Grasscutter_Resources/Resources/Scripts/Scene/20031/scene20031_group220031003.lua
2022-04-29 16:40:51 +02:00

330 lines
5.5 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1
L0_1 = {}
L0_1.group_id = 220031003
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3001
L2_1.gadget_id = 70350020
L3_1 = {}
L3_1.x = 83.944
L3_1.y = 42.581
L3_1.z = 111.953
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 288.786
L3_1.y = 30.737
L3_1.z = 133.819
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 3002
L3_1.gadget_id = 70350020
L4_1 = {}
L4_1.x = 83.147
L4_1.y = 39.751
L4_1.z = 127.657
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 281.208
L4_1.y = 10.626
L4_1.z = 17.825
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 3003
L4_1.gadget_id = 70350030
L5_1 = {}
L5_1.x = 136.945
L5_1.y = 40.156
L5_1.z = 126.39
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 19.174
L5_1.y = 280.648
L5_1.z = 4.466
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 3004
L5_1.gadget_id = 70220013
L6_1 = {}
L6_1.x = 52.452
L6_1.y = 42.016
L6_1.z = 113.414
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = {}
L6_1.config_id = 3005
L6_1.gadget_id = 70220013
L7_1 = {}
L7_1.x = 51.244
L7_1.y = 42.016
L7_1.z = 111.065
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 329.318
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 3006
L7_1.gadget_id = 70350029
L8_1 = {}
L8_1.x = 83.601
L8_1.y = 39.517
L8_1.z = 111.899
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = {}
L8_1.config_id = 3007
L8_1.gadget_id = 70350030
L9_1 = {}
L9_1.x = 136.764
L9_1.y = 40.027
L9_1.z = 120.736
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 271.417
L9_1.y = 41.018
L9_1.z = 359.657
L8_1.rot = L9_1
L8_1.level = 1
L9_1 = {}
L9_1.config_id = 3008
L9_1.gadget_id = 70350030
L10_1 = {}
L10_1.x = 138.177
L10_1.y = 39.776
L10_1.z = 123.384
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 292.247
L10_1.y = 98.717
L10_1.z = 45.862
L9_1.rot = L10_1
L9_1.level = 1
L10_1 = {}
L10_1.config_id = 3009
L10_1.gadget_id = 70220025
L11_1 = {}
L11_1.x = 51.436
L11_1.y = 42.138
L11_1.z = 111.385
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 273.716
L11_1.y = 0.0
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L11_1 = {}
L11_1.config_id = 3010
L11_1.gadget_id = 70310001
L12_1 = {}
L12_1.x = 148.27
L12_1.y = 39.59
L12_1.z = 121.226
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 0.0
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 1
L12_1 = GadgetState
L12_1 = L12_1.GearStart
L11_1.state = L12_1
L12_1 = {}
L12_1.config_id = 3011
L12_1.gadget_id = 70350002
L13_1 = {}
L13_1.x = 174.144
L13_1.y = 42.016
L13_1.z = 120.935
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 269.149
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 1
L13_1 = {}
L13_1.config_id = 3013
L13_1.gadget_id = 70900201
L14_1 = {}
L14_1.x = 178.42
L14_1.y = 39.517
L14_1.z = 121.972
L13_1.pos = L14_1
L14_1 = {}
L14_1.x = 0.0
L14_1.y = 0.0
L14_1.z = 0.0
L13_1.rot = L14_1
L13_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
L1_1[12] = L13_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3012
L3_1 = RegionShape
L3_1 = L3_1.CUBIC
L2_1.shape = L3_1
L3_1 = {}
L3_1.x = 5.0
L3_1.y = 30.0
L3_1.z = 30.0
L2_1.size = L3_1
L3_1 = {}
L3_1.x = 154.709
L3_1.y = 41.505
L3_1.z = 120.023
L2_1.pos = L3_1
L1_1[1] = L2_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1003012
L2_1.name = "ENTER_REGION_3012"
L3_1 = EventType
L3_1 = L3_1.EVENT_ENTER_REGION
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ENTER_REGION_3012"
L2_1.action = "action_EVENT_ENTER_REGION_3012"
L2_1.trigger_count = 0
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 3001
L5_1 = 3002
L6_1 = 3003
L7_1 = 3004
L8_1 = 3005
L9_1 = 3006
L10_1 = 3007
L11_1 = 3008
L12_1 = 3009
L13_1 = 3010
L14_1 = 3011
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L3_1[9] = L12_1
L3_1[10] = L13_1
L3_1[11] = L14_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 3012
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ENTER_REGION_3012"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 3013
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 3012 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_3012 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 3011
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_3012 = L1_1