{ "common": { "effectAttachShape": { "$type": "MoleMole.Config.ConfigEffectAttachSkinnedMesh", "mesh": "EffectMesh" }, "mass": 10000.0, "height": 2.4, "modelHeight": 2.4, "viewSize": 2.0, "affectedByWorld": true, "checkInSurface": true, "scale": 1.2, "useGrassDisplacement": true }, "headControl": { "$type": "MoleMole.Config.ConfigHeadControl", "useHeadControl": true, "maxYawDegree": 45.0, "maxPitchDegree": 30.0, "animStates": [ "NormalIdle/Standby", "NormalMove/WalkForward", "NormalMove/WalkBack", "NormalMove/WalkRight", "NormalMove/WalkLeft", "NormalMove/Run", "TurnLeft/TurnLeft_BS", "TurnLeft/TurnLeft_AS", "TurnRight/TurnRight_BS", "TurnRight/TurnRight_AS" ] }, "dither": { "showDitherDuration": 2.0 }, "combat": { "property": { "endureType": "Monster_Demiboss_Humanoid", "weight": 150.0 }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false }, "combatLock": { "lockShape": "CircleLockEnemy", "lockType": "Avatar&Monster_Lv4" }, "die": { "hasAnimatorDie": true, "dieEndTime": 2.0, 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"MoleMole.Config.ConfigAttackBox", "triggerType": "TriggerNoRepeat", "born": { "$type": "MoleMole.Config.ConfigBornBySelf", "offset": { "x": { "isFormula": false, "isDynamic": false, "fixedValue": 0.0 }, "y": { "isFormula": false, "isDynamic": false, "fixedValue": 0.8 }, "z": { "isFormula": false, "isDynamic": false, "fixedValue": 0.0 } } }, "size": { "x": { "isFormula": false, "isDynamic": false, "fixedValue": 2.4 }, "y": { "isFormula": false, "isDynamic": false, "fixedValue": 1.0 }, "z": { "isFormula": false, "isDynamic": false, "fixedValue": 2.8 } } }, "attackInfo": { "attackTag": "", "attenuationTag": "", "attenuationGroup": "default", "attackProperty": { "damagePercentage": { "isFormula": false, "isDynamic": false, "fixedValue": 0.5 }, "damagePercentageRatio": { "isFormula": false, "isDynamic": false, "fixedValue": 0.0 }, "elementDurability": { "isFormula": false, "isDynamic": false, "fixedValue": 100.0 }, "strikeType": "Blunt", "enBreak": 200.0 }, "hitPattern": { "onHitEffectName": "default", "hitImpulseType": "LV4", "retreatType": "ByHitDirection", "hitHaltTime": 0.06, "hitHaltTimeScale": 0.01 }, "cameraShake": { "shakeType": "HitVector", "shakeRange": 0.12, "shakeTime": 0.12, "shakeDistance": 25.0, "shakeDir": { "z": 1.0 } } } }, "ShieldRush_Rush": { "attackPattern": { "$type": "MoleMole.Config.ConfigAttackBox", "triggerType": "TriggerNoRepeat", "born": { "$type": "MoleMole.Config.ConfigBornBySelf", "offset": { "x": { "isFormula": false, "isDynamic": false, "fixedValue": 0.0 }, "y": { "isFormula": false, "isDynamic": false, "fixedValue": 0.8 }, "z": { "isFormula": false, "isDynamic": false, "fixedValue": 0.0 } } }, "size": { "x": { "isFormula": false, "isDynamic": false, "fixedValue": 2.4 }, "y": { "isFormula": false, "isDynamic": false, "fixedValue": 1.0 }, "z": { "isFormula": false, "isDynamic": false, "fixedValue": 2.8 } } }, "attackInfo": { "attackTag": "", "attenuationTag": "", "attenuationGroup": "default", "attackProperty": { "damagePercentage": { "isFormula": false, "isDynamic": false, "fixedValue": 0.5 }, "damagePercentageRatio": { "isFormula": false, "isDynamic": false, "fixedValue": 0.0 }, "elementDurability": { "isFormula": false, "isDynamic": false, "fixedValue": 100.0 }, "strikeType": "Blunt", "enBreak": 200.0 }, "hitPattern": { "onHitEffectName": "default", "hitImpulseType": "LV4", "retreatType": "ByHitDirection", "hitHaltTime": 0.06, "hitHaltTimeScale": 0.01 }, "cameraShake": { "shakeType": "HitVector", "shakeRange": 0.16, "shakeTime": 0.12, "shakeDistance": 25.0, "shakeDir": { "z": 1.0 } } } }, "ShieldRush_HitScene": { "attackPattern": { "$type": "MoleMole.Config.ConfigAttackCircle", "triggerType": "TriggerNoRepeat", "checkHitLayerType": "OnlyHitScene", "born": { "$type": "MoleMole.Config.ConfigBornBySelf", "offset": { "x": { "isFormula": false, "isDynamic": false, "fixedValue": 0.0 }, "y": { "isFormula": false, "isDynamic": false, "fixedValue": 1.0 }, "z": { "isFormula": false, "isDynamic": false, "fixedValue": 0.0 } } }, "fanAngle": 45.0, "radius": { "isFormula": false, "isDynamic": false, "fixedValue": 1.2 } }, "attackInfo": { "attackTag": "", "attenuationTag": "", "attenuationGroup": "default", "cameraShake": { "shakeRange": 0.16, "shakeTime": 0.15, "shakeDistance": 25.0 } } }, "ShieldRush_AS": { "attackPattern": { "$type": "MoleMole.Config.ConfigAttackCircle", "triggerType": "TriggerNoRepeat", "checkHitLayerType": "Both", "born": { "$type": "MoleMole.Config.ConfigBornBySelf", "offset": { "x": { "isFormula": false, "isDynamic": false, "fixedValue": 0.0 }, "y": { "isFormula": false, "isDynamic": false, "fixedValue": 0.0 }, "z": { "isFormula": false, "isDynamic": false, "fixedValue": 2.4 } } }, "radius": { "isFormula": false, "isDynamic": false, "fixedValue": 1.6 } }, "attackInfo": { "attackTag": "", "attenuationTag": "", "attenuationGroup": "default", "attackProperty": { "damagePercentage": { "isFormula": false, "isDynamic": false, "fixedValue": 1.0 }, "damagePercentageRatio": { "isFormula": false, "isDynamic": false, "fixedValue": 0.0 }, "elementDurability": { "isFormula": false, "isDynamic": false, "fixedValue": 100.0 }, "strikeType": "Blunt", "enBreak": 200.0 }, "hitPattern": { "onHitEffectName": "default", "hitImpulseType": "LV6", "hitHaltTime": 0.06, "hitHaltTimeScale": 0.01 }, "cameraShake": { "shakeType": "HitVector", "shakeRange": 0.16, "shakeTime": 0.15, "shakeDistance": 25.0, "shakeDir": { "x": 1.0, "y": -1.0 } } } } } }, "equipController": { "sheathPoint": "", "attachPoints": { "equip01": "WeaponR", "equip02": "WeaponL" } }, "abilities": [ { "abilityID": "Turn", "abilityName": "Brute_None_Shield_Turn", "abilityOverride": "" }, { "abilityID": "Alert", "abilityName": "Brute_None_Alert", "abilityOverride": "" }, { "abilityID": "ShieldPutOutFire", "abilityName": "Brute_Shield_PutOutFire", "abilityOverride": "" }, { "abilityID": "ShieldRush", "abilityName": "Brute_Shield_ShieldRush", "abilityOverride": "" }, { "abilityID": "ShieldSmash", "abilityName": "Brute_None_Shield_Smash", "abilityOverride": "" }, { "abilityID": "RushAttack", "abilityName": "Brute_None_RushAttack", "abilityOverride": "" }, { "abilityID": "PickUpAndThrow", "abilityName": "Brute_Shield_PickUpAndThrow", "abilityOverride": "" }, { "abilityID": "ThrowSlime", "abilityName": "Brute_Shield_ThrowSlime", "abilityOverride": "" }, { "abilityID": "PickUpAndCreate", "abilityName": "Brute_Shield_PickUpAndCreate", "abilityOverride": "" }, { "abilityID": "RemoveGrassSlime", "abilityName": "Brute_Shield_RemoveGrassSlime", "abilityOverride": "" }, { "abilityID": "CreateGrassShield", "abilityName": "Brute_Shield_CreateGrassShield", "abilityOverride": "" }, { "abilityID": "CrashSlime", "abilityName": "Brute_Shield_CrashSlime", "abilityOverride": "" }, { "abilityID": "Brute_None_Shield_TurnToSit", "abilityName": "Brute_None_Shield_TurnToSit", "abilityOverride": "" }, { "abilityID": "Brute_None_OutOfSit", "abilityName": "Brute_None_OutOfSit", "abilityOverride": "" }, { "abilityID": "Brute_None_AwakeAlert", "abilityName": "Brute_None_AwakeAlert", "abilityOverride": "" } ], "stateLayers": { "defaultLayer": { "$type": "MoleMole.Config.ConfigNormalStateLayer", "layerIndexName": "", "stateIDs": { "NormalIdle": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Standby": [], "Born": [] }, "canDoSkill": true, "canSyncMove": true, "resetAnimatorTriggerOnExit": [ "DoSkill" ] }, "TurnLeft": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "TurnLeft_BS": [ "Audio_Brute_Axe_Turn" ], "TurnLeft_AS": [ "Audio_Brute_Axe_Turn" ] }, "canDoSkill": true, "canSyncMove": true, "resetAnimatorTriggerOnExit": [ "DoSkill" ] }, "TurnRight": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "TurnRight_BS": [ "Audio_Brute_Axe_Turn" ], "TurnRight_AS": [ "Audio_Brute_Axe_Turn" ] }, "canDoSkill": true, "canSyncMove": true, "resetAnimatorTriggerOnExit": [ "DoSkill" ] }, "NormalMove": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "WalkForward": [ "Audio_Brute_Axe_WalkForward" ], "WalkBack": [ "Audio_Brute_Axe_WalkForward" ], "WalkRight": [ "Audio_Brute_Axe_WalkForward" ], "WalkLeft": [ "Audio_Brute_Axe_WalkForward" ], "Run": [] }, "canDoSkill": true, "canSyncMove": true, "resetAnimatorTriggerOnExit": [ "DoSkill" ], "canSteer": true }, "TurnToSit": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "TurnToSit": [ "Monster_Brute_None_Shield_TurnToSit" ] }, "canDoSkill": true, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ] }, "OutOfSit": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "OutOfSit": [ "Monster_Brute_None_OutOfSit" ] }, "canDoSkill": true, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ] }, "Sit": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Sit": [] }, "canDoSkill": true, "canSyncMove": true, "resetAnimatorTriggerOnExit": [ "DoSkill" ] }, "Life_Talk": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Talk": [], "Talk_Sit": [] }, "canDoSkill": true, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ] }, "BeHit": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Hit_L": [ "Audio_Brute_Axe_HitL" ], "Hit_H": [ "Audio_Brute_Shield_HitH" ], "HitBack_L": [], "HitBack_H": [] }, "resetAnimatorTriggerOnEnter": [ "BeHit" ], "resetAnimatorTriggerOnExit": [ "DoSkill" ] }, "BeHitThrow": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "HitThrow": [], "HitThrowDrop": [], "HitThrowToGround": [ "Audio_Brute_Shield_Hit_ThrowToGround" ] }, "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], "resetAnimatorTriggerOnExit": [ "DoSkill" ] }, "Struggle": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Struggle": [] }, "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], "resetAnimatorTriggerOnExit": [ "DoSkill" ] }, "Die": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Die_01": [ "Audio_Brute_Axe_Die" ], "Die_02": [ "Audio_Brute_Axe_Die" ], "SwimDie": [ "Monster_Brute_None_Die" ], "SwimDie_AS": [] } }, "Die_RagDoll": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Die_RagDoll_01": [ "Audio_Brute_Axe_Die" ], "Die_RagDoll_02": [ "Audio_Brute_Axe_Die" ], "AirDie": [ "Audio_Brute_Axe_AirDie" ] }, "enableRagDoll": true }, "Alert": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Alert": [ "Monster_Brute_None_Alert" ] }, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ] }, "AwakeAlert": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "AwakeAlert": [ "Monster_Brute_None_AwakeAlert" ] }, "canDoSkill": true, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "AwakeAlert" ] }, "Defend": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Defend": [ "Audio_Brute_Shield_Defend" ] }, "resetAnimatorTriggerOnEnter": [ "DefendTrigger", "DefendAttackTrigger" ], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ] }, "Defend_AS": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Defend_AS": [ "Monster_Brute_None_DefendAttack", "Audio_Brute_Shield_Defend_AS" ] }, "resetAnimatorTriggerOnEnter": [ "DefendTrigger", "DefendAttackTrigger" ], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ] }, "Smash": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Smash": [ "Monster_Brute_None_Smash", "Audio_Brute_Shield_Smash" ] }, "massRatio": 20.