local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1 L0_1 = {} L0_1.group_id = 220031003 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 3001 L2_1.gadget_id = 70350020 L3_1 = {} L3_1.x = 83.944 L3_1.y = 42.581 L3_1.z = 111.953 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 288.786 L3_1.y = 30.737 L3_1.z = 133.819 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 3002 L3_1.gadget_id = 70350020 L4_1 = {} L4_1.x = 83.147 L4_1.y = 39.751 L4_1.z = 127.657 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 281.208 L4_1.y = 10.626 L4_1.z = 17.825 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 3003 L4_1.gadget_id = 70350030 L5_1 = {} L5_1.x = 136.945 L5_1.y = 40.156 L5_1.z = 126.39 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 19.174 L5_1.y = 280.648 L5_1.z = 4.466 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 3004 L5_1.gadget_id = 70220013 L6_1 = {} L6_1.x = 52.452 L6_1.y = 42.016 L6_1.z = 113.414 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L6_1.config_id = 3005 L6_1.gadget_id = 70220013 L7_1 = {} L7_1.x = 51.244 L7_1.y = 42.016 L7_1.z = 111.065 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 329.318 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 3006 L7_1.gadget_id = 70350029 L8_1 = {} L8_1.x = 83.601 L8_1.y = 39.517 L8_1.z = 111.899 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = {} L8_1.config_id = 3007 L8_1.gadget_id = 70350030 L9_1 = {} L9_1.x = 136.764 L9_1.y = 40.027 L9_1.z = 120.736 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 271.417 L9_1.y = 41.018 L9_1.z = 359.657 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = {} L9_1.config_id = 3008 L9_1.gadget_id = 70350030 L10_1 = {} L10_1.x = 138.177 L10_1.y = 39.776 L10_1.z = 123.384 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 292.247 L10_1.y = 98.717 L10_1.z = 45.862 L9_1.rot = L10_1 L9_1.level = 1 L10_1 = {} L10_1.config_id = 3009 L10_1.gadget_id = 70220025 L11_1 = {} L11_1.x = 51.436 L11_1.y = 42.138 L11_1.z = 111.385 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 273.716 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L11_1 = {} L11_1.config_id = 3010 L11_1.gadget_id = 70310001 L12_1 = {} L12_1.x = 148.27 L12_1.y = 39.59 L12_1.z = 121.226 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 0.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L12_1 = GadgetState L12_1 = L12_1.GearStart L11_1.state = L12_1 L12_1 = {} L12_1.config_id = 3011 L12_1.gadget_id = 70350002 L13_1 = {} L13_1.x = 174.144 L13_1.y = 42.016 L13_1.z = 120.935 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 269.149 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L13_1 = {} L13_1.config_id = 3013 L13_1.gadget_id = 70900201 L14_1 = {} L14_1.x = 178.42 L14_1.y = 39.517 L14_1.z = 121.972 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 0.0 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 3012 L3_1 = RegionShape L3_1 = L3_1.CUBIC L2_1.shape = L3_1 L3_1 = {} L3_1.x = 5.0 L3_1.y = 30.0 L3_1.z = 30.0 L2_1.size = L3_1 L3_1 = {} L3_1.x = 154.709 L3_1.y = 41.505 L3_1.z = 120.023 L2_1.pos = L3_1 L1_1[1] = L2_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1003012 L2_1.name = "ENTER_REGION_3012" L3_1 = EventType L3_1 = L3_1.EVENT_ENTER_REGION L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ENTER_REGION_3012" L2_1.action = "action_EVENT_ENTER_REGION_3012" L2_1.trigger_count = 0 L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 3001 L5_1 = 3002 L6_1 = 3003 L7_1 = 3004 L8_1 = 3005 L9_1 = 3006 L10_1 = 3007 L11_1 = 3008 L12_1 = 3009 L13_1 = 3010 L14_1 = 3011 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L3_1[10] = L13_1 L3_1[11] = L14_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 3012 L3_1[1] = L4_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ENTER_REGION_3012" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 3013 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 3012 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_3012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 3011 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_3012 = L1_1