local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1 L0_1 = {} L0_1.group_id = 240615006 L1_1 = {} L2_1 = {} L2_1.config_id = 6001 L2_1.monster_id = 21010401 L3_1 = {} L3_1.x = 14.292 L3_1.y = 0.219 L3_1.z = 0.224 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 270.5 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 6002 L3_1.monster_id = 21010401 L4_1 = {} L4_1.x = -15.899 L4_1.y = 0.219 L4_1.z = 0.146 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 91.7 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 6003 L4_1.monster_id = 21010701 L5_1 = {} L5_1.x = -6.331 L5_1.y = 0.219 L5_1.z = -9.752 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 18.562 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 6004 L5_1.monster_id = 21011201 L6_1 = {} L6_1.x = 5.166 L6_1.y = 0.219 L6_1.z = 7.835 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 192.7 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L6_1.config_id = 6005 L6_1.monster_id = 21010701 L7_1 = {} L7_1.x = 5.718 L7_1.y = 0.219 L7_1.z = -10.085 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 343.731 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 6006 L7_1.monster_id = 21011201 L8_1 = {} L8_1.x = 7.834 L8_1.y = 0.219 L8_1.z = 3.262 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 315.283 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = {} L8_1.config_id = 6007 L8_1.monster_id = 21010401 L9_1 = {} L9_1.x = 9.867 L9_1.y = 0.219 L9_1.z = -6.225 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 322.134 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = {} L9_1.config_id = 6008 L9_1.monster_id = 21030401 L10_1 = {} L10_1.x = -0.232 L10_1.y = 0.219 L10_1.z = -9.85 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L10_1 = {} L10_1.config_id = 6009 L10_1.monster_id = 21011201 L11_1 = {} L11_1.x = -9.11 L11_1.y = 0.219 L11_1.z = -4.868 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 50.168 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L11_1 = {} L11_1.config_id = 6010 L11_1.monster_id = 21010401 L12_1 = {} L12_1.x = -10.244 L12_1.y = 0.219 L12_1.z = 5.353 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 76.24 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L12_1 = {} L12_1.config_id = 6011 L12_1.monster_id = 21020301 L13_1 = {} L13_1.x = -0.443 L13_1.y = 0.219 L13_1.z = -8.604 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 0.0 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L13_1 = {} L13_1.config_id = 6012 L13_1.monster_id = 21010401 L14_1 = {} L14_1.x = -9.861 L14_1.y = 0.219 L14_1.z = -0.222 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 93.67 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 1 L14_1 = {} L14_1.config_id = 6013 L14_1.monster_id = 21010401 L15_1 = {} L15_1.x = 9.284 L15_1.y = 0.219 L15_1.z = -0.506 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 267.55 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 1 L15_1 = {} L15_1.config_id = 6014 L15_1.monster_id = 21011201 L16_1 = {} L16_1.x = -5.31 L16_1.y = 0.219 L16_1.z = 7.467 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 164.25 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L16_1 = {} L16_1.config_id = 6015 L16_1.monster_id = 21011201 L17_1 = {} L17_1.x = 4.717 L17_1.y = 0.219 L17_1.z = 7.272 L16_1.pos = L17_1 L17_1 = {} L17_1.x = 0.0 L17_1.y = 189.33 L17_1.z = 0.0 L16_1.rot = L17_1 L16_1.level = 1 L17_1 = {} L17_1.config_id = 6029 L17_1.monster_id = 21011201 L18_1 = {} L18_1.x = -5.535 L18_1.y = 0.219 L18_1.z = 8.08 L17_1.pos = L18_1 L18_1 = {} L18_1.x = 0.0 L18_1.y = 167.4 L18_1.z = 0.0 L17_1.rot = L18_1 L17_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 L1_1[16] = L17_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 6016 L2_1.gadget_id = 70900205 L3_1 = {} L3_1.x = 6.523 L3_1.y = -1.24 L3_1.z = 3.354 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1006017 L2_1.name = "ANY_MONSTER_DIE_6017" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6017" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_6017" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1006018 L3_1.name = "ANY_MONSTER_DIE_6018" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6018" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_6018" L4_1 = {} L4_1.config_id = 1006019 L4_1.name = "VARIABLE_CHANGE_6019" L5_1 = EventType L5_1 = L5_1.EVENT_VARIABLE_CHANGE L4_1.event = L5_1 L4_1.source = "suite2_create_count" L4_1.condition = "condition_EVENT_VARIABLE_CHANGE_6019" L4_1.action = "action_EVENT_VARIABLE_CHANGE_6019" L5_1 = {} L5_1.config_id = 1006020 L5_1.name = "ANY_MONSTER_DIE_6020" L6_1 = EventType L6_1 = L6_1.EVENT_ANY_MONSTER_DIE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6020" L5_1.action = "action_EVENT_ANY_MONSTER_DIE_6020" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1006021 L6_1.name = "ANY_MONSTER_DIE_6021" L7_1 = EventType L7_1 = L7_1.EVENT_ANY_MONSTER_DIE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6021" L6_1.action = "action_EVENT_ANY_MONSTER_DIE_6021" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1006022 L7_1.name = "ANY_MONSTER_LIVE_6022" L8_1 = EventType L8_1 = L8_1.EVENT_ANY_MONSTER_LIVE L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_6022" L7_1.action = "action_EVENT_ANY_MONSTER_LIVE_6022" L8_1 = {} L8_1.config_id = 1006023 L8_1.name = "ANY_MONSTER_LIVE_6023" L9_1 = EventType L9_1 = L9_1.EVENT_ANY_MONSTER_LIVE L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_6023" L8_1.action = "action_EVENT_ANY_MONSTER_LIVE_6023" L8_1.trigger_count = 0 L9_1 = {} L9_1.config_id = 1006024 L9_1.name = "ANY_MONSTER_LIVE_6024" L10_1 = EventType L10_1 = L10_1.EVENT_ANY_MONSTER_LIVE L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_6024" L9_1.action = "action_EVENT_ANY_MONSTER_LIVE_6024" L9_1.trigger_count = 0 L10_1 = {} L10_1.config_id = 1006025 L10_1.name = "ANY_MONSTER_DIE_6025" L11_1 = EventType L11_1 = L11_1.EVENT_ANY_MONSTER_DIE L10_1.event = L11_1 L10_1.source = "" L10_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6025" L10_1.action = "action_EVENT_ANY_MONSTER_DIE_6025" L10_1.trigger_count = 0 L11_1 = {} L11_1.config_id = 1006026 L11_1.name = "CHALLENGE_SUCCESS_6026" L12_1 = EventType L12_1 = L12_1.EVENT_CHALLENGE_SUCCESS L11_1.event = L12_1 L11_1.source = "1" L11_1.condition = "" L11_1.action = "action_EVENT_CHALLENGE_SUCCESS_6026" L12_1 = {} L12_1.config_id = 1006027 L12_1.name = "CHALLENGE_FAIL_6027" L13_1 = EventType L13_1 = L13_1.EVENT_CHALLENGE_FAIL L12_1.event = L13_1 L12_1.source = "1" L12_1.condition = "" L12_1.action = "action_EVENT_CHALLENGE_FAIL_6027" L13_1 = {} L13_1.config_id = 1006028 L13_1.name = "ANY_MONSTER_LIVE_6028" L14_1 = EventType L14_1 = L14_1.EVENT_ANY_MONSTER_LIVE L13_1.event = L14_1 L13_1.source = "" L13_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_6028" L13_1.action = "action_EVENT_ANY_MONSTER_LIVE_6028" L13_1.trigger_count = 0 L14_1 = {} L14_1.config_id = 1006030 L14_1.name = "ANY_MONSTER_DIE_6030" L15_1 = EventType L15_1 = L15_1.EVENT_ANY_MONSTER_DIE L14_1.event = L15_1 L14_1.source = "" L14_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6030" L14_1.action = "action_EVENT_ANY_MONSTER_DIE_6030" L14_1.trigger_count = 0 L15_1 = {} L15_1.config_id = 1006031 L15_1.name = "ANY_MONSTER_DIE_6031" L16_1 = EventType L16_1 = L16_1.EVENT_ANY_MONSTER_DIE L15_1.event = L16_1 L15_1.source = "" L15_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6031" L15_1.action = "action_EVENT_ANY_MONSTER_DIE_6031" L15_1.trigger_count = 0 L16_1 = {} L16_1.config_id = 1006032 L16_1.name = "ANY_MONSTER_DIE_6032" L17_1 = EventType L17_1 = L17_1.EVENT_ANY_MONSTER_DIE L16_1.event = L17_1 L16_1.source = "" L16_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6032" L16_1.action = "action_EVENT_ANY_MONSTER_DIE_6032" L17_1 = {} L17_1.config_id = 1006033 L17_1.name = "VARIABLE_CHANGE_6033" L18_1 = EventType L18_1 = L18_1.EVENT_VARIABLE_CHANGE L17_1.event = L18_1 L17_1.source = "suite3_create_count" L17_1.condition = "condition_EVENT_VARIABLE_CHANGE_6033" L17_1.action = "action_EVENT_VARIABLE_CHANGE_6033" L18_1 = {} L18_1.config_id = 1006034 L18_1.name = "ANY_MONSTER_DIE_6034" L19_1 = EventType L19_1 = L19_1.EVENT_ANY_MONSTER_DIE L18_1.event = L19_1 L18_1.source = "" L18_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6034" L18_1.action = "action_EVENT_ANY_MONSTER_DIE_6034" L18_1.trigger_count = 0 L19_1 = {} L19_1.config_id = 1006035 L19_1.name = "VARIABLE_CHANGE_6035" L20_1 = EventType L20_1 = L20_1.EVENT_VARIABLE_CHANGE L19_1.event = L20_1 L19_1.source = "suite4_create_count" L19_1.condition = "condition_EVENT_VARIABLE_CHANGE_6035" L19_1.action = "action_EVENT_VARIABLE_CHANGE_6035" L20_1 = {} L20_1.config_id = 1006036 L20_1.name = "ANY_MONSTER_DIE_6036" L21_1 = EventType L21_1 = L21_1.EVENT_ANY_MONSTER_DIE L20_1.event = L21_1 L20_1.source = "" L20_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6036" L20_1.action = "action_EVENT_ANY_MONSTER_DIE_6036" L20_1.trigger_count = 0 L21_1 = {} L21_1.config_id = 1006037 L21_1.name = "ANY_MONSTER_DIE_6037" L22_1 = EventType L22_1 = L22_1.EVENT_ANY_MONSTER_DIE L21_1.event = L22_1 L21_1.source = "" L21_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6037" L21_1.action = "action_EVENT_ANY_MONSTER_DIE_6037" L21_1.trigger_count = 0 L22_1 = {} L22_1.config_id = 1006038 L22_1.name = "ANY_MONSTER_DIE_6038" L23_1 = EventType L23_1 = L23_1.EVENT_ANY_MONSTER_DIE L22_1.event = L23_1 L22_1.source = "" L22_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6038" L22_1.action = "action_EVENT_ANY_MONSTER_DIE_6038" L22_1.trigger_count = 0 L23_1 = {} L23_1.config_id = 1006039 L23_1.name = "ANY_MONSTER_DIE_6039" L24_1 = EventType L24_1 = L24_1.EVENT_ANY_MONSTER_DIE L23_1.event = L24_1 L23_1.source = "" L23_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6039" L23_1.action = "action_EVENT_ANY_MONSTER_DIE_6039" L23_1.trigger_count = 0 L24_1 = {} L24_1.config_id = 1006040 L24_1.name = "ANY_MONSTER_DIE_6040" L25_1 = EventType L25_1 = L25_1.EVENT_ANY_MONSTER_DIE L24_1.event = L25_1 L24_1.source = "" L24_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6040" L24_1.action = "action_EVENT_ANY_MONSTER_DIE_6040" L24_1.trigger_count = 0 L25_1 = {} L25_1.config_id = 1006041 L25_1.name = "ANY_MONSTER_DIE_6041" L26_1 = EventType L26_1 = L26_1.EVENT_ANY_MONSTER_DIE L25_1.event = L26_1 L25_1.source = "" L25_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6041" L25_1.action = "action_EVENT_ANY_MONSTER_DIE_6041" L25_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 L1_1[16] = L17_1 L1_1[17] = L18_1 L1_1[18] = L19_1 L1_1[19] = L20_1 L1_1[20] = L21_1 L1_1[21] = L22_1 L1_1[22] = L23_1 L1_1[23] = L24_1 L1_1[24] = L25_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "suite2_create_count" L2_1.value = 0 L2_1.no_refresh = false L3_1 = {} L3_1.configId = 2 L3_1.name = "suite2_status" L3_1.value = 0 L3_1.no_refresh = false L4_1 = {} L4_1.configId = 3 L4_1.name = "suite3_create_count" L4_1.value = 0 L4_1.no_refresh = false L5_1 = {} L5_1.configId = 4 L5_1.name = "suite3_status" L5_1.value = 0 L5_1.no_refresh = false L6_1 = {} L6_1.configId = 5 L6_1.name = "suite4_create_count" L6_1.value = 0 L6_1.no_refresh = false L7_1 = {} L7_1.configId = 6 L7_1.name = "suite4_status" L7_1.value = 0 L7_1.no_refresh = false L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 6016 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "CHALLENGE_FAIL_6027" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 6001 L6_1 = 6002 L7_1 = 6003 L8_1 = 6004 L9_1 = 6005 L10_1 = 6029 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 6016 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_6018" L6_1 = "VARIABLE_CHANGE_6019" L7_1 = "ANY_MONSTER_DIE_6021" L8_1 = "ANY_MONSTER_LIVE_6022" L9_1 = "CHALLENGE_SUCCESS_6026" L10_1 = "CHALLENGE_FAIL_6027" L11_1 = "ANY_MONSTER_LIVE_6028" L12_1 = "ANY_MONSTER_DIE_6030" L13_1 = "ANY_MONSTER_DIE_6040" L14_1 = "ANY_MONSTER_DIE_6041" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L4_1[9] = L13_1 L4_1[10] = L14_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 6006 L7_1 = 6007 L8_1 = 6008 L9_1 = 6009 L10_1 = 6010 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L4_1.monsters = L5_1 L5_1 = {} L6_1 = 6016 L5_1[1] = L6_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_LIVE_6023" L7_1 = "CHALLENGE_SUCCESS_6026" L8_1 = "CHALLENGE_FAIL_6027" L9_1 = "ANY_MONSTER_DIE_6031" L10_1 = "ANY_MONSTER_DIE_6032" L11_1 = "VARIABLE_CHANGE_6033" L12_1 = "ANY_MONSTER_DIE_6034" L13_1 = "ANY_MONSTER_DIE_6036" L14_1 = "ANY_MONSTER_DIE_6037" L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L5_1[6] = L11_1 L5_1[7] = L12_1 L5_1[8] = L13_1 L5_1[9] = L14_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L7_1 = 6011 L8_1 = 6012 L9_1 = 6013 L10_1 = 6014 L11_1 = 6015 L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L6_1[4] = L10_1 L6_1[5] = L11_1 L5_1.monsters = L6_1 L6_1 = {} L7_1 = 6016 L6_1[1] = L7_1 L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L7_1 = "ANY_MONSTER_DIE_6017" L8_1 = "ANY_MONSTER_DIE_6020" L9_1 = "ANY_MONSTER_LIVE_6024" L10_1 = "ANY_MONSTER_DIE_6025" L11_1 = "CHALLENGE_SUCCESS_6026" L12_1 = "CHALLENGE_FAIL_6027" L13_1 = "VARIABLE_CHANGE_6035" L14_1 = "ANY_MONSTER_DIE_6038" L15_1 = "ANY_MONSTER_DIE_6039" L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L6_1[4] = L10_1 L6_1[5] = L11_1 L6_1[6] = L12_1 L6_1[7] = L13_1 L6_1[8] = L14_1 L6_1[9] = L15_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 if 6013 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "suite4_status" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_6017 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 6013 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_6017 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "suite2_status" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 240615006 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_6018 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 240615006 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_6018 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "suite2_create_count" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 10 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_6019 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "suite2_status" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_6019 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 if 6012 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "suite4_status" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_6020 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 6012 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_6020 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 if 6003 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "suite2_status" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_6021 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 6003 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_6021 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 6003 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_6022 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.ActiveChallenge L3_2 = A0_2 L4_2 = 1 L5_2 = 5 L6_2 = 30 L7_2 = 240615006 L8_2 = 28 L9_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_challenge" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_6022 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "suite3_status" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_6023 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "suite3_create_count" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_6023 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "suite4_status" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_6024 