Grasscutter_Resources/Resources/Scripts/Scene/40615/scene40615_group240615006.lua
2022-04-29 16:40:51 +02:00

1730 lines
35 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1
L0_1 = {}
L0_1.group_id = 240615006
L1_1 = {}
L2_1 = {}
L2_1.config_id = 6001
L2_1.monster_id = 21010401
L3_1 = {}
L3_1.x = 14.292
L3_1.y = 0.219
L3_1.z = 0.224
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 270.5
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 6002
L3_1.monster_id = 21010401
L4_1 = {}
L4_1.x = -15.899
L4_1.y = 0.219
L4_1.z = 0.146
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 91.7
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 6003
L4_1.monster_id = 21010701
L5_1 = {}
L5_1.x = -6.331
L5_1.y = 0.219
L5_1.z = -9.752
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 18.562
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 6004
L5_1.monster_id = 21011201
L6_1 = {}
L6_1.x = 5.166
L6_1.y = 0.219
L6_1.z = 7.835
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 192.7
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = {}
L6_1.config_id = 6005
L6_1.monster_id = 21010701
L7_1 = {}
L7_1.x = 5.718
L7_1.y = 0.219
L7_1.z = -10.085
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 343.731
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 6006
L7_1.monster_id = 21011201
L8_1 = {}
L8_1.x = 7.834
L8_1.y = 0.219
L8_1.z = 3.262
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 315.283
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = {}
L8_1.config_id = 6007
L8_1.monster_id = 21010401
L9_1 = {}
L9_1.x = 9.867
L9_1.y = 0.219
L9_1.z = -6.225
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 322.134
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L9_1 = {}
L9_1.config_id = 6008
L9_1.monster_id = 21030401
L10_1 = {}
L10_1.x = -0.232
L10_1.y = 0.219
L10_1.z = -9.85
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L10_1 = {}
L10_1.config_id = 6009
L10_1.monster_id = 21011201
L11_1 = {}
L11_1.x = -9.11
L11_1.y = 0.219
L11_1.z = -4.868
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 50.168
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L11_1 = {}
L11_1.config_id = 6010
L11_1.monster_id = 21010401
L12_1 = {}
L12_1.x = -10.244
L12_1.y = 0.219
L12_1.z = 5.353
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 76.24
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L12_1 = {}
L12_1.config_id = 6011
L12_1.monster_id = 21020301
L13_1 = {}
L13_1.x = -0.443
L13_1.y = 0.219
L13_1.z = -8.604
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 0.0
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 1
L13_1 = {}
L13_1.config_id = 6012
L13_1.monster_id = 21010401
L14_1 = {}
L14_1.x = -9.861
L14_1.y = 0.219
L14_1.z = -0.222
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 93.67
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 1
L14_1 = {}
L14_1.config_id = 6013
L14_1.monster_id = 21010401
L15_1 = {}
L15_1.x = 9.284
L15_1.y = 0.219
L15_1.z = -0.506
L14_1.pos = L15_1
L15_1 = {}
L15_1.x = 0.0
L15_1.y = 267.55
L15_1.z = 0.0
L14_1.rot = L15_1
L14_1.level = 1
L15_1 = {}
L15_1.config_id = 6014
L15_1.monster_id = 21011201
L16_1 = {}
L16_1.x = -5.31
L16_1.y = 0.219
L16_1.z = 7.467
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 164.25
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L16_1 = {}
L16_1.config_id = 6015
L16_1.monster_id = 21011201
L17_1 = {}
L17_1.x = 4.717
L17_1.y = 0.219
L17_1.z = 7.272
L16_1.pos = L17_1
L17_1 = {}
L17_1.x = 0.0
L17_1.y = 189.33
L17_1.z = 0.0
L16_1.rot = L17_1
L16_1.level = 1
L17_1 = {}
L17_1.config_id = 6029
L17_1.monster_id = 21011201
L18_1 = {}
L18_1.x = -5.535
L18_1.y = 0.219
L18_1.z = 8.08
L17_1.pos = L18_1
L18_1 = {}
L18_1.x = 0.0
L18_1.y = 167.4
L18_1.z = 0.0
L17_1.rot = L18_1
L17_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
L1_1[15] = L16_1
L1_1[16] = L17_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 6016
L2_1.gadget_id = 70900205
L3_1 = {}
L3_1.x = 6.523
L3_1.y = -1.24
L3_1.z = 3.354
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1006017
L2_1.name = "ANY_MONSTER_DIE_6017"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6017"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_6017"
L2_1.trigger_count = 0
L3_1 = {}
L3_1.config_id = 1006018
