2022-04-29 16:40:51 +02:00

1598 lines
33 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1
main_id = 19062
L0_1 = {}
L1_1 = 1906201
L2_1 = 1906204
L3_1 = 1906205
L4_1 = 1906206
L5_1 = 1906207
L6_1 = 1906208
L7_1 = 1906209
L8_1 = 1906210
L9_1 = 1906211
L10_1 = 1906212
L11_1 = 1906213
L12_1 = 1906202
L13_1 = 1906203
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "3"
L5_1 = "133004443,1"
L3_1[1] = L4_1
L3_1[2] = L5_1
L4_1 = {}
L5_1 = "3"
L6_1 = "133004444,1"
L4_1[1] = L5_1
L4_1[2] = L6_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "3"
L5_1 = "133004444,1"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["1906201"] = L1_1
L1_1 = {}
L0_1["1906202"] = L1_1
L1_1 = {}
L0_1["1906204"] = L1_1
L1_1 = {}
L0_1["1906206"] = L1_1
L1_1 = {}
L0_1["1906208"] = L1_1
L1_1 = {}
L0_1["1906211"] = L1_1
L1_1 = {}
L0_1["1906213"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19062MengdeGateNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 11001
L4_1.alias = "Npc11001"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q19062MengdeGateLiar"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 143901
L5_1.alias = "Npc143901"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19062MengdeGateLaurence"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 143501
L6_1.alias = "Npc143501"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "NpcFemaleInsomniaStand11Born"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1027
L7_1.alias = "Npc1027"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q19062MengdeInNoel"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1027
L8_1.alias = "Npc1027"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q19062SouvenirNoel"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 11001
L9_1.alias = "Npc11001"
L9_1.script = "Actor/Npc/NpcFSMBehaviour"
L9_1.pos = "Q19062MengdeInLiar"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 1027
L10_1.alias = "Npc1027"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "Q19062WineNoel"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 11001
L11_1.alias = "Npc11001"
L11_1.script = "Actor/Npc/NpcFSMBehaviour"
L11_1.pos = "Q19062WineLiar"
L11_1.scene_id = 3
L11_1.room_id = 0
L11_1.data_index = 9
L12_1 = {}
L12_1.id = 1027
L12_1.alias = "Npc1027"
L12_1.script = "Actor/Npc/TempNPC"
L12_1.pos = "Q19062FoodNoel"
L12_1.scene_id = 3
L12_1.room_id = 0
L12_1.data_index = 10
L13_1 = {}
L13_1.id = 11001
L13_1.alias = "Npc11001"
L13_1.script = "Actor/Npc/NpcFSMBehaviour"
L13_1.pos = "Q19062FoodLiar"
L13_1.scene_id = 3
L13_1.room_id = 0
L13_1.data_index = 11
L14_1 = {}
L14_1.id = 11001
L14_1.alias = "Npc11001"
L14_1.script = "Actor/Npc/NpcFSMBehaviour"
L14_1.pos = "Q19062AfraidOutLiar"
L14_1.scene_id = 3
L14_1.room_id = 0
L14_1.data_index = 12
L15_1 = {}
L15_1.id = 143701
L15_1.alias = "Npc143701"
L15_1.script = "Actor/Npc/TempNPC"
L15_1.pos = "Q19062MengdeGateSwan"
L15_1.scene_id = 3
L15_1.room_id = 0
L15_1.data_index = 13
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L2_1[11] = L13_1
L2_1[12] = L14_1
L2_1[13] = L15_1
L1_1.npcs = L2_1
L0_1["1906201"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19062MengdeGateNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 11001
L4_1.alias = "Npc11001"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q19062MengdeGateLiar"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 143901
L5_1.alias = "Npc143901"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19062MengdeGateLaurence"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 143501
L6_1.alias = "Npc143501"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "NpcFemaleInsomniaStand11Born"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1027
L7_1.alias = "Npc1027"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q19062MengdeInNoel"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1027
L8_1.alias = "Npc1027"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q19062SouvenirNoel"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 11001
L9_1.alias = "Npc11001"
L9_1.script = "Actor/Npc/NpcFSMBehaviour"
