mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
563 lines
11 KiB
Lua
563 lines
11 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1
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main_id = 11009
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L0_1 = {}
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L1_1 = 1100901
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L2_1 = 1100905
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L3_1 = 1100902
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L4_1 = 1100903
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L5_1 = 1100907
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L6_1 = 1100906
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L7_1 = 1100904
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L0_1[1] = L1_1
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L0_1[2] = L2_1
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L0_1[3] = L3_1
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L0_1[4] = L4_1
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L0_1[5] = L5_1
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L0_1[6] = L6_1
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L0_1[7] = L7_1
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sub_ids = L0_1
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L0_1 = {}
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L1_1 = {}
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L0_1.CLIENT = L1_1
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L1_1 = {}
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L0_1.SERVER = L1_1
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finish_action = L0_1
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L0_1 = {}
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L1_1 = {}
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L0_1.CLIENT = L1_1
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L1_1 = {}
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L0_1.SERVER = L1_1
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fail_action = L0_1
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L0_1 = {}
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L1_1 = {}
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L0_1.CLIENT = L1_1
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L1_1 = {}
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L0_1.SERVER = L1_1
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cancel_action = L0_1
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L0_1 = {}
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L1_1 = {}
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L0_1["1100901"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 12344
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L3_1.alias = "Npc12344"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q11009WorkerAAddedPre"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L4_1 = {}
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L4_1.id = 12345
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L4_1.alias = "Npc12345"
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L4_1.script = "Actor/Npc/TempNPC"
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L4_1.pos = "Q11009WorkerBAddedPre"
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L4_1.scene_id = 3
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L4_1.room_id = 0
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L4_1.data_index = 2
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L5_1 = {}
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L5_1.id = 12346
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L5_1.alias = "Npc12346"
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L5_1.script = "Actor/Npc/TempNPC"
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L5_1.pos = "Q11009WorkerCAddedPre"
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L5_1.scene_id = 3
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L5_1.room_id = 0
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L5_1.data_index = 3
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L6_1 = {}
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L6_1.id = 12371
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L6_1.alias = "Npc12371"
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L6_1.script = "Actor/Npc/TempNPC"
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L6_1.pos = "Q11009WorkerDAddedPre"
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L6_1.scene_id = 3
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L6_1.room_id = 0
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L6_1.data_index = 4
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L7_1 = {}
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L7_1.id = 12347
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L7_1.alias = "Npc12347"
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L7_1.script = "Actor/Npc/TempNPC"
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L7_1.pos = "Q11009QianyanjunSoldierStart"
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L7_1.scene_id = 3
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L7_1.room_id = 0
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L7_1.data_index = 5
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L8_1 = {}
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L8_1.id = 12348
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L8_1.alias = "Npc12348"
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L8_1.script = "Actor/Npc/TempNPC"
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L8_1.pos = "Q11009QianyanjunBAddedpre"
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L8_1.scene_id = 3
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L8_1.room_id = 0
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L8_1.data_index = 6
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L9_1 = {}
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L9_1.id = 2143
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L9_1.alias = "Npc2143"
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L9_1.script = "Actor/Npc/NpcFSMBehaviour"
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L9_1.pos = "Q11013MishuPreAdded"
