},
"DefendAttack_BS": {
"attackPattern": {
"$type": "MoleMole.Config.ConfigAttackCircle",
"triggerType": "TriggerNoRepeat",
"born": {
"$type": "MoleMole.Config.ConfigBornBySelf",
"offset": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.5
}
}
},
"fanAngle": 150.0,
"radius": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 2.4
}
},
"attackInfo": {
"attackTag": "",
"attenuationTag": "",
"attenuationGroup": "default",
"attackProperty": {
"damagePercentage": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"damagePercentageRatio": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"elementDurability": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 100.0
},
"strikeType": "Blunt",
"enBreak": 100.0,
"attackType": "Melee"
},
"hitPattern": {
"onHitEffectName": "default",
"hitImpulseType": "LV4"
},
"cameraShake": {
"shakeType": "HitVector",
"shakeRange": 0.2,
"shakeTime": 0.09,
"shakeDistance": 25.0,
"shakeDir": {
"x": -1.0,
"y": 1.0
}
}
}
},
"DefendAttack": {
"attackPattern": {
"$type": "MoleMole.Config.ConfigAttackCircle",
"triggerType": "TriggerNoRepeat",
"born": {
"$type": "MoleMole.Config.ConfigBornBySelf",
"offset": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.5
}
}
},
"fanAngle": 150.0,
"radius": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 2.4
}
},
"attackInfo": {
"attackTag": "",
"attenuationTag": "",
"attenuationGroup": "default",
"attackProperty": {
"damagePercentage": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 1.5
},
"damagePercentageRatio": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"elementDurability": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 100.0
},
"strikeType": "Blunt",
"enBreak": 200.0,
"attackType": "Melee"
},
"hitPattern": {
"onHitEffectName": "default",
"hitImpulseType": "LV5"
},
"cameraShake": {
"shakeType": "HitVector",
"shakeRange": 0.2,
"shakeTime": 0.09,
"shakeDistance": 25.0,
"shakeDir": {
"x": -1.0,
"y": 1.0
}
}
}
},
"NoWeaponRush_Rush": {
"attackPattern": {
"$type": "MoleMole.Config.ConfigAttackBox",
"triggerType": "TriggerNoRepeat",
"born": {
"$type": "MoleMole.Config.ConfigBornBySelf",
"offset": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.8
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
}
}
},
"size": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 2.4
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 1.0
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 2.8
}
}
},
"attackInfo": {
"attackTag": "",
"attenuationTag": "",
"attenuationGroup": "default",
"attackProperty": {
"damagePercentage": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.5
},
"damagePercentageRatio": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"elementDurability": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 100.0
},
"strikeType": "Blunt",
"enBreak": 200.0
},
"hitPattern": {
"onHitEffectName": "default",
"hitImpulseType": "LV4",
"retreatType": "ByHitDirection",
"hitHaltTime": 0.06,
"hitHaltTimeScale": 0.01
},
"cameraShake": {
"shakeType": "HitVector",
"shakeRange": 0.12,
"shakeTime": 0.12,
"shakeDistance": 25.0,
"shakeDir": {
"z": 1.0
}
}
}
},
"ShieldRush_Rush": {
"attackPattern": {
"$type": "MoleMole.Config.ConfigAttackBox",
"triggerType": "TriggerNoRepeat",
"born": {
"$type": "MoleMole.Config.ConfigBornBySelf",
"offset": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.8
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
}
}
},
"size": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 2.4
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 1.0