L9_1.pos = "Q19062MengdeInLiar"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 1027
L10_1.alias = "Npc1027"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "Q19062WineNoel"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 11001
L11_1.alias = "Npc11001"
L11_1.script = "Actor/Npc/NpcFSMBehaviour"
L11_1.pos = "Q19062WineLiar"
L11_1.scene_id = 3
L11_1.room_id = 0
L11_1.data_index = 9
L12_1 = {}
L12_1.id = 1027
L12_1.alias = "Npc1027"
L12_1.script = "Actor/Npc/TempNPC"
L12_1.pos = "Q19062FoodNoel"
L12_1.scene_id = 3
L12_1.room_id = 0
L12_1.data_index = 10
L13_1 = {}
L13_1.id = 11001
L13_1.alias = "Npc11001"
L13_1.script = "Actor/Npc/NpcFSMBehaviour"
L13_1.pos = "Q19062FoodLiar"
L13_1.scene_id = 3
L13_1.room_id = 0
L13_1.data_index = 11
L14_1 = {}
L14_1.id = 11001
L14_1.alias = "Npc11001"
L14_1.script = "Actor/Npc/NpcFSMBehaviour"
L14_1.pos = "Q19062AfraidOutLiar"
L14_1.scene_id = 3
L14_1.room_id = 0
L14_1.data_index = 12
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L2_1[11] = L13_1
L2_1[12] = L14_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q19062MengdeInPlayer"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1906202"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19062MengdeGateNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 11001
L4_1.alias = "Npc11001"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q19062MengdeGateLiar"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 143901
L5_1.alias = "Npc143901"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19062MengdeGateLaurence"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 143501
L6_1.alias = "Npc143501"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "NpcFemaleInsomniaStand11Born"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1027
L7_1.alias = "Npc1027"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q19062MengdeInNoel"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1027
L8_1.alias = "Npc1027"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q19062SouvenirNoel"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 11001
L9_1.alias = "Npc11001"
L9_1.script = "Actor/Npc/NpcFSMBehaviour"
L9_1.pos = "Q19062MengdeInLiar"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 1027
L10_1.alias = "Npc1027"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "Q19062WineNoel"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 11001
L11_1.alias = "Npc11001"
L11_1.script = "Actor/Npc/NpcFSMBehaviour"
L11_1.pos = "Q19062WineLiar"
L11_1.scene_id = 3
L11_1.room_id = 0
L11_1.data_index = 9
L12_1 = {}
L12_1.id = 1027
L12_1.alias = "Npc1027"
L12_1.script = "Actor/Npc/TempNPC"
L12_1.pos = "Q19062FoodNoel"
L12_1.scene_id = 3
L12_1.room_id = 0
L12_1.data_index = 10
L13_1 = {}
L13_1.id = 11001
L13_1.alias = "Npc11001"
L13_1.script = "Actor/Npc/NpcFSMBehaviour"
L13_1.pos = "Q19062FoodLiar"
L13_1.scene_id = 3
L13_1.room_id = 0
L13_1.data_index = 11
L14_1 = {}
L14_1.id = 11001
L14_1.alias = "Npc11001"
L14_1.script = "Actor/Npc/NpcFSMBehaviour"
L14_1.pos = "Q19062AfraidOutLiar"
L14_1.scene_id = 3
L14_1.room_id = 0
L14_1.data_index = 12
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L2_1[11] = L13_1
L2_1[12] = L14_1
L1_1.npcs = L2_1
L0_1["1906203"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19062MengdeGateNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 11001
L4_1.alias = "Npc11001"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q19062MengdeGateLiar"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 143901
L5_1.alias = "Npc143901"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19062MengdeGateLaurence"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 143501
L6_1.alias = "Npc143501"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "NpcFemaleInsomniaStand11Born"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1027
L7_1.alias = "Npc1027"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q19062MengdeInNoel"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1027
L8_1.alias = "Npc1027"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q19062SouvenirNoel"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 11001
