Grasscutter_Resources/Resources/Scripts/Scene/50016/scene50016_group250016014.lua
2022-04-29 16:40:51 +02:00

335 lines
5.6 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.group_id = 250016014
L1_1 = {}
L2_1 = {}
L2_1.config_id = 49
L2_1.monster_id = 21010401
L3_1 = {}
L3_1.x = -120.982
L3_1.y = -7.84
L3_1.z = -299.652
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 327.174
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 5
L3_1 = {}
L3_1.config_id = 50
L3_1.monster_id = 21010401
L4_1 = {}
L4_1.x = -137.738
L4_1.y = -7.84
L4_1.z = -284.715
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 122.437
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 5
L4_1 = {}
L4_1.config_id = 51
L4_1.monster_id = 21011001
L5_1 = {}
L5_1.x = -139.398
L5_1.y = -7.84
L5_1.z = -300.423
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 45.862
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 5
L5_1 = {}
L5_1.config_id = 52
L5_1.monster_id = 21011001
L6_1 = {}
L6_1.x = -121.152
L6_1.y = -7.84
L6_1.z = -284.803
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 225.047
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 5
L6_1 = {}
L6_1.config_id = 53
L6_1.monster_id = 20011201
L7_1 = {}
L7_1.x = -126.501
L7_1.y = -14.34
L7_1.z = -295.012
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 303.716
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 54
L7_1.monster_id = 20011201
L8_1 = {}
L8_1.x = -136.196
L8_1.y = -14.34
L8_1.z = -294.977
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 52.3
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 5
L8_1 = {}
L8_1.config_id = 55
L8_1.monster_id = 20011201
L9_1 = {}
L9_1.x = -131.457
L9_1.y = -14.34
L9_1.z = -287.285
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 181.633
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 5
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 40
L2_1.gadget_id = 70220018
L3_1 = {}
L3_1.x = -121.02
L3_1.y = -14.34
L3_1.z = -300.238
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 41
L3_1.gadget_id = 70220018
L4_1 = {}
L4_1.x = -121.192
L4_1.y = -14.34
L4_1.z = -284.838
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 42
L4_1.gadget_id = 70220018
L5_1 = {}
L5_1.x = -139.699
L5_1.y = -14.34
L5_1.z = -300.781
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 43
L5_1.gadget_id = 70220018
L6_1 = {}
L6_1.x = -138.012
L6_1.y = -14.34
L6_1.z = -284.495
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000038
L2_1.name = "ANY_MONSTER_DIE_38"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_38"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_38"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1000105
L3_1.name = "ANY_MONSTER_DIE_105"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_105"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_105"
L3_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 49
L6_1 = 50
L7_1 = 51
L8_1 = 52
L9_1 = 53
L10_1 = 54
L11_1 = 55
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 40
L6_1 = 41
L7_1 = 42
L8_1 = 43
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_105"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ANY_MONSTER_DIE_38"
L5_1[1] = L6_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 250016014
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_38 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 250016030
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.RemoveExtraGroupSuite
L3_2 = A0_2
L4_2 = 250016014
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_38 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 250016014
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_105 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 250016030
L5_2 = 1
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.RemoveExtraGroupSuite
L3_2 = A0_2
L4_2 = 250016014
L5_2 = 2
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_105 = L1_1