Grasscutter_Resources/Resources/Scripts/Scene/33725/scene33725_group233725003.lua
2022-04-29 16:40:51 +02:00

1654 lines
32 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1, L27_1, L28_1, L29_1, L30_1, L31_1, L32_1, L33_1, L34_1
L0_1 = {}
L0_1.group_id = 233725003
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3001
L2_1.monster_id = 25070101
L3_1 = {}
L3_1.x = 3.01
L3_1.y = -0.102
L3_1.z = -10.012
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.disableWander = true
L3_1 = {}
L3_1.config_id = 3002
L3_1.monster_id = 25070101
L4_1 = {}
L4_1.x = -3.005
L4_1.y = -0.102
L4_1.z = -10.017
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.disableWander = true
L4_1 = {}
L4_1.config_id = 3003
L4_1.monster_id = 25010601
L5_1 = {}
L5_1.x = 9.928
L5_1.y = -0.102
L5_1.z = 3.052
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 270.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.disableWander = true
L5_1 = {}
L6_1 = 1031
L5_1[1] = L6_1
L4_1.affix = L5_1
L5_1 = {}
L5_1.config_id = 3004
L5_1.monster_id = 25010401
L6_1 = {}
L6_1.x = -10.105
L6_1.y = -0.102
L6_1.z = -3.068
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 90.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.disableWander = true
L6_1 = {}
L7_1 = 1031
L6_1[1] = L7_1
L5_1.affix = L6_1
L6_1 = {}
L6_1.config_id = 3005
L6_1.monster_id = 25010401
L7_1 = {}
L7_1.x = 9.909
L7_1.y = -0.102
L7_1.z = -3.081
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 270.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.disableWander = true
L7_1 = {}
L8_1 = 1031
L7_1[1] = L8_1
L6_1.affix = L7_1
L7_1 = {}
L7_1.config_id = 3010
L7_1.monster_id = 25010501
L8_1 = {}
L8_1.x = -10.123
L8_1.y = -0.102
L8_1.z = 3.049
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 90.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L7_1.disableWander = true
L8_1 = {}
L9_1 = 1031
L8_1[1] = L9_1
L7_1.affix = L8_1
L8_1 = {}
L8_1.config_id = 3011
L8_1.monster_id = 21010201
L9_1 = {}
L9_1.x = 0.011
L9_1.y = -0.102
L9_1.z = 9.973
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 180.0
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L8_1.disableWander = true
L9_1 = {}
L9_1.config_id = 3012
L9_1.monster_id = 21010502
L10_1 = {}
L10_1.x = 5.025
L10_1.y = -0.102
L10_1.z = -7.019
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L9_1.disableWander = true
L10_1 = {}
L11_1 = 1031
L10_1[1] = L11_1
L9_1.affix = L10_1
L10_1 = {}
L10_1.config_id = 3013
L10_1.monster_id = 21010902
L11_1 = {}
L11_1.x = -6.058
L11_1.y = -0.102
L11_1.z = -7.025
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L10_1.disableWander = true
L11_1 = {}
L12_1 = 1031
L11_1[1] = L12_1
L10_1.affix = L11_1
L11_1 = {}
L11_1.config_id = 3018
L11_1.monster_id = 21011201
L12_1 = {}
L12_1.x = 0.011
L12_1.y = -0.102
L12_1.z = -7.148
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 180.0
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L11_1.disableWander = true
L12_1 = {}
L13_1 = 1031
L12_1[1] = L13_1
L11_1.affix = L12_1
L12_1 = {}
L12_1.config_id = 3019
L12_1.monster_id = 21011201
L13_1 = {}
L13_1.x = 5.025
L13_1.y = -0.102
L13_1.z = -7.019
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 0.0
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 1
L12_1.disableWander = true
L13_1 = {}
L14_1 = 1031
L13_1[1] = L14_1
L12_1.affix = L13_1
L13_1 = {}
L13_1.config_id = 3020
L13_1.monster_id = 21011201
L14_1 = {}
L14_1.x = -6.058
L14_1.y = -0.102
L14_1.z = -7.025
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 0.0
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 1