L9_1.alias = "Npc11001"
L9_1.script = "Actor/Npc/NpcFSMBehaviour"
L9_1.pos = "Q19062MengdeInLiar"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 1027
L10_1.alias = "Npc1027"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "Q19062WineNoel"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 11001
L11_1.alias = "Npc11001"
L11_1.script = "Actor/Npc/NpcFSMBehaviour"
L11_1.pos = "Q19062WineLiar"
L11_1.scene_id = 3
L11_1.room_id = 0
L11_1.data_index = 9
L12_1 = {}
L12_1.id = 1027
L12_1.alias = "Npc1027"
L12_1.script = "Actor/Npc/TempNPC"
L12_1.pos = "Q19062FoodNoel"
L12_1.scene_id = 3
L12_1.room_id = 0
L12_1.data_index = 10
L13_1 = {}
L13_1.id = 11001
L13_1.alias = "Npc11001"
L13_1.script = "Actor/Npc/NpcFSMBehaviour"
L13_1.pos = "Q19062FoodLiar"
L13_1.scene_id = 3
L13_1.room_id = 0
L13_1.data_index = 11
L14_1 = {}
L14_1.id = 11001
L14_1.alias = "Npc11001"
L14_1.script = "Actor/Npc/NpcFSMBehaviour"
L14_1.pos = "Q19062AfraidOutLiar"
L14_1.scene_id = 3
L14_1.room_id = 0
L14_1.data_index = 12
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L2_1[11] = L13_1
L2_1[12] = L14_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 2
L3_1.scene_id = 3
L3_1.pos = "Q19062WinePlayer"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1906204"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19062MengdeGateNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 11001
L4_1.alias = "Npc11001"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q19062MengdeGateLiar"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 143901
L5_1.alias = "Npc143901"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19062MengdeGateLaurence"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 143501
L6_1.alias = "Npc143501"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "NpcFemaleInsomniaStand11Born"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1027
L7_1.alias = "Npc1027"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q19062MengdeInNoel"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1027
L8_1.alias = "Npc1027"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q19062SouvenirNoel"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 11001
L9_1.alias = "Npc11001"
L9_1.script = "Actor/Npc/NpcFSMBehaviour"
L9_1.pos = "Q19062MengdeInLiar"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 1027
L10_1.alias = "Npc1027"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "Q19062WineNoel"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 11001
L11_1.alias = "Npc11001"
L11_1.script = "Actor/Npc/NpcFSMBehaviour"
L11_1.pos = "Q19062WineLiar"
L11_1.scene_id = 3
L11_1.room_id = 0
L11_1.data_index = 9
L12_1 = {}
L12_1.id = 1027
L12_1.alias = "Npc1027"
L12_1.script = "Actor/Npc/TempNPC"
L12_1.pos = "Q19062FoodNoel"
L12_1.scene_id = 3
L12_1.room_id = 0
L12_1.data_index = 10
L13_1 = {}
L13_1.id = 11001
L13_1.alias = "Npc11001"
L13_1.script = "Actor/Npc/NpcFSMBehaviour"
L13_1.pos = "Q19062FoodLiar"
L13_1.scene_id = 3
L13_1.room_id = 0
L13_1.data_index = 11
L14_1 = {}
L14_1.id = 11001
L14_1.alias = "Npc11001"
L14_1.script = "Actor/Npc/NpcFSMBehaviour"
L14_1.pos = "Q19062AfraidOutLiar"
L14_1.scene_id = 3
L14_1.room_id = 0
L14_1.data_index = 12
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L2_1[11] = L13_1
L2_1[12] = L14_1
L1_1.npcs = L2_1
L0_1["1906205"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19062MengdeGateNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 11001
L4_1.alias = "Npc11001"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q19062MengdeGateLiar"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 143901
L5_1.alias = "Npc143901"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19062MengdeGateLaurence"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 143501
L6_1.alias = "Npc143501"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "NpcFemaleInsomniaStand11Born"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1027
L7_1.alias = "Npc1027"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q19062MengdeInNoel"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1027
