Grasscutter_Resources/Resources/BinOutput/Gadget/ConfigGadget_Scene_Environment_Collision.json
2022-04-23 07:55:31 +05:30

477 lines
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{
"SceneObj_Environment_Collision_WallCollision": {
"$type": "MoleMole.Config.ConfigGadget",
"BIBNFHANGEJ": "",
"wall": {
"collisionEffectPattern": "Eff_WindWall_Mengde_Touch"
}
},
"SceneObj_Environment_Collision_World_Barrier": {
"$type": "MoleMole.Config.ConfigGadget",
"combat": {
"property": {
"HP": 5000.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 1.0,
"dieForceDisappearTime": 1.0,
"dieDisappearEffect": ""
}
},
"BIBNFHANGEJ": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Environment_Collision_World_Barrier_Interact",
"abilityOverride": ""
},
{
"abilityID": "Ability_02",
"abilityName": "SceneObj_Environment_Collision_World_Barrier_Attack",
"abilityOverride": ""
}
],
"gadget": {
"$type": "MoleMole.Config.ConfigGadgetCollidedPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "Enemy"
},
"collisionActions": [
{
"$type": "MoleMole.Config.ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Environment_Collision_World_Barrier_Attack"
}
],
"thisColliderName": "Collider",
"targetColliderName": "InteeTrigger"
}
},
"SceneObj_Environment_Collision_World_Barrier_M": {
"$type": "MoleMole.Config.ConfigGadget",
"combat": {
"property": {
"HP": 5000.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 1.0,
"dieForceDisappearTime": 1.0,
"dieDisappearEffect": ""
}
},
"BIBNFHANGEJ": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Environment_Collision_World_Barrier_M_Interact",
"abilityOverride": ""
},
{
"abilityID": "Ability_02",
"abilityName": "SceneObj_Environment_Collision_World_Barrier_M_Attack",
"abilityOverride": ""
}
],
"gadget": {
"$type": "MoleMole.Config.ConfigGadgetCollidedPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "Enemy"
},
"collisionActions": [
{
"$type": "MoleMole.Config.ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Environment_Collision_World_Barrier_M_Attack"
}
],
"thisColliderName": "Collider",
"targetColliderName": "InteeTrigger"
}
},
"SceneObj_Environment_Collision_World_Barrier_S": {
"$type": "MoleMole.Config.ConfigGadget",
"combat": {
"property": {
"HP": 5000.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 1.0,
"dieForceDisappearTime": 1.0,
"dieDisappearEffect": ""
}
},
"BIBNFHANGEJ": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Environment_Collision_World_Barrier_S_Interact",
"abilityOverride": ""
},
{
"abilityID": "Ability_02",
"abilityName": "SceneObj_Environment_Collision_World_Barrier_S_Attack",
"abilityOverride": ""
}
],
"gadget": {
"$type": "MoleMole.Config.ConfigGadgetCollidedPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "Enemy"
},
"collisionActions": [
{
"$type": "MoleMole.Config.ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Environment_Collision_World_Barrier_S_Attack"
}
],
"thisColliderName": "Collider",
"targetColliderName": "InteeTrigger"
}
},
"SceneObj_Environment_Collision_World_Barrier_XXL": {
"$type": "MoleMole.Config.ConfigGadget",
"combat": {
"property": {
"HP": 5000.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 1.0,
"dieForceDisappearTime": 1.0,
"dieDisappearEffect": ""
}
},
"BIBNFHANGEJ": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Environment_Collision_World_Barrier_XXL_Interact",
"abilityOverride": ""
},
{
"abilityID": "Ability_02",
"abilityName": "SceneObj_Environment_Collision_World_Barrier_XXL_Attack",
"abilityOverride": ""
}
],
"gadget": {
"$type": "MoleMole.Config.ConfigGadgetCollidedPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "Enemy"
},
"collisionActions": [
{
"$type": "MoleMole.Config.ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Environment_Collision_World_Barrier_XXL_Attack"
}
],
"thisColliderName": "Collider",
