local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1, L27_1, L28_1, L29_1, L30_1, L31_1, L32_1, L33_1, L34_1 L0_1 = {} L0_1.group_id = 233725003 L1_1 = {} L2_1 = {} L2_1.config_id = 3001 L2_1.monster_id = 25070101 L3_1 = {} L3_1.x = 3.01 L3_1.y = -0.102 L3_1.z = -10.012 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.disableWander = true L3_1 = {} L3_1.config_id = 3002 L3_1.monster_id = 25070101 L4_1 = {} L4_1.x = -3.005 L4_1.y = -0.102 L4_1.z = -10.017 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.disableWander = true L4_1 = {} L4_1.config_id = 3003 L4_1.monster_id = 25010601 L5_1 = {} L5_1.x = 9.928 L5_1.y = -0.102 L5_1.z = 3.052 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 270.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.disableWander = true L5_1 = {} L6_1 = 1031 L5_1[1] = L6_1 L4_1.affix = L5_1 L5_1 = {} L5_1.config_id = 3004 L5_1.monster_id = 25010401 L6_1 = {} L6_1.x = -10.105 L6_1.y = -0.102 L6_1.z = -3.068 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 90.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.disableWander = true L6_1 = {} L7_1 = 1031 L6_1[1] = L7_1 L5_1.affix = L6_1 L6_1 = {} L6_1.config_id = 3005 L6_1.monster_id = 25010401 L7_1 = {} L7_1.x = 9.909 L7_1.y = -0.102 L7_1.z = -3.081 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 270.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.disableWander = true L7_1 = {} L8_1 = 1031 L7_1[1] = L8_1 L6_1.affix = L7_1 L7_1 = {} L7_1.config_id = 3010 L7_1.monster_id = 25010501 L8_1 = {} L8_1.x = -10.123 L8_1.y = -0.102 L8_1.z = 3.049 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 90.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.disableWander = true L8_1 = {} L9_1 = 1031 L8_1[1] = L9_1 L7_1.affix = L8_1 L8_1 = {} L8_1.config_id = 3011 L8_1.monster_id = 21010201 L9_1 = {} L9_1.x = 0.011 L9_1.y = -0.102 L9_1.z = 9.973 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 180.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.disableWander = true L9_1 = {} L9_1.config_id = 3012 L9_1.monster_id = 21010502 L10_1 = {} L10_1.x = 5.025 L10_1.y = -0.102 L10_1.z = -7.019 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.disableWander = true L10_1 = {} L11_1 = 1031 L10_1[1] = L11_1 L9_1.affix = L10_1 L10_1 = {} L10_1.config_id = 3013 L10_1.monster_id = 21010902 L11_1 = {} L11_1.x = -6.058 L11_1.y = -0.102 L11_1.z = -7.025 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L10_1.disableWander = true L11_1 = {} L12_1 = 1031 L11_1[1] = L12_1 L10_1.affix = L11_1 L11_1 = {} L11_1.config_id = 3018 L11_1.monster_id = 21011201 L12_1 = {} L12_1.x = 0.011 L12_1.y = -0.102 L12_1.z = -7.148 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 180.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L11_1.disableWander = true L12_1 = {} L13_1 = 1031 L12_1[1] = L13_1 L11_1.affix = L12_1 L12_1 = {} L12_1.config_id = 3019 L12_1.monster_id = 21011201 L13_1 = {} L13_1.x = 5.025 L13_1.y = -0.102 L13_1.z = -7.019 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 0.0 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L12_1.disableWander = true L13_1 = {} L14_1 = 1031 L13_1[1] = L14_1 L12_1.affix = L13_1 L13_1 = {} L13_1.config_id = 3020 L13_1.monster_id = 21011201 L14_1 = {} L14_1.x = -6.058 L14_1.y = -0.102 L14_1.z = -7.025 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 0.0 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 1 L13_1.disableWander = true L14_1 = {} L15_1 = 1031 