L3_1.name = "ANY_MONSTER_DIE_6018"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6018"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_6018"
L4_1 = {}
L4_1.config_id = 1006019
L4_1.name = "VARIABLE_CHANGE_6019"
L5_1 = EventType
L5_1 = L5_1.EVENT_VARIABLE_CHANGE
L4_1.event = L5_1
L4_1.source = "suite2_create_count"
L4_1.condition = "condition_EVENT_VARIABLE_CHANGE_6019"
L4_1.action = "action_EVENT_VARIABLE_CHANGE_6019"
L5_1 = {}
L5_1.config_id = 1006020
L5_1.name = "ANY_MONSTER_DIE_6020"
L6_1 = EventType
L6_1 = L6_1.EVENT_ANY_MONSTER_DIE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6020"
L5_1.action = "action_EVENT_ANY_MONSTER_DIE_6020"
L5_1.trigger_count = 0
L6_1 = {}
L6_1.config_id = 1006021
L6_1.name = "ANY_MONSTER_DIE_6021"
L7_1 = EventType
L7_1 = L7_1.EVENT_ANY_MONSTER_DIE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6021"
L6_1.action = "action_EVENT_ANY_MONSTER_DIE_6021"
L6_1.trigger_count = 0
L7_1 = {}
L7_1.config_id = 1006022
L7_1.name = "ANY_MONSTER_LIVE_6022"
L8_1 = EventType
L8_1 = L8_1.EVENT_ANY_MONSTER_LIVE
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_6022"
L7_1.action = "action_EVENT_ANY_MONSTER_LIVE_6022"
L8_1 = {}
L8_1.config_id = 1006023
L8_1.name = "ANY_MONSTER_LIVE_6023"
L9_1 = EventType
L9_1 = L9_1.EVENT_ANY_MONSTER_LIVE
L8_1.event = L9_1
L8_1.source = ""
L8_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_6023"
L8_1.action = "action_EVENT_ANY_MONSTER_LIVE_6023"
L8_1.trigger_count = 0
L9_1 = {}
L9_1.config_id = 1006024
L9_1.name = "ANY_MONSTER_LIVE_6024"
L10_1 = EventType
L10_1 = L10_1.EVENT_ANY_MONSTER_LIVE
L9_1.event = L10_1
L9_1.source = ""
L9_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_6024"
L9_1.action = "action_EVENT_ANY_MONSTER_LIVE_6024"
L9_1.trigger_count = 0
L10_1 = {}
L10_1.config_id = 1006025
L10_1.name = "ANY_MONSTER_DIE_6025"
L11_1 = EventType
L11_1 = L11_1.EVENT_ANY_MONSTER_DIE
L10_1.event = L11_1
L10_1.source = ""
L10_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6025"
L10_1.action = "action_EVENT_ANY_MONSTER_DIE_6025"
L10_1.trigger_count = 0
L11_1 = {}
L11_1.config_id = 1006026
L11_1.name = "CHALLENGE_SUCCESS_6026"
L12_1 = EventType
L12_1 = L12_1.EVENT_CHALLENGE_SUCCESS
L11_1.event = L12_1
L11_1.source = "1"
L11_1.condition = ""
L11_1.action = "action_EVENT_CHALLENGE_SUCCESS_6026"
L12_1 = {}
L12_1.config_id = 1006027
L12_1.name = "CHALLENGE_FAIL_6027"
L13_1 = EventType
L13_1 = L13_1.EVENT_CHALLENGE_FAIL
L12_1.event = L13_1
L12_1.source = "1"
L12_1.condition = ""
L12_1.action = "action_EVENT_CHALLENGE_FAIL_6027"
L13_1 = {}
L13_1.config_id = 1006028
L13_1.name = "ANY_MONSTER_LIVE_6028"
L14_1 = EventType
L14_1 = L14_1.EVENT_ANY_MONSTER_LIVE
L13_1.event = L14_1
L13_1.source = ""
L13_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_6028"
L13_1.action = "action_EVENT_ANY_MONSTER_LIVE_6028"
L13_1.trigger_count = 0
L14_1 = {}
L14_1.config_id = 1006030
L14_1.name = "ANY_MONSTER_DIE_6030"
L15_1 = EventType
L15_1 = L15_1.EVENT_ANY_MONSTER_DIE
L14_1.event = L15_1
L14_1.source = ""
L14_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6030"
L14_1.action = "action_EVENT_ANY_MONSTER_DIE_6030"
L14_1.trigger_count = 0
L15_1 = {}
L15_1.config_id = 1006031
L15_1.name = "ANY_MONSTER_DIE_6031"
L16_1 = EventType
L16_1 = L16_1.EVENT_ANY_MONSTER_DIE
L15_1.event = L16_1
L15_1.source = ""
L15_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6031"
L15_1.action = "action_EVENT_ANY_MONSTER_DIE_6031"
L15_1.trigger_count = 0
L16_1 = {}
L16_1.config_id = 1006032
L16_1.name = "ANY_MONSTER_DIE_6032"
L17_1 = EventType
L17_1 = L17_1.EVENT_ANY_MONSTER_DIE
L16_1.event = L17_1
L16_1.source = ""
L16_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6032"
L16_1.action = "action_EVENT_ANY_MONSTER_DIE_6032"
L17_1 = {}
L17_1.config_id = 1006033
L17_1.name = "VARIABLE_CHANGE_6033"
L18_1 = EventType
L18_1 = L18_1.EVENT_VARIABLE_CHANGE
L17_1.event = L18_1
L17_1.source = "suite3_create_count"
L17_1.condition = "condition_EVENT_VARIABLE_CHANGE_6033"
L17_1.action = "action_EVENT_VARIABLE_CHANGE_6033"
L18_1 = {}
L18_1.config_id = 1006034
L18_1.name = "ANY_MONSTER_DIE_6034"
L19_1 = EventType
L19_1 = L19_1.EVENT_ANY_MONSTER_DIE
L18_1.event = L19_1
L18_1.source = ""
L18_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6034"
