local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 220022004 L1_1 = {} L2_1 = {} L2_1.config_id = 4001 L2_1.monster_id = 21010301 L3_1 = {} L3_1.x = 5.428 L3_1.y = 42.017 L3_1.z = 107.04 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 220.615 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.disableWander = true L3_1 = {} L4_1 = 1006 L5_1 = 1007 L6_1 = 1008 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.affix = L3_1 L3_1 = {} L3_1.config_id = 4002 L3_1.monster_id = 21030101 L4_1 = {} L4_1.x = 6.116 L4_1.y = 42.071 L4_1.z = 111.41 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 220.615 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.disableWander = true L4_1 = {} L5_1 = 1006 L6_1 = 1007 L7_1 = 1008 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.affix = L4_1 L4_1 = {} L4_1.config_id = 4008 L4_1.monster_id = 21010301 L5_1 = {} L5_1.x = 7.274 L5_1.y = 42.017 L5_1.z = 105.523 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 232.115 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.disableWander = true L5_1 = {} L6_1 = 1006 L7_1 = 1007 L8_1 = 1008 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.affix = L5_1 L5_1 = {} L5_1.config_id = 4009 L5_1.monster_id = 21010301 L6_1 = {} L6_1.x = 0.516 L6_1.y = 42.016 L6_1.z = 108.717 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.001 L6_1.y = 183.316 L6_1.z = 359.969 L5_1.rot = L6_1 L5_1.level = 1 L5_1.disableWander = true L6_1 = {} L7_1 = 1006 L8_1 = 1007 L9_1 = 1008 L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L5_1.affix = L6_1 L6_1 = {} L6_1.config_id = 4010 L6_1.monster_id = 21010301 L7_1 = {} L7_1.x = 3.036 L7_1.y = 42.016 L7_1.z = 108.137 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 202.456 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.disableWander = true L7_1 = {} L8_1 = 1006 L9_1 = 1007 L10_1 = 1008 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L6_1.affix = L7_1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 4003 L2_1.gadget_id = 70350003 L3_1 = {} L3_1.x = 54.824 L3_1.y = 42.016 L3_1.z = 120.932 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 90.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 4011 L3_1.gadget_id = 70900201 L4_1 = {} L4_1.x = 54.424 L4_1.y = 44.124 L4_1.z = 120.863 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 179.568 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 4012 L4_1.gadget_id = 70220007 L5_1 = {} L5_1.x = -5.571 L5_1.y = 41.887 L5_1.z = 118.636 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 4.87 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 4013 L5_1.gadget_id = 70220013 L6_1 = {} L6_1.x = -2.122 L6_1.y = 42.017 L6_1.z = 118.46 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 254.593 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L6_1.config_id = 4014 L6_1.gadget_id = 70220013 L7_1 = {} L7_1.x = 4.592 L7_1.y = 42.016 L7_1.z = 73.233 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 265.504 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 4015 L7_1.gadget_id = 70220013 L8_1 = {} L8_1.x = 2.857 L8_1.y = 41.961 L8_1.z = 72.952 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 265.504 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = {} L8_1.config_id = 4016 L8_1.gadget_id = 70220013 L9_1 = {} L9_1.x = -9.532 L9_1.y = 46.94 L9_1.z = 59.963 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 272.403 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = {} L9_1.config_id = 4017 L9_1.gadget_id = 70220013 L10_1 = {} L10_1.x = 15.015 L10_1.y = 42.016 L10_1.z = 117.009 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 272.403 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L10_1 = {} L10_1.config_id = 4018 L10_1.gadget_id = 70220013 L11_1 = {} L11_1.x = 15.265 L11_1.y = 42.042 L11_1.z = 118.901 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 297.712 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 6 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 5 L3_1 = {} L3_1.x = 61.408 L3_1.y = 41.6 L3_1.z = 121.088 L2_1.pos = L3_1 L3_1 = {} L3_1.config_id = 4004 L4_1 = RegionShape L4_1 = L4_1.CUBIC L3_1.shape = L4_1 L4_1 = {} L4_1.x = 49.86 L4_1.y = 27.43 L4_1.z = 4.99 L3_1.size = L4_1 L4_1 = {} L4_1.x = -4.255 L4_1.y = 42.017 L4_1.z = 85.314 L3_1.pos = L4_1 L1_1[1] = L2_1 L1_1[2] = L3_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000004 L2_1.name = "CHALLENGE_SUCCESS_4" L3_1 = EventType L3_1 = L3_1.EVENT_CHALLENGE_SUCCESS L2_1.event = L3_1 L2_1.source = "1001" L2_1.condition = "" L2_1.action = "action_EVENT_CHALLENGE_SUCCESS_4" L3_1 = {} L3_1.config_id = 1000006 L3_1.name = "ENTER_REGION_6" L4_1 = EventType L4_1 = L4_1.EVENT_ENTER_REGION L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ENTER_REGION_6" L3_1.action = "action_EVENT_ENTER_REGION_6" L3_1.forbid_guest = false L4_1 = {} L4_1.config_id = 1004004 L4_1.name = "ENTER_REGION_4004" L5_1 = EventType L5_1 = L5_1.EVENT_ENTER_REGION L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ENTER_REGION_4004" L4_1.action = "action_EVENT_ENTER_REGION_4004" L4_1.forbid_guest = false L5_1 = {} L5_1.config_id = 1004005 L5_1.name = "TIMER_EVENT_4005" L6_1 = EventType L6_1 = L6_1.EVENT_TIMER_EVENT L5_1.event = L6_1 L5_1.source = "Trigger" L5_1.condition = "" L5_1.action = "action_EVENT_TIMER_EVENT_4005" L6_1 = {} L6_1.config_id = 1004006 L6_1.name = "ANY_MONSTER_LIVE_4006" L7_1 = EventType L7_1 = L7_1.EVENT_ANY_MONSTER_LIVE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_4006" L6_1.action = "action_EVENT_ANY_MONSTER_LIVE_4006" L7_1 = {} L7_1.config_id = 1004007 L7_1.name = "CHALLENGE_FAIL_4007" L8_1 = EventType L8_1 = L8_1.EVENT_CHALLENGE_FAIL L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "" L7_1.action = "action_EVENT_CHALLENGE_FAIL_4007" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 2 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 4003 L5_1 = 4012 L6_1 = 4013 L7_1 = 4014 L8_1 = 4015 L9_1 = 4016 L10_1 = 4017 L11_1 = 4018 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "CHALLENGE_SUCCESS_4" L5_1 = "CHALLENGE_FAIL_4007" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 4003 L6_1 = 4012 L7_1 = 4013 L8_1 = 4014 L9_1 = 4015 L10_1 = 4016 L11_1 = 4017 L12_1 = 4018 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 6 L6_1 = 4004 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.regions = L4_1 L4_1 = {} L5_1 = "CHALLENGE_SUCCESS_4" L6_1 = "ENTER_REGION_6" L7_1 = "ENTER_REGION_4004" L8_1 = "TIMER_EVENT_4005" L9_1 = "ANY_MONSTER_LIVE_4006" L10_1 = "CHALLENGE_FAIL_4007" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 4003 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 4011 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : dungeon_settle" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_SUCCESS_4 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 6 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_6 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 220022004 L5_2 = {} L4_2.monsters = L5_2 L5_2 = {} L6_2 = 4011 L5_2[1] = L6_2 L4_2.gadgets = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_6 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 4004 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_4004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = 200220201 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGroupTimerEvent L3_2 = A0_2 L4_2 = 220022004 L5_2 = "Trigger" L6_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_timerevent_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_4004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 4002 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 4010 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 4001 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 4008 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 4009 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = {} L2_2.x = 14 L2_2.y = 42 L2_2.z = 101 L3_2 = ScriptLib L3_2 = L3_2.ScenePlaySound L4_2 = A0_2 L5_2 = {} L5_2.play_pos = L2_2 L5_2.sound_name = "LevelHornSound001" L5_2.play_type = 1 L5_2.is_broadcast = false L3_2 = L3_2(L4_2, L5_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : active_soundplay" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = 0 return L3_2 end action_EVENT_TIMER_EVENT_4005 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 4002 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_4006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.ActiveChallenge L3_2 = A0_2 L4_2 = 1001 L5_2 = 2004 L6_2 = 220022004 L7_2 = 5 L8_2 = 0 L9_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_challenge" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_4006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 220022004 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 220022004 L4_2.suite = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_4007 = L1_1