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 2.8
}
}
},
"attackInfo": {
"attackTag": "",
"attenuationTag": "",
"attenuationGroup": "default",
"attackProperty": {
"damagePercentage": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.5
},
"damagePercentageRatio": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"elementDurability": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 100.0
},
"strikeType": "Blunt",
"enBreak": 200.0
},
"hitPattern": {
"onHitEffectName": "default",
"hitImpulseType": "LV4",
"retreatType": "ByHitDirection",
"hitHaltTime": 0.06,
"hitHaltTimeScale": 0.01
},
"cameraShake": {
"shakeType": "HitVector",
"shakeRange": 0.16,
"shakeTime": 0.12,
"shakeDistance": 25.0,
"shakeDir": {
"z": 1.0
}
}
}
},
"ShieldRush_HitScene": {
"attackPattern": {
"$type": "MoleMole.Config.ConfigAttackCircle",
"triggerType": "TriggerNoRepeat",
"checkHitLayerType": "OnlyHitScene",
"born": {
"$type": "MoleMole.Config.ConfigBornBySelf",
"offset": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 1.0
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
}
}
},
"fanAngle": 45.0,
"radius": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 1.2
}
},
"attackInfo": {
"attackTag": "",
"attenuationTag": "",
"attenuationGroup": "default",
"cameraShake": {
"shakeRange": 0.16,
"shakeTime": 0.15,
"shakeDistance": 25.0
}
}
},
"ShieldRush_AS": {
"attackPattern": {
"$type": "MoleMole.Config.ConfigAttackCircle",
"triggerType": "TriggerNoRepeat",
"checkHitLayerType": "Both",
"born": {
"$type": "MoleMole.Config.ConfigBornBySelf",
"offset": {
"x": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"y": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"z": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 2.4
}
}
},
"radius": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 1.6
}
},
"attackInfo": {
"attackTag": "",
"attenuationTag": "",
"attenuationGroup": "default",
"attackProperty": {
"damagePercentage": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 1.0
},
"damagePercentageRatio": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 0.0
},
"elementDurability": {
"isFormula": false,
"isDynamic": false,
"fixedValue": 100.0
},
"strikeType": "Blunt",
"enBreak": 200.0
},
"hitPattern": {
"onHitEffectName": "default",
"hitImpulseType": "LV6",
"hitHaltTime": 0.06,
"hitHaltTimeScale": 0.01
},
"cameraShake": {
"shakeType": "HitVector",
"shakeRange": 0.16,
"shakeTime": 0.15,
"shakeDistance": 25.0,
"shakeDir": {
"x": 1.0,
"y": -1.0
}
}
}
}
}
},
"equipController": {
"sheathPoint": "",
"attachPoints": {
"equip01": "WeaponR",
"equip02": "WeaponL"
}
},
"abilities": [
{
"abilityID": "Turn",
"abilityName": "Brute_None_Shield_Turn",
"abilityOverride": ""
},
{
"abilityID": "Alert",
"abilityName": "Brute_None_Alert",
"abilityOverride": ""
},
{
"abilityID": "ShieldPutOutFire",
"abilityName": "Brute_Shield_PutOutFire",
"abilityOverride": ""
},
{
"abilityID": "ShieldRush",
"abilityName": "Brute_Shield_ShieldRush",
"abilityOverride": ""
},
{
"abilityID": "ShieldSmash",
"abilityName": "Brute_None_Shield_Smash",
"abilityOverride": ""
},
{
"abilityID": "RushAttack",
"abilityName": "Brute_None_RushAttack",
"abilityOverride": ""
},
{
"abilityID": "PickUpAndThrow",
"abilityName": "Brute_Shield_PickUpAndThrow",
"abilityOverride": ""
},
{
"abilityID": "ThrowSlime",
"abilityName": "Brute_Shield_ThrowSlime",
"abilityOverride": ""
},
{
"abilityID": "PickUpAndCreate",
"abilityName": "Brute_Shield_PickUpAndCreate",
"abilityOverride": ""
},