L8_1.alias = "Npc1027"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q19062SouvenirNoel"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 11001
L9_1.alias = "Npc11001"
L9_1.script = "Actor/Npc/NpcFSMBehaviour"
L9_1.pos = "Q19062MengdeInLiar"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 1027
L10_1.alias = "Npc1027"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "Q19062WineNoel"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 11001
L11_1.alias = "Npc11001"
L11_1.script = "Actor/Npc/NpcFSMBehaviour"
L11_1.pos = "Q19062WineLiar"
L11_1.scene_id = 3
L11_1.room_id = 0
L11_1.data_index = 9
L12_1 = {}
L12_1.id = 1027
L12_1.alias = "Npc1027"
L12_1.script = "Actor/Npc/TempNPC"
L12_1.pos = "Q19062FoodNoel"
L12_1.scene_id = 3
L12_1.room_id = 0
L12_1.data_index = 10
L13_1 = {}
L13_1.id = 11001
L13_1.alias = "Npc11001"
L13_1.script = "Actor/Npc/NpcFSMBehaviour"
L13_1.pos = "Q19062FoodLiar"
L13_1.scene_id = 3
L13_1.room_id = 0
L13_1.data_index = 11
L14_1 = {}
L14_1.id = 11001
L14_1.alias = "Npc11001"
L14_1.script = "Actor/Npc/NpcFSMBehaviour"
L14_1.pos = "Q19062AfraidOutLiar"
L14_1.scene_id = 3
L14_1.room_id = 0
L14_1.data_index = 12
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L2_1[11] = L13_1
L2_1[12] = L14_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 3
L3_1.scene_id = 3
L3_1.pos = "Q19062FoodPlayer"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1906206"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19062MengdeGateNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 11001
L4_1.alias = "Npc11001"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q19062MengdeGateLiar"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 143901
L5_1.alias = "Npc143901"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19062MengdeGateLaurence"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 143501
L6_1.alias = "Npc143501"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "NpcFemaleInsomniaStand11Born"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1027
L7_1.alias = "Npc1027"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q19062MengdeInNoel"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1027
L8_1.alias = "Npc1027"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q19062SouvenirNoel"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 11001
L9_1.alias = "Npc11001"
L9_1.script = "Actor/Npc/NpcFSMBehaviour"
L9_1.pos = "Q19062MengdeInLiar"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 1027
L10_1.alias = "Npc1027"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "Q19062WineNoel"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 11001
L11_1.alias = "Npc11001"
L11_1.script = "Actor/Npc/NpcFSMBehaviour"
L11_1.pos = "Q19062WineLiar"
L11_1.scene_id = 3
L11_1.room_id = 0
L11_1.data_index = 9
L12_1 = {}
L12_1.id = 1027
L12_1.alias = "Npc1027"
L12_1.script = "Actor/Npc/TempNPC"
L12_1.pos = "Q19062FoodNoel"
L12_1.scene_id = 3
L12_1.room_id = 0
L12_1.data_index = 10
L13_1 = {}
L13_1.id = 11001
L13_1.alias = "Npc11001"
L13_1.script = "Actor/Npc/NpcFSMBehaviour"
L13_1.pos = "Q19062FoodLiar"
L13_1.scene_id = 3
L13_1.room_id = 0
L13_1.data_index = 11
L14_1 = {}
L14_1.id = 11001
L14_1.alias = "Npc11001"
L14_1.script = "Actor/Npc/NpcFSMBehaviour"
L14_1.pos = "Q19062AfraidOutLiar"
L14_1.scene_id = 3
L14_1.room_id = 0
L14_1.data_index = 12
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L2_1[11] = L13_1
L2_1[12] = L14_1
L1_1.npcs = L2_1
L0_1["1906207"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19062MengdeGateNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 11001
L4_1.alias = "Npc11001"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q19062MengdeGateLiar"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 143901
L5_1.alias = "Npc143901"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19062MengdeGateLaurence"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 143501
L6_1.alias = "Npc143501"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "NpcFemaleInsomniaStand11Born"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1027