L18_1.action = "action_EVENT_ANY_MONSTER_DIE_6034"
L18_1.trigger_count = 0
L19_1 = {}
L19_1.config_id = 1006035
L19_1.name = "VARIABLE_CHANGE_6035"
L20_1 = EventType
L20_1 = L20_1.EVENT_VARIABLE_CHANGE
L19_1.event = L20_1
L19_1.source = "suite4_create_count"
L19_1.condition = "condition_EVENT_VARIABLE_CHANGE_6035"
L19_1.action = "action_EVENT_VARIABLE_CHANGE_6035"
L20_1 = {}
L20_1.config_id = 1006036
L20_1.name = "ANY_MONSTER_DIE_6036"
L21_1 = EventType
L21_1 = L21_1.EVENT_ANY_MONSTER_DIE
L20_1.event = L21_1
L20_1.source = ""
L20_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6036"
L20_1.action = "action_EVENT_ANY_MONSTER_DIE_6036"
L20_1.trigger_count = 0
L21_1 = {}
L21_1.config_id = 1006037
L21_1.name = "ANY_MONSTER_DIE_6037"
L22_1 = EventType
L22_1 = L22_1.EVENT_ANY_MONSTER_DIE
L21_1.event = L22_1
L21_1.source = ""
L21_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6037"
L21_1.action = "action_EVENT_ANY_MONSTER_DIE_6037"
L21_1.trigger_count = 0
L22_1 = {}
L22_1.config_id = 1006038
L22_1.name = "ANY_MONSTER_DIE_6038"
L23_1 = EventType
L23_1 = L23_1.EVENT_ANY_MONSTER_DIE
L22_1.event = L23_1
L22_1.source = ""
L22_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6038"
L22_1.action = "action_EVENT_ANY_MONSTER_DIE_6038"
L22_1.trigger_count = 0
L23_1 = {}
L23_1.config_id = 1006039
L23_1.name = "ANY_MONSTER_DIE_6039"
L24_1 = EventType
L24_1 = L24_1.EVENT_ANY_MONSTER_DIE
L23_1.event = L24_1
L23_1.source = ""
L23_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6039"
L23_1.action = "action_EVENT_ANY_MONSTER_DIE_6039"
L23_1.trigger_count = 0
L24_1 = {}
L24_1.config_id = 1006040
L24_1.name = "ANY_MONSTER_DIE_6040"
L25_1 = EventType
L25_1 = L25_1.EVENT_ANY_MONSTER_DIE
L24_1.event = L25_1
L24_1.source = ""
L24_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6040"
L24_1.action = "action_EVENT_ANY_MONSTER_DIE_6040"
L24_1.trigger_count = 0
L25_1 = {}
L25_1.config_id = 1006041
L25_1.name = "ANY_MONSTER_DIE_6041"
L26_1 = EventType
L26_1 = L26_1.EVENT_ANY_MONSTER_DIE
L25_1.event = L26_1
L25_1.source = ""
L25_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6041"
L25_1.action = "action_EVENT_ANY_MONSTER_DIE_6041"
L25_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
L1_1[15] = L16_1
L1_1[16] = L17_1
L1_1[17] = L18_1
L1_1[18] = L19_1
L1_1[19] = L20_1
L1_1[20] = L21_1
L1_1[21] = L22_1
L1_1[22] = L23_1
L1_1[23] = L24_1
L1_1[24] = L25_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "suite2_create_count"
L2_1.value = 0
L2_1.no_refresh = false
L3_1 = {}
L3_1.configId = 2
L3_1.name = "suite2_status"
L3_1.value = 0
L3_1.no_refresh = false
L4_1 = {}
L4_1.configId = 3
L4_1.name = "suite3_create_count"
L4_1.value = 0
L4_1.no_refresh = false
L5_1 = {}
L5_1.configId = 4
L5_1.name = "suite3_status"
L5_1.value = 0
L5_1.no_refresh = false
L6_1 = {}
L6_1.configId = 5
L6_1.name = "suite4_create_count"
L6_1.value = 0
L6_1.no_refresh = false
L7_1 = {}
L7_1.configId = 6
L7_1.name = "suite4_status"
L7_1.value = 0
L7_1.no_refresh = false
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 6016
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "CHALLENGE_FAIL_6027"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 6001
L6_1 = 6002
L7_1 = 6003
L8_1 = 6004
L9_1 = 6005
L10_1 = 6029
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 6016
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_6018"
L6_1 = "VARIABLE_CHANGE_6019"
L7_1 = "ANY_MONSTER_DIE_6021"
L8_1 = "ANY_MONSTER_LIVE_6022"
L9_1 = "CHALLENGE_SUCCESS_6026"
L10_1 = "CHALLENGE_FAIL_6027"
L11_1 = "ANY_MONSTER_LIVE_6028"
L12_1 = "ANY_MONSTER_DIE_6030"
L13_1 = "ANY_MONSTER_DIE_6040"
L14_1 = "ANY_MONSTER_DIE_6041"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L4_1[8] = L12_1
L4_1[9] = L13_1
L4_1[10] = L14_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 6006
L7_1 = 6007
L8_1 = 6008
L9_1 = 6009
L10_1 = 6010
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 6016
L5_1[1] = L6_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ANY_MONSTER_LIVE_6023"
L7_1 = "CHALLENGE_SUCCESS_6026"
L8_1 = "CHALLENGE_FAIL_6027"
L9_1 = "ANY_MONSTER_DIE_6031"
L10_1 = "ANY_MONSTER_DIE_6032"
L11_1 = "VARIABLE_CHANGE_6033"
L12_1 = "ANY_MONSTER_DIE_6034"
L13_1 = "ANY_MONSTER_DIE_6036"
L14_1 = "ANY_MONSTER_DIE_6037"
