mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
382 lines
6.6 KiB
Lua
382 lines
6.6 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1
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L0_1 = {}
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L0_1.group_id = 247003006
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L1_1 = 247003006
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L2_1 = 6003
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L3_1 = 6001
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L4_1 = {}
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L5_1 = 6003
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L4_1[1] = L5_1
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L5_1 = {}
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L6_1 = {}
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L6_1.config_id = 6004
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L6_1.monster_id = 20010501
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L7_1 = {}
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L7_1.x = 321.506
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L7_1.y = 0.09
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L7_1.z = 163.596
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 270.502
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 1
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L6_1.disableWander = true
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L7_1 = {}
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L7_1.config_id = 6005
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L7_1.monster_id = 20010501
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L8_1 = {}
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L8_1.x = 323.731
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L8_1.y = 0.09
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L8_1.z = 162.33
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L7_1.pos = L8_1
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L8_1 = {}
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L8_1.x = 0.0
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L8_1.y = 270.502
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L8_1.z = 0.0
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L7_1.rot = L8_1
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L7_1.level = 1
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L7_1.disableWander = true
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L8_1 = {}
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L8_1.config_id = 6006
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L8_1.monster_id = 20010501
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L9_1 = {}
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L9_1.x = 323.117
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L9_1.y = 0.09
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L9_1.z = 157.905
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L8_1.pos = L9_1
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L9_1 = {}
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L9_1.x = 0.0
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L9_1.y = 270.502
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L9_1.z = 0.0
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L8_1.rot = L9_1
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L8_1.level = 1
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L8_1.disableWander = true
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L9_1 = {}
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L9_1.config_id = 6007
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L9_1.monster_id = 20010501
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L10_1 = {}
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L10_1.x = 320.999
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L10_1.y = 0.09
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L10_1.z = 156.623
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L9_1.pos = L10_1
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L10_1 = {}
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L10_1.x = 0.0
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L10_1.y = 270.502
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L10_1.z = 0.0
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L9_1.rot = L10_1
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L9_1.level = 1
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L9_1.disableWander = true
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L10_1 = {}
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L10_1.config_id = 6008
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L10_1.monster_id = 20010601
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L11_1 = {}
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L11_1.x = 323.87
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L11_1.y = 0.09
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L11_1.z = 160.073
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L10_1.pos = L11_1
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L11_1 = {}
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L11_1.x = 0.0
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L11_1.y = 270.502
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L11_1.z = 0.0
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L10_1.rot = L11_1
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L10_1.level = 1
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L10_1.disableWander = true
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L5_1[1] = L6_1
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L5_1[2] = L7_1
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L5_1[3] = L8_1
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L5_1[4] = L9_1
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L5_1[5] = L10_1
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monsters = L5_1
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L5_1 = {}
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npcs = L5_1
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L5_1 = {}
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L6_1 = {}
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L6_1.config_id = 6003
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L6_1.gadget_id = 70211111
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L7_1 = {}
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L7_1.x = 320.217
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L7_1.y = 0.09
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L7_1.z = 159.985
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 270.502
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 1
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L6_1.chest_drop_id = 21600009
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L6_1.drop_count = 1
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L6_1.isOneoff = true
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L6_1.persistent = true
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L7_1 = {}
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L7_1.config_id = 6010
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L7_1.gadget_id = 70310125
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L8_1 = {}
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L8_1.x = 320.022
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L8_1.y = 0.206
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L8_1.z = 140.167
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L7_1.pos = L8_1
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L8_1 = {}
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L8_1.x = 0.0
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L8_1.y = 180.0
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L8_1.z = 0.0
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L7_1.rot = L8_1
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L7_1.level = 1
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L8_1 = {}
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L8_1.config_id = 6011
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L8_1.gadget_id = 70310125
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L9_1 = {}
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L9_1.x = 320.022
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L9_1.y = 0.206
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L9_1.z = 180.168
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L8_1.pos = L9_1
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L9_1 = {}
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L9_1.x = 0.0
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L9_1.y = 0.0
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L9_1.z = 0.0
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L8_1.rot = L9_1
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L8_1.level = 1
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L9_1 = {}
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L9_1.config_id = 6012
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L9_1.gadget_id = 70310125
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L10_1 = {}
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L10_1.x = 340.055
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L10_1.y = 0.162
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L10_1.z = 159.979
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L9_1.pos = L10_1
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L10_1 = {}
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L10_1.x = 0.0
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L10_1.y = 90.0
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L10_1.z = 0.0
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L9_1.rot = L10_1
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L9_1.level = 1
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L10_1 = {}
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L10_1.config_id = 6013
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L10_1.gadget_id = 70310125
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L11_1 = {}
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L11_1.x = 300.034
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L11_1.y = 0.162
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L11_1.z = 159.983
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L10_1.pos = L11_1
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L11_1 = {}
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L11_1.x = 0.0
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L11_1.y = 90.0
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L11_1.z = 0.0
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L10_1.rot = L11_1
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L10_1.level = 1
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L11_1 = GadgetState
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L11_1 = L11_1.GearStart