L7_1.alias = "Npc1027"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q19062MengdeInNoel"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1027
L8_1.alias = "Npc1027"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q19062SouvenirNoel"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 11001
L9_1.alias = "Npc11001"
L9_1.script = "Actor/Npc/NpcFSMBehaviour"
L9_1.pos = "Q19062MengdeInLiar"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 1027
L10_1.alias = "Npc1027"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "Q19062WineNoel"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 11001
L11_1.alias = "Npc11001"
L11_1.script = "Actor/Npc/NpcFSMBehaviour"
L11_1.pos = "Q19062WineLiar"
L11_1.scene_id = 3
L11_1.room_id = 0
L11_1.data_index = 9
L12_1 = {}
L12_1.id = 1027
L12_1.alias = "Npc1027"
L12_1.script = "Actor/Npc/TempNPC"
L12_1.pos = "Q19062FoodNoel"
L12_1.scene_id = 3
L12_1.room_id = 0
L12_1.data_index = 10
L13_1 = {}
L13_1.id = 11001
L13_1.alias = "Npc11001"
L13_1.script = "Actor/Npc/NpcFSMBehaviour"
L13_1.pos = "Q19062FoodLiar"
L13_1.scene_id = 3
L13_1.room_id = 0
L13_1.data_index = 11
L14_1 = {}
L14_1.id = 11001
L14_1.alias = "Npc11001"
L14_1.script = "Actor/Npc/NpcFSMBehaviour"
L14_1.pos = "Q19062AfraidOutLiar"
L14_1.scene_id = 3
L14_1.room_id = 0
L14_1.data_index = 12
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L2_1[11] = L13_1
L2_1[12] = L14_1
L1_1.npcs = L2_1
L0_1["1906208"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19062MengdeGateNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 11001
L4_1.alias = "Npc11001"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q19062MengdeGateLiar"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 143901
L5_1.alias = "Npc143901"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19062MengdeGateLaurence"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 143501
L6_1.alias = "Npc143501"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "NpcFemaleInsomniaStand11Born"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1027
L7_1.alias = "Npc1027"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q19062MengdeInNoel"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1027
L8_1.alias = "Npc1027"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q19062SouvenirNoel"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 11001
L9_1.alias = "Npc11001"
L9_1.script = "Actor/Npc/NpcFSMBehaviour"
L9_1.pos = "Q19062MengdeInLiar"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 1027
L10_1.alias = "Npc1027"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "Q19062WineNoel"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 11001
L11_1.alias = "Npc11001"
L11_1.script = "Actor/Npc/NpcFSMBehaviour"
L11_1.pos = "Q19062WineLiar"
L11_1.scene_id = 3
L11_1.room_id = 0
L11_1.data_index = 9
L12_1 = {}
L12_1.id = 1027
L12_1.alias = "Npc1027"
L12_1.script = "Actor/Npc/TempNPC"
L12_1.pos = "Q19062FoodNoel"
L12_1.scene_id = 3
L12_1.room_id = 0
L12_1.data_index = 10
L13_1 = {}
L13_1.id = 11001
L13_1.alias = "Npc11001"
L13_1.script = "Actor/Npc/NpcFSMBehaviour"
L13_1.pos = "Q19062FoodLiar"
L13_1.scene_id = 3
L13_1.room_id = 0
L13_1.data_index = 11
L14_1 = {}
L14_1.id = 11001
L14_1.alias = "Npc11001"
L14_1.script = "Actor/Npc/NpcFSMBehaviour"
L14_1.pos = "Q19062AfraidOutLiar"
L14_1.scene_id = 3
L14_1.room_id = 0
L14_1.data_index = 12
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L2_1[11] = L13_1
L2_1[12] = L14_1
L1_1.npcs = L2_1
L0_1["1906209"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19062MengdeGateNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 11001
L4_1.alias = "Npc11001"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q19062MengdeGateLiar"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 143901
L5_1.alias = "Npc143901"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19062MengdeGateLaurence"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 143501
L6_1.alias = "Npc143501"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "NpcFemaleInsomniaStand11Born"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1027
