local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 250016010 L1_1 = {} L2_1 = {} L2_1.config_id = 34 L2_1.monster_id = 20011401 L3_1 = {} L3_1.x = -52.364 L3_1.y = -11.0 L3_1.z = -210.59 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 5 L3_1 = {} L3_1.config_id = 35 L3_1.monster_id = 20011401 L4_1 = {} L4_1.x = -49.893 L4_1.y = -11.0 L4_1.z = -212.153 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 5 L4_1 = {} L4_1.config_id = 36 L4_1.monster_id = 20011401 L5_1 = {} L5_1.x = -49.873 L5_1.y = -11.0 L5_1.z = -215.786 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 5 L5_1 = {} L5_1.config_id = 37 L5_1.monster_id = 20011401 L6_1 = {} L6_1.x = -52.477 L6_1.y = -11.0 L6_1.z = -217.43 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 5 L6_1 = {} L6_1.config_id = 38 L6_1.monster_id = 20011501 L7_1 = {} L7_1.x = -47.891 L7_1.y = -11.0 L7_1.z = -214.149 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 271.696 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 1000027 L3_1.name = "ANY_MONSTER_DIE_27" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_27" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_27" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1000099 L4_1.name = "ANY_MONSTER_DIE_99" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_99" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_99" L4_1.trigger_count = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.triggers = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 34 L6_1 = 35 L7_1 = 36 L8_1 = 37 L9_1 = 38 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1