L14_1[1] = L15_1 L13_1.affix = L14_1 L14_1 = {} L14_1.config_id = 3021 L14_1.monster_id = 25080201 L15_1 = {} L15_1.x = -10.057 L15_1.y = -0.102 L15_1.z = -3.023 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 90.0 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 1 L14_1.disableWander = true L15_1 = {} L16_1 = 1031 L15_1[1] = L16_1 L14_1.affix = L15_1 L14_1.pose_id = 1 L15_1 = {} L15_1.config_id = 3022 L15_1.monster_id = 21010603 L16_1 = {} L16_1.x = -7.307 L16_1.y = -0.102 L16_1.z = 7.141 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 141.403 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L15_1.disableWander = true L16_1 = {} L16_1.config_id = 3023 L16_1.monster_id = 25020201 L17_1 = {} L17_1.x = 9.947 L17_1.y = -0.102 L17_1.z = 4.014 L16_1.pos = L17_1 L17_1 = {} L17_1.x = 0.0 L17_1.y = 270.0 L17_1.z = 0.0 L16_1.rot = L17_1 L16_1.level = 1 L16_1.disableWander = true L17_1 = {} L17_1.config_id = 3026 L17_1.monster_id = 25020201 L18_1 = {} L18_1.x = 9.946 L18_1.y = -0.102 L18_1.z = -0.01 L17_1.pos = L18_1 L18_1 = {} L18_1.x = 0.0 L18_1.y = 270.0 L18_1.z = 0.0 L17_1.rot = L18_1 L17_1.level = 1 L17_1.disableWander = true L18_1 = {} L18_1.config_id = 3027 L18_1.monster_id = 25080301 L19_1 = {} L19_1.x = -10.116 L19_1.y = -0.102 L19_1.z = 3.04 L18_1.pos = L19_1 L19_1 = {} L19_1.x = 0.0 L19_1.y = 90.0 L19_1.z = 0.0 L18_1.rot = L19_1 L18_1.level = 1 L18_1.disableWander = true L19_1 = {} L20_1 = 1031 L19_1[1] = L20_1 L18_1.affix = L19_1 L18_1.pose_id = 1 L19_1 = {} L19_1.config_id = 3028 L19_1.monster_id = 25020201 L20_1 = {} L20_1.x = 9.932 L20_1.y = -0.102 L20_1.z = -3.998 L19_1.pos = L20_1 L20_1 = {} L20_1.x = 0.0 L20_1.y = 270.0 L20_1.z = 0.0 L19_1.rot = L20_1 L19_1.level = 1 L19_1.disableWander = true L20_1 = {} L20_1.config_id = 3029 L20_1.monster_id = 25080101 L21_1 = {} L21_1.x = -0.043 L21_1.y = -0.102 L21_1.z = 9.98 L20_1.pos = L21_1 L21_1 = {} L21_1.x = 0.0 L21_1.y = 180.0 L21_1.z = 0.0 L20_1.rot = L21_1 L20_1.level = 1 L20_1.disableWander = true L21_1 = {} L22_1 = 1031 L21_1[1] = L22_1 L20_1.affix = L21_1 L20_1.pose_id = 1 L21_1 = {} L21_1.config_id = 3030 L21_1.monster_id = 25010301 L22_1 = {} L22_1.x = 5.03 L22_1.y = -0.102 L22_1.z = 8.874 L21_1.pos = L22_1 L22_1 = {} L22_1.x = 0.0 L22_1.y = 180.0 L22_1.z = 0.0 L21_1.rot = L22_1 L21_1.level = 1 L21_1.disableWander = true L22_1 = {} L22_1.config_id = 3031 L22_1.monster_id = 25010501 L23_1 = {} L23_1.x = -6.055 L23_1.y = -0.102 L23_1.z = 8.935 L22_1.pos = L23_1 L23_1 = {} L23_1.x = 0.0 L23_1.y = 180.0 L23_1.z = 0.0 L22_1.rot = L23_1 L22_1.level = 1 L22_1.disableWander = true L23_1 = {} L23_1.config_id = 3032 L23_1.monster_id = 25030201 L24_1 = {} L24_1.x = 4.91 L24_1.y = -0.102 L24_1.z = -10.043 L23_1.pos = L24_1 L24_1 = {} L24_1.x = 0.0 L24_1.y = 0.0 L24_1.z = 0.0 L23_1.rot = L24_1 L23_1.level = 1 L23_1.disableWander = true L24_1 = {} L25_1 = 1031 L24_1[1] = L25_1 L23_1.affix = L24_1 L24_1 = {} L24_1.config_id = 3033 L24_1.monster_id = 25030301 L25_1 = {} L25_1.x = -4.878 L25_1.y = -0.102 L25_1.z = -10.079 L24_1.pos = L25_1 L25_1 = {} L25_1.x = 0.0 L25_1.y = 0.0 L25_1.z = 0.0 L24_1.rot = L25_1 L24_1.level = 1 L24_1.disableWander = true L25_1 = {} L26_1 = 1031 L25_1[1] = L26_1 L24_1.affix = L25_1 L25_1 = {} L25_1.config_id = 3034 L25_1.monster_id = 21010201 L26_1 = {} L26_1.x = -7.307 L26_1.y = -0.102 L26_1.z = 7.141 L25_1.pos = L26_1 L26_1 = {} L26_1.x = 0.0 L26_1.y = 141.403 L26_1.z = 0.0 L25_1.rot = L26_1 L25_1.level = 1 