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ] }, "RushAttack_BS": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "RushAttack_BS": [ "Monster_Brute_None_RushAttack_BS", "Audio_Brute_Shield_RunAttack_BS", "Audio_Brute_Shield_RushAttack_BS" ] }, "addEndure": 0.4, "massRatio": 20.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ] }, "RushAttack_Loop": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "RushAttack_Loop": [ "Monster_Brute_None_RushAttack_Rush", "Audio_Brute_Shield_RunAttack_Loop", "Audio_Brute_Shield_RushAttack_Loop" ] }, "addEndure": 0.4, "massRatio": 20.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ] }, "RushAttack_AS": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "RushAttack_AS": [ "Monster_Brute_None_RushAttack_AS", "Audio_Brute_Shield_RunAttack_AS" ] }, "massRatio": 20.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "NextSkillTrigger" ] }, "ShieldSmash": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "ShieldSmash": [ "Monster_Brute_None_ShieldSmash", "Audio_Brute_Shield_ShieldSmash" ] }, "massRatio": 20.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ] }, "ShieldRush_BS": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "ShieldRush_BS": [ "Monster_Brute_None_ShieldRush_BS", "Audio_Brute_Shield_ShieldRush_BS" ] }, "addEndure": 0.4, "massRatio": 20.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ] }, "ShieldRush_Loop": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "ShieldRush_Loop": [ "Monster_Brute_None_ShieldRush_Rush", "Audio_Brute_Shield_ShieldRush_Loop" ] }, "addEndure": 0.4, "massRatio": 20.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill" ] }, "ShieldRush_AS": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "ShieldRush_AS": [ "Monster_Brute_None_ShieldRush_AS", "Audio_Brute_Shield_ShieldRush_AS" ] }, "massRatio": 20.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "NextSkillTrigger" ] }, "ShieldFlap": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "ShieldFlap": [ "Monster_Brute_None_PutOutFire", "Audio_Brute_Shield_ShieldFlap" ] }, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "NextSkillTrigger" ] }, "PickUp": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "PickUp": [ "Monster_Brute_Shield_PickUp", "Audio_Brute_Shield_PickUp" ] }, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "NextSkillTrigger" ] }, "Throw": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "Throw": [ "Monster_Brute_Shield_ThrowSlime", "Audio_Brute_Shield_Throw" ] }, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "NextSkillTrigger" ] }, "CreateShield": { "$type": "MoleMole.Config.ConfigMonsterStateIDInfo", "animatorStates": { "CreateShield": [ "Monster_Brute_Shield_CreateShield", "Audio_Brute_Shield_CreateShield" ] }, "addEndure": 0.0, "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "NextSkillTrigger" ] } } } }, "billboard": { "$type": "MoleMole.Config.ConfigCombatBillboard", "attachPoint": "BillboardAttach", "offset": { "x": 0.04 }, "offsetType": "Character", "radiusOffset": 0.72, "showHPBar": true, "size": "Big" }, "initialPoses": { "Default": { "initialPoseParams": { "boolParams": { "Sleep": "false", "Sit": "false" } } }, "Sleep": { "initialPoseID": 301, "released": false, "initialPoseParams": { "boolParams": { "Sleep": "true" } } }, "Sit": { "initialPoseID": 