L13_1.disableWander = true
L14_1 = {}
L15_1 = 1031
L14_1[1] = L15_1
L13_1.affix = L14_1
L14_1 = {}
L14_1.config_id = 3021
L14_1.monster_id = 25080201
L15_1 = {}
L15_1.x = -10.057
L15_1.y = -0.102
L15_1.z = -3.023
L14_1.pos = L15_1
L15_1 = {}
L15_1.x = 0.0
L15_1.y = 90.0
L15_1.z = 0.0
L14_1.rot = L15_1
L14_1.level = 1
L14_1.disableWander = true
L15_1 = {}
L16_1 = 1031
L15_1[1] = L16_1
L14_1.affix = L15_1
L14_1.pose_id = 1
L15_1 = {}
L15_1.config_id = 3022
L15_1.monster_id = 21010603
L16_1 = {}
L16_1.x = -7.307
L16_1.y = -0.102
L16_1.z = 7.141
L15_1.pos = L16_1
L16_1 = {}
L16_1.x = 0.0
L16_1.y = 141.403
L16_1.z = 0.0
L15_1.rot = L16_1
L15_1.level = 1
L15_1.disableWander = true
L16_1 = {}
L16_1.config_id = 3023
L16_1.monster_id = 25020201
L17_1 = {}
L17_1.x = 9.947
L17_1.y = -0.102
L17_1.z = 4.014
L16_1.pos = L17_1
L17_1 = {}
L17_1.x = 0.0
L17_1.y = 270.0
L17_1.z = 0.0
L16_1.rot = L17_1
L16_1.level = 1
L16_1.disableWander = true
L17_1 = {}
L17_1.config_id = 3026
L17_1.monster_id = 25020201
L18_1 = {}
L18_1.x = 9.946
L18_1.y = -0.102
L18_1.z = -0.01
L17_1.pos = L18_1
L18_1 = {}
L18_1.x = 0.0
L18_1.y = 270.0
L18_1.z = 0.0
L17_1.rot = L18_1
L17_1.level = 1
L17_1.disableWander = true
L18_1 = {}
L18_1.config_id = 3027
L18_1.monster_id = 25080301
L19_1 = {}
L19_1.x = -10.116
L19_1.y = -0.102
L19_1.z = 3.04
L18_1.pos = L19_1
L19_1 = {}
L19_1.x = 0.0
L19_1.y = 90.0
L19_1.z = 0.0
L18_1.rot = L19_1
L18_1.level = 1
L18_1.disableWander = true
L19_1 = {}
L20_1 = 1031
L19_1[1] = L20_1
L18_1.affix = L19_1
L18_1.pose_id = 1
L19_1 = {}
L19_1.config_id = 3028
L19_1.monster_id = 25020201
L20_1 = {}
L20_1.x = 9.932
L20_1.y = -0.102
L20_1.z = -3.998
L19_1.pos = L20_1
L20_1 = {}
L20_1.x = 0.0
L20_1.y = 270.0
L20_1.z = 0.0
L19_1.rot = L20_1
L19_1.level = 1
L19_1.disableWander = true
L20_1 = {}
L20_1.config_id = 3029
L20_1.monster_id = 25080101
L21_1 = {}
L21_1.x = -0.043
L21_1.y = -0.102
L21_1.z = 9.98
L20_1.pos = L21_1
L21_1 = {}
L21_1.x = 0.0
L21_1.y = 180.0
L21_1.z = 0.0
L20_1.rot = L21_1
L20_1.level = 1
L20_1.disableWander = true
L21_1 = {}
L22_1 = 1031
L21_1[1] = L22_1
L20_1.affix = L21_1
L20_1.pose_id = 1
L21_1 = {}
L21_1.config_id = 3030
L21_1.monster_id = 25010301
L22_1 = {}
L22_1.x = 5.03
L22_1.y = -0.102
L22_1.z = 8.874
L21_1.pos = L22_1
L22_1 = {}
L22_1.x = 0.0
L22_1.y = 180.0
L22_1.z = 0.0
L21_1.rot = L22_1
L21_1.level = 1
L21_1.disableWander = true
L22_1 = {}
L22_1.config_id = 3031
L22_1.monster_id = 25010501
L23_1 = {}
L23_1.x = -6.055
L23_1.y = -0.102
L23_1.z = 8.935
L22_1.pos = L23_1
L23_1 = {}
L23_1.x = 0.0
L23_1.y = 180.0
L23_1.z = 0.0
L22_1.rot = L23_1
L22_1.level = 1
L22_1.disableWander = true
L23_1 = {}
L23_1.config_id = 3032
L23_1.monster_id = 25030201
L24_1 = {}
L24_1.x = 4.91
L24_1.y = -0.102
L24_1.z = -10.043
L23_1.pos = L24_1
L24_1 = {}
L24_1.x = 0.0
L24_1.y = 0.0
L24_1.z = 0.0
L23_1.rot = L24_1
L23_1.level = 1
L23_1.disableWander = true
L24_1 = {}
L25_1 = 1031
L24_1[1] = L25_1
L23_1.affix = L24_1
L24_1 = {}
L24_1.config_id = 3033
L24_1.monster_id = 25030301
L25_1 = {}
L25_1.x = -4.878
L25_1.y = -0.102
L25_1.z = -10.079
L24_1.pos = L25_1
L25_1 = {}
L25_1.x = 0.0
L25_1.y = 0.0
L25_1.z = 0.0
L24_1.rot = L25_1
L24_1.level = 1
L24_1.disableWander = true
L25_1 = {}
L26_1 = 1031
L25_1[1] = L26_1
L24_1.affix = L25_1
L25_1 = {}
L25_1.config_id = 3034
L25_1.monster_id = 21010201
L26_1 = {}
L26_1.x = -7.307
L26_1.y = -0.102
L26_1.z = 7.141
L25_1.pos = L26_1
L26_1 = {}
L26_1.x = 0.0
L26_1.y = 141.403
L26_1.z = 0.0
L25_1.rot = L26_1
L25_1.level = 1
L25_1.disableWander = true