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L5_1[6] = L11_1
L5_1[7] = L12_1
L5_1[8] = L13_1
L5_1[9] = L14_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L7_1 = 6011
L8_1 = 6012
L9_1 = 6013
L10_1 = 6014
L11_1 = 6015
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L6_1[4] = L10_1
L6_1[5] = L11_1
L5_1.monsters = L6_1
L6_1 = {}
L7_1 = 6016
L6_1[1] = L7_1
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L7_1 = "ANY_MONSTER_DIE_6017"
L8_1 = "ANY_MONSTER_DIE_6020"
L9_1 = "ANY_MONSTER_LIVE_6024"
L10_1 = "ANY_MONSTER_DIE_6025"
L11_1 = "CHALLENGE_SUCCESS_6026"
L12_1 = "CHALLENGE_FAIL_6027"
L13_1 = "VARIABLE_CHANGE_6035"
L14_1 = "ANY_MONSTER_DIE_6038"
L15_1 = "ANY_MONSTER_DIE_6039"
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L6_1[4] = L10_1
L6_1[5] = L11_1
L6_1[6] = L12_1
L6_1[7] = L13_1
L6_1[8] = L14_1
L6_1[9] = L15_1
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
if 6013 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "suite4_status"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_6017 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 6013
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_6017 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "suite2_status"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 240615006
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_6018 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 240615006
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_6018 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "suite2_create_count"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 10 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_6019 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "suite2_status"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_6019 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
if 6012 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "suite4_status"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_6020 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 6012
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_6020 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
if 6003 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "suite2_status"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_6021 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 6003
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_6021 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 6003 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_6022 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.ActiveChallenge
L3_2 = A0_2
L4_2 = 1
L5_2 = 5
L6_2 = 30
L7_2 = 240615006
L8_2 = 28
L9_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_challenge"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_6022 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "suite3_status"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_6023 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "suite3_create_count"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_6023 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "suite4_status"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_6024 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "suite4_create_count"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_6024 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
if 6010 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "suite3_status"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_6025 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 6010
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_6025 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 240615004
L5_2 = 4002
L6_2 = GadgetState
L6_2 = L6_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 240615006
L4_2.suite = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_SUCCESS_6026 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 240615005
L5_2 = 5001
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 240615005
L5_2 = 5001
L6_2 = {}
L7_2 = 7
L6_2[1] = L7_2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 240615004
L5_2 = 4001
L6_2 = GadgetState
L6_2 = L6_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 240615004
L5_2 = 4002
L6_2 = GadgetState