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L9_1.scene_id = 3
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L9_1.room_id = 0
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L9_1.data_index = 7
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L10_1 = {}
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L10_1.id = 12372
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L10_1.alias = "Npc12372"
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L10_1.script = "Actor/Npc/TempNPC"
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L10_1.pos = "Q11009QianyanjunAAddedPre"
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L10_1.scene_id = 3
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L10_1.room_id = 0
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L10_1.data_index = 8
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L2_1[4] = L6_1
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L2_1[5] = L7_1
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L2_1[6] = L8_1
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L2_1[7] = L9_1
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L2_1[8] = L10_1
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L1_1.npcs = L2_1
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L0_1["1100902"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 12344
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L3_1.alias = "Npc12344"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q11009WorkerAAddedPre"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L4_1 = {}
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L4_1.id = 12345
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L4_1.alias = "Npc12345"
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L4_1.script = "Actor/Npc/TempNPC"
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L4_1.pos = "Q11009WorkerBAddedPre"
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L4_1.scene_id = 3
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L4_1.room_id = 0
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L4_1.data_index = 2
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L5_1 = {}
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L5_1.id = 12346
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L5_1.alias = "Npc12346"
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L5_1.script = "Actor/Npc/TempNPC"
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L5_1.pos = "Q11009WorkerCAddedPre"
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L5_1.scene_id = 3
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L5_1.room_id = 0
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L5_1.data_index = 3
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L6_1 = {}
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L6_1.id = 12371
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L6_1.alias = "Npc12371"
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L6_1.script = "Actor/Npc/TempNPC"
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L6_1.pos = "Q11009WorkerDAddedPre"
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L6_1.scene_id = 3
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L6_1.room_id = 0
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L6_1.data_index = 4
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L7_1 = {}
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L7_1.id = 12348
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L7_1.alias = "Npc12348"
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L7_1.script = "Actor/Npc/TempNPC"
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L7_1.pos = "Q11009QianyanjunBAddedpre"
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L7_1.scene_id = 3
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L7_1.room_id = 0
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L7_1.data_index = 5
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L8_1 = {}
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L8_1.id = 2143
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L8_1.alias = "Npc2143"
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L8_1.script = "Actor/Npc/NpcFSMBehaviour"
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L8_1.pos = "Q11013MishuPreAdded"
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L8_1.scene_id = 3
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L8_1.room_id = 0
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L8_1.data_index = 6
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L9_1 = {}
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L9_1.id = 12372
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L9_1.alias = "Npc12372"
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L9_1.script = "Actor/Npc/TempNPC"
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L9_1.pos = "Q11009QianyanjunAAddedPre"
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L9_1.scene_id = 3
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L9_1.room_id = 0
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L9_1.data_index = 7
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L2_1[4] = L6_1
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L2_1[5] = L7_1
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L2_1[6] = L8_1
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L2_1[7] = L9_1
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L1_1.npcs = L2_1
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L0_1["1100903"] = L1_1
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L1_1 = {}
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L0_1["1100904"] = L1_1
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L1_1 = {}
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L0_1["1100905"] = L1_1
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rewind_data = L0_1
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L0_1 = {}
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 10211
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L3_1.alias = "Npc10211"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q11009NingguangStart"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L4_1 = {}
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L4_1.id = 1045
