Grasscutter_Resources/Resources/Scripts/Scene/44006/scene44006_group244006003.lua
2022-04-29 16:40:51 +02:00

219 lines
3.5 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 244006003
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3008
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 30
L3_1 = {}
L3_1.x = 0.084
L3_1.y = 0.066
L3_1.z = -0.11
L2_1.pos = L3_1
L1_1[1] = L2_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1003008
L2_1.name = "ENTER_REGION_3008"
L3_1 = EventType
L3_1 = L3_1.EVENT_ENTER_REGION
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = ""
L2_1.action = "action_EVENT_ENTER_REGION_3008"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3001
L3_1 = {}
L3_1.x = 9.506
L3_1.y = 0.046
L3_1.z = -14.459
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.tag = 2
L3_1 = {}
L3_1.config_id = 3002
L4_1 = {}
L4_1.x = -0.139
L4_1.y = 0.046
L4_1.z = -16.627
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.tag = 2
L4_1 = {}
L4_1.config_id = 3003
L5_1 = {}
L5_1.x = -9.325
L5_1.y = 0.046
L5_1.z = -14.13
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.tag = 2
L5_1 = {}
L5_1.config_id = 3004
L6_1 = {}
L6_1.x = 0.081
L6_1.y = 0.047
L6_1.z = -8.707
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.tag = 4
L6_1 = {}
L6_1.config_id = 3005
L7_1 = {}
L7_1.x = 5.987
L7_1.y = 0.047
L7_1.z = -6.135
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.tag = 4
L7_1 = {}
L7_1.config_id = 3006
L8_1 = {}
L8_1.x = -6.494
L8_1.y = 0.047
L8_1.z = -5.939
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.tag = 4
L8_1 = {}
L8_1.config_id = 3007
L9_1 = {}
L9_1.x = 0.212
L9_1.y = 0.047
L9_1.z = -4.877
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 0.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.tag = 4
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
points = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2
L2_2 = ScriptLib
L2_2 = L2_2.AutoPoolMonsterTide
L3_2 = A0_2
L4_2 = 5
L5_2 = 244006003
L6_2 = {}
L7_2 = 13025
L6_2[1] = L7_2
L7_2 = 0
L8_2 = {}
L9_2 = {}
L10_2 = {}
L10_2.total_count = 2
L10_2.min_count = 2
L10_2.max_count = 2
L10_2.tag = 2
L10_2.fill_time = 0
L10_2.fill_count = 0
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.AutoPoolMonsterTide
L3_2 = A0_2
L4_2 = 6
L5_2 = 244006003
L6_2 = {}
L7_2 = 13026
L6_2[1] = L7_2
L7_2 = 0
L8_2 = {}
L9_2 = {}
L10_2 = {}
L10_2.total_count = 1
L10_2.min_count = 1
L10_2.max_count = 1
L10_2.tag = 4
L10_2.fill_time = 0
L10_2.fill_count = 0
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2)
if 0 ~= L2_2 then
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_3008 = L1_1