L25_1.disableWander = true L26_1 = {} L26_1.config_id = 3036 L26_1.monster_id = 21010201 L27_1 = {} L27_1.x = 6.327 L27_1.y = -0.102 L27_1.z = 6.694 L26_1.pos = L27_1 L27_1 = {} L27_1.x = 0.0 L27_1.y = 211.848 L27_1.z = 0.0 L26_1.rot = L27_1 L26_1.level = 1 L26_1.disableWander = true L27_1 = {} L27_1.config_id = 3037 L27_1.monster_id = 21010701 L28_1 = {} L28_1.x = -6.058 L28_1.y = -0.102 L28_1.z = -7.025 L27_1.pos = L28_1 L28_1 = {} L28_1.x = 0.0 L28_1.y = 0.0 L28_1.z = 0.0 L27_1.rot = L28_1 L27_1.level = 1 L27_1.disableWander = true L28_1 = {} L29_1 = 1031 L28_1[1] = L29_1 L27_1.affix = L28_1 L28_1 = {} L28_1.config_id = 3038 L28_1.monster_id = 21011602 L29_1 = {} L29_1.x = 6.327 L29_1.y = -0.102 L29_1.z = 6.694 L28_1.pos = L29_1 L29_1 = {} L29_1.x = 0.0 L29_1.y = 211.848 L29_1.z = 0.0 L28_1.rot = L29_1 L28_1.level = 1 L28_1.disableWander = true L29_1 = {} L29_1.config_id = 3039 L29_1.monster_id = 21010701 L30_1 = {} L30_1.x = 5.025 L30_1.y = -0.102 L30_1.z = -7.019 L29_1.pos = L30_1 L30_1 = {} L30_1.x = 0.0 L30_1.y = 0.0 L30_1.z = 0.0 L29_1.rot = L30_1 L29_1.level = 1 L29_1.disableWander = true L30_1 = {} L31_1 = 1031 L30_1[1] = L31_1 L29_1.affix = L30_1 L30_1 = {} L30_1.config_id = 3040 L30_1.monster_id = 21020301 L31_1 = {} L31_1.x = 0.004 L31_1.y = -0.102 L31_1.z = -10.018 L30_1.pos = L31_1 L31_1 = {} L31_1.x = 0.0 L31_1.y = 0.0 L31_1.z = 0.0 L30_1.rot = L31_1 L30_1.level = 1 L30_1.disableWander = true L31_1 = {} L31_1.config_id = 3042 L31_1.monster_id = 21030603 L32_1 = {} L32_1.x = -7.307 L32_1.y = -0.102 L32_1.z = 7.141 L31_1.pos = L32_1 L32_1 = {} L32_1.x = 0.0 L32_1.y = 141.403 L32_1.z = 0.0 L31_1.rot = L32_1 L31_1.level = 1 L31_1.disableWander = true L32_1 = {} L33_1 = 1031 L32_1[1] = L33_1 L31_1.affix = L32_1 L32_1 = {} L32_1.config_id = 3043 L32_1.monster_id = 21030103 L33_1 = {} L33_1.x = 6.327 L33_1.y = -0.102 L33_1.z = 6.694 L32_1.pos = L33_1 L33_1 = {} L33_1.x = 0.0 L33_1.y = 211.848 L33_1.z = 0.0 L32_1.rot = L33_1 L32_1.level = 1 L32_1.disableWander = true L33_1 = {} L34_1 = 1031 L33_1[1] = L34_1 L32_1.affix = L33_1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 L1_1[16] = L17_1 L1_1[17] = L18_1 L1_1[18] = L19_1 L1_1[19] = L20_1 L1_1[20] = L21_1 L1_1[21] = L22_1 L1_1[22] = L23_1 L1_1[23] = L24_1 L1_1[24] = L25_1 L1_1[25] = L26_1 L1_1[26] = L27_1 L1_1[27] = L28_1 L1_1[28] = L29_1 L1_1[29] = L30_1 L1_1[30] = L31_1 L1_1[31] = L32_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 3006 L2_1.gadget_id = 70900205 L3_1 = {} L3_1.x = 6.22 L3_1.y = -1.157 L3_1.z = 3.111 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 3024 L3_1.gadget_id = 70350035 L4_1 = {} L4_1.x = 0.0 L4_1.y = -0.093 L4_1.z = 0.0 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1003007 L2_1.name = "ANY_MONSTER_LIVE_3007" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_LIVE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_3007" L2_1.action = "action_EVENT_ANY_MONSTER_LIVE_3007" L3_1 = {} L3_1.config_id = 1003008 L3_1.name = "CHALLENGE_SUCCESS_3008" L4_1 = EventType L4_1 = L4_1.EVENT_CHALLENGE_SUCCESS L3_1.event = L4_1 L3_1.source = "1" L3_1.condition = "" L3_1.action = "action_EVENT_CHALLENGE_SUCCESS_3008" L4_1 = {} L4_1.config_id = 1003009 L4_1.name = "CHALLENGE_FAIL_3009" L5_1 = EventType L5_1 = L5_1.EVENT_CHALLENGE_FAIL L4_1.event = L5_1 L4_1.source = "1" L4_1.condition = "" L4_1.action = "action_EVENT_CHALLENGE_FAIL_3009" L5_1 = {} L5_1.config_id = 1003014 L5_1.name = "ANY_MONSTER_DIE_3014" L6_1 = EventType L6_1 = L6_1.EVENT_ANY_MONSTER_DIE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3014" L5_1.action = "action_EVENT_ANY_MONSTER_DIE_3014" L6_1 = {} L6_1.config_id = 1003015 L6_1.name = "ANY_MONSTER_LIVE_3015" L7_1 = EventType L7_1 = L7_1.EVENT_ANY_MONSTER_LIVE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_3015" L6_1.action = "action_EVENT_ANY_MONSTER_LIVE_3015" L7_1 = {} L7_1.config_id = 1003016 L7_1.name = "CHALLENGE_SUCCESS_3016" L8_1 = EventType L8_1 = L8_1.EVENT_CHALLENGE_SUCCESS L7_1.event = L8_1 L7_1.source = "2" L7_1.condition = "" L7_1.action = "action_EVENT_CHALLENGE_SUCCESS_3016" L8_1 = {} L8_1.config_id = 1003017 L8_1.name = "CHALLENGE_FAIL_3017" L9_1 = EventType L9_1 = L9_1.EVENT_CHALLENGE_FAIL L8_1.event = L9_1 L8_1.source = "2" L8_1.condition = "" L8_1.action = "action_EVENT_CHALLENGE_FAIL_3017" L9_1 = {} L9_1.config_id = 1003025 L9_1.name = "DUNGEON_SETTLE_3025" L10_1 = EventType L10_1 = L10_1.EVENT_DUNGEON_SETTLE L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "" L9_1.action = "action_EVENT_DUNGEON_SETTLE_3025" L10_1 = {} L10_1.config_id = 1003035 L10_1.name = "ANY_MONSTER_DIE_3035" L11_1 = EventType L11_1 = L11_1.EVENT_ANY_MONSTER_DIE L10_1.event = L11_1 L10_1.source = "" L10_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3035" L10_1.action = "action_EVENT_ANY_MONSTER_DIE_3035" L11_1 = {} L11_1.config_id = 1003041 L11_1.name = "ANY_MONSTER_DIE_3041" L12_1 = EventType L12_1 = L12_1.EVENT_ANY_MONSTER_DIE L11_1.event = L12_1 L11_1.source = "" L11_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3041" L11_1.action = "action_EVENT_ANY_MONSTER_DIE_3041" L12_1 = {} L12_1.config_id = 1003044 L12_1.name = "ANY_MONSTER_DIE_3044" L13_1 = EventType L13_1 = L13_1.EVENT_ANY_MONSTER_DIE L12_1.event = L13_1 L12_1.source = "" L12_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3044" L12_1.action = "action_EVENT_ANY_MONSTER_DIE_3044" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "monster_wave" L2_1.value = 0 L2_1.no_refresh = false L3_1 = {} L3_1.configId = 2 L3_1.name = "stage" L3_1.value = 0 L3_1.no_refresh = false L4_1 = {} L4_1.configId = 3 L4_1.name = "monster_wave2" L4_1.value = 0 L4_1.no_refresh = false L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 3006 L5_1 = 3024 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "DUNGEON_SETTLE_3025" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 3011 L6_1 = 3012 L7_1 = 3013 L8_1 = 3034 L9_1 = 3036 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 3006 L6_1 = 3024 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "CHALLENGE_SUCCESS_3008" L6_1 = "CHALLENGE_FAIL_3009" L7_1 = "ANY_MONSTER_DIE_3014" L8_1 = "ANY_MONSTER_LIVE_3015" L9_1 = "DUNGEON_SETTLE_3025" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 3018 L7_1 = 3019 L8_1 = 3020 L9_1 = 3022 L10_1 = 3038 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L4_1.monsters = L5_1 L5_1 = {} L6_1 = 3006 L7_1 = 3024 L5_1[1] = L6_1 L5_1[2] = L7_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "CHALLENGE_SUCCESS_3008" L7_1 = "CHALLENGE_FAIL_3009" L8_1 = "DUNGEON_SETTLE_3025" L9_1 = "ANY_MONSTER_DIE_3041" L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L7_1 = 3037 L8_1 = 3039 L9_1 = 3040 L10_1 = 3042 L11_1 = 3043 L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L6_1[4] = L10_1 L6_1[5] = L11_1 L5_1.monsters = L6_1 L6_1 = {} L7_1 = 3006 L8_1 = 3024 L6_1[1] = L7_1 L6_1[2] = L8_1 L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L7_1 = "CHALLENGE_SUCCESS_3008" L8_1 = "CHALLENGE_FAIL_3009" L9_1 = "DUNGEON_SETTLE_3025" L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L6_1 = {} L7_1 = {} L8_1 = 3001 L9_1 = 3002 L10_1 = 3003 L11_1 = 3004 L12_1 = 3005 L13_1 = 3010 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L7_1[4] = L11_1 L7_1[5] = L12_1 L7_1[6] = L13_1 L6_1.monsters = L7_1 L7_1 = {} L8_1 = 3006 L7_1[1] = L8_1 L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L8_1 = "ANY_MONSTER_LIVE_3007" L9_1 = "CHALLENGE_SUCCESS_3016" L10_1 = "CHALLENGE_FAIL_3017" L11_1 = "DUNGEON_SETTLE_3025" L12_1 = "ANY_MONSTER_DIE_3035" L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L7_1[4] = L11_1 L7_1[5] = L12_1 L6_1.triggers = L7_1 L6_1.rand_weight = 100 L7_1 = {} L8_1 = {} L9_1 = 3021 L10_1 = 3023 L11_1 = 3026 L12_1 = 3027 L13_1 = 3028 L8_1[1] = L9_1 L8_1[2] = L10_1 L8_1[3] = L11_1 L8_1[4] = L12_1 L8_1[5] = L13_1 L7_1.monsters = L8_1 L8_1 = {} L9_1 = 3006 L8_1[1] = L9_1 L7_1.gadgets = L8_1 L8_1 = {} L7_1.regions = L8_1 L8_1 = {} L9_1 = "CHALLENGE_SUCCESS_3016" L10_1 = "CHALLENGE_FAIL_3017" L11_1 = "DUNGEON_SETTLE_3025" L12_1 = "ANY_MONSTER_DIE_3044" L8_1[1] = L9_1 L8_1[2] = L10_1 L8_1[3] = L11_1 L8_1[4] = L12_1 L7_1.triggers = L8_1 L7_1.rand_weight = 100 L8_1 = {} L9_1 = {} L10_1 = 3029 L11_1 = 3030 L12_1 = 3031 L13_1 = 3032 L14_1 = 3033 L9_1[1] = L10_1 L9_1[2] = L11_1 L9_1[3] = L12_1 L9_1[4] = L13_1 L9_1[5] = L14_1 L8_1.monsters = L9_1 L9_1 = {} L10_1 = 3006 L9_1[1] = L10_1 L8_1.gadgets = L9_1 L9_1 = {} L8_1.regions = L9_1 L9_1 = {} L10_1 = "CHALLENGE_SUCCESS_3016" L11_1 = "CHALLENGE_FAIL_3017" L12_1 = "DUNGEON_SETTLE_3025" L9_1[1] = L10_1 L9_1[2] = L11_1 L9_1[3] = L12_1 L8_1.triggers = L9_1 L8_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 3001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_3007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.ActiveChallenge L3_2 = A0_2 L4_2 = 2 L5_2 = 188 L6_2 = 233725003 L7_2 = 16 L8_2 = 3024 L9_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_challenge" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "monster_wave2" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_3007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.SetIsAllowUseSkill L3_2 = A0_2 L4_2 = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : tower_allow_use_skill" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "stage" L5_2 = 1 L6_2 = 233725001 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.TowerMirrorTeamSetUp L3_2 = A0_2 L4_2 = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : tower_team_setup" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 233725002 L5_2 = 2001 L6_2 = GadgetState L6_2 = L6_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 233725002 L5_2 = 2001 L6_2 = {} L7_2 = 176 L6_2[1] = L7_2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 233725009 L5_2 = 9001 L6_2 = GadgetState L6_2 = L6_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 233725009 L5_2 = 9002 L6_2 = GadgetState L6_2 = L6_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_SUCCESS_3008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 233725003 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CauseDungeonFail L3_2 = A0_2 L2_2 = L2_2(L3_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : cause_dungeonfail" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 233725002 L5_2 = 2001 L6_2 = GadgetState L6_2 = L6_2.GearAction2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 