L26_1 = {}
L26_1.config_id = 3036
L26_1.monster_id = 21010201
L27_1 = {}
L27_1.x = 6.327
L27_1.y = -0.102
L27_1.z = 6.694
L26_1.pos = L27_1
L27_1 = {}
L27_1.x = 0.0
L27_1.y = 211.848
L27_1.z = 0.0
L26_1.rot = L27_1
L26_1.level = 1
L26_1.disableWander = true
L27_1 = {}
L27_1.config_id = 3037
L27_1.monster_id = 21010701
L28_1 = {}
L28_1.x = -6.058
L28_1.y = -0.102
L28_1.z = -7.025
L27_1.pos = L28_1
L28_1 = {}
L28_1.x = 0.0
L28_1.y = 0.0
L28_1.z = 0.0
L27_1.rot = L28_1
L27_1.level = 1
L27_1.disableWander = true
L28_1 = {}
L29_1 = 1031
L28_1[1] = L29_1
L27_1.affix = L28_1
L28_1 = {}
L28_1.config_id = 3038
L28_1.monster_id = 21011602
L29_1 = {}
L29_1.x = 6.327
L29_1.y = -0.102
L29_1.z = 6.694
L28_1.pos = L29_1
L29_1 = {}
L29_1.x = 0.0
L29_1.y = 211.848
L29_1.z = 0.0
L28_1.rot = L29_1
L28_1.level = 1
L28_1.disableWander = true
L29_1 = {}
L29_1.config_id = 3039
L29_1.monster_id = 21010701
L30_1 = {}
L30_1.x = 5.025
L30_1.y = -0.102
L30_1.z = -7.019
L29_1.pos = L30_1
L30_1 = {}
L30_1.x = 0.0
L30_1.y = 0.0
L30_1.z = 0.0
L29_1.rot = L30_1
L29_1.level = 1
L29_1.disableWander = true
L30_1 = {}
L31_1 = 1031
L30_1[1] = L31_1
L29_1.affix = L30_1
L30_1 = {}
L30_1.config_id = 3040
L30_1.monster_id = 21020301
L31_1 = {}
L31_1.x = 0.004
L31_1.y = -0.102
L31_1.z = -10.018
L30_1.pos = L31_1
L31_1 = {}
L31_1.x = 0.0
L31_1.y = 0.0
L31_1.z = 0.0
L30_1.rot = L31_1
L30_1.level = 1
L30_1.disableWander = true
L31_1 = {}
L31_1.config_id = 3042
L31_1.monster_id = 21030603
L32_1 = {}
L32_1.x = -7.307
L32_1.y = -0.102
L32_1.z = 7.141
L31_1.pos = L32_1
L32_1 = {}
L32_1.x = 0.0
L32_1.y = 141.403
L32_1.z = 0.0
L31_1.rot = L32_1
L31_1.level = 1
L31_1.disableWander = true
L32_1 = {}
L33_1 = 1031
L32_1[1] = L33_1
L31_1.affix = L32_1
L32_1 = {}
L32_1.config_id = 3043
L32_1.monster_id = 21030103
L33_1 = {}
L33_1.x = 6.327
L33_1.y = -0.102
L33_1.z = 6.694
L32_1.pos = L33_1
L33_1 = {}
L33_1.x = 0.0
L33_1.y = 211.848
L33_1.z = 0.0
L32_1.rot = L33_1
L32_1.level = 1
L32_1.disableWander = true
L33_1 = {}
L34_1 = 1031
L33_1[1] = L34_1
L32_1.affix = L33_1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
L1_1[13] = L14_1
L1_1[14] = L15_1
L1_1[15] = L16_1
L1_1[16] = L17_1
L1_1[17] = L18_1
L1_1[18] = L19_1
L1_1[19] = L20_1
L1_1[20] = L21_1
L1_1[21] = L22_1
L1_1[22] = L23_1
L1_1[23] = L24_1
L1_1[24] = L25_1
L1_1[25] = L26_1
L1_1[26] = L27_1
L1_1[27] = L28_1
L1_1[28] = L29_1
L1_1[29] = L30_1
L1_1[30] = L31_1
L1_1[31] = L32_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3006
L2_1.gadget_id = 70900205
L3_1 = {}
L3_1.x = 6.22
L3_1.y = -1.157
L3_1.z = 3.111
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 3024
L3_1.gadget_id = 70350035
L4_1 = {}
L4_1.x = 0.0
L4_1.y = -0.093
L4_1.z = 0.0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1003007
L2_1.name = "ANY_MONSTER_LIVE_3007"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_LIVE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_3007"
L2_1.action = "action_EVENT_ANY_MONSTER_LIVE_3007"
L3_1 = {}
L3_1.config_id = 1003008
L3_1.name = "CHALLENGE_SUCCESS_3008"
L4_1 = EventType
L4_1 = L4_1.EVENT_CHALLENGE_SUCCESS
L3_1.event = L4_1
L3_1.source = "1"
L3_1.condition = ""
L3_1.action = "action_EVENT_CHALLENGE_SUCCESS_3008"
L4_1 = {}
L4_1.config_id = 1003009
L4_1.name = "CHALLENGE_FAIL_3009"
L5_1 = EventType
L5_1 = L5_1.EVENT_CHALLENGE_FAIL
L4_1.event = L5_1
L4_1.source = "1"
L4_1.condition = ""
L4_1.action = "action_EVENT_CHALLENGE_FAIL_3009"
L5_1 = {}
L5_1.config_id = 1003014
L5_1.name = "ANY_MONSTER_DIE_3014"
L6_1 = EventType
L6_1 = L6_1.EVENT_ANY_MONSTER_DIE