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L4_1.alias = "Npc1045"
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L4_1.script = "Actor/Npc/TempNPC"
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L4_1.pos = "Q11009ShenheStart"
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L4_1.scene_id = 3
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L4_1.room_id = 0
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L4_1.data_index = 2
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L5_1 = {}
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L5_1.id = 12330
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L5_1.alias = "Npc12330"
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L5_1.script = "Actor/Npc/TempNPC"
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L5_1.pos = "Q11009PlayerStart"
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L5_1.scene_id = 3
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L5_1.room_id = 0
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L5_1.data_index = 3
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L6_1 = {}
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L6_1.id = 12331
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L6_1.alias = "Npc12331"
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L6_1.script = "Actor/Npc/TempNPC"
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L6_1.pos = "Q11009PlayerStart"
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L6_1.scene_id = 3
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L6_1.room_id = 0
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L6_1.data_index = 4
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L7_1 = {}
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L7_1.id = 12373
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L7_1.alias = "Npc12373"
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L7_1.script = "Actor/Npc/TempNPC"
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L7_1.pos = "Q11009Soldier1StartAdded"
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L7_1.scene_id = 3
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L7_1.room_id = 0
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L7_1.data_index = 5
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L8_1 = {}
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L8_1.id = 12374
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L8_1.alias = "Npc12374"
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L8_1.script = "Actor/Npc/TempNPC"
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L8_1.pos = "Q11009Soldier2StartAdded"
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L8_1.scene_id = 3
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L8_1.room_id = 0
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L8_1.data_index = 6
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L9_1 = {}
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L9_1.id = 12341
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L9_1.alias = "Npc12341"
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L9_1.script = "Actor/Npc/TempNPC"
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L9_1.pos = "Q11009MerchantA"
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L9_1.scene_id = 3
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L9_1.room_id = 0
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L9_1.data_index = 7
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L10_1 = {}
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L10_1.id = 12342
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L10_1.alias = "Npc12342"
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L10_1.script = "Actor/Npc/TempNPC"
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L10_1.pos = "Q11009MerchantB"
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L10_1.scene_id = 3
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L10_1.room_id = 0
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L10_1.data_index = 8
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L11_1 = {}
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L11_1.id = 12343
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L11_1.alias = "Npc12343"
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L11_1.script = "Actor/Npc/TempNPC"
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L11_1.pos = "Q11009MerchantC"
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L11_1.scene_id = 3
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L11_1.room_id = 0
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L11_1.data_index = 9
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L12_1 = {}
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L12_1.id = 12442
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L12_1.alias = "Npc12442"
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L12_1.script = "Actor/Npc/TempNPC"
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L12_1.pos = "Q11009RichB"
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L12_1.scene_id = 3
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L12_1.room_id = 0
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L12_1.data_index = 10
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L13_1 = {}
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L13_1.id = 12443
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L13_1.alias = "Npc12443"
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L13_1.script = "Actor/Npc/TempNPC"
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L13_1.pos = "Q11009RichA"
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L13_1.scene_id = 3
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L13_1.room_id = 0
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L13_1.data_index = 11
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L14_1 = {}
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L14_1.id = 12444
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L14_1.alias = "Npc12444"
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L14_1.script = "Actor/Npc/TempNPC"
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L14_1.pos = "Q11009RichC"
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L14_1.scene_id = 3
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L14_1.room_id = 0
