local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1 main_id = 19062 L0_1 = {} L1_1 = 1906201 L2_1 = 1906204 L3_1 = 1906205 L4_1 = 1906206 L5_1 = 1906207 L6_1 = 1906208 L7_1 = 1906209 L8_1 = 1906210 L9_1 = 1906211 L10_1 = 1906212 L11_1 = 1906213 L12_1 = 1906202 L13_1 = 1906203 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "3" L5_1 = "133004443,1" L3_1[1] = L4_1 L3_1[2] = L5_1 L4_1 = {} L5_1 = "3" L6_1 = "133004444,1" L4_1[1] = L5_1 L4_1[2] = L6_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1 L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "3" L5_1 = "133004444,1" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1[1] = L3_1 L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1 L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["1906201"] = L1_1 L1_1 = {} L0_1["1906202"] = L1_1 L1_1 = {} L0_1["1906204"] = L1_1 L1_1 = {} L0_1["1906206"] = L1_1 L1_1 = {} L0_1["1906208"] = L1_1 L1_1 = {} L0_1["1906211"] = L1_1 L1_1 = {} L0_1["1906213"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19062MengdeGateNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 11001 L4_1.alias = "Npc11001" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q19062MengdeGateLiar" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 143901 L5_1.alias = "Npc143901" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q19062MengdeGateLaurence" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 143501 L6_1.alias = "Npc143501" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "NpcFemaleInsomniaStand11Born" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1027 L7_1.alias = "Npc1027" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q19062MengdeInNoel" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1027 L8_1.alias = "Npc1027" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q19062SouvenirNoel" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 11001 L9_1.alias = "Npc11001" L9_1.script = "Actor/Npc/NpcFSMBehaviour" L9_1.pos = "Q19062MengdeInLiar" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 1027 L10_1.alias = "Npc1027" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "Q19062WineNoel" L10_1.scene_id = 3 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 11001 L11_1.alias = "Npc11001" L11_1.script = "Actor/Npc/NpcFSMBehaviour" L11_1.pos = "Q19062WineLiar" L11_1.scene_id = 3 L11_1.room_id = 0 L11_1.data_index = 9 L12_1 = {} L12_1.id = 1027 L12_1.alias = "Npc1027" L12_1.script = "Actor/Npc/TempNPC" L12_1.pos = "Q19062FoodNoel" L12_1.scene_id = 3 L12_1.room_id = 0 L12_1.data_index = 10 L13_1 = {} L13_1.id = 11001 L13_1.alias = "Npc11001" L13_1.script = "Actor/Npc/NpcFSMBehaviour" L13_1.pos = "Q19062FoodLiar" L13_1.scene_id = 3 L13_1.room_id = 0 L13_1.data_index = 11 L14_1 = {} L14_1.id = 11001 L14_1.alias = "Npc11001" L14_1.script = "Actor/Npc/NpcFSMBehaviour" L14_1.pos = "Q19062AfraidOutLiar" L14_1.scene_id = 3 L14_1.room_id = 0 L14_1.data_index = 12 L15_1 = {} L15_1.id = 143701 L15_1.alias = "Npc143701" L15_1.script = "Actor/Npc/TempNPC" L15_1.pos = "Q19062MengdeGateSwan" L15_1.scene_id = 3 L15_1.room_id = 0 L15_1.data_index = 13 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L2_1[11] = L13_1 L2_1[12] = L14_1 L2_1[13] = L15_1 L1_1.npcs = L2_1 L0_1["1906201"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19062MengdeGateNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 11001 L4_1.alias = "Npc11001" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q19062MengdeGateLiar" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 143901 L5_1.alias = "Npc143901" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q19062MengdeGateLaurence" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 143501 L6_1.alias = "Npc143501" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "NpcFemaleInsomniaStand11Born" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1027 L7_1.alias = "Npc1027" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q19062MengdeInNoel" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1027 L8_1.alias = "Npc1027" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q19062SouvenirNoel" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 