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "suite4_create_count" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_6024 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 if 6010 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "suite3_status" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_6025 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 6010 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_6025 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 240615004 L5_2 = 4002 L6_2 = GadgetState L6_2 = L6_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 240615006 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_SUCCESS_6026 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 240615005 L5_2 = 5001 L6_2 = GadgetState L6_2 = L6_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 240615005 L5_2 = 5001 L6_2 = {} L7_2 = 7 L6_2[1] = L7_2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 240615004 L5_2 = 4001 L6_2 = GadgetState L6_2 = L6_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 240615004 L5_2 = 4002 L6_2 = GadgetState L6_2 = L6_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 240615006 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_6027 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "suite2_status" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_6028 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "suite2_create_count" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_6028 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 if 6004 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "suite2_status" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_6030 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 6004 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_6030 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 if 6010 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "suite3_status" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_6031 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 6010 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_6031 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "suite3_status" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 240615006 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_6032 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 240615006 L5_2 = 4 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_6032 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "suite3_create_count" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 9 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_6033 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "suite3_status" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_6033 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 if 6009 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "suite3_status" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_6034 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 6009 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_6034 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "suite4_create_count" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 9 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_6035 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "suite4_status" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_6035 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 if 6007 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "suite3_status" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_6036 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 6007 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_6036 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 if 6006 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "suite3_status" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_6037 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 6006 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_6037 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 if 6014 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "suite4_status" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_6038 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 6014 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_6038 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 if 6015 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "suite4_status" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_6039 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 6015 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_6039 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 if 6029 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "suite2_status" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_6040 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 6029 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_6040 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 if 6005 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "suite2_status" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_6041 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 6005 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_6041 = L1_1