{
"abilityID": "RemoveGrassSlime",
"abilityName": "Brute_Shield_RemoveGrassSlime",
"abilityOverride": ""
},
{
"abilityID": "CreateGrassShield",
"abilityName": "Brute_Shield_CreateGrassShield",
"abilityOverride": ""
},
{
"abilityID": "CrashSlime",
"abilityName": "Brute_Shield_CrashSlime",
"abilityOverride": ""
},
{
"abilityID": "Brute_None_Shield_TurnToSit",
"abilityName": "Brute_None_Shield_TurnToSit",
"abilityOverride": ""
},
{
"abilityID": "Brute_None_OutOfSit",
"abilityName": "Brute_None_OutOfSit",
"abilityOverride": ""
},
{
"abilityID": "Brute_None_AwakeAlert",
"abilityName": "Brute_None_AwakeAlert",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "MoleMole.Config.ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"NormalIdle": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Standby": [],
"Born": []
},
"canDoSkill": true,
"canSyncMove": true,
"resetAnimatorTriggerOnExit": [
"DoSkill"
]
},
"TurnLeft": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"TurnLeft_BS": [
"Audio_Brute_Axe_Turn"
],
"TurnLeft_AS": [
"Audio_Brute_Axe_Turn"
]
},
"canDoSkill": true,
"canSyncMove": true,
"resetAnimatorTriggerOnExit": [
"DoSkill"
]
},
"TurnRight": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"TurnRight_BS": [
"Audio_Brute_Axe_Turn"
],
"TurnRight_AS": [
"Audio_Brute_Axe_Turn"
]
},
"canDoSkill": true,
"canSyncMove": true,
"resetAnimatorTriggerOnExit": [
"DoSkill"
]
},
"NormalMove": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"WalkForward": [
"Audio_Brute_Axe_WalkForward"
],
"WalkBack": [
"Audio_Brute_Axe_WalkForward"
],
"WalkRight": [
"Audio_Brute_Axe_WalkForward"
],
"WalkLeft": [
"Audio_Brute_Axe_WalkForward"
],
"Run": []
},
"canDoSkill": true,
"canSyncMove": true,
"resetAnimatorTriggerOnExit": [
"DoSkill"
],
"canSteer": true
},
"TurnToSit": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"TurnToSit": [
"Monster_Brute_None_Shield_TurnToSit"
]
},
"canDoSkill": true,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
},
"OutOfSit": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"OutOfSit": [
"Monster_Brute_None_OutOfSit"
]
},
"canDoSkill": true,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
},
"Sit": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Sit": []
},
"canDoSkill": true,
"canSyncMove": true,
"resetAnimatorTriggerOnExit": [
"DoSkill"
]
},
"Life_Talk": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Talk": [],
"Talk_Sit": []
},
"canDoSkill": true,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
},
"BeHit": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Hit_L": [
"Audio_Brute_Axe_HitL"
],
"Hit_H": [
"Audio_Brute_Shield_HitH"
],
"HitBack_L": [],
"HitBack_H": []
},
"resetAnimatorTriggerOnEnter": [
"BeHit"
],
"resetAnimatorTriggerOnExit": [
"DoSkill"
]
},
"BeHitThrow": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"HitThrow": [],
"HitThrowDrop": [],
"HitThrowToGround": [
"Audio_Brute_Shield_Hit_ThrowToGround"
]
},
"resetAnimatorTriggerOnEnter": [
"BeHit",
"HitAir2HitDrop"
],
"resetAnimatorTriggerOnExit": [
"DoSkill"
]
},
"Struggle": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Struggle": []
},
"resetAnimatorTriggerOnEnter": [
"BeHit",
"HitAir2HitDrop"
],
"resetAnimatorTriggerOnExit": [
"DoSkill"
]
},
"Die": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Die_01": [
"Audio_Brute_Axe_Die"
],
"Die_02": [
"Audio_Brute_Axe_Die"
],
"SwimDie": [
"Monster_Brute_None_Die"
],
"SwimDie_AS": []
}
},
"Die_RagDoll": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Die_RagDoll_01": [
