local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 main_id = 12042 L0_1 = {} L1_1 = 1204201 L2_1 = 1204202 L3_1 = 1204203 L4_1 = 1204204 L5_1 = 1204205 L6_1 = 1204211 L7_1 = 1204206 L8_1 = 1204207 L9_1 = 1204208 L10_1 = 1204210 L11_1 = 1204209 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "133220740" L5_1 = "0" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1[1] = L3_1 L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1 L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["1204201"] = L1_1 L1_1 = {} L0_1["1204203"] = L1_1 L1_1 = {} L0_1["1204206"] = L1_1 L1_1 = {} L0_1["1204207"] = L1_1 L1_1 = {} L0_1["1204208"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1034 L3_1.alias = "Npc1034" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204209_T1204205_N1034" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1036 L4_1.alias = "Npc1036" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1204209_N1036" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1204209"] = L1_1 L1_1 = {} L0_1["1204211"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1034 L3_1.alias = "Npc1034" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204201_guide_N1034" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3109 L4_1.alias = "Npc3109" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q1204209_N3109" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q1204201_Transmit1" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1204201"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1034 L3_1.alias = "Npc1034" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204201_guide_N1034" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3109 L4_1.alias = "Npc3109" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q1204209_N3109" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1204202"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1034 L3_1.alias = "Npc1034" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204201_guide_N1034" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1036 L4_1.alias = "Npc1036" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1204209_N1036" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3109 L5_1.alias = "Npc3109" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q1204209_N3109" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1204203"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1034 L3_1.alias = "Npc1034" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204204_N1034" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1036 L4_1.alias = "Npc1036" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1204209_N1036" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3109 L5_1.alias = "Npc3109" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q1204209_N3109" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1204204"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1034 L3_1.alias = "Npc1034" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204204_N1034" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1036 L4_1.alias = "Npc1036" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1204209_N1036" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3109 L5_1.alias = "Npc3109" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q1204209_N3109" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1204205"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1034 L3_1.alias = "Npc1034" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204201_guide_N1034" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1036 L4_1.alias = "Npc1036" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1204206_N1036" L4_1.scene_id = 20122 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3109 L5_1.alias = "Npc3109" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q1204209_N3109" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12379 L6_1.alias = "Npc12379" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "T1204203_T1204204_T1204105_T1204106_N12379" L6_1.scene_id = 20122 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1036 L7_1.alias = "Npc1036" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "T1204203_T1204204_T1204105_T1204106_N12379" L7_1.scene_id = 20122 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["1204206"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1034 L3_1.alias = "Npc1034" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204201_guide_N1034" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1036 L4_1.alias = "Npc1036" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1204206_N1036" L4_1.scene_id = 20122 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3109 L5_1.alias = "Npc3109" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q1204209_N3109" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1204207"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1034 L3_1.alias = "Npc1034" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204201_guide_N1034" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1036 L4_1.alias = "Npc1036" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1204208_N1036" L4_1.scene_id = 20122 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3109 L5_1.alias = "Npc3109" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q1204209_N3109" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12379 L6_1.alias = "Npc12379" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "T1204203_T1204204_T1204105_T1204106_N12379" L6_1.scene_id = 20122 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1036 L7_1.alias = "Npc1036" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "T1204203_T1204204_T1204105_T1204106_N12379" L7_1.scene_id = 20122 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["1204208"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1034 L3_1.alias = "Npc1034" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204209_T1204205_N1034" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1036 L4_1.alias = "Npc1036" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1204209_N1036" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3109 L5_1.alias = "Npc3109" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q1204209_N3109" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1204209"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1034 L3_1.alias = "Npc1034" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204201_guide_N1034" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1036 L4_1.alias = "Npc1036" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1204209_N1036" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3109 L5_1.alias = "Npc3109" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q1204209_N3109" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q1204209_N10000005" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1204210"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1034 L3_1.alias = "Npc1034" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1204201_guide_N1034" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1036 L4_1.alias = "Npc1036" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1204206_N1036" L4_1.scene_id = 20122 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3109 L5_1.alias = "Npc3109" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q1204209_N3109" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1204211"] = L1_1 quest_data = L0_1