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3014"
L5_1.action = "action_EVENT_ANY_MONSTER_DIE_3014"
L6_1 = {}
L6_1.config_id = 1003015
L6_1.name = "ANY_MONSTER_LIVE_3015"
L7_1 = EventType
L7_1 = L7_1.EVENT_ANY_MONSTER_LIVE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_3015"
L6_1.action = "action_EVENT_ANY_MONSTER_LIVE_3015"
L7_1 = {}
L7_1.config_id = 1003016
L7_1.name = "CHALLENGE_SUCCESS_3016"
L8_1 = EventType
L8_1 = L8_1.EVENT_CHALLENGE_SUCCESS
L7_1.event = L8_1
L7_1.source = "2"
L7_1.condition = ""
L7_1.action = "action_EVENT_CHALLENGE_SUCCESS_3016"
L8_1 = {}
L8_1.config_id = 1003017
L8_1.name = "CHALLENGE_FAIL_3017"
L9_1 = EventType
L9_1 = L9_1.EVENT_CHALLENGE_FAIL
L8_1.event = L9_1
L8_1.source = "2"
L8_1.condition = ""
L8_1.action = "action_EVENT_CHALLENGE_FAIL_3017"
L9_1 = {}
L9_1.config_id = 1003025
L9_1.name = "DUNGEON_SETTLE_3025"
L10_1 = EventType
L10_1 = L10_1.EVENT_DUNGEON_SETTLE
L9_1.event = L10_1
L9_1.source = ""
L9_1.condition = ""
L9_1.action = "action_EVENT_DUNGEON_SETTLE_3025"
L10_1 = {}
L10_1.config_id = 1003035
L10_1.name = "ANY_MONSTER_DIE_3035"
L11_1 = EventType
L11_1 = L11_1.EVENT_ANY_MONSTER_DIE
L10_1.event = L11_1
L10_1.source = ""
L10_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3035"
L10_1.action = "action_EVENT_ANY_MONSTER_DIE_3035"
L11_1 = {}
L11_1.config_id = 1003041
L11_1.name = "ANY_MONSTER_DIE_3041"
L12_1 = EventType
L12_1 = L12_1.EVENT_ANY_MONSTER_DIE
L11_1.event = L12_1
L11_1.source = ""
L11_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3041"
L11_1.action = "action_EVENT_ANY_MONSTER_DIE_3041"
L12_1 = {}
L12_1.config_id = 1003044
L12_1.name = "ANY_MONSTER_DIE_3044"
L13_1 = EventType
L13_1 = L13_1.EVENT_ANY_MONSTER_DIE
L12_1.event = L13_1
L12_1.source = ""
L12_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3044"
L12_1.action = "action_EVENT_ANY_MONSTER_DIE_3044"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "monster_wave"
L2_1.value = 0
L2_1.no_refresh = false
L3_1 = {}
L3_1.configId = 2
L3_1.name = "stage"
L3_1.value = 0
L3_1.no_refresh = false
L4_1 = {}
L4_1.configId = 3
L4_1.name = "monster_wave2"
L4_1.value = 0
L4_1.no_refresh = false
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 3006
L5_1 = 3024
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "DUNGEON_SETTLE_3025"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 3011
L6_1 = 3012
L7_1 = 3013
L8_1 = 3034
L9_1 = 3036
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 3006
L6_1 = 3024
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "CHALLENGE_SUCCESS_3008"
L6_1 = "CHALLENGE_FAIL_3009"
L7_1 = "ANY_MONSTER_DIE_3014"
L8_1 = "ANY_MONSTER_LIVE_3015"
L9_1 = "DUNGEON_SETTLE_3025"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 3018
L7_1 = 3019
L8_1 = 3020
L9_1 = 3022
L10_1 = 3038
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 3006
L7_1 = 3024
L5_1[1] = L6_1
L5_1[2] = L7_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "CHALLENGE_SUCCESS_3008"
L7_1 = "CHALLENGE_FAIL_3009"
L8_1 = "DUNGEON_SETTLE_3025"
L9_1 = "ANY_MONSTER_DIE_3041"
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L7_1 = 3037
L8_1 = 3039
L9_1 = 3040
L10_1 = 3042
L11_1 = 3043
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L6_1[4] = L10_1
L6_1[5] = L11_1
L5_1.monsters = L6_1
L6_1 = {}
L7_1 = 3006
L8_1 = 3024
L6_1[1] = L7_1
L6_1[2] = L8_1
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L7_1 = "CHALLENGE_SUCCESS_3008"
L8_1 = "CHALLENGE_FAIL_3009"
L9_1 = "DUNGEON_SETTLE_3025"
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L6_1 = {}
L7_1 = {}
L8_1 = 3001
L9_1 = 3002