"Audio_Brute_Axe_Die"
],
"Die_RagDoll_02": [
"Audio_Brute_Axe_Die"
],
"AirDie": [
"Audio_Brute_Axe_AirDie"
]
},
"enableRagDoll": true
},
"Alert": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Alert": [
"Monster_Brute_None_Alert"
]
},
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
},
"AwakeAlert": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"AwakeAlert": [
"Monster_Brute_None_AwakeAlert"
]
},
"canDoSkill": true,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill",
"AwakeAlert"
]
},
"Defend": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Defend": [
"Audio_Brute_Shield_Defend"
]
},
"resetAnimatorTriggerOnEnter": [
"DefendTrigger",
"DefendAttackTrigger"
],
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
},
"Defend_AS": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Defend_AS": [
"Monster_Brute_None_DefendAttack",
"Audio_Brute_Shield_Defend_AS"
]
},
"resetAnimatorTriggerOnEnter": [
"DefendTrigger",
"DefendAttackTrigger"
],
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
},
"Smash": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Smash": [
"Monster_Brute_None_Smash",
"Audio_Brute_Shield_Smash"
]
},
"massRatio": 20.0,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
},
"RushAttack_BS": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"RushAttack_BS": [
"Monster_Brute_None_RushAttack_BS",
"Audio_Brute_Shield_RunAttack_BS",
"Audio_Brute_Shield_RushAttack_BS"
]
},
"addEndure": 0.4,
"massRatio": 20.0,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
},
"RushAttack_Loop": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"RushAttack_Loop": [
"Monster_Brute_None_RushAttack_Rush",
"Audio_Brute_Shield_RunAttack_Loop",
"Audio_Brute_Shield_RushAttack_Loop"
]
},
"addEndure": 0.4,
"massRatio": 20.0,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
},
"RushAttack_AS": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"RushAttack_AS": [
"Monster_Brute_None_RushAttack_AS",
"Audio_Brute_Shield_RunAttack_AS"
]
},
"massRatio": 20.0,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill",
"NextSkillTrigger"
]
},
"ShieldSmash": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"ShieldSmash": [
"Monster_Brute_None_ShieldSmash",
"Audio_Brute_Shield_ShieldSmash"
]
},
"massRatio": 20.0,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
},
"ShieldRush_BS": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"ShieldRush_BS": [
"Monster_Brute_None_ShieldRush_BS",
"Audio_Brute_Shield_ShieldRush_BS"
]
},
"addEndure": 0.4,
"massRatio": 20.0,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
},
"ShieldRush_Loop": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"ShieldRush_Loop": [
"Monster_Brute_None_ShieldRush_Rush",
"Audio_Brute_Shield_ShieldRush_Loop"
]
},
"addEndure": 0.4,
"massRatio": 20.0,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill"
]
},
"ShieldRush_AS": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"ShieldRush_AS": [
"Monster_Brute_None_ShieldRush_AS",
"Audio_Brute_Shield_ShieldRush_AS"
]
},
"massRatio": 20.0,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill",
"NextSkillTrigger"
]
},
"ShieldFlap": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"ShieldFlap": [
"Monster_Brute_None_PutOutFire",
"Audio_Brute_Shield_ShieldFlap"
]
},
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill",
"NextSkillTrigger"
]
},
"PickUp": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"PickUp": [
"Monster_Brute_Shield_PickUp",
"Audio_Brute_Shield_PickUp"
]
},
