{ "SceneObj_Environment_Collision_WallCollision": { "$type": "MoleMole.Config.ConfigGadget", "BIBNFHANGEJ": "", "wall": { "collisionEffectPattern": "Eff_WindWall_Mengde_Touch" } }, "SceneObj_Environment_Collision_World_Barrier": { "$type": "MoleMole.Config.ConfigGadget", "combat": { "property": { "HP": 5000.0, "weight": 50.0, "isLockHP": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "dieEndTime": 1.0, "dieForceDisappearTime": 1.0, "dieDisappearEffect": "" } }, "BIBNFHANGEJ": "", "abilities": [ { "abilityID": "Ability_01", "abilityName": "SceneObj_Environment_Collision_World_Barrier_Interact", "abilityOverride": "" }, { "abilityID": "Ability_02", "abilityName": "SceneObj_Environment_Collision_World_Barrier_Attack", "abilityOverride": "" } ], "gadget": { "$type": "MoleMole.Config.ConfigGadgetCollidedPattern", "collision": { "triggerType": "TriggerAlways", "targetType": "Enemy" }, "collisionActions": [ { "$type": "MoleMole.Config.ConfigGadgetTriggerAbility", "abilityName": "SceneObj_Environment_Collision_World_Barrier_Attack" } ], "thisColliderName": "Collider", "targetColliderName": "InteeTrigger" } }, "SceneObj_Environment_Collision_World_Barrier_M": { "$type": "MoleMole.Config.ConfigGadget", "combat": { "property": { "HP": 5000.0, "weight": 50.0, "isLockHP": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "dieEndTime": 1.0, "dieForceDisappearTime": 1.0, "dieDisappearEffect": "" } }, "BIBNFHANGEJ": "", "abilities": [ { "abilityID": "Ability_01", "abilityName": "SceneObj_Environment_Collision_World_Barrier_M_Interact", "abilityOverride": "" }, { "abilityID": "Ability_02", "abilityName": "SceneObj_Environment_Collision_World_Barrier_M_Attack", "abilityOverride": "" } ], "gadget": { "$type": "MoleMole.Config.ConfigGadgetCollidedPattern", "collision": { "triggerType": "TriggerAlways", "targetType": "Enemy" }, "collisionActions": [ { "$type": "MoleMole.Config.ConfigGadgetTriggerAbility", "abilityName": "SceneObj_Environment_Collision_World_Barrier_M_Attack" } ], "thisColliderName": "Collider", "targetColliderName": "InteeTrigger" } }, "SceneObj_Environment_Collision_World_Barrier_S": { "$type": "MoleMole.Config.ConfigGadget", "combat": { "property": { "HP": 5000.0, "weight": 50.0, "isLockHP": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "dieEndTime": 1.0, "dieForceDisappearTime": 1.0, "dieDisappearEffect": "" } }, "BIBNFHANGEJ": "", "abilities": [ { "abilityID": "Ability_01", "abilityName": "SceneObj_Environment_Collision_World_Barrier_S_Interact", "abilityOverride": "" }, { "abilityID": "Ability_02", "abilityName": "SceneObj_Environment_Collision_World_Barrier_S_Attack", "abilityOverride": "" } ], "gadget": { "$type": "MoleMole.Config.ConfigGadgetCollidedPattern", "collision": { "triggerType": "TriggerAlways", "targetType": "Enemy" }, "collisionActions": [ { "$type": "MoleMole.Config.ConfigGadgetTriggerAbility", "abilityName": "SceneObj_Environment_Collision_World_Barrier_S_Attack" } ], "thisColliderName": "Collider", "targetColliderName": "InteeTrigger" } }, "SceneObj_Environment_Collision_World_Barrier_XXL": { "$type": "MoleMole.Config.ConfigGadget", "combat": { "property": { "HP": 5000.0, "weight": 50.0, "isLockHP": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "dieEndTime": 1.0, "dieForceDisappearTime": 1.0, "dieDisappearEffect": "" } }, "BIBNFHANGEJ": "", "abilities": [ { "abilityID": "Ability_01", "abilityName": "SceneObj_Environment_Collision_World_Barrier_XXL_Interact", "abilityOverride": "" }, { "abilityID": "Ability_02", "abilityName": "SceneObj_Environment_Collision_World_Barrier_XXL_Attack", "abilityOverride": "" } ], "gadget": { "$type": "MoleMole.Config.ConfigGadgetCollidedPattern", "collision": { "triggerType": "TriggerAlways", "targetType": "Enemy" }, "collisionActions": [ { "$type": "MoleMole.Config.ConfigGadgetTriggerAbility", "abilityName": "SceneObj_Environment_Collision_World_Barrier_XXL_Attack" } ], "thisColliderName": "Collider", "targetColliderName": "InteeTrigger" } }, "SceneObj_Environment_Collision_World_Barrier_4XL": { "$type": "MoleMole.Config.ConfigGadget", "combat": { "property": { "HP": 5000.0, "weight": 