L10_1 = 3003
L11_1 = 3004
L12_1 = 3005
L13_1 = 3010
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L7_1[4] = L11_1
L7_1[5] = L12_1
L7_1[6] = L13_1
L6_1.monsters = L7_1
L7_1 = {}
L8_1 = 3006
L7_1[1] = L8_1
L6_1.gadgets = L7_1
L7_1 = {}
L6_1.regions = L7_1
L7_1 = {}
L8_1 = "ANY_MONSTER_LIVE_3007"
L9_1 = "CHALLENGE_SUCCESS_3016"
L10_1 = "CHALLENGE_FAIL_3017"
L11_1 = "DUNGEON_SETTLE_3025"
L12_1 = "ANY_MONSTER_DIE_3035"
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L7_1[4] = L11_1
L7_1[5] = L12_1
L6_1.triggers = L7_1
L6_1.rand_weight = 100
L7_1 = {}
L8_1 = {}
L9_1 = 3021
L10_1 = 3023
L11_1 = 3026
L12_1 = 3027
L13_1 = 3028
L8_1[1] = L9_1
L8_1[2] = L10_1
L8_1[3] = L11_1
L8_1[4] = L12_1
L8_1[5] = L13_1
L7_1.monsters = L8_1
L8_1 = {}
L9_1 = 3006
L8_1[1] = L9_1
L7_1.gadgets = L8_1
L8_1 = {}
L7_1.regions = L8_1
L8_1 = {}
L9_1 = "CHALLENGE_SUCCESS_3016"
L10_1 = "CHALLENGE_FAIL_3017"
L11_1 = "DUNGEON_SETTLE_3025"
L12_1 = "ANY_MONSTER_DIE_3044"
L8_1[1] = L9_1
L8_1[2] = L10_1
L8_1[3] = L11_1
L8_1[4] = L12_1
L7_1.triggers = L8_1
L7_1.rand_weight = 100
L8_1 = {}
L9_1 = {}
L10_1 = 3029
L11_1 = 3030
L12_1 = 3031
L13_1 = 3032
L14_1 = 3033
L9_1[1] = L10_1
L9_1[2] = L11_1
L9_1[3] = L12_1
L9_1[4] = L13_1
L9_1[5] = L14_1
L8_1.monsters = L9_1
L9_1 = {}
L10_1 = 3006
L9_1[1] = L10_1
L8_1.gadgets = L9_1
L9_1 = {}
L8_1.regions = L9_1
L9_1 = {}
L10_1 = "CHALLENGE_SUCCESS_3016"
L11_1 = "CHALLENGE_FAIL_3017"
L12_1 = "DUNGEON_SETTLE_3025"
L9_1[1] = L10_1
L9_1[2] = L11_1
L9_1[3] = L12_1
L8_1.triggers = L9_1
L8_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 3001 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_3007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.ActiveChallenge
L3_2 = A0_2
L4_2 = 2
L5_2 = 188
L6_2 = 233725003
L7_2 = 16
L8_2 = 3024
L9_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_challenge"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_wave2"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_3007 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
L2_2 = ScriptLib
L2_2 = L2_2.SetIsAllowUseSkill
L3_2 = A0_2
L4_2 = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : tower_allow_use_skill"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "stage"
L5_2 = 1
L6_2 = 233725001
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.TowerMirrorTeamSetUp
L3_2 = A0_2
L4_2 = 2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : tower_team_setup"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 233725002
L5_2 = 2001
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetWorktopOptionsByGroupId
L3_2 = A0_2
L4_2 = 233725002
L5_2 = 2001
L6_2 = {}
L7_2 = 176
L6_2[1] = L7_2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 233725009
L5_2 = 9001
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 233725009
L5_2 = 9002
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_SUCCESS_3008 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 233725003
L4_2.suite = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CauseDungeonFail
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : cause_dungeonfail"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 233725002
L5_2 = 2001
L6_2 = GadgetState
L6_2 = L6_2.GearAction2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 233725009
L5_2 = 9001
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 233725009
L5_2 = 9002
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_FAIL_3009 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 233725003
