Grasscutter_Resources/Resources/Scripts/Scene/50016/scene50016_group250016010.lua
2022-04-29 16:40:51 +02:00

167 lines
2.7 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 250016010
L1_1 = {}
L2_1 = {}
L2_1.config_id = 34
L2_1.monster_id = 20011401
L3_1 = {}
L3_1.x = -52.364
L3_1.y = -11.0
L3_1.z = -210.59
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 5
L3_1 = {}
L3_1.config_id = 35
L3_1.monster_id = 20011401
L4_1 = {}
L4_1.x = -49.893
L4_1.y = -11.0
L4_1.z = -212.153
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 5
L4_1 = {}
L4_1.config_id = 36
L4_1.monster_id = 20011401
L5_1 = {}
L5_1.x = -49.873
L5_1.y = -11.0
L5_1.z = -215.786
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 5
L5_1 = {}
L5_1.config_id = 37
L5_1.monster_id = 20011401
L6_1 = {}
L6_1.x = -52.477
L6_1.y = -11.0
L6_1.z = -217.43
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 5
L6_1 = {}
L6_1.config_id = 38
L6_1.monster_id = 20011501
L7_1 = {}
L7_1.x = -47.891
L7_1.y = -11.0
L7_1.z = -214.149
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 271.696
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1000027
L3_1.name = "ANY_MONSTER_DIE_27"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_27"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_27"
L3_1.trigger_count = 0
L4_1 = {}
L4_1.config_id = 1000099
L4_1.name = "ANY_MONSTER_DIE_99"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_99"
L4_1.action = "action_EVENT_ANY_MONSTER_DIE_99"
L4_1.trigger_count = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.triggers = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 34
L6_1 = 35
L7_1 = 36
L8_1 = 37
L9_1 = 38
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1