11001 L9_1.alias = "Npc11001" L9_1.script = "Actor/Npc/NpcFSMBehaviour" L9_1.pos = "Q19062MengdeInLiar" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 1027 L10_1.alias = "Npc1027" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "Q19062WineNoel" L10_1.scene_id = 3 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 11001 L11_1.alias = "Npc11001" L11_1.script = "Actor/Npc/NpcFSMBehaviour" L11_1.pos = "Q19062WineLiar" L11_1.scene_id = 3 L11_1.room_id = 0 L11_1.data_index = 9 L12_1 = {} L12_1.id = 1027 L12_1.alias = "Npc1027" L12_1.script = "Actor/Npc/TempNPC" L12_1.pos = "Q19062FoodNoel" L12_1.scene_id = 3 L12_1.room_id = 0 L12_1.data_index = 10 L13_1 = {} L13_1.id = 11001 L13_1.alias = "Npc11001" L13_1.script = "Actor/Npc/NpcFSMBehaviour" L13_1.pos = "Q19062FoodLiar" L13_1.scene_id = 3 L13_1.room_id = 0 L13_1.data_index = 11 L14_1 = {} L14_1.id = 11001 L14_1.alias = "Npc11001" L14_1.script = "Actor/Npc/NpcFSMBehaviour" L14_1.pos = "Q19062AfraidOutLiar" L14_1.scene_id = 3 L14_1.room_id = 0 L14_1.data_index = 12 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L2_1[11] = L13_1 L2_1[12] = L14_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q19062MengdeInPlayer" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1906202"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19062MengdeGateNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 11001 L4_1.alias = "Npc11001" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q19062MengdeGateLiar" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 143901 L5_1.alias = "Npc143901" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q19062MengdeGateLaurence" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 143501 L6_1.alias = "Npc143501" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "NpcFemaleInsomniaStand11Born" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1027 L7_1.alias = "Npc1027" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q19062MengdeInNoel" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1027 L8_1.alias = "Npc1027" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q19062SouvenirNoel" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 11001 L9_1.alias = "Npc11001" L9_1.script = "Actor/Npc/NpcFSMBehaviour" L9_1.pos = "Q19062MengdeInLiar" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 1027 L10_1.alias = "Npc1027" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "Q19062WineNoel" L10_1.scene_id = 3 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 11001 L11_1.alias = "Npc11001" L11_1.script = "Actor/Npc/NpcFSMBehaviour" L11_1.pos = "Q19062WineLiar" L11_1.scene_id = 3 L11_1.room_id = 0 L11_1.data_index = 9 L12_1 = {} L12_1.id = 1027 L12_1.alias = "Npc1027" L12_1.script = "Actor/Npc/TempNPC" L12_1.pos = "Q19062FoodNoel" L12_1.scene_id = 3 L12_1.room_id = 0 L12_1.data_index = 10 L13_1 = {} L13_1.id = 11001 L13_1.alias = "Npc11001" L13_1.script = "Actor/Npc/NpcFSMBehaviour" L13_1.pos = "Q19062FoodLiar" L13_1.scene_id = 3 L13_1.room_id = 0 L13_1.data_index = 11 L14_1 = {} L14_1.id = 11001 L14_1.alias = "Npc11001" L14_1.script = "Actor/Npc/NpcFSMBehaviour" L14_1.pos = "Q19062AfraidOutLiar" L14_1.scene_id = 3 L14_1.room_id = 0 L14_1.data_index = 12 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L2_1[11] = L13_1 L2_1[12] = L14_1 L1_1.npcs = L2_1 L0_1["1906203"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19062MengdeGateNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 11001 L4_1.alias = "Npc11001" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q19062MengdeGateLiar" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 143901 L5_1.alias = "Npc143901" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q19062MengdeGateLaurence" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 143501 L6_1.alias = "Npc143501" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "NpcFemaleInsomniaStand11Born" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1027 L7_1.alias = "Npc1027" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q19062MengdeInNoel" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1027 L8_1.alias = "Npc1027" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q19062SouvenirNoel" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 11001 L9_1.alias = "Npc11001" L9_1.script = "Actor/Npc/NpcFSMBehaviour" L9_1.pos = "Q19062MengdeInLiar" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 1027 L10_1.alias = "Npc1027" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "Q19062WineNoel" L10_1.scene_id = 3 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 11001 L11_1.alias = "Npc11001" L11_1.script = "Actor/Npc/NpcFSMBehaviour" L11_1.pos = "Q19062WineLiar" L11_1.scene_id = 3 L11_1.room_id = 0 L11_1.data_index = 9 L12_1 = {} L12_1.id = 1027 L12_1.alias = "Npc1027" L12_1.script = "Actor/Npc/TempNPC" L12_1.pos = "Q19062FoodNoel" L12_1.scene_id = 3 L12_1.room_id = 0 L12_1.data_index = 10 L13_1 = {} L13_1.id = 11001 L13_1.alias = "Npc11001" L13_1.script = "Actor/Npc/NpcFSMBehaviour" L13_1.pos = "Q19062FoodLiar" L13_1.scene_id = 3 L13_1.room_id = 0 L13_1.data_index = 11 L14_1 = {} L14_1.id = 11001 L14_1.alias = "Npc11001" L14_1.script = "Actor/Npc/NpcFSMBehaviour" L14_1.pos = "Q19062AfraidOutLiar" L14_1.scene_id = 3 L14_1.room_id = 0 L14_1.data_index = 12 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L2_1[11] = L13_1 L2_1[12] = L14_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 2 L3_1.scene_id = 3 L3_1.pos = "Q19062WinePlayer" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1906204"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19062MengdeGateNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 11001 L4_1.alias = "Npc11001" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q19062MengdeGateLiar" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 143901 L5_1.alias = "Npc143901" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q19062MengdeGateLaurence" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 143501 L6_1.alias = "Npc143501" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "NpcFemaleInsomniaStand11Born" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1027 L7_1.alias = "Npc1027" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q19062MengdeInNoel" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1027 L8_1.alias = "Npc1027" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q19062SouvenirNoel" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 11001 L9_1.alias = "Npc11001" L9_1.script = "Actor/Npc/NpcFSMBehaviour" L9_1.pos = "Q19062MengdeInLiar" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 1027 L10_1.alias = "Npc1027" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "Q19062WineNoel" L10_1.scene_id = 3 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 11001 L11_1.alias = "Npc11001" L11_1.script = "Actor/Npc/NpcFSMBehaviour" L11_1.pos = "Q19062WineLiar" L11_1.scene_id = 3 L11_1.room_id = 0 L11_1.data_index = 9 L12_1 = {} L12_1.id = 1027 L12_1.alias = "Npc1027" L12_1.script = "Actor/Npc/TempNPC" L12_1.pos = "Q19062FoodNoel" L12_1.scene_id = 3 L12_1.room_id = 0 L12_1.data_index = 10 L13_1 = {} L13_1.id = 11001 L13_1.alias = "Npc11001" L13_1.script = "Actor/Npc/NpcFSMBehaviour" L13_1.pos = "Q19062FoodLiar" L13_1.scene_id = 3 L13_1.room_id = 0 L13_1.data_index = 11 L14_1 = {} L14_1.id = 11001 L14_1.alias = "Npc11001" L14_1.script = "Actor/Npc/NpcFSMBehaviour" L14_1.pos = "Q19062AfraidOutLiar" L14_1.scene_id = 3 L14_1.room_id = 0 L14_1.data_index = 12 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L2_1[11] = L13_1 L2_1[12] = L14_1 L1_1.npcs = L2_1 L0_1["1906205"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19062MengdeGateNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 11001 L4_1.alias = "Npc11001" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q19062MengdeGateLiar" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 143901 L5_1.alias = "Npc143901" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q19062MengdeGateLaurence" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 143501 L6_1.alias = "Npc143501" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "NpcFemaleInsomniaStand11Born" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1027 L7_1.alias = "Npc1027" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q19062MengdeInNoel" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1027 L8_1.alias = "Npc1027" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q19062SouvenirNoel" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 11001 L9_1.alias = "Npc11001" L9_1.script = "Actor/Npc/NpcFSMBehaviour" L9_1.pos = "Q19062MengdeInLiar" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 1027 L10_1.alias = "Npc1027" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "Q19062WineNoel" L10_1.scene_id = 3 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 11001 L11_1.alias = "Npc11001" L11_1.script = "Actor/Npc/NpcFSMBehaviour" L11_1.pos = "Q19062WineLiar" L11_1.scene_id = 3 L11_1.room_id = 0 L11_1.data_index = 9 L12_1 = {} L12_1.id = 1027 L12_1.alias = "Npc1027" L12_1.script = "Actor/Npc/TempNPC" L12_1.pos = "Q19062FoodNoel" L12_1.scene_id = 3 L12_1.room_id = 0 L12_1.data_index = 10 L13_1 = {} L13_1.id = 11001 L13_1.alias = "Npc11001" L13_1.script = "Actor/Npc/NpcFSMBehaviour" L13_1.pos = "Q19062FoodLiar" L13_1.scene_id = 3 L13_1.room_id = 0 L13_1.data_index = 11 L14_1 = {} L14_1.id = 11001 L14_1.alias = "Npc11001" L14_1.script = "Actor/Npc/NpcFSMBehaviour" L14_1.pos = "Q19062AfraidOutLiar" L14_1.scene_id = 3 L14_1.room_id = 0 L14_1.data_index = 12 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L2_1[11] = L13_1 L2_1[12] = L14_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 3 L3_1.scene_id = 3 L3_1.pos = "Q19062FoodPlayer" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1906206"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19062MengdeGateNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 11001 L4_1.alias = "Npc11001" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q19062MengdeGateLiar" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 143901 L5_1.alias = "Npc143901" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q19062MengdeGateLaurence" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 143501 L6_1.alias = "Npc143501" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "NpcFemaleInsomniaStand11Born" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1027 L7_1.alias = "Npc1027" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q19062MengdeInNoel" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1027 L8_1.alias = "Npc1027" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q19062SouvenirNoel" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 11001 L9_1.alias = "Npc11001" L9_1.script = "Actor/Npc/NpcFSMBehaviour" L9_1.pos = "Q19062MengdeInLiar" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 1027 L10_1.alias = "Npc1027" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "Q19062WineNoel" L10_1.scene_id = 3 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 11001 L11_1.alias = "Npc11001" L11_1.script = "Actor/Npc/NpcFSMBehaviour" L11_1.pos = "Q19062WineLiar" L11_1.scene_id = 3 L11_1.room_id = 0 L11_1.data_index = 9 L12_1 = {} L12_1.id = 1027 L12_1.alias = "Npc1027" L12_1.script = "Actor/Npc/TempNPC" L12_1.pos = "Q19062FoodNoel" L12_1.scene_id = 3 L12_1.room_id = 0 L12_1.data_index = 10 L13_1 = {} L13_1.id = 11001 L13_1.alias = "Npc11001" L13_1.script = "Actor/Npc/NpcFSMBehaviour" L13_1.pos = "Q19062FoodLiar" L13_1.scene_id = 3 L13_1.room_id = 0 L13_1.data_index = 11 L14_1 = {} L14_1.id = 11001 L14_1.alias = "Npc11001" L14_1.script = "Actor/Npc/NpcFSMBehaviour" L14_1.pos = "Q19062AfraidOutLiar" L14_1.scene_id = 3 L14_1.room_id = 0 L14_1.data_index = 12 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L2_1[11] = L13_1 L2_1[12] = L14_1 L1_1.npcs = L2_1 L0_1["1906207"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19062MengdeGateNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 11001 L4_1.alias = "Npc11001" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q19062MengdeGateLiar" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 143901 L5_1.alias = "Npc143901" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q19062MengdeGateLaurence" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 143501 L6_1.alias = "Npc143501" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "NpcFemaleInsomniaStand11Born" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1027 L7_1.alias = "Npc1027" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q19062MengdeInNoel" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1027 L8_1.alias = "Npc1027" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q19062SouvenirNoel" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 11001 L9_1.alias = "Npc11001" L9_1.script = "Actor/Npc/NpcFSMBehaviour" L9_1.pos = "Q19062MengdeInLiar" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 1027 L10_1.alias = "Npc1027" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "Q19062WineNoel" L10_1.scene_id = 3 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 11001 L11_1.alias = "Npc11001" L11_1.script = "Actor/Npc/NpcFSMBehaviour" L11_1.pos = "Q19062WineLiar" L11_1.scene_id = 3 L11_1.room_id = 0 L11_1.data_index = 9 L12_1 = {} L12_1.id = 1027 L12_1.alias = "Npc1027" L12_1.script = "Actor/Npc/TempNPC" L12_1.pos = "Q19062FoodNoel" L12_1.scene_id = 3 L12_1.room_id = 0 L12_1.data_index = 10 L13_1 = {} L13_1.id = 11001 L13_1.alias = "Npc11001" L13_1.script = "Actor/Npc/NpcFSMBehaviour" L13_1.pos = "Q19062FoodLiar" L13_1.scene_id = 3 L13_1.room_id = 0 L13_1.data_index = 11 L14_1 = {} L14_1.id = 11001 L14_1.alias = "Npc11001" L14_1.script = "Actor/Npc/NpcFSMBehaviour" L14_1.pos = "Q19062AfraidOutLiar" L14_1.scene_id = 3 L14_1.room_id = 0 L14_1.data_index = 12 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L2_1[11] = L13_1 L2_1[12] = L14_1 L1_1.npcs = L2_1 L0_1["1906208"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19062MengdeGateNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 11001 L4_1.alias = "Npc11001" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q19062MengdeGateLiar" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 143901 L5_1.alias = "Npc143901" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q19062MengdeGateLaurence" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 143501 L6_1.alias = "Npc143501" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "NpcFemaleInsomniaStand11Born" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1027 L7_1.alias = "Npc1027" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q19062MengdeInNoel" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1027 L8_1.alias = "Npc1027" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q19062SouvenirNoel" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 11001 L9_1.alias = "Npc11001" L9_1.script = "Actor/Npc/NpcFSMBehaviour" L9_1.pos = "Q19062MengdeInLiar" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 1027 L10_1.alias = "Npc1027" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "Q19062WineNoel" L10_1.scene_id = 3 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 11001 L11_1.alias = "Npc11001" L11_1.script = "Actor/Npc/NpcFSMBehaviour" L11_1.pos = "Q19062WineLiar" L11_1.scene_id = 3 L11_1.room_id = 0 L11_1.data_index = 9 L12_1 = {} L12_1.id = 1027 L12_1.alias = "Npc1027" L12_1.script = "Actor/Npc/TempNPC" L12_1.pos = "Q19062FoodNoel" L12_1.scene_id = 3 L12_1.room_id = 0 L12_1.data_index = 10 L13_1 = {} L13_1.id = 11001 L13_1.alias = "Npc11001" L13_1.script = "Actor/Npc/NpcFSMBehaviour" L13_1.pos = "Q19062FoodLiar" L13_1.scene_id = 3 L13_1.room_id = 0 L13_1.data_index = 11 L14_1 = {} L14_1.id = 11001 L14_1.alias = "Npc11001" L14_1.script = "Actor/Npc/NpcFSMBehaviour" L14_1.pos = "Q19062AfraidOutLiar" L14_1.scene_id = 3 L14_1.room_id = 0 L14_1.data_index = 12 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L2_1[11] = L13_1 L2_1[12] = L14_1 L1_1.npcs = L2_1 L0_1["1906209"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19062MengdeGateNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 11001 L4_1.alias = "Npc11001" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q19062MengdeGateLiar" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 143901 L5_1.alias = "Npc143901" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q19062MengdeGateLaurence" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 143501 L6_1.alias = "Npc143501" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "NpcFemaleInsomniaStand11Born" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1027 L7_1.alias = "Npc1027" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q19062MengdeInNoel" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1027 L8_1.alias = "Npc1027" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q19062SouvenirNoel" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 11001 L9_1.alias = "Npc11001" L9_1.script = "Actor/Npc/NpcFSMBehaviour" L9_1.pos = "Q19062MengdeInLiar" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 1027 L10_1.alias = "Npc1027" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "Q19062WineNoel" L10_1.scene_id = 3 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 11001 L11_1.alias = "Npc11001" L11_1.script = "Actor/Npc/NpcFSMBehaviour" L11_1.pos = "Q19062WineLiar" L11_1.scene_id = 3 L11_1.room_id = 0 L11_1.data_index = 9 L12_1 = {} L12_1.id = 1027 L12_1.alias = "Npc1027" L12_1.script = "Actor/Npc/TempNPC" L12_1.pos = "Q19062FoodNoel" L12_1.scene_id = 3 L12_1.room_id = 0 L12_1.data_index = 10 L13_1 = {} L13_1.id = 11001 L13_1.alias = "Npc11001" L13_1.script = "Actor/Npc/NpcFSMBehaviour" L13_1.pos = "Q19062FoodLiar" L13_1.scene_id = 3 L13_1.room_id = 0 L13_1.data_index = 11 L14_1 = {} L14_1.id = 11001 L14_1.alias = "Npc11001" L14_1.script = "Actor/Npc/NpcFSMBehaviour" L14_1.pos = "Q19062AfraidOutLiar" L14_1.scene_id = 3 L14_1.room_id = 0 L14_1.data_index = 12 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L2_1[11] = L13_1 L2_1[12] = L14_1 L1_1.npcs = L2_1 L0_1["1906210"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19062MengdeGateNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 11001 L4_1.alias = "Npc11001" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q19062MengdeGateLiar" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 143901 L5_1.alias = "Npc143901" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q19062MengdeGateLaurence" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 143501 L6_1.alias = "Npc143501" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "NpcFemaleInsomniaStand11Born" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1027 L7_1.alias = "Npc1027" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q19062MengdeInNoel" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1027 L8_1.alias = "Npc1027" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q19062SouvenirNoel" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 11001 L9_1.alias = "Npc11001" L9_1.script = "Actor/Npc/NpcFSMBehaviour" L9_1.pos = "Q19062MengdeInLiar" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 1027 L10_1.alias = "Npc1027" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "Q19062WineNoel" L10_1.scene_id = 3 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 11001 L11_1.alias = "Npc11001" L11_1.script = "Actor/Npc/NpcFSMBehaviour" L11_1.pos = "Q19062WineLiar" L11_1.scene_id = 3 L11_1.room_id = 0 L11_1.data_index = 9 L12_1 = {} L12_1.id = 1027 L12_1.alias = "Npc1027" L12_1.script = "Actor/Npc/TempNPC" L12_1.pos = "Q19062FoodNoel" L12_1.scene_id = 3 L12_1.room_id = 0 L12_1.data_index = 10 L13_1 = {} L13_1.id = 11001 L13_1.alias = "Npc11001" L13_1.script = "Actor/Npc/NpcFSMBehaviour" L13_1.pos = "Q19062FoodLiar" L13_1.scene_id = 3 L13_1.room_id = 0 L13_1.data_index = 11 L14_1 = {} L14_1.id = 11001 L14_1.alias = "Npc11001" L14_1.script = "Actor/Npc/NpcFSMBehaviour" L14_1.pos = "Q19062AfraidOutLiar" L14_1.scene_id = 3 L14_1.room_id = 0 L14_1.data_index = 12 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L2_1[11] = L13_1 L2_1[12] = L14_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 4 L3_1.scene_id = 3 L3_1.pos = "Q19062AfraidOutPlayer" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1906211"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19062MengdeGateNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 11001 L4_1.alias = "Npc11001" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q19062MengdeGateLiar" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 143901 L5_1.alias = "Npc143901" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q19062MengdeGateLaurence" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 143501 L6_1.alias = "Npc143501" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "NpcFemaleInsomniaStand11Born" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1027 L7_1.alias = "Npc1027" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q19062MengdeInNoel" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1027 L8_1.alias = "Npc1027" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q19062SouvenirNoel" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 11001 L9_1.alias = "Npc11001" L9_1.script = "Actor/Npc/NpcFSMBehaviour" L9_1.pos = "Q19062MengdeInLiar" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 1027 L10_1.alias = "Npc1027" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "Q19062WineNoel" L10_1.scene_id = 3 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 11001 L11_1.alias = "Npc11001" L11_1.script = "Actor/Npc/NpcFSMBehaviour" L11_1.pos = "Q19062WineLiar" L11_1.scene_id = 3 L11_1.room_id = 0 L11_1.data_index = 9 L12_1 = {} L12_1.id = 1027 L12_1.alias = "Npc1027" L12_1.script = "Actor/Npc/TempNPC" L12_1.pos = "Q19062FoodNoel" L12_1.scene_id = 3 L12_1.room_id = 0 L12_1.data_index = 10 L13_1 = {} L13_1.id = 11001 L13_1.alias = "Npc11001" L13_1.script = "Actor/Npc/NpcFSMBehaviour" L13_1.pos = "Q19062FoodLiar" L13_1.scene_id = 3 L13_1.room_id = 0 L13_1.data_index = 11 L14_1 = {} L14_1.id = 11001 L14_1.alias = "Npc11001" L14_1.script = "Actor/Npc/NpcFSMBehaviour" L14_1.pos = "Q19062AfraidOutLiar" L14_1.scene_id = 3 L14_1.room_id = 0 L14_1.data_index = 12 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L2_1[11] = L13_1 L2_1[12] = L14_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 4 L3_1.scene_id = 3 L3_1.pos = "Q19062AfraidOutPlayer" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1906212"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19062MengdeGateNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 11001 L4_1.alias = "Npc11001" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q19062MengdeGateLiar" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 143901 L5_1.alias = "Npc143901" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q19062MengdeGateLaurence" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 143501 L6_1.alias = "Npc143501" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "NpcFemaleInsomniaStand11Born" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1027 L7_1.alias = "Npc1027" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q19062MengdeInNoel" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1027 L8_1.alias = "Npc1027" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q19062SouvenirNoel" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 11001 L9_1.alias = "Npc11001" L9_1.script = "Actor/Npc/NpcFSMBehaviour" L9_1.pos = "Q19062MengdeInLiar" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 1027 L10_1.alias = "Npc1027" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "Q19062WineNoel" L10_1.scene_id = 3 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 11001 L11_1.alias = "Npc11001" L11_1.script = "Actor/Npc/NpcFSMBehaviour" L11_1.pos = "Q19062WineLiar" L11_1.scene_id = 3 L11_1.room_id = 0 L11_1.data_index = 9 L12_1 = {} L12_1.id = 1027 L12_1.alias = "Npc1027" L12_1.script = "Actor/Npc/TempNPC" L12_1.pos = "Q19062FoodNoel" L12_1.scene_id = 3 L12_1.room_id = 0 L12_1.data_index = 10 L13_1 = {} L13_1.id = 11001 L13_1.alias = "Npc11001" L13_1.script = "Actor/Npc/NpcFSMBehaviour" L13_1.pos = "Q19062FoodLiar" L13_1.scene_id = 3 L13_1.room_id = 0 L13_1.data_index = 11 L14_1 = {} L14_1.id = 11001 L14_1.alias = "Npc11001" L14_1.script = "Actor/Npc/NpcFSMBehaviour" L14_1.pos = "Q19062AfraidOutLiar" L14_1.scene_id = 3 L14_1.room_id = 0 L14_1.data_index = 12 L15_1 = {} L15_1.id = 1027 L15_1.alias = "Npc1027" L15_1.script = "Actor/Npc/TempNPC" L15_1.pos = "Q19062HENoelAdded" L15_1.scene_id = 3 L15_1.room_id = 0 L15_1.data_index = 13 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L2_1[11] = L13_1 L2_1[12] = L14_1 L2_1[13] = L15_1 L1_1.npcs = L2_1 L0_1["1906213"] = L1_1 quest_data = L0_1