Grasscutter_Resources/Resources/Scripts/Scene/20022/scene20022_group220022004.lua
2022-04-29 16:40:51 +02:00

774 lines
14 KiB
Lua

local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
L0_1 = {}
L0_1.group_id = 220022004
L1_1 = {}
L2_1 = {}
L2_1.config_id = 4001
L2_1.monster_id = 21010301
L3_1 = {}
L3_1.x = 5.428
L3_1.y = 42.017
L3_1.z = 107.04
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 220.615
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.disableWander = true
L3_1 = {}
L4_1 = 1006
L5_1 = 1007
L6_1 = 1008
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.affix = L3_1
L3_1 = {}
L3_1.config_id = 4002
L3_1.monster_id = 21030101
L4_1 = {}
L4_1.x = 6.116
L4_1.y = 42.071
L4_1.z = 111.41
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 220.615
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.disableWander = true
L4_1 = {}
L5_1 = 1006
L6_1 = 1007
L7_1 = 1008
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.affix = L4_1
L4_1 = {}
L4_1.config_id = 4008
L4_1.monster_id = 21010301
L5_1 = {}
L5_1.x = 7.274
L5_1.y = 42.017
L5_1.z = 105.523
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 232.115
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.disableWander = true
L5_1 = {}
L6_1 = 1006
L7_1 = 1007
L8_1 = 1008
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.affix = L5_1
L5_1 = {}
L5_1.config_id = 4009
L5_1.monster_id = 21010301
L6_1 = {}
L6_1.x = 0.516
L6_1.y = 42.016
L6_1.z = 108.717
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.001
L6_1.y = 183.316
L6_1.z = 359.969
L5_1.rot = L6_1
L5_1.level = 1
L5_1.disableWander = true
L6_1 = {}
L7_1 = 1006
L8_1 = 1007
L9_1 = 1008
L6_1[1] = L7_1
L6_1[2] = L8_1
L6_1[3] = L9_1
L5_1.affix = L6_1
L6_1 = {}
L6_1.config_id = 4010
L6_1.monster_id = 21010301
L7_1 = {}
L7_1.x = 3.036
L7_1.y = 42.016
L7_1.z = 108.137
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 202.456
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L6_1.disableWander = true
L7_1 = {}
L8_1 = 1006
L9_1 = 1007
L10_1 = 1008
L7_1[1] = L8_1
L7_1[2] = L9_1
L7_1[3] = L10_1
L6_1.affix = L7_1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 4003
L2_1.gadget_id = 70350003
L3_1 = {}
L3_1.x = 54.824
L3_1.y = 42.016
L3_1.z = 120.932
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 90.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 4011
L3_1.gadget_id = 70900201
L4_1 = {}
L4_1.x = 54.424
L4_1.y = 44.124
L4_1.z = 120.863
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 179.568
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 4012
L4_1.gadget_id = 70220007
L5_1 = {}
L5_1.x = -5.571
L5_1.y = 41.887
L5_1.z = 118.636
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 4.87
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 4013
L5_1.gadget_id = 70220013
L6_1 = {}
L6_1.x = -2.122
L6_1.y = 42.017
L6_1.z = 118.46
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 254.593
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = {}
L6_1.config_id = 4014
L6_1.gadget_id = 70220013
L7_1 = {}
L7_1.x = 4.592
L7_1.y = 42.016
L7_1.z = 73.233
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 265.504
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 4015
L7_1.gadget_id = 70220013
L8_1 = {}
L8_1.x = 2.857
L8_1.y = 41.961
L8_1.z = 72.952
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 265.504
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = {}
L8_1.config_id = 4016
L8_1.gadget_id = 70220013
L9_1 = {}
L9_1.x = -9.532
L9_1.y = 46.94