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L14_1.data_index = 12
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L15_1 = {}
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L15_1.id = 2071
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L15_1.alias = "Npc2071"
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L15_1.script = "Actor/Npc/NpcFSMBehaviour"
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L15_1.pos = "Q11009RichA"
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L15_1.scene_id = 3
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L15_1.room_id = 0
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L15_1.data_index = 13
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L2_1[4] = L6_1
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L2_1[5] = L7_1
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L2_1[6] = L8_1
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L2_1[7] = L9_1
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L2_1[8] = L10_1
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L2_1[9] = L11_1
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L2_1[10] = L12_1
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L2_1[11] = L13_1
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L2_1[12] = L14_1
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L2_1[13] = L15_1
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L1_1.npcs = L2_1
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L0_1["1100901"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1045
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L3_1.alias = "Npc1045"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q11009ShenheTrouble"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L4_1 = {}
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L4_1.id = 12330
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L4_1.alias = "Npc12330"
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L4_1.script = "Actor/Npc/TempNPC"
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L4_1.pos = "Q11009TroubleMaker1Fin"
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L4_1.scene_id = 3
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L4_1.room_id = 0
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L4_1.data_index = 2
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L5_1 = {}
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L5_1.id = 12331
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L5_1.alias = "Npc12331"
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L5_1.script = "Actor/Npc/TempNPC"
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L5_1.pos = "Q11009TroubleMaker2Fin"
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L5_1.scene_id = 3
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L5_1.room_id = 0
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L5_1.data_index = 3
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L6_1 = {}
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L6_1.id = 2029
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L6_1.alias = "Npc2029"
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L6_1.script = "Actor/Npc/NpcFSMBehaviour"
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L6_1.pos = "Q11009PlaterTrouble"
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L6_1.scene_id = 3
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L6_1.room_id = 0
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L6_1.data_index = 4
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L7_1 = {}
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L7_1.id = 2027
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L7_1.alias = "Npc2027"
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L7_1.script = "Actor/Npc/NpcFSMBehaviour"
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L7_1.pos = "Q11009TroubleMaker1Fin"
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L7_1.scene_id = 3
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L7_1.room_id = 0
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L7_1.data_index = 5
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L8_1 = {}
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L8_1.id = 2028
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L8_1.alias = "Npc2028"
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L8_1.script = "Actor/Npc/NpcFSMBehaviour"
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L8_1.pos = "Q11009TroubleMaker1Fin"
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L8_1.scene_id = 3
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L8_1.room_id = 0
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L8_1.data_index = 6
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L2_1[4] = L6_1
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L2_1[5] = L7_1
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L2_1[6] = L8_1
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L1_1.npcs = L2_1
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L0_1["1100902"] = L1_1
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L1_1 = {}
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L2_1 = {}
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L3_1 = {}
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L3_1.id = 1045
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L3_1.alias = "Npc1045"
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L3_1.script = "Actor/Npc/TempNPC"
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L3_1.pos = "Q11009ShenheTrouble"
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L3_1.scene_id = 3
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L3_1.room_id = 0
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L3_1.data_index = 1
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L4_1 = {}
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L4_1.id = 2103
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L4_1.alias = "Npc2103"
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L4_1.script = "Actor/Npc/NpcFSMBehaviour"
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L4_1.pos = "Q11009Agui"
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L4_1.scene_id = 3
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L4_1.room_id = 0