233725009 L5_2 = 9001 L6_2 = GadgetState L6_2 = L6_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 233725009 L5_2 = 9002 L6_2 = GadgetState L6_2 = L6_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_3009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 233725003 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "monster_wave" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_3014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 233725003 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "monster_wave" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_3014 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 3011 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_3015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.ActiveChallenge L3_2 = A0_2 L4_2 = 1 L5_2 = 188 L6_2 = 233725003 L7_2 = 15 L8_2 = 3024 L9_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_challenge" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "monster_wave" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_3015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 233725002 L5_2 = 2001 L6_2 = GadgetState L6_2 = L6_2.GearAction1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "stage" L5_2 = 2 L6_2 = 233725001 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 233725009 L5_2 = 9001 L6_2 = GadgetState L6_2 = L6_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 233725009 L5_2 = 9002 L6_2 = GadgetState L6_2 = L6_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_SUCCESS_3016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 233725003 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 233725002 L5_2 = 2001 L6_2 = GadgetState L6_2 = L6_2.GearAction2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CauseDungeonFail L3_2 = A0_2 L2_2 = L2_2(L3_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : cause_dungeonfail" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 233725009 L5_2 = 9001 L6_2 = GadgetState L6_2 = L6_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 233725009 L5_2 = 9002 L6_2 = GadgetState L6_2 = L6_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_3017 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 3024 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_DUNGEON_SETTLE_3025 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 233725003 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "monster_wave2" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_3035 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 233725003 L5_2 = 6 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "monster_wave2" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_3035 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 233725003 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "monster_wave" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_3041 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 233725003 L5_2 = 4 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "monster_wave" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_3041 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 233725003 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "monster_wave2" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_3044 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 233725003 L5_2 = 7 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "monster_wave2" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_3044 = L1_1