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill",
"NextSkillTrigger"
]
},
"Throw": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"Throw": [
"Monster_Brute_Shield_ThrowSlime",
"Audio_Brute_Shield_Throw"
]
},
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill",
"NextSkillTrigger"
]
},
"CreateShield": {
"$type": "MoleMole.Config.ConfigMonsterStateIDInfo",
"animatorStates": {
"CreateShield": [
"Monster_Brute_Shield_CreateShield",
"Audio_Brute_Shield_CreateShield"
]
},
"addEndure": 0.0,
"resetAnimatorTriggerOnExit": [
"BeHit",
"DoSkill",
"NextSkillTrigger"
]
}
}
}
},
"billboard": {
"$type": "MoleMole.Config.ConfigCombatBillboard",
"attachPoint": "BillboardAttach",
"offset": {
"x": 0.04
},
"offsetType": "Character",
"radiusOffset": 0.72,
"showHPBar": true,
"size": "Big"
},
"initialPoses": {
"Default": {
"initialPoseParams": {
"boolParams": {
"Sleep": "false",
"Sit": "false"
}
}
},
"Sleep": {
"initialPoseID": 301,
"released": false,
"initialPoseParams": {
"boolParams": {
"Sleep": "true"
}
}
},
"Sit": {
"initialPoseID": 401,
"initialPoseParams": {
"boolParams": {
"Sit": "true"
}
}
}
},
"aibeta": {
"enable": true,
"sensing": {
"settings": {
"DefaultSetting": {
"viewRange": 40.0,
"feelRange": 10.0
},
"HighAlert": {
"viewRange": 50.0,
"feelRange": 12.0
},
"Sleep": {
"viewRange": 0.0,
"feelRange": 3.0
},
"Sit": {
"viewRange": 15.0
},
"NeverCombat": {
"enableVision": false,
"hearAttractionRange": 0.0,
"feelRange": 0.0
}
},
"templates": {
"DefaultTemplate": {
"DefaultPoses": "DefaultSetting",
"301": "Sleep",
"401": "Sit"
},
"HighAlertTemplate": {
"DefaultPoses": "HighAlert",
"301": "Sleep",
"401": "Sit"
},
"NeverCombatTemplate": {
"DefaultPoses": "NeverCombat",
"301": "NeverCombat",
"401": "NeverCombat"
}
}
},
"neurons": {
"DefaultSetting": [
"HIT"
],
"NeverCombat": []
},
"threat": {
"clearThreatByLostPath": true,
"viewAttenuation": [
{
"x": 10.0,
"y": 2.0
},
{
"x": 15.0,
"y": 0.8
},
{
"x": 20.0,
"y": 0.5
},
{
"x": 25.0,
"y": 0.3
},
{
"x": 30.0,
"y": 0.2
}
],
"resistTauntLevel": "Monster_TauntLevel_2"
},
"defendArea": {
"defendRange": 50.0
},
"profiling": {
"staticPoses": [
301,
401
]
},
"skills": {
"103": {
"name": "OnAlert",
"skillType": "OnAlert",
"faceTarget": true,
"publicCDGroup": "",
"ignoreGCD": true,
"triggerGCD": false,
"stateIDs": [
"Alert"
],
"skillQueryingTime": 3.0,
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"104": {
"name": "OnAlert",
"skillType": "OnNerve",
"faceTarget": true,
"castCondition": {
"pose": [
301,
401
]
},
"publicCDGroup": "",
"triggerGCD": false,
"stateIDs": [
"Alert"
],
"skillQueryingTime": 3.0,
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11",
"nerveTrigger": [
"HIT"
]
},
"110": {
"name": "Smash",
"castCondition": {
"pose": [
111,
112
],
"maxTargetAngleXZ": 60.0,
"pickRangeMax": 6.0
},
"cd": 4.0,
"publicCDGroup": "",
"stateIDs": [
"Smash"
],
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "11",
"flagTargetInZone": "11"
},
"119": {
"name": "RushAttack2",
"priority": 1,
"castCondition": {
"pose": [
111,
112
],
"maxTargetAngleXZ": 90.0
},
"cd": 2.0,
"publicCDGroup": "",
"ignoreGCD": true,
"stateIDs": [
"RushAttack_BS",
"RushAttack_Loop",
"RushAttack_AS"
],
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "01",
"flagTargetInZone": "10"
},
"120": {
"name": "RushAttack",
"priority": 3,
"castCondition": {
"pose": [
111,
112
],
"maxTargetAngleXZ": 90.0,
"pickRangeMax": 20.0
},
"cd": 8.0,
"publicCDGroup": "",
"stateIDs": [
"RushAttack_BS",
"RushAttack_Loop",
"RushAttack_AS"
],
