mirror of
https://github.com/Koko-boya/Grasscutter_Resources
synced 2024-01-31 23:23:19 +08:00
* added lua context to ScriptLib function calls where missing * fixed parameters for some calls
397 lines
7.1 KiB
Lua
397 lines
7.1 KiB
Lua
local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1
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L0_1 = {}
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L0_1.group_id = 220016003
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L1_1 = {}
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L1_1.gadget_id_1 = 46306
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L1_1.gadget_id_2 = 1
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L1_1.gadget_id_3 = 3003
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L2_1 = {}
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monsters = L2_1
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L2_1 = {}
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npcs = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 3001
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L3_1.gadget_id = 70350003
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L4_1 = {}
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L4_1.x = 353.196
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L4_1.y = -18.37
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L4_1.z = 322.581
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L3_1.pos = L4_1
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L4_1 = {}
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L4_1.x = 0.0
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L4_1.y = 0.0
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L4_1.z = 0.0
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L3_1.rot = L4_1
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L3_1.level = 1
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L4_1 = {}
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L4_1.config_id = 3002
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L4_1.gadget_id = 70350003
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L5_1 = {}
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L5_1.x = 333.299
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L5_1.y = -18.314
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L5_1.z = 322.534
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L4_1.pos = L5_1
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L5_1 = {}
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L5_1.x = 0.0
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L5_1.y = 0.0
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L5_1.z = 0.0
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L4_1.rot = L5_1
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L4_1.level = 1
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L5_1 = {}
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L5_1.config_id = 3003
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L5_1.gadget_id = 70350003
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L6_1 = {}
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L6_1.x = 343.299
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L6_1.y = -18.411
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L6_1.z = 322.637
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L5_1.pos = L6_1
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L6_1 = {}
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L6_1.x = 0.0
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L6_1.y = 0.0
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L6_1.z = 0.0
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L5_1.rot = L6_1
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L5_1.level = 1
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L6_1 = {}
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L6_1.config_id = 3004
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L6_1.gadget_id = 70350003
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L7_1 = {}
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L7_1.x = 343.269
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L7_1.y = -11.442
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L7_1.z = 291.485
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L6_1.pos = L7_1
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L7_1 = {}
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L7_1.x = 0.0
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L7_1.y = 0.0
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L7_1.z = 0.0
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L6_1.rot = L7_1
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L6_1.level = 1
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L7_1 = {}
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L7_1.config_id = 3005
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L7_1.gadget_id = 70350003
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L8_1 = {}
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L8_1.x = 353.307
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L8_1.y = -19.041
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L8_1.z = 368.438
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L7_1.pos = L8_1
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L8_1 = {}
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L8_1.x = 0.0
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L8_1.y = 0.0
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L8_1.z = 0.0
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L7_1.rot = L8_1
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L7_1.level = 1
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L8_1 = {}
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L8_1.config_id = 3006
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L8_1.gadget_id = 70350003
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L9_1 = {}
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L9_1.x = 333.17
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L9_1.y = -18.97
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L9_1.z = 368.396
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L8_1.pos = L9_1
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L9_1 = {}
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L9_1.x = 0.0
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L9_1.y = 0.0
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L9_1.z = 0.0
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L8_1.rot = L9_1
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L8_1.level = 1
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L9_1 = {}
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L9_1.config_id = 3007
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L9_1.gadget_id = 70350003
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L10_1 = {}
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L10_1.x = 343.399
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L10_1.y = -18.993
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L10_1.z = 368.266
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L9_1.pos = L10_1
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L10_1 = {}
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L10_1.x = 0.0
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L10_1.y = 0.0
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L10_1.z = 0.0
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L9_1.rot = L10_1
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L9_1.level = 1
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L10_1 = {}
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L10_1.config_id = 3008
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L10_1.gadget_id = 70350003
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L11_1 = {}
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L11_1.x = 333.304
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L11_1.y = -11.429
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L11_1.z = 291.572
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L10_1.pos = L11_1
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L11_1 = {}
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L11_1.x = 0.0
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L11_1.y = 0.0
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L11_1.z = 0.0
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L10_1.rot = L11_1
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L10_1.level = 1
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L11_1 = {}
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L11_1.config_id = 3009
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L11_1.gadget_id = 70350003
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L12_1 = {}
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L12_1.x = 353.153
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L12_1.y = -11.449
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L12_1.z = 291.622
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L11_1.pos = L12_1
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L12_1 = {}
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L12_1.x = 0.0
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L12_1.y = 0.0
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L12_1.z = 0.0
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L11_1.rot = L12_1
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L11_1.level = 1
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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L2_1[4] = L6_1
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L2_1[5] = L7_1
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L2_1[6] = L8_1
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L2_1[7] = L9_1
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L2_1[8] = L10_1
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L2_1[9] = L11_1
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gadgets = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 10
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L4_1 = RegionShape
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L4_1 = L4_1.SPHERE
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L3_1.shape = L4_1
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L3_1.radius = 7.3
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L4_1 = {}
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L4_1.x = 342.833
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L4_1.y = -23.688
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L4_1.z = 384.19
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L3_1.pos = L4_1
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L2_1[1] = L3_1
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regions = L2_1
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L2_1 = {}
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L3_1 = {}
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L3_1.config_id = 1000008
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L3_1.name = "QUEST_FINISH_8"
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L4_1 = EventType
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L4_1 = L4_1.EVENT_QUEST_FINISH
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L3_1.event = L4_1
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L3_1.source = ""
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L3_1.condition = "condition_EVENT_QUEST_FINISH_8"