"targetColliderName": "InteeTrigger"
}
},
"SceneObj_Environment_Collision_World_Barrier_4XL": {
"$type": "MoleMole.Config.ConfigGadget",
"combat": {
"property": {
"HP": 5000.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 1.0,
"dieForceDisappearTime": 1.0,
"dieDisappearEffect": ""
}
},
"BIBNFHANGEJ": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Environment_Collision_World_Barrier_4XL_Interact",
"abilityOverride": ""
},
{
"abilityID": "Ability_02",
"abilityName": "SceneObj_Environment_Collision_World_Barrier_4XL_Attack",
"abilityOverride": ""
}
],
"gadget": {
"$type": "MoleMole.Config.ConfigGadgetCollidedPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "Enemy"
},
"collisionActions": [
{
"$type": "MoleMole.Config.ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Environment_Collision_World_Barrier_4XL_Attack"
}
],
"thisColliderName": "Collider",
"targetColliderName": "InteeTrigger"
}
},
"SceneObj_Environment_Collision_World_Barrier_XS": {
"$type": "MoleMole.Config.ConfigGadget",
"combat": {
"property": {
"HP": 5000.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 1.0,
"dieForceDisappearTime": 1.0,
"dieDisappearEffect": ""
}
},
"BIBNFHANGEJ": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Environment_Collision_World_Barrier_XS_Interact",
"abilityOverride": ""
},
{
"abilityID": "Ability_02",
"abilityName": "SceneObj_Environment_Collision_World_Barrier_XS_Attack",
"abilityOverride": ""
}
],
"gadget": {
"$type": "MoleMole.Config.ConfigGadgetCollidedPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "Enemy"
},
"collisionActions": [
{
"$type": "MoleMole.Config.ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Environment_Collision_World_Barrier_XS_Attack"
}
],
"thisColliderName": "Collider",
"targetColliderName": "InteeTrigger"
}
},
"SceneObj_Environment_Collision_IceWall": {
"$type": "MoleMole.Config.ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "MoleMole.Config.ConfigEffectAttachMesh",
"mesh": "EffectMesh"
}
},
"combat": {
"property": {
"HP": 5000.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.1,
"dieForceDisappearTime": 0.2,
"dieDisappearEffect": ""
}
},
"BIBNFHANGEJ": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Environment_Collision_IceWall",
"abilityOverride": ""
}
],
"billboard": {
"$type": "MoleMole.Config.ConfigCombatBillboard",
"attachPoint": "BillboardAttach",
"offset": {
"y": 1.5
},
"radiusOffset": 4.6,
"showHPBar": true,
"size": "Grand",
"shieldBarOnly": true
}
},
"SceneObj_Environment_Collision_IceWall02": {
"$type": "MoleMole.Config.ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "MoleMole.Config.ConfigEffectAttachMesh",
"mesh": "EffectMesh"
}
},
"combat": {
"property": {
"HP": 5000.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.1,
"dieForceDisappearTime": 0.2,
"dieDisappearEffect": ""
}
},
"BIBNFHANGEJ": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Environment_Collision_IceWall02",
"abilityOverride": ""
}
],
"billboard": {
"$type": "MoleMole.Config.ConfigCombatBillboard",
"attachPoint": "BillboardAttach",
"offset": {
"y": 1.5
},
"radiusOffset": 4.6,
"showHPBar": true,
"size": "Grand",
"shieldBarOnly": true
}
},
"SceneObj_Environment_Collision_IcePile": {
"$type": "MoleMole.Config.ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "MoleMole.Config.ConfigEffectAttachMesh",
"mesh": "EffectMesh"
}
},
"combat": {
"property": {
"HP": 5000.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.1,
"dieForceDisappearTime": 0.2,
"dieDisappearEffect": ""
}
},
"BIBNFHANGEJ": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Environment_Collision_IcePile",
"abilityOverride": ""
}
],
"billboard": {
"$type": "MoleMole.Config.ConfigCombatBillboard",
"attachPoint": "BillboardAttach",
"offset": {
"y": 1.5
},
"radiusOffset": 4.6,
"showHPBar": true,
"size": "Grand",
"shieldBarOnly": true
}
}
}