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L4_1.data_index = 2
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L5_1 = {}
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L5_1.id = 10234
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L5_1.alias = "Npc10234"
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L5_1.script = "Actor/Npc/TempNPC"
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L5_1.pos = "Q11009BaizhuBubulu"
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L5_1.scene_id = 3
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L5_1.room_id = 0
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L5_1.data_index = 3
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L6_1 = {}
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L6_1.id = 2029
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L6_1.alias = "Npc2029"
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L6_1.script = "Actor/Npc/NpcFSMBehaviour"
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L6_1.pos = "Q11009PlaterTrouble"
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L6_1.scene_id = 3
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L6_1.room_id = 0
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L6_1.data_index = 4
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L7_1 = {}
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L7_1.id = 2068
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L7_1.alias = "Npc2068"
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L7_1.script = "Actor/Npc/NpcFSMBehaviour"
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L7_1.pos = "Q101507Qiqi"
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L7_1.scene_id = 3
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L7_1.room_id = 0
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L7_1.data_index = 5
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L8_1 = {}
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L8_1.id = 2027
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L8_1.alias = "Npc2027"
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L8_1.script = "Actor/Npc/NpcFSMBehaviour"
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L8_1.pos = "Q11009TroubleMaker1Fin"
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L8_1.scene_id = 3
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L8_1.room_id = 0
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L8_1.data_index = 6
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L9_1 = {}
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L9_1.id = 2028
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L9_1.alias = "Npc2028"
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L9_1.script = "Actor/Npc/NpcFSMBehaviour"
|
|
L9_1.pos = "Q11009TroubleMaker1Fin"
|
|
L9_1.scene_id = 3
|
|
L9_1.room_id = 0
|
|
L9_1.data_index = 7
|
|
L2_1[1] = L3_1
|
|
L2_1[2] = L4_1
|
|
L2_1[3] = L5_1
|
|
L2_1[4] = L6_1
|
|
L2_1[5] = L7_1
|
|
L2_1[6] = L8_1
|
|
L2_1[7] = L9_1
|
|
L1_1.npcs = L2_1
|
|
L0_1["1100903"] = L1_1
|
|
L1_1 = {}
|
|
L0_1["1100904"] = L1_1
|
|
L1_1 = {}
|
|
L2_1 = {}
|
|
L3_1 = {}
|
|
L3_1.id = 1045
|
|
L3_1.alias = "Npc1045"
|
|
L3_1.script = "Actor/Npc/TempNPC"
|
|
L3_1.pos = "Q11009ShenheStart"
|
|
L3_1.scene_id = 3
|
|
L3_1.room_id = 0
|
|
L3_1.data_index = 1
|
|
L4_1 = {}
|
|
L4_1.id = 12344
|
|
L4_1.alias = "Npc12344"
|
|
L4_1.script = "Actor/Npc/TempNPC"
|
|
L4_1.pos = "Q11009WorkerAAddedPre"
|
|
L4_1.scene_id = 3
|
|
L4_1.room_id = 0
|
|
L4_1.data_index = 2
|
|
L5_1 = {}
|
|
L5_1.id = 12345
|
|
L5_1.alias = "Npc12345"
|
|
L5_1.script = "Actor/Npc/TempNPC"
|
|
L5_1.pos = "Q11009WorkerBAddedPre"
|
|
L5_1.scene_id = 3
|
|
L5_1.room_id = 0
|
|
L5_1.data_index = 3
|
|
L6_1 = {}
|
|
L6_1.id = 12346
|
|
L6_1.alias = "Npc12346"
|
|
L6_1.script = "Actor/Npc/TempNPC"
|
|
L6_1.pos = "Q11009WorkerCAddedPre"
|
|
L6_1.scene_id = 3
|
|
L6_1.room_id = 0
|
|
L6_1.data_index = 4
|
|
L7_1 = {}
|
|
L7_1.id = 12371
|
|
L7_1.alias = "Npc12371"
|
|
L7_1.script = "Actor/Npc/TempNPC"
|
|
L7_1.pos = "Q11009WorkerDAddedPre"
|
|
L7_1.scene_id = 3
|
|
L7_1.room_id = 0
|
|
L7_1.data_index = 5
|
|
L8_1 = {}
|
|
L8_1.id = 12347
|
|
L8_1.alias = "Npc12347"
|
|
L8_1.script = "Actor/Npc/TempNPC"
|
|
L8_1.pos = "Q11009QianyanjunSoldierStart"
|
|
L8_1.scene_id = 3
|
|
L8_1.room_id = 0
|
|
L8_1.data_index = 6
|
|
L9_1 = {}
|
|
L9_1.id = 12348
|
|
L9_1.alias = "Npc12348"
|
|
L9_1.script = "Actor/Npc/TempNPC"
|
|
L9_1.pos = "Q11009QianyanjunBAddedpre"
|
|
L9_1.scene_id = 3
|
|
L9_1.room_id = 0
|
|
L9_1.data_index = 7
|
|
L10_1 = {}
|
|
L10_1.id = 2143
|
|
L10_1.alias = "Npc2143"
|
|
L10_1.script = "Actor/Npc/NpcFSMBehaviour"
|
|
L10_1.pos = "Q11013MishuPreAdded"
|
|
L10_1.scene_id = 3
|
|
L10_1.room_id = 0
|
|
L10_1.data_index = 8
|
|
L11_1 = {}
|
|
L11_1.id = 12372
|
|
L11_1.alias = "Npc12372"
|
|
L11_1.script = "Actor/Npc/TempNPC"
|
|
L11_1.pos = "Q11009QianyanjunAAddedPre"
|
|
L11_1.scene_id = 3
|
|
L11_1.room_id = 0
|
|
L11_1.data_index = 9
|
|
L12_1 = {}
|
|
L12_1.id = 2029
|
|
L12_1.alias = "Npc2029"
|
|
L12_1.script = "Actor/Npc/NpcFSMBehaviour"
|
|
L12_1.pos = "Q11009PlaterTrouble"
|
|
L12_1.scene_id = 3
|
|
L12_1.room_id = 0
|
|
L12_1.data_index = 10
|
|
L13_1 = {}
|
|
L13_1.id = 2071
|
|
L13_1.alias = "Npc2071"
|
|
L13_1.script = "Actor/Npc/NpcFSMBehaviour"
|
|
L13_1.pos = "Q11009RichA"
|
|
L13_1.scene_id = 3
|
|
L13_1.room_id = 0
|
|
L13_1.data_index = 11
|
|
L14_1 = {}
|
|
L14_1.id = 2027
|
|
L14_1.alias = "Npc2027"
|
|
L14_1.script = "Actor/Npc/NpcFSMBehaviour"
|
|
L14_1.pos = "Q11009TroubleMaker1Fin"
|
|
L14_1.scene_id = 3
|
|
L14_1.room_id = 0
|
|
L14_1.data_index = 12
|
|
L15_1 = {}
|
|
L15_1.id = 2028
|
|
L15_1.alias = "Npc2028"
|
|
L15_1.script = "Actor/Npc/NpcFSMBehaviour"
|
|
L15_1.pos = "Q11009TroubleMaker1Fin"
|
|
L15_1.scene_id = 3
|
|
L15_1.room_id = 0
|
|
L15_1.data_index = 13
|
|
L2_1[1] = L3_1
|
|
L2_1[2] = L4_1
|
|
L2_1[3] = L5_1
|
|
L2_1[4] = L6_1
|
|
L2_1[5] = L7_1
|
|
L2_1[6] = L8_1
|
|
L2_1[7] = L9_1
|
|
L2_1[8] = L10_1
|
|
L2_1[9] = L11_1
|
|
L2_1[10] = L12_1
|
|
L2_1[11] = L13_1
|
|
L2_1[12] = L14_1
|
|
L2_1[13] = L15_1
|
|
L1_1.npcs = L2_1
|
|
L0_1["1100905"] = L1_1
|
|
L1_1 = {}
|
|
L0_1["1100906"] = L1_1
|
|
L1_1 = {}
|
|
L0_1["1100907"] = L1_1
|
|
quest_data = L0_1
|