local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1 L0_1 = {} L0_1.group_id = 247003006 L1_1 = 247003006 L2_1 = 6003 L3_1 = 6001 L4_1 = {} L5_1 = 6003 L4_1[1] = L5_1 L5_1 = {} L6_1 = {} L6_1.config_id = 6004 L6_1.monster_id = 20010501 L7_1 = {} L7_1.x = 321.506 L7_1.y = 0.09 L7_1.z = 163.596 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 270.502 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.disableWander = true L7_1 = {} L7_1.config_id = 6005 L7_1.monster_id = 20010501 L8_1 = {} L8_1.x = 323.731 L8_1.y = 0.09 L8_1.z = 162.33 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 270.502 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.disableWander = true L8_1 = {} L8_1.config_id = 6006 L8_1.monster_id = 20010501 L9_1 = {} L9_1.x = 323.117 L9_1.y = 0.09 L9_1.z = 157.905 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 270.502 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.disableWander = true L9_1 = {} L9_1.config_id = 6007 L9_1.monster_id = 20010501 L10_1 = {} L10_1.x = 320.999 L10_1.y = 0.09 L10_1.z = 156.623 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 270.502 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.disableWander = true L10_1 = {} L10_1.config_id = 6008 L10_1.monster_id = 20010601 L11_1 = {} L11_1.x = 323.87 L11_1.y = 0.09 L11_1.z = 160.073 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 270.502 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L10_1.disableWander = true L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 monsters = L5_1 L5_1 = {} npcs = L5_1 L5_1 = {} L6_1 = {} L6_1.config_id = 6003 L6_1.gadget_id = 70211111 L7_1 = {} L7_1.x = 320.217 L7_1.y = 0.09 L7_1.z = 159.985 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 270.502 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.chest_drop_id = 21600009 L6_1.drop_count = 1 L6_1.isOneoff = true L6_1.persistent = true L7_1 = {} L7_1.config_id = 6010 L7_1.gadget_id = 70310125 L8_1 = {} L8_1.x = 320.022 L8_1.y = 0.206 L8_1.z = 140.167 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 180.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = {} L8_1.config_id = 6011 L8_1.gadget_id = 70310125 L9_1 = {} L9_1.x = 320.022 L9_1.y = 0.206 L9_1.z = 180.168 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = {} L9_1.config_id = 6012 L9_1.gadget_id = 70310125 L10_1 = {} L10_1.x = 340.055 L10_1.y = 0.162 L10_1.z = 159.979 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 90.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L10_1 = {} L10_1.config_id = 6013 L10_1.gadget_id = 70310125 L11_1 = {} L11_1.x = 300.034 L11_1.y = 0.162 L11_1.z = 159.983 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 90.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L11_1 = GadgetState L11_1 = L11_1.GearStart L10_1.state = L11_1 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 gadgets = L5_1 L5_1 = {} L6_1 = {} L6_1.config_id = 6001 L7_1 = RegionShape L7_1 = L7_1.CUBIC L6_1.shape = L7_1 L7_1 = {} L7_1.x = 40.0 L7_1.y = 20.0 L7_1.z = 40.0 L6_1.size = L7_1 L7_1 = {} L7_1.x = 320.0 L7_1.y = 0.0 L7_1.z = 160.0 L6_1.pos = L7_1 L7_1 = {} L7_1.config_id = 6002 L8_1 = RegionShape L8_1 = L8_1.CUBIC L7_1.shape = L8_1 L8_1 = {} L8_1.x = 40.0 L8_1.y = 20.0 L8_1.z = 40.0 L7_1.size = L8_1 L8_1 = {} L8_1.x = 320.0 L8_1.y = 0.0 L8_1.z = 160.0 L7_1.pos = L8_1 L5_1[1] = L6_1 L5_1[2] = L7_1 regions = L5_1 L5_1 = {} L6_1 = {} L6_1.config_id = 1006001 L6_1.name = "ENTER_REGION_6001" L7_1 = EventType L7_1 = L7_1.EVENT_ENTER_REGION L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "" L6_1.action = "" L7_1 = {} L7_1.config_id = 1006002 L7_1.name = "ENTER_REGION_6002" L8_1 = EventType L8_1 = L8_1.EVENT_ENTER_REGION L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_ENTER_REGION_6002" L7_1.action = "action_EVENT_ENTER_REGION_6002" L8_1 = {} L8_1.config_id = 1006009 L8_1.name = "ANY_MONSTER_DIE_6009" L9_1 = EventType L9_1 = L9_1.EVENT_ANY_MONSTER_DIE L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6009" L8_1.action = "action_EVENT_ANY_MONSTER_DIE_6009" L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 triggers = L5_1 L5_1 = {} variables = L5_1 L5_1 = {} L5_1.suite = 1 L5_1.end_suite = 0 L5_1.rand_suite = false init_config = L5_1 L5_1 = {} L6_1 = {} L7_1 = {} L6_1.monsters = L7_1 L7_1 = {} L8_1 = 6003 L9_1 = 6010 L10_1 = 6011 L11_1 = 6012 L12_1 = 6013 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L7_1[4] = L11_1 L7_1[5] = L12_1 L6_1.gadgets = L7_1 L7_1 = {} L8_1 = 6001 L9_1 = 6002 L7_1[1] = L8_1 L7_1[2] = L9_1 L6_1.regions = L7_1 L7_1 = {} L8_1 = "ENTER_REGION_6001" L9_1 = "ENTER_REGION_6002" L7_1[1] = L8_1 L7_1[2] = L9_1 L6_1.triggers = L7_1 L6_1.rand_weight = 100 L7_1 = {} L8_1 = {} L9_1 = 6004 L10_1 = 6005 L11_1 = 6006 L12_1 = 6007 L13_1 = 6008 L8_1[1] = L9_1 L8_1[2] = L10_1 L8_1[3] = L11_1 L8_1[4] = L12_1 L8_1[5] = L13_1 L7_1.monsters = L8_1 L8_1 = {} L7_1.gadgets = L8_1 L8_1 = {} L7_1.regions = L8_1 L8_1 = {} L9_1 = "ANY_MONSTER_DIE_6009" L8_1[1] = L9_1 L7_1.triggers = L8_1 L7_1.rand_weight = 100 L5_1[1] = L6_1 L5_1[2] = L7_1 suites = L5_1 function L5_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 6002 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_6002 = L5_1 function L5_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 247003006 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_6002 = L5_1 function L5_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 247003006 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_6009 = L5_1 function L5_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 6003 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_6009 = L5_1 L5_1 = require L6_1 = "V2_2/RogueDungeon_ChestRoom" L5_1(L6_1)