L6_2 = L6_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 240615006
L4_2.suite = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_FAIL_6027 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "suite2_status"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_6028 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "suite2_create_count"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_6028 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
if 6004 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "suite2_status"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_6030 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 6004
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_6030 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
if 6010 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "suite3_status"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_6031 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 6010
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_6031 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "suite3_status"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 240615006
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_6032 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 240615006
L5_2 = 4
L2_2(L3_2, L4_2, L5_2)
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_6032 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "suite3_create_count"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 9 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_6033 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "suite3_status"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_6033 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
if 6009 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "suite3_status"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_6034 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 6009
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_6034 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
L3_2 = A1_2.param2
if L2_2 == L3_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "suite4_create_count"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 9 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_VARIABLE_CHANGE_6035 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "suite4_status"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_VARIABLE_CHANGE_6035 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
if 6007 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "suite3_status"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_6036 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 6007
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_6036 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
if 6006 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "suite3_status"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_6037 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 6006
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_6037 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
if 6014 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "suite4_status"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_6038 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 6014
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_6038 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
if 6015 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "suite4_status"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_6039 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 6015
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_6039 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
if 6029 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "suite2_status"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_6040 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 6029
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_6040 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = A1_2.param1
if 6005 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "suite2_status"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_6041 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 6005
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_6041 = L1_1