L7_1.alias = "Npc1027"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q19062MengdeInNoel"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1027
L8_1.alias = "Npc1027"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q19062SouvenirNoel"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 11001
L9_1.alias = "Npc11001"
L9_1.script = "Actor/Npc/NpcFSMBehaviour"
L9_1.pos = "Q19062MengdeInLiar"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 1027
L10_1.alias = "Npc1027"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "Q19062WineNoel"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 11001
L11_1.alias = "Npc11001"
L11_1.script = "Actor/Npc/NpcFSMBehaviour"
L11_1.pos = "Q19062WineLiar"
L11_1.scene_id = 3
L11_1.room_id = 0
L11_1.data_index = 9
L12_1 = {}
L12_1.id = 1027
L12_1.alias = "Npc1027"
L12_1.script = "Actor/Npc/TempNPC"
L12_1.pos = "Q19062FoodNoel"
L12_1.scene_id = 3
L12_1.room_id = 0
L12_1.data_index = 10
L13_1 = {}
L13_1.id = 11001
L13_1.alias = "Npc11001"
L13_1.script = "Actor/Npc/NpcFSMBehaviour"
L13_1.pos = "Q19062FoodLiar"
L13_1.scene_id = 3
L13_1.room_id = 0
L13_1.data_index = 11
L14_1 = {}
L14_1.id = 11001
L14_1.alias = "Npc11001"
L14_1.script = "Actor/Npc/NpcFSMBehaviour"
L14_1.pos = "Q19062AfraidOutLiar"
L14_1.scene_id = 3
L14_1.room_id = 0
L14_1.data_index = 12
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L2_1[11] = L13_1
L2_1[12] = L14_1
L1_1.npcs = L2_1
L0_1["1906210"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19062MengdeGateNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 11001
L4_1.alias = "Npc11001"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q19062MengdeGateLiar"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 143901
L5_1.alias = "Npc143901"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19062MengdeGateLaurence"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 143501
L6_1.alias = "Npc143501"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "NpcFemaleInsomniaStand11Born"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1027
L7_1.alias = "Npc1027"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q19062MengdeInNoel"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1027
L8_1.alias = "Npc1027"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q19062SouvenirNoel"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 11001
L9_1.alias = "Npc11001"
L9_1.script = "Actor/Npc/NpcFSMBehaviour"
L9_1.pos = "Q19062MengdeInLiar"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 1027
L10_1.alias = "Npc1027"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "Q19062WineNoel"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 11001
L11_1.alias = "Npc11001"
L11_1.script = "Actor/Npc/NpcFSMBehaviour"
L11_1.pos = "Q19062WineLiar"
L11_1.scene_id = 3
L11_1.room_id = 0
L11_1.data_index = 9
L12_1 = {}
L12_1.id = 1027
L12_1.alias = "Npc1027"
L12_1.script = "Actor/Npc/TempNPC"
L12_1.pos = "Q19062FoodNoel"
L12_1.scene_id = 3
L12_1.room_id = 0
L12_1.data_index = 10
L13_1 = {}
L13_1.id = 11001
L13_1.alias = "Npc11001"
L13_1.script = "Actor/Npc/NpcFSMBehaviour"
L13_1.pos = "Q19062FoodLiar"
L13_1.scene_id = 3
L13_1.room_id = 0
L13_1.data_index = 11
L14_1 = {}
L14_1.id = 11001
L14_1.alias = "Npc11001"
L14_1.script = "Actor/Npc/NpcFSMBehaviour"
L14_1.pos = "Q19062AfraidOutLiar"
L14_1.scene_id = 3
L14_1.room_id = 0
L14_1.data_index = 12
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L2_1[11] = L13_1
L2_1[12] = L14_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 4
L3_1.scene_id = 3
L3_1.pos = "Q19062AfraidOutPlayer"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1906211"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19062MengdeGateNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 11001
L4_1.alias = "Npc11001"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q19062MengdeGateLiar"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 143901
L5_1.alias = "Npc143901"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19062MengdeGateLaurence"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 143501