L9_1.z = 59.963
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 272.403
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L9_1 = {}
L9_1.config_id = 4017
L9_1.gadget_id = 70220013
L10_1 = {}
L10_1.x = 15.015
L10_1.y = 42.016
L10_1.z = 117.009
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 272.403
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 1
L10_1 = {}
L10_1.config_id = 4018
L10_1.gadget_id = 70220013
L11_1 = {}
L11_1.x = 15.265
L11_1.y = 42.042
L11_1.z = 118.901
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 297.712
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 6
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 5
L3_1 = {}
L3_1.x = 61.408
L3_1.y = 41.6
L3_1.z = 121.088
L2_1.pos = L3_1
L3_1 = {}
L3_1.config_id = 4004
L4_1 = RegionShape
L4_1 = L4_1.CUBIC
L3_1.shape = L4_1
L4_1 = {}
L4_1.x = 49.86
L4_1.y = 27.43
L4_1.z = 4.99
L3_1.size = L4_1
L4_1 = {}
L4_1.x = -4.255
L4_1.y = 42.017
L4_1.z = 85.314
L3_1.pos = L4_1
L1_1[1] = L2_1
L1_1[2] = L3_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000004
L2_1.name = "CHALLENGE_SUCCESS_4"
L3_1 = EventType
L3_1 = L3_1.EVENT_CHALLENGE_SUCCESS
L2_1.event = L3_1
L2_1.source = "1001"
L2_1.condition = ""
L2_1.action = "action_EVENT_CHALLENGE_SUCCESS_4"
L3_1 = {}
L3_1.config_id = 1000006
L3_1.name = "ENTER_REGION_6"
L4_1 = EventType
L4_1 = L4_1.EVENT_ENTER_REGION
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ENTER_REGION_6"
L3_1.action = "action_EVENT_ENTER_REGION_6"
L3_1.forbid_guest = false
L4_1 = {}
L4_1.config_id = 1004004
L4_1.name = "ENTER_REGION_4004"
L5_1 = EventType
L5_1 = L5_1.EVENT_ENTER_REGION
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ENTER_REGION_4004"
L4_1.action = "action_EVENT_ENTER_REGION_4004"
L4_1.forbid_guest = false
L5_1 = {}
L5_1.config_id = 1004005
L5_1.name = "TIMER_EVENT_4005"
L6_1 = EventType
L6_1 = L6_1.EVENT_TIMER_EVENT
L5_1.event = L6_1
L5_1.source = "Trigger"
L5_1.condition = ""
L5_1.action = "action_EVENT_TIMER_EVENT_4005"
L6_1 = {}
L6_1.config_id = 1004006
L6_1.name = "ANY_MONSTER_LIVE_4006"
L7_1 = EventType
L7_1 = L7_1.EVENT_ANY_MONSTER_LIVE
L6_1.event = L7_1
L6_1.source = ""
L6_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_4006"
L6_1.action = "action_EVENT_ANY_MONSTER_LIVE_4006"
L7_1 = {}
L7_1.config_id = 1004007
L7_1.name = "CHALLENGE_FAIL_4007"
L8_1 = EventType
L8_1 = L8_1.EVENT_CHALLENGE_FAIL
L7_1.event = L8_1
L7_1.source = ""
L7_1.condition = ""
L7_1.action = "action_EVENT_CHALLENGE_FAIL_4007"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 2
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 4003
L5_1 = 4012
L6_1 = 4013
L7_1 = 4014
L8_1 = 4015
L9_1 = 4016
L10_1 = 4017
L11_1 = 4018
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "CHALLENGE_SUCCESS_4"
L5_1 = "CHALLENGE_FAIL_4007"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 4003
L6_1 = 4012
L7_1 = 4013
L8_1 = 4014
L9_1 = 4015
L10_1 = 4016
L11_1 = 4017
L12_1 = 4018
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L4_1[8] = L12_1
L3_1.gadgets = L4_1
L4_1 = {}
L5_1 = 6
L6_1 = 4004
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "CHALLENGE_SUCCESS_4"
L6_1 = "ENTER_REGION_6"
L7_1 = "ENTER_REGION_4004"
L8_1 = "TIMER_EVENT_4005"
L9_1 = "ANY_MONSTER_LIVE_4006"
L10_1 = "CHALLENGE_FAIL_4007"
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.SetGadgetStateByConfigId
L3_2 = A0_2
L4_2 = 4003
L5_2 = GadgetState
L5_2 = L5_2.GearStart
L2_2 = L2_2(L3_2, L4_2, L5_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGadget