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L10_1.state = L11_1
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L5_1[1] = L6_1
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L5_1[2] = L7_1
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L5_1[3] = L8_1
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L5_1[4] = L9_1
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L5_1[5] = L10_1
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gadgets = L5_1
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L5_1 = {}
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L6_1 = {}
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L6_1.config_id = 6001
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L7_1 = RegionShape
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L7_1 = L7_1.CUBIC
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L6_1.shape = L7_1
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L7_1 = {}
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L7_1.x = 40.0
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L7_1.y = 20.0
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L7_1.z = 40.0
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L6_1.size = L7_1
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L7_1 = {}
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L7_1.x = 320.0
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L7_1.y = 0.0
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L7_1.z = 160.0
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.config_id = 6002
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L8_1 = RegionShape
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L8_1 = L8_1.CUBIC
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L7_1.shape = L8_1
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L8_1 = {}
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L8_1.x = 40.0
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L8_1.y = 20.0
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L8_1.z = 40.0
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L7_1.size = L8_1
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L8_1 = {}
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L8_1.x = 320.0
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L8_1.y = 0.0
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L8_1.z = 160.0
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L7_1.pos = L8_1
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L5_1[1] = L6_1
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L5_1[2] = L7_1
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regions = L5_1
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L5_1 = {}
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L6_1 = {}
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L6_1.config_id = 1006001
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L6_1.name = "ENTER_REGION_6001"
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L7_1 = EventType
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L7_1 = L7_1.EVENT_ENTER_REGION
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L6_1.event = L7_1
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L6_1.source = ""
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L6_1.condition = ""
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L6_1.action = ""
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L7_1 = {}
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L7_1.config_id = 1006002
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L7_1.name = "ENTER_REGION_6002"
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L8_1 = EventType
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L8_1 = L8_1.EVENT_ENTER_REGION
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L7_1.event = L8_1
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L7_1.source = ""
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L7_1.condition = "condition_EVENT_ENTER_REGION_6002"
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L7_1.action = "action_EVENT_ENTER_REGION_6002"
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L8_1 = {}
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L8_1.config_id = 1006009
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L8_1.name = "ANY_MONSTER_DIE_6009"
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L9_1 = EventType
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L9_1 = L9_1.EVENT_ANY_MONSTER_DIE
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L8_1.event = L9_1
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L8_1.source = ""
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L8_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6009"
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L8_1.action = "action_EVENT_ANY_MONSTER_DIE_6009"
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L5_1[1] = L6_1
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L5_1[2] = L7_1
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L5_1[3] = L8_1
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triggers = L5_1
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L5_1 = {}
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variables = L5_1
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L5_1 = {}
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L5_1.suite = 1
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L5_1.end_suite = 0
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L5_1.rand_suite = false
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init_config = L5_1
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L5_1 = {}
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L6_1 = {}
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L7_1 = {}
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L6_1.monsters = L7_1
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L7_1 = {}
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L8_1 = 6003
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L9_1 = 6010
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L10_1 = 6011
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L11_1 = 6012
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L12_1 = 6013
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L7_1[1] = L8_1
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L7_1[2] = L9_1
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L7_1[3] = L10_1
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L7_1[4] = L11_1
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L7_1[5] = L12_1
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L6_1.gadgets = L7_1
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L7_1 = {}
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L8_1 = 6001
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L9_1 = 6002
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L7_1[1] = L8_1
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L7_1[2] = L9_1
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L6_1.regions = L7_1
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L7_1 = {}
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L8_1 = "ENTER_REGION_6001"
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L9_1 = "ENTER_REGION_6002"
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L7_1[1] = L8_1
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L7_1[2] = L9_1
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L6_1.triggers = L7_1
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L6_1.rand_weight = 100
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L7_1 = {}
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L8_1 = {}
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L9_1 = 6004
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L10_1 = 6005
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L11_1 = 6006
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L12_1 = 6007
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L13_1 = 6008
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L8_1[1] = L9_1
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L8_1[2] = L10_1
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L8_1[3] = L11_1
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L8_1[4] = L12_1
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L8_1[5] = L13_1
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L7_1.monsters = L8_1
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L8_1 = {}
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L7_1.gadgets = L8_1
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L8_1 = {}
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L7_1.regions = L8_1
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L8_1 = {}
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L9_1 = "ANY_MONSTER_DIE_6009"
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L8_1[1] = L9_1
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L7_1.triggers = L8_1
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L7_1.rand_weight = 100
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L5_1[1] = L6_1
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L5_1[2] = L7_1
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suites = L5_1
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function L5_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 6002 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ENTER_REGION_6002 = L5_1
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function L5_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.AddExtraGroupSuite
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L3_2 = A0_2
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L4_2 = 247003006
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L5_2 = 2
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L2_2(L3_2, L4_2, L5_2)
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ENTER_REGION_6002 = L5_1
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function L5_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2
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L2_2 = ScriptLib
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L2_2 = L2_2.GetGroupMonsterCountByGroupId
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L3_2 = A0_2
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L4_2 = 247003006
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 ~= 0 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ANY_MONSTER_DIE_6009 = L5_1
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function L5_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 6003
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L5_2 = GadgetState
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L5_2 = L5_2.Default
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ANY_MONSTER_DIE_6009 = L5_1
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L5_1 = require
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L6_1 = "V2_2/RogueDungeon_ChestRoom"
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L5_1(L6_1)
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