L6_1.alias = "Npc143501"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "NpcFemaleInsomniaStand11Born"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1027
L7_1.alias = "Npc1027"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q19062MengdeInNoel"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1027
L8_1.alias = "Npc1027"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q19062SouvenirNoel"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 11001
L9_1.alias = "Npc11001"
L9_1.script = "Actor/Npc/NpcFSMBehaviour"
L9_1.pos = "Q19062MengdeInLiar"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 1027
L10_1.alias = "Npc1027"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "Q19062WineNoel"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 11001
L11_1.alias = "Npc11001"
L11_1.script = "Actor/Npc/NpcFSMBehaviour"
L11_1.pos = "Q19062WineLiar"
L11_1.scene_id = 3
L11_1.room_id = 0
L11_1.data_index = 9
L12_1 = {}
L12_1.id = 1027
L12_1.alias = "Npc1027"
L12_1.script = "Actor/Npc/TempNPC"
L12_1.pos = "Q19062FoodNoel"
L12_1.scene_id = 3
L12_1.room_id = 0
L12_1.data_index = 10
L13_1 = {}
L13_1.id = 11001
L13_1.alias = "Npc11001"
L13_1.script = "Actor/Npc/NpcFSMBehaviour"
L13_1.pos = "Q19062FoodLiar"
L13_1.scene_id = 3
L13_1.room_id = 0
L13_1.data_index = 11
L14_1 = {}
L14_1.id = 11001
L14_1.alias = "Npc11001"
L14_1.script = "Actor/Npc/NpcFSMBehaviour"
L14_1.pos = "Q19062AfraidOutLiar"
L14_1.scene_id = 3
L14_1.room_id = 0
L14_1.data_index = 12
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L2_1[11] = L13_1
L2_1[12] = L14_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 4
L3_1.scene_id = 3
L3_1.pos = "Q19062AfraidOutPlayer"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1906212"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19062MengdeGateNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 11001
L4_1.alias = "Npc11001"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q19062MengdeGateLiar"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 143901
L5_1.alias = "Npc143901"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19062MengdeGateLaurence"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 143501
L6_1.alias = "Npc143501"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "NpcFemaleInsomniaStand11Born"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1027
L7_1.alias = "Npc1027"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q19062MengdeInNoel"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1027
L8_1.alias = "Npc1027"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q19062SouvenirNoel"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 11001
L9_1.alias = "Npc11001"
L9_1.script = "Actor/Npc/NpcFSMBehaviour"
L9_1.pos = "Q19062MengdeInLiar"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L10_1 = {}
L10_1.id = 1027
L10_1.alias = "Npc1027"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.pos = "Q19062WineNoel"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 8
L11_1 = {}
L11_1.id = 11001
L11_1.alias = "Npc11001"
L11_1.script = "Actor/Npc/NpcFSMBehaviour"
L11_1.pos = "Q19062WineLiar"
L11_1.scene_id = 3
L11_1.room_id = 0
L11_1.data_index = 9
L12_1 = {}
L12_1.id = 1027
L12_1.alias = "Npc1027"
L12_1.script = "Actor/Npc/TempNPC"
L12_1.pos = "Q19062FoodNoel"
L12_1.scene_id = 3
L12_1.room_id = 0
L12_1.data_index = 10
L13_1 = {}
L13_1.id = 11001
L13_1.alias = "Npc11001"
L13_1.script = "Actor/Npc/NpcFSMBehaviour"
L13_1.pos = "Q19062FoodLiar"
L13_1.scene_id = 3
L13_1.room_id = 0
L13_1.data_index = 11
L14_1 = {}
L14_1.id = 11001
L14_1.alias = "Npc11001"
L14_1.script = "Actor/Npc/NpcFSMBehaviour"
L14_1.pos = "Q19062AfraidOutLiar"
L14_1.scene_id = 3
L14_1.room_id = 0
L14_1.data_index = 12
L15_1 = {}
L15_1.id = 1027
L15_1.alias = "Npc1027"
L15_1.script = "Actor/Npc/TempNPC"
L15_1.pos = "Q19062HENoelAdded"
L15_1.scene_id = 3
L15_1.room_id = 0
L15_1.data_index = 13
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L2_1[11] = L13_1
L2_1[12] = L14_1
L2_1[13] = L15_1
L1_1.npcs = L2_1
L0_1["1906213"] = L1_1
quest_data = L0_1