50.0, "isLockHP": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "dieEndTime": 1.0, "dieForceDisappearTime": 1.0, "dieDisappearEffect": "" } }, "BIBNFHANGEJ": "", "abilities": [ { "abilityID": "Ability_01", "abilityName": "SceneObj_Environment_Collision_World_Barrier_4XL_Interact", "abilityOverride": "" }, { "abilityID": "Ability_02", "abilityName": "SceneObj_Environment_Collision_World_Barrier_4XL_Attack", "abilityOverride": "" } ], "gadget": { "$type": "MoleMole.Config.ConfigGadgetCollidedPattern", "collision": { "triggerType": "TriggerAlways", "targetType": "Enemy" }, "collisionActions": [ { "$type": "MoleMole.Config.ConfigGadgetTriggerAbility", "abilityName": "SceneObj_Environment_Collision_World_Barrier_4XL_Attack" } ], "thisColliderName": "Collider", "targetColliderName": "InteeTrigger" } }, "SceneObj_Environment_Collision_World_Barrier_XS": { "$type": "MoleMole.Config.ConfigGadget", "combat": { "property": { "HP": 5000.0, "weight": 50.0, "isLockHP": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "dieEndTime": 1.0, "dieForceDisappearTime": 1.0, "dieDisappearEffect": "" } }, "BIBNFHANGEJ": "", "abilities": [ { "abilityID": "Ability_01", "abilityName": "SceneObj_Environment_Collision_World_Barrier_XS_Interact", "abilityOverride": "" }, { "abilityID": "Ability_02", "abilityName": "SceneObj_Environment_Collision_World_Barrier_XS_Attack", "abilityOverride": "" } ], "gadget": { "$type": "MoleMole.Config.ConfigGadgetCollidedPattern", "collision": { "triggerType": "TriggerAlways", "targetType": "Enemy" }, "collisionActions": [ { "$type": "MoleMole.Config.ConfigGadgetTriggerAbility", "abilityName": "SceneObj_Environment_Collision_World_Barrier_XS_Attack" } ], "thisColliderName": "Collider", "targetColliderName": "InteeTrigger" } }, "SceneObj_Environment_Collision_IceWall": { "$type": "MoleMole.Config.ConfigGadget", "common": { "effectAttachShape": { "$type": "MoleMole.Config.ConfigEffectAttachMesh", "mesh": "EffectMesh" } }, "combat": { "property": { "HP": 5000.0, "weight": 50.0, "isLockHP": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "dieEndTime": 0.1, "dieForceDisappearTime": 0.2, "dieDisappearEffect": "" } }, "BIBNFHANGEJ": "", "abilities": [ { "abilityID": "Ability_01", "abilityName": "SceneObj_Environment_Collision_IceWall", "abilityOverride": "" } ], "billboard": { "$type": "MoleMole.Config.ConfigCombatBillboard", "attachPoint": "BillboardAttach", "offset": { "y": 1.5 }, "radiusOffset": 4.6, "showHPBar": true, "size": "Grand", "shieldBarOnly": true } }, "SceneObj_Environment_Collision_IceWall02": { "$type": "MoleMole.Config.ConfigGadget", "common": { "effectAttachShape": { "$type": "MoleMole.Config.ConfigEffectAttachMesh", "mesh": "EffectMesh" } }, "combat": { "property": { "HP": 5000.0, "weight": 50.0, "isLockHP": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "dieEndTime": 0.1, "dieForceDisappearTime": 0.2, "dieDisappearEffect": "" } }, "BIBNFHANGEJ": "", "abilities": [ { "abilityID": "Ability_01", "abilityName": "SceneObj_Environment_Collision_IceWall02", "abilityOverride": "" } ], "billboard": { "$type": "MoleMole.Config.ConfigCombatBillboard", "attachPoint": "BillboardAttach", "offset": { "y": 1.5 }, "radiusOffset": 4.6, "showHPBar": true, "size": "Grand", "shieldBarOnly": true } }, "SceneObj_Environment_Collision_IcePile": { "$type": "MoleMole.Config.ConfigGadget", "common": { "effectAttachShape": { "$type": "MoleMole.Config.ConfigEffectAttachMesh", "mesh": "EffectMesh" } }, "combat": { "property": { "HP": 5000.0, "weight": 50.0, "isLockHP": true }, "beHit": { "hitBloodEffect": "", "hitAutoRedirect": false, "muteAllHitText": true }, "combatLock": { "lockShape": "CircleLockEnemy", "denyLockOn": true, "lockType": "Gadget_Lv1" }, "die": { "dieEndTime": 0.1, "dieForceDisappearTime": 0.2, "dieDisappearEffect": "" } }, "BIBNFHANGEJ": "", "abilities": [ { "abilityID": "Ability_01", "abilityName": "SceneObj_Environment_Collision_IcePile", "abilityOverride": "" } ], "billboard": { "$type": "MoleMole.Config.ConfigCombatBillboard", "attachPoint": "BillboardAttach", "offset": { "y": 1.5 }, "radiusOffset": 4.6, "showHPBar": true, "size": "Grand", "shieldBarOnly": true } } }