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"121": {
"name": "TurnToSit",
"skillType": "ActionPoint",
"castCondition": {
"pose": [
101,
102,
201,
202,
221
]
},
"publicCDGroup": "",
"triggerGCD": false,
"stateIDs": [
"TurnToSit"
],
"skillQueryingTime": 3.0,
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"122": {
"name": "OutOfSit",
"skillType": "OnNerve",
"castCondition": {
"pose": [
401
]
},
"publicCDGroup": "",
"triggerGCD": false,
"stateIDs": [
"OutOfSit"
],
"skillQueryingTime": 3.0,
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11",
"nerveTrigger": [
"AWAKE"
]
},
"123": {
"name": "Talk_Sit",
"skillType": "Free",
"castCondition": {
"pose": [
401
]
},
"cd": 10.0,
"cdUpperRange": 20.0,
"initialCD": 10.0,
"initialCDUpperRange": 20.0,
"publicCDGroup": "",
"ignoreGCD": true,
"stateIDs": [
"Life_Talk"
],
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"210": {
"name": "ShieldSmash",
"castCondition": {
"pose": [
211,
212,
222
],
"maxTargetAngleXZ": 60.0,
"pickRangeMax": 6.0
},
"cd": 5.0,
"publicCDGroup": "",
"stateIDs": [
"ShieldSmash"
],
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "11",
"flagTargetInZone": "11"
},
"220": {
"name": "ShieldRush",
"priority": 3,
"castCondition": {
"pose": [
211,
212,
222
],
"maxTargetAngleXZ": 90.0,
"pickRangeMax": 12.0
},
"cd": 18.0,
"publicCDGroup": "",
"stateIDs": [
"ShieldRush_BS",
"ShieldRush_Loop",
"ShieldRush_AS"
],
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"221": {
"name": "ShieldRush2",
"priority": 3,
"castCondition": {
"pose": [
211,
212,
222
],
"maxTargetAngleXZ": 90.0,
"pickRangeMin": 6.0,
"pickRangeMax": 99.0
},
"cd": 12.0,
"publicCDGroup": "",
"stateIDs": [
"ShieldRush_BS",
"ShieldRush_Loop",
"ShieldRush_AS"
],
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"222": {
"name": "ShieldRush3",
"priority": 1,
"castCondition": {
"pose": [
211,
212,
222
],
"maxTargetAngleXZ": 90.0
},
"cd": 2.0,
"publicCDGroup": "",
"ignoreGCD": true,
"stateIDs": [
"ShieldRush_BS",
"ShieldRush_Loop",
"ShieldRush_AS"
],
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "01",
"flagTargetInZone": "10"
},
"240": {
"name": "ShieldFlap",
"skillType": "Free",
"priority": 1,
"castCondition": {
"pose": [
202
]
},
"cd": 6.0,
"publicCDGroup": "",
"ignoreGCD": true,
"stateIDs": [
"ShieldFlap"
],
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"241": {
"name": "ShieldFlap",
"priority": 1,
"castCondition": {
"pose": [
212
]
},
"cd": 10.0,
"publicCDGroup": "",
"ignoreGCD": true,
"stateIDs": [
"ShieldFlap"
],
"flagTargetReachable": "11",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "11",
"flagTargetInZone": "11"
},
"251": {
"name": "CreateShield",
"skillType": "Free",
"priority": 1,
"castCondition": {
"pose": [
101
]
},
"cd": 16.0,
"initialCD": 16.0,
"publicCDGroup": "",
"stateIDs": [
"PickUp2",
"CreateShield"
],
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"252": {
"name": "CreateShield",
"priority": 1,
"castCondition": {
"pose": [
111
]
},
"cd": 15.0,
"cdUpperRange": 9.0,
"initialCD": 24.0,
"publicCDGroup": "",
"stateIDs": [
"PickUp2",
"CreateShield"
],
"flagTargetReachable": "11",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "11",
"flagTargetInZone": "11"
},
"261": {
"name": "ThrowSlime",
"priority": 3,
"castCondition": {
"pose": [
211,
212,
222
],
"maxTargetAngleXZ": 90.0,
"pickRangeMax": 30.0
},
"publicCDGroup": "",
"ignoreGCD": true,
"stateIDs": [
"PickUp",
"Throw"
],
"flagTargetReachable": "01",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
},
"262": {