401, "initialPoseParams": { "boolParams": { "Sit": "true" } } } }, "aibeta": { "enable": true, "sensing": { "settings": { "DefaultSetting": { "viewRange": 40.0, "feelRange": 10.0 }, "HighAlert": { "viewRange": 50.0, "feelRange": 12.0 }, "Sleep": { "viewRange": 0.0, "feelRange": 3.0 }, "Sit": { "viewRange": 15.0 }, "NeverCombat": { "enableVision": false, "hearAttractionRange": 0.0, "feelRange": 0.0 } }, "templates": { "DefaultTemplate": { "DefaultPoses": "DefaultSetting", "301": "Sleep", "401": "Sit" }, "HighAlertTemplate": { "DefaultPoses": "HighAlert", "301": "Sleep", "401": "Sit" }, "NeverCombatTemplate": { "DefaultPoses": "NeverCombat", "301": "NeverCombat", "401": "NeverCombat" } } }, "neurons": { "DefaultSetting": [ "HIT" ], "NeverCombat": [] }, "threat": { 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}, "210": { "name": "ShieldSmash", "castCondition": { "pose": [ 211, 212, 222 ], "maxTargetAngleXZ": 60.0, "pickRangeMax": 6.0 }, "cd": 5.0, "publicCDGroup": "", "stateIDs": [ "ShieldSmash" ], "flagTargetReachable": "10", "flagSelfOnTemplateCollider": "01", "flagSelfInZone": "11", "flagTargetInZone": "11" }, "220": { "name": "ShieldRush", "priority": 3, "castCondition": { "pose": [ 211, 212, 222 ], "maxTargetAngleXZ": 90.0, "pickRangeMax": 12.0 }, "cd": 18.0, "publicCDGroup": "", "stateIDs": [ "ShieldRush_BS", "ShieldRush_Loop", "ShieldRush_AS" ], "flagTargetReachable": "10", "flagSelfOnTemplateCollider": "01", "flagSelfInZone": "10", "flagTargetInZone": "11" }, "221": { "name": "ShieldRush2", "priority": 3, "castCondition": { "pose": [ 211, 212, 222 ], "maxTargetAngleXZ": 90.0, "pickRangeMin": 6.0, "pickRangeMax": 99.0 }, "cd": 12.0, "publicCDGroup": "", "stateIDs": [ "ShieldRush_BS", "ShieldRush_Loop", "ShieldRush_AS" ], "flagTargetReachable": "10", "flagSelfOnTemplateCollider": "01", "flagSelfInZone": "10", "flagTargetInZone": "11" }, "222": { "name": "ShieldRush3", "priority": 1, "castCondition": { "pose": [ 211, 212, 222 ], "maxTargetAngleXZ": 90.0 }, "cd": 2.0, "publicCDGroup": "", "ignoreGCD": true, "stateIDs": [ "ShieldRush_BS", "ShieldRush_Loop", "ShieldRush_AS" ], "flagTargetReachable": "10", "flagSelfOnTemplateCollider": "01", "flagSelfInZone": "01", "flagTargetInZone": "10" }, "240": { "name": "ShieldFlap", "skillType": "Free", "priority": 1, "castCondition": { "pose": [ 202 ] }, "cd": 6.0, "publicCDGroup": "", "ignoreGCD": true, "stateIDs": [ "ShieldFlap" ], "flagTargetReachable": "10", "flagSelfOnTemplateCollider": "01", "flagSelfInZone": "10", "flagTargetInZone": "11" }, "241": { "name": "ShieldFlap", "priority": 1, "castCondition": { "pose": [ 212 ] }, "cd": 10.0, "publicCDGroup": "", "ignoreGCD": true, "stateIDs": [ "ShieldFlap" ], "flagTargetReachable": "11", "flagSelfOnTemplateCollider": "01", "flagSelfInZone": "11", "flagTargetInZone": "11" }, "251": { "name": "CreateShield", "skillType": "Free", "priority": 1, "castCondition": { "pose": [ 101 ] }, "cd": 16.0, "initialCD": 16.0, "publicCDGroup": "", "stateIDs": [ "PickUp2", "CreateShield" ], "flagTargetReachable": "10", "flagSelfOnTemplateCollider": "01", "flagSelfInZone": "10", "flagTargetInZone": "11" }, "252": { "name": "CreateShield", "priority": 1, "castCondition": { "pose": [ 111 ] }, "cd": 15.0, "cdUpperRange": 9.0, "initialCD": 24.0, "publicCDGroup": "", "stateIDs": [ "PickUp2", "CreateShield" ], "flagTargetReachable": "11", "flagSelfOnTemplateCollider": "01", "flagSelfInZone": "11", "flagTargetInZone": "11" }, "261": { "name": "ThrowSlime", "priority": 3, "castCondition": { "pose": [ 211, 212, 222 ], "maxTargetAngleXZ": 90.0, "pickRangeMax": 30.0 }, "publicCDGroup": "", "ignoreGCD": true, "stateIDs": [ "PickUp", "Throw" ], "flagTargetReachable": "01", "flagSelfOnTemplateCollider": "01", "flagSelfInZone": "10", "flagTargetInZone": "11" }, "262": { "name": "ThrowSlime", "priority": 3, "castCondition": { "pose": [ 211, 212, 222 ], "maxTargetAngleXZ": 90.0, "pickRangeMax": 30.0 }, "cd": 7.0, "publicCDGroup": "", "stateIDs": [ "PickUp", "Throw" ], "flagTargetReachable": "11", "flagSelfOnTemplateCollider": "01", "flagSelfInZone": "01", "flagTargetInZone": "11" } }, "skillGCD": 5.0, "returnToBornTactic": { "enable": true, "201": {} }, "wanderTactic": { "enable": true, "condition": { "pose": [ 101, 102, 201, 202, 221 ] }, "201": { "turnSpeedOverride": 2.0, "cdMax": 3.0, "cdMin": 1.5, "distanceFromBorn": 15.0, "distanceFromCurrentMin": 3.75, "distanceFromCurrentMax": 7.5 } }, "meleeChargeTactic": { "enable": true, "condition": { "pose": [ 111, 112, 211, 212, 222 ] }, "201": { "speedLevel": 1, "startDistanceMin": 4.0, "startDistanceMax": 50.0, "stopDistance": 5.0, "innerDistance": 0.0 }, "specification": { "111": { "startDistanceMin": 12.0, "startDistanceMax": 50.0, "stopDistance": 6.0, "innerDistance": 0.0 }, "112": { "startDistanceMin": 12.0, "startDistanceMax": 50.0, "stopDistance": 6.0, "innerDistance": 0.0 } } }, "facingMoveTactic": { "enable": true, "condition": { "pose": [ 111, 112, 211, 212, 222 ] }, "201": { "rangeMax": 4.0, "facingMoveWeight": { "back": 0.0, "left": 2.0, "right": 2.0 } }, "specification": { "111": { "rangeMin": 3.0, "rangeMax": 6.0, "facingMoveWeight": { "forward": 2.0, "back": 0.0, "left": 0.0, "right": 0.0 } }, "112": { "rangeMin": 3.0, "rangeMax": 6.0, "facingMoveWeight": { "forward": 2.0, "back": 0.0, "left": 0.0, "right": 0.0 } } } } }, "inputKeys": [ { "keyID": 110, "inputKeyCode": 257, "abilityName": "" }, { "keyID": 120, "inputKeyCode": 258, "abilityName": "" }, { "keyID": 210, "inputKeyCode": 259, "abilityName": "" }, { "keyID": 220, "inputKeyCode": 260, "abilityName": "" }, { "keyID": 240, "inputKeyCode": 261, "abilityName": "" }, { "keyID": 261, "inputKeyCode": 262, "abilityName": "" }, { "keyID": 251, "inputKeyCode": 263, "abilityName": "" }, { "keyID": 121, "inputKeyCode": 264, "abilityName": "" } ], "move": { "$type": "MoleMole.Config.ConfigAnimatorMove", "facingMove": "FourDirection", "monsterSizeType": "StrongHumanoidType" }, "audio": { "animAudio": { "onTransitionOut": [ { "currentStateName": "Defend_AS", "audioEvent": { "text": "Stop_sfx_monster_brute_shield_defendAttack" } }, { "currentStateName": "ShieldRush_AS", "audioEvent": { "text": "Stop_sfx_monster_brute_shield_rush_end" } }, { "currentStateName": "ShieldRush_BS", "audioEvent": { "text": "Stop_sfx_monster_brute_shield_rush_start" } }, { "currentStateName": "ShieldRush_Loop", "audioEvent": { "text": "Stop_sfx_monster_brute_shield_rush_wind" } }, { "currentStateName": "RushAttack_AS", "audioEvent": { "text": "Stop_sfx_monster_brute_shield_rush_end" } }, { "currentStateName": "RushAttack_BS", "audioEvent": { "text": "Stop_sfx_monster_brute_shield_rush_start" } }, { "currentStateName": "RushAttack_Loop", "audioEvent": { "text": "Stop_sfx_monster_brute_shield_rush_wind" } }, { "currentStateName": "ShieldSmash", "audioEvent": { "text": "Stop_sfx_monster_brute_shield_smash" } }, { "currentStateName": "Smash", "audioEvent": { "text": "Stop_sfx_monster_brute_shield_smash" } }, { "currentStateName": "PickUp", "audioEvent": { "text": "Stop_sfx_monster_brute_shield_pickup" } }, { "currentStateName": "ShieldFlap", "audioEvent": { "text": "Stop_sfx_monster_brute_shield_flap" } }, { "currentStateName": "CreateShield", "audioEvent": { "text": "Stop_sfx_monster_brute_shield_createShield_cast" } } ] } } }