mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
266 lines
4.9 KiB
Lua
266 lines
4.9 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
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main_id = 40029
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L0_1 = {}
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L1_1 = 4002901
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L2_1 = 4002902
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L3_1 = 4002903
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L4_1 = 4002904
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L5_1 = 4002905
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L6_1 = 4002906
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L0_1[1] = L1_1
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L0_1[2] = L2_1
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L0_1[3] = L3_1
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L0_1[4] = L4_1
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L0_1[5] = L5_1
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L0_1[6] = L6_1
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sub_ids = L0_1
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L0_1 = {}
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L1_1 = {}
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L0_1.CLIENT = L1_1
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L1_1 = {}
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L0_1.SERVER = L1_1
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finish_action = L0_1
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L0_1 = {}
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L1_1 = {}
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L0_1.CLIENT = L1_1
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L1_1 = {}
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L0_1.SERVER = L1_1
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fail_action = L0_1
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L0_1 = {}
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L1_1 = {}
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L0_1.CLIENT = L1_1
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L1_1 = {}
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L0_1.SERVER = L1_1
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cancel_action = L0_1
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L0_1 = {}
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L1_1 = {}
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L0_1["4002901"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1018
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L3_1.alias = "Npc1018"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q4002901_albedo"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L2_1[1] = L3_1
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L1_1.npcs = L2_1
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L0_1["4002902"] = L1_1
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L1_1 = {}
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L0_1["4002903"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1668
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L3_1.alias = "Npc1668"
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L3_1.script = "Actor/Npc/NpcFSMBehaviour"
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L3_1.pos = "Q40029_Joel_01"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L4_1 = {}
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L4_1.id = 1002
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L4_1.alias = "Ambor"
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L4_1.script = "Actor/Quest/Q301/Ambor301"
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L4_1.pos = "Q40029_ambor_01"
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L4_1.scene_id = 3
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L4_1.room_id = 0
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L4_1.data_index = 2
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L5_1 = {}
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L5_1.id = 1029
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L5_1.alias = "Npc1029"
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L5_1.script = "Actor/Npc/TempNPC"
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L5_1.pos = "Q40029_eula_01"
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L5_1.scene_id = 3
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L5_1.room_id = 0
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L5_1.data_index = 3
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L6_1 = {}
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L6_1.id = 1674
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L6_1.alias = "Npc1674"
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L6_1.script = "Actor/Npc/NpcFSMBehaviour"
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L6_1.pos = "Q40029_JoelF"
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L6_1.scene_id = 3
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L6_1.room_id = 0
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L6_1.data_index = 4
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L7_1 = {}
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L7_1.id = 1024
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L7_1.alias = "Npc1024"
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L7_1.script = "Actor/Npc/TempNPC"
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L7_1.pos = "Q40029_bannett"
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L7_1.scene_id = 3
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L7_1.room_id = 0
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L7_1.data_index = 7
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L2_1[4] = L6_1
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L2_1[5] = L7_1
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L1_1.npcs = L2_1
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L0_1["4002904"] = L1_1
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L1_1 = {}
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L0_1["4002905"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1018
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L3_1.alias = "Npc1018"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q4002905_albedo"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L4_1 = {}
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L4_1.id = 1587
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L4_1.alias = "Npc1587"
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L4_1.script = "Actor/Npc/NpcFSMBehaviour"
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L4_1.pos = "DUMMY_POS_40025_Timaeus01"
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L4_1.scene_id = 3
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L4_1.room_id = 0
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L4_1.data_index = 2
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L5_1 = {}
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L5_1.id = 12254
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L5_1.alias = "Npc12254"
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L5_1.script = "Actor/Npc/TempNPC"
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L5_1.pos = "Q4002905_albedo"
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L5_1.scene_id = 3
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L5_1.room_id = 0
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L5_1.data_index = 3
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L1_1.npcs = L2_1
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L0_1["4002906"] = L1_1
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rewind_data = L0_1
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L0_1 = {}
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1018
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L3_1.alias = "Npc1018"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q4002901_albedo"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L2_1[1] = L3_1
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L1_1.npcs = L2_1
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L0_1["4002901"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1002
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L3_1.alias = "Ambor"
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L3_1.script = "Actor/Quest/Q301/Ambor301"
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L3_1.pos = "Q4002901_ambor"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L4_1 = {}
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L4_1.id = 1029
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L4_1.alias = "Npc1029"
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L4_1.script = "Actor/Npc/TempNPC"
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L4_1.pos = "Q4002901_eula"
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L4_1.scene_id = 3
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L4_1.room_id = 0
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L4_1.data_index = 2
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L1_1.npcs = L2_1
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L0_1["4002902"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1018
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L3_1.alias = "Npc1018"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q4002901_albedo"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L4_1 = {}
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L4_1.id = 1668
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L4_1.alias = "Npc1668"
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L4_1.script = "Actor/Npc/NpcFSMBehaviour"
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L4_1.pos = "Q40029_Joel_01"
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L4_1.scene_id = 3
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L4_1.room_id = 0
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L4_1.data_index = 2
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L5_1 = {}
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L5_1.id = 1002
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L5_1.alias = "Ambor"
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L5_1.script = "Actor/Quest/Q301/Ambor301"
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L5_1.pos = "Q40029_ambor_01"
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L5_1.scene_id = 3
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L5_1.room_id = 0
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L5_1.data_index = 3
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L6_1 = {}
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L6_1.id = 1029
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L6_1.alias = "Npc1029"
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L6_1.script = "Actor/Npc/TempNPC"
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L6_1.pos = "Q40029_eula_01"
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L6_1.scene_id = 3
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L6_1.room_id = 0
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L6_1.data_index = 4
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L7_1 = {}
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L7_1.id = 1674
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L7_1.alias = "Npc1674"
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L7_1.script = "Actor/Npc/NpcFSMBehaviour"
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L7_1.pos = "Q40029_JoelF"
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L7_1.scene_id = 3
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L7_1.room_id = 0
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L7_1.data_index = 5
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L8_1 = {}
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L8_1.id = 1024
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L8_1.alias = "Npc1024"
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L8_1.script = "Actor/Npc/TempNPC"
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L8_1.pos = "Q40029_bannett"
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L8_1.scene_id = 3
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L8_1.room_id = 0
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L8_1.data_index = 6
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L2_1[4] = L6_1
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L2_1[5] = L7_1
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L2_1[6] = L8_1
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L1_1.npcs = L2_1
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L0_1["4002903"] = L1_1
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L1_1 = {}
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L0_1["4002904"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1018
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L3_1.alias = "Npc1018"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q4002905_albedo"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L4_1 = {}
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L4_1.id = 1587
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L4_1.alias = "Npc1587"
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L4_1.script = "Actor/Npc/NpcFSMBehaviour"
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L4_1.pos = "DUMMY_POS_40025_Timaeus01"
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L4_1.scene_id = 3
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L4_1.room_id = 0
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L4_1.data_index = 2
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L5_1 = {}
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L5_1.id = 12254
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L5_1.alias = "Npc12254"
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L5_1.script = "Actor/Npc/TempNPC"
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L5_1.pos = "Q4002905_albedo"
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L5_1.scene_id = 3
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L5_1.room_id = 0
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L5_1.data_index = 3
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L1_1.npcs = L2_1
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L0_1["4002905"] = L1_1
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L1_1 = {}
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L0_1["4002906"] = L1_1
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quest_data = L0_1
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