"name": "ThrowSlime",
"priority": 3,
"castCondition": {
"pose": [
211,
212,
222
],
"maxTargetAngleXZ": 90.0,
"pickRangeMax": 30.0
},
"cd": 7.0,
"publicCDGroup": "",
"stateIDs": [
"PickUp",
"Throw"
],
"flagTargetReachable": "11",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "01",
"flagTargetInZone": "11"
}
},
"skillGCD": 5.0,
"returnToBornTactic": {
"enable": true,
"201": {}
},
"wanderTactic": {
"enable": true,
"condition": {
"pose": [
101,
102,
201,
202,
221
]
},
"201": {
"turnSpeedOverride": 2.0,
"cdMax": 3.0,
"cdMin": 1.5,
"distanceFromBorn": 15.0,
"distanceFromCurrentMin": 3.75,
"distanceFromCurrentMax": 7.5
}
},
"meleeChargeTactic": {
"enable": true,
"condition": {
"pose": [
111,
112,
211,
212,
222
]
},
"201": {
"speedLevel": 1,
"startDistanceMin": 4.0,
"startDistanceMax": 50.0,
"stopDistance": 5.0,
"innerDistance": 0.0
},
"specification": {
"111": {
"startDistanceMin": 12.0,
"startDistanceMax": 50.0,
"stopDistance": 6.0,
"innerDistance": 0.0
},
"112": {
"startDistanceMin": 12.0,
"startDistanceMax": 50.0,
"stopDistance": 6.0,
"innerDistance": 0.0
}
}
},
"facingMoveTactic": {
"enable": true,
"condition": {
"pose": [
111,
112,
211,
212,
222
]
},
"201": {
"rangeMax": 4.0,
"facingMoveWeight": {
"back": 0.0,
"left": 2.0,
"right": 2.0
}
},
"specification": {
"111": {
"rangeMin": 3.0,
"rangeMax": 6.0,
"facingMoveWeight": {
"forward": 2.0,
"back": 0.0,
"left": 0.0,
"right": 0.0
}
},
"112": {
"rangeMin": 3.0,
"rangeMax": 6.0,
"facingMoveWeight": {
"forward": 2.0,
"back": 0.0,
"left": 0.0,
"right": 0.0
}
}
}
}
},
"inputKeys": [
{
"keyID": 110,
"inputKeyCode": 257,
"abilityName": ""
},
{
"keyID": 120,
"inputKeyCode": 258,
"abilityName": ""
},
{
"keyID": 210,
"inputKeyCode": 259,
"abilityName": ""
},
{
"keyID": 220,
"inputKeyCode": 260,
"abilityName": ""
},
{
"keyID": 240,
"inputKeyCode": 261,
"abilityName": ""
},
{
"keyID": 261,
"inputKeyCode": 262,
"abilityName": ""
},
{
"keyID": 251,
"inputKeyCode": 263,
"abilityName": ""
},
{
"keyID": 121,
"inputKeyCode": 264,
"abilityName": ""
}
],
"move": {
"$type": "MoleMole.Config.ConfigAnimatorMove",
"facingMove": "FourDirection",
"monsterSizeType": "StrongHumanoidType"
},
"audio": {
"animAudio": {
"onTransitionOut": [
{
"currentStateName": "Defend_AS",
"audioEvent": {
"text": "Stop_sfx_monster_brute_shield_defendAttack"
}
},
{
"currentStateName": "ShieldRush_AS",
"audioEvent": {
"text": "Stop_sfx_monster_brute_shield_rush_end"
}
},
{
"currentStateName": "ShieldRush_BS",
"audioEvent": {
"text": "Stop_sfx_monster_brute_shield_rush_start"
}
},
{
"currentStateName": "ShieldRush_Loop",
"audioEvent": {
"text": "Stop_sfx_monster_brute_shield_rush_wind"
}
},
{
"currentStateName": "RushAttack_AS",
"audioEvent": {
"text": "Stop_sfx_monster_brute_shield_rush_end"
}
},
{
"currentStateName": "RushAttack_BS",
"audioEvent": {
"text": "Stop_sfx_monster_brute_shield_rush_start"
}
},
{
"currentStateName": "RushAttack_Loop",
"audioEvent": {
"text": "Stop_sfx_monster_brute_shield_rush_wind"
}
},
{
"currentStateName": "ShieldSmash",
"audioEvent": {
"text": "Stop_sfx_monster_brute_shield_smash"
}
},
{
"currentStateName": "Smash",
"audioEvent": {
"text": "Stop_sfx_monster_brute_shield_smash"
}
},
{
"currentStateName": "PickUp",
"audioEvent": {
"text": "Stop_sfx_monster_brute_shield_pickup"
}
},
{
"currentStateName": "ShieldFlap",
"audioEvent": {
"text": "Stop_sfx_monster_brute_shield_flap"
}
},
{
"currentStateName": "CreateShield",
"audioEvent": {
"text": "Stop_sfx_monster_brute_shield_createShield_cast"
}
}
]
}
}
}