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L3_1.action = "action_EVENT_QUEST_FINISH_8"
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L3_1.trigger_count = 0
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L4_1 = {}
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L4_1.config_id = 1000009
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L4_1.name = "TIMER_EVENT_9"
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L5_1 = EventType
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L5_1 = L5_1.EVENT_TIMER_EVENT
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L4_1.event = L5_1
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L4_1.source = ""
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L4_1.condition = "condition_EVENT_TIMER_EVENT_9"
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L4_1.action = "action_EVENT_TIMER_EVENT_9"
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L5_1 = {}
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L5_1.config_id = 1000010
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L5_1.name = "ENTER_REGION_10"
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L6_1 = EventType
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L6_1 = L6_1.EVENT_ENTER_REGION
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L5_1.event = L6_1
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L5_1.source = ""
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L5_1.condition = "condition_EVENT_ENTER_REGION_10"
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L5_1.action = "action_EVENT_ENTER_REGION_10"
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L5_1.forbid_guest = false
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L2_1[1] = L3_1
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L2_1[2] = L4_1
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L2_1[3] = L5_1
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triggers = L2_1
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L2_1 = {}
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variables = L2_1
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L2_1 = {}
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L2_1.suite = 1
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L2_1.end_suite = 0
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L2_1.rand_suite = true
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init_config = L2_1
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L2_1 = {}
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L3_1 = {}
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L4_1 = {}
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L3_1.monsters = L4_1
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L4_1 = {}
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L5_1 = 3001
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L6_1 = 3002
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L7_1 = 3003
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L8_1 = 3004
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L9_1 = 3005
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L10_1 = 3006
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L11_1 = 3007
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L12_1 = 3008
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L13_1 = 3009
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L4_1[4] = L8_1
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L4_1[5] = L9_1
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L4_1[6] = L10_1
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L4_1[7] = L11_1
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L4_1[8] = L12_1
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L4_1[9] = L13_1
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L3_1.gadgets = L4_1
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L4_1 = {}
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L5_1 = 10
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L4_1[1] = L5_1
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L3_1.regions = L4_1
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L4_1 = {}
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L5_1 = "QUEST_FINISH_8"
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L6_1 = "TIMER_EVENT_9"
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L7_1 = "ENTER_REGION_10"
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L4_1[1] = L5_1
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L4_1[2] = L6_1
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L4_1[3] = L7_1
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L3_1.triggers = L4_1
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L3_1.rand_weight = 100
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L2_1[1] = L3_1
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suites = L2_1
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function L2_1(A0_2, A1_2)
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local L2_2, L3_2
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L2_2 = L1_1.gadget_id_1
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L3_2 = A1_2.param1
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if L2_2 ~= L3_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = L1_1.gadget_id_2
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L3_2 = A1_2.param2
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if L2_2 ~= L3_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintLog
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L3_2 = "quest 46306 finish"
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L2_2(A0_2, L3_2)
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L2_2 = true
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return L2_2
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end
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condition_EVENT_QUEST_FINISH_8 = L2_1
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function L2_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2, L6_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = L1_1.gadget_id_3
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L5_2 = GadgetState
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L5_2 = L5_2.GearStart
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.CreateGroupTimerEvent
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L3_2 = A0_2
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L4_2 = 220016003
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L5_2 = "Power"
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L6_2 = 0
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L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
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if 0 ~= L2_2 then
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.ShowReminder
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L3_2 = A0_2
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L4_2 = 1001001
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L2_2 = L2_2(L3_2, L4_2)
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if 0 ~= L2_2 then
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_QUEST_FINISH_8 = L2_1
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function L2_1(A0_2, A1_2)
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local L2_2
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L2_2 = A1_2.source_name
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if "Power" ~= L2_2 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_TIMER_EVENT_9 = L2_1
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function L2_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetMonsterBattleByGroup
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L3_2 = A0_2
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L4_2 = 9
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L5_2 = 220016008
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_monster_battle_by_group"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 3007
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L5_2 = GadgetState
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L5_2 = L5_2.Default
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_TIMER_EVENT_9 = L2_1
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function L2_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = A1_2.param1
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if L2_2 ~= 10 then
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L2_2 = false
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return L2_2
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end
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L2_2 = ScriptLib
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L2_2 = L2_2.GetRegionEntityCount
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L3_2 = A0_2
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L4_2 = {}
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L5_2 = A1_2.source_eid
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L4_2.region_eid = L5_2
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L5_2 = EntityType
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L5_2 = L5_2.AVATAR
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L4_2.entity_type = L5_2
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L2_2 = L2_2(L3_2, L4_2)
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if L2_2 < 1 then
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L2_2 = false
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return L2_2
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end
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L2_2 = true
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return L2_2
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end
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condition_EVENT_ENTER_REGION_10 = L2_1
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function L2_1(A0_2, A1_2)
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local L2_2, L3_2, L4_2, L5_2
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L2_2 = ScriptLib
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L2_2 = L2_2.SetGadgetStateByConfigId
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L3_2 = A0_2
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L4_2 = 3007
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L5_2 = GadgetState
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L5_2 = L5_2.GearStart
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L2_2 = L2_2(L3_2, L4_2, L5_2)
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if 0 ~= L2_2 then
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L2_2 = ScriptLib
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L2_2 = L2_2.PrintContextLog
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L3_2 = A0_2
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L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
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L2_2(L3_2, L4_2)
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L2_2 = -1
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return L2_2
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end
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L2_2 = 0
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return L2_2
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end
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action_EVENT_ENTER_REGION_10 = L2_1
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