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 4011
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : dungeon_settle"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_SUCCESS_4 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 6 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_6 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.KillGroupEntity
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 220022004
L5_2 = {}
L4_2.monsters = L5_2
L5_2 = {}
L6_2 = 4011
L5_2[1] = L6_2
L4_2.gadgets = L5_2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_6 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = A1_2.param1
if L2_2 ~= 4004 then
L2_2 = false
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.GetRegionEntityCount
L3_2 = A0_2
L4_2 = {}
L5_2 = A1_2.source_eid
L4_2.region_eid = L5_2
L5_2 = EntityType
L5_2 = L5_2.AVATAR
L4_2.entity_type = L5_2
L2_2 = L2_2(L3_2, L4_2)
if L2_2 < 1 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ENTER_REGION_4004 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2
L2_2 = ScriptLib
L2_2 = L2_2.ShowReminder
L3_2 = A0_2
L4_2 = 200220201
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_reminder_ui"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateGroupTimerEvent
L3_2 = A0_2
L4_2 = 220022004
L5_2 = "Trigger"
L6_2 = 2
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_timerevent_by_group"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ENTER_REGION_4004 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 4002
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 4010
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 4001
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 4008
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.CreateMonster
L3_2 = A0_2
L4_2 = {}
L4_2.config_id = 4009
L4_2.delay_time = 0
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : create_monster"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = {}
L2_2.x = 14
L2_2.y = 42
L2_2.z = 101
L3_2 = ScriptLib
L3_2 = L3_2.ScenePlaySound
L4_2 = A0_2
L5_2 = {}
L5_2.play_pos = L2_2
L5_2.sound_name = "LevelHornSound001"
L5_2.play_type = 1
L5_2.is_broadcast = false
L3_2 = L3_2(L4_2, L5_2)
if 0 ~= L3_2 then
L3_2 = ScriptLib
L3_2 = L3_2.PrintContextLog
L4_2 = A0_2
L5_2 = "@@ LUA_WARNING : active_soundplay"
L3_2(L4_2, L5_2)
L3_2 = -1
return L3_2
end
L3_2 = 0
return L3_2
end
action_EVENT_TIMER_EVENT_4005 = L1_1
function L1_1(A0_2, A1_2)
local L2_2
L2_2 = A1_2.param1
if 4002 ~= L2_2 then
L2_2 = false
return L2_2
end
L2_2 = true
return L2_2
end
condition_EVENT_ANY_MONSTER_LIVE_4006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2
L2_2 = ScriptLib
L2_2 = L2_2.ActiveChallenge
L3_2 = A0_2
L4_2 = 1001
L5_2 = 2004
L6_2 = 220022004
L7_2 = 5
L8_2 = 0
L9_2 = 0
L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : active_challenge"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_ANY_MONSTER_LIVE_4006 = L1_1
function L1_1(A0_2, A1_2)
local L2_2, L3_2, L4_2
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 220022004
L4_2.suite = 1
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = ScriptLib
L2_2 = L2_2.RefreshGroup
L3_2 = A0_2
L4_2 = {}
L4_2.group_id = 220022004
L4_2.suite = 2
L2_2 = L2_2(L3_2, L4_2)
if 0 ~= L2_2 then
L2_2 = ScriptLib
L2_2 = L2_2.PrintContextLog
L3_2 = A0_2
L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
L2_2(L3_2, L4_2)
L2_2 = -1
return L2_2
end
L2_2 = 0
return L2_2
end
action_EVENT_CHALLENGE_FAIL_4007 = L1_1