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_wave"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_3014 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 233725003
L5_2 = 3
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_wave"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_3014 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 3011 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_3015 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.ActiveChallenge
L3_2 = A0_2
L4_2 = 1
L5_2 = 188
L6_2 = 233725003
L7_2 = 15
L8_2 = 3024
L9_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_challenge"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_wave"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_3015 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 233725002
L5_2 = 2001
L6_2 = GadgetState
L6_2 = L6_2.GearAction1
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupVariableValueByGroup
L3_2 = A0_2
L4_2 = "stage"
L5_2 = 2
L6_2 = 233725001
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 233725009
L5_2 = 9001
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 233725009
L5_2 = 9002
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_SUCCESS_3016 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 233725003
L4_2.suite = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 233725002
L5_2 = 2001
L6_2 = GadgetState
L6_2 = L6_2.GearAction2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CauseDungeonFail
L3_2 = A0_2
L2_2 = L2_2(L3_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : cause_dungeonfail"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 233725009
L5_2 = 9001
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.SetGroupGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 233725009
L5_2 = 9002
L6_2 = GadgetState
L6_2 = L6_2.Default
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_FAIL_3017 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.KillEntityByConfigId
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 3024
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_entity_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_DUNGEON_SETTLE_3025 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 233725003
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_wave2"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_3035 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 233725003
L5_2 = 6
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_wave2"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_3035 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 233725003
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_wave"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_3041 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 233725003
L5_2 = 4
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_wave"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_3041 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupMonsterCountByGroupId
L3_2 = A0_2
L4_2 = 233725003
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 0 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_wave2"
L2_2 = L2_2(L3_2, L4_2)
if L2_2 ~= 2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_3044 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.AddExtraGroupSuite
L3_2 = A0_2
L4_2 = 233725003
L5_2 = 7
L2_2(L3_2, L4_2, L5_2)
L2_2 = ScriptLib
L2_2 = L2_2.ChangeGroupVariableValue
L3_2 = A0_2
L4_2 = "monster_wave2"
L5_2 = 1
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : change_GroupVariable"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_DIE_3044 = L1_1