2022-04-29 16:40:51 +02:00

464 lines
8.9 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
main_id = 12042
L0_1 = {}
L1_1 = 1204201
L2_1 = 1204202
L3_1 = 1204203
L4_1 = 1204204
L5_1 = 1204205
L6_1 = 1204211
L7_1 = 1204206
L8_1 = 1204207
L9_1 = 1204208
L10_1 = 1204210
L11_1 = 1204209
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "133220740"
L5_1 = "0"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["1204201"] = L1_1
L1_1 = {}
L0_1["1204203"] = L1_1
L1_1 = {}
L0_1["1204206"] = L1_1
L1_1 = {}
L0_1["1204207"] = L1_1
L1_1 = {}
L0_1["1204208"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1034
L3_1.alias = "Npc1034"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204209_T1204205_N1034"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1036
L4_1.alias = "Npc1036"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1204209_N1036"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1204209"] = L1_1
L1_1 = {}
L0_1["1204211"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1034
L3_1.alias = "Npc1034"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204201_guide_N1034"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3109
L4_1.alias = "Npc3109"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q1204209_N3109"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q1204201_Transmit1"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1204201"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1034
L3_1.alias = "Npc1034"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204201_guide_N1034"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3109
L4_1.alias = "Npc3109"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q1204209_N3109"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1204202"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1034
L3_1.alias = "Npc1034"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204201_guide_N1034"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1036
L4_1.alias = "Npc1036"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1204209_N1036"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3109
L5_1.alias = "Npc3109"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q1204209_N3109"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1204203"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1034
L3_1.alias = "Npc1034"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204204_N1034"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1036
L4_1.alias = "Npc1036"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1204209_N1036"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3109
L5_1.alias = "Npc3109"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q1204209_N3109"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1204204"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1034
L3_1.alias = "Npc1034"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204204_N1034"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1036
L4_1.alias = "Npc1036"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1204209_N1036"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3109
L5_1.alias = "Npc3109"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q1204209_N3109"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1204205"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1034
L3_1.alias = "Npc1034"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204201_guide_N1034"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1036
L4_1.alias = "Npc1036"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1204206_N1036"
L4_1.scene_id = 20122
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3109
L5_1.alias = "Npc3109"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q1204209_N3109"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12379
L6_1.alias = "Npc12379"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "T1204203_T1204204_T1204105_T1204106_N12379"
L6_1.scene_id = 20122
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1036
L7_1.alias = "Npc1036"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "T1204203_T1204204_T1204105_T1204106_N12379"
L7_1.scene_id = 20122
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["1204206"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1034
L3_1.alias = "Npc1034"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204201_guide_N1034"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1036
L4_1.alias = "Npc1036"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1204206_N1036"
L4_1.scene_id = 20122
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3109
L5_1.alias = "Npc3109"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q1204209_N3109"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1204207"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1034
L3_1.alias = "Npc1034"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204201_guide_N1034"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1036
L4_1.alias = "Npc1036"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1204208_N1036"
L4_1.scene_id = 20122
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3109
L5_1.alias = "Npc3109"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q1204209_N3109"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12379
L6_1.alias = "Npc12379"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "T1204203_T1204204_T1204105_T1204106_N12379"
L6_1.scene_id = 20122
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1036
L7_1.alias = "Npc1036"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "T1204203_T1204204_T1204105_T1204106_N12379"
L7_1.scene_id = 20122
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["1204208"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1034
L3_1.alias = "Npc1034"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204209_T1204205_N1034"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1036
L4_1.alias = "Npc1036"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1204209_N1036"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3109
L5_1.alias = "Npc3109"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q1204209_N3109"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1204209"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1034
L3_1.alias = "Npc1034"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204201_guide_N1034"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1036
L4_1.alias = "Npc1036"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1204209_N1036"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3109
L5_1.alias = "Npc3109"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q1204209_N3109"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q1204209_N10000005"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1204210"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1034
L3_1.alias = "Npc1034"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204201_guide_N1034"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1036
L4_1.alias = "Npc1036"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1204206_N1036"
L4_1.scene_id = 20122
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3109
L5_1.alias = "Npc3109"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q1204209_N3109"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1204211"] = L1_1
quest_data = L0_1