local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 250016014 L1_1 = {} L2_1 = {} L2_1.config_id = 49 L2_1.monster_id = 21010401 L3_1 = {} L3_1.x = -120.982 L3_1.y = -7.84 L3_1.z = -299.652 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 327.174 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 5 L3_1 = {} L3_1.config_id = 50 L3_1.monster_id = 21010401 L4_1 = {} L4_1.x = -137.738 L4_1.y = -7.84 L4_1.z = -284.715 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 122.437 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 5 L4_1 = {} L4_1.config_id = 51 L4_1.monster_id = 21011001 L5_1 = {} L5_1.x = -139.398 L5_1.y = -7.84 L5_1.z = -300.423 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 45.862 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 5 L5_1 = {} L5_1.config_id = 52 L5_1.monster_id = 21011001 L6_1 = {} L6_1.x = -121.152 L6_1.y = -7.84 L6_1.z = -284.803 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 225.047 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 5 L6_1 = {} L6_1.config_id = 53 L6_1.monster_id = 20011201 L7_1 = {} L7_1.x = -126.501 L7_1.y = -14.34 L7_1.z = -295.012 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 303.716 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 54 L7_1.monster_id = 20011201 L8_1 = {} L8_1.x = -136.196 L8_1.y = -14.34 L8_1.z = -294.977 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 52.3 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 5 L8_1 = {} L8_1.config_id = 55 L8_1.monster_id = 20011201 L9_1 = {} L9_1.x = -131.457 L9_1.y = -14.34 L9_1.z = -287.285 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 181.633 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 5 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 40 L2_1.gadget_id = 70220018 L3_1 = {} L3_1.x = -121.02 L3_1.y = -14.34 L3_1.z = -300.238 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 41 L3_1.gadget_id = 70220018 L4_1 = {} L4_1.x = -121.192 L4_1.y = -14.34 L4_1.z = -284.838 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 42 L4_1.gadget_id = 70220018 L5_1 = {} L5_1.x = -139.699 L5_1.y = -14.34 L5_1.z = -300.781 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 43 L5_1.gadget_id = 70220018 L6_1 = {} L6_1.x = -138.012 L6_1.y = -14.34 L6_1.z = -284.495 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000038 L2_1.name = "ANY_MONSTER_DIE_38" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_38" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_38" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1000105 L3_1.name = "ANY_MONSTER_DIE_105" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_105" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_105" L3_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 49 L6_1 = 50 L7_1 = 51 L8_1 = 52 L9_1 = 53 L10_1 = 54 L11_1 = 55 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 40 L6_1 = 41 L7_1 = 42 L8_1 = 43 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_105" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_DIE_38" L5_1[1] = L6_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 250016014 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_38 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 250016030 L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.RemoveExtraGroupSuite L3_2 = A0_2 L4_2 = 250016014 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_38 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 250016014 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_105 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 250016030 L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.RemoveExtraGroupSuite L3_2 = A0